When auto running the character doesn't take into account npc,and bumps directly into them or in some cases runs through them need a way to have them take into account the surrounding area as well as when i come close to the objective depending on the location the character will run into a rock or object and i will have to cancel to get them on the correct path again.
This is while out in the open world running.
I agree that the pathfinding is lackluster, and may need some tweaks.
Especially when my boat decides to sail through an island to reach the destination.
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0Cnange quest tracker color09.11.20181 480Metalpota***09.11.2018
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0Armor appearance!09.11.20182 945Revan182***09.11.2018
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0Auto Run Needs Work09.11.20181 480AtomicNi***09.11.2018
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0A good photo mode.09.11.20184 635Do***09.11.2018
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0Screen Boundaries09.11.20182 672Darkmaster0***09.11.2018