Awakening Wizard Suggestions
Mobility:
1. Give awakening wizard split teleport like our succession counterpart. This would greatly help with mobility and a way to counter grabs since we’re one of the most easiest classes to grab.
2. If not split teleport, add an iframe to ‘Flow: Magical Evasion’ instead.
Awakening / Absolute Skills:
1. Reduce cooldown on ‘Trembling Thunder’ and ‘Swift Earthquake’ rabams from 30s to 15s.
2. New pet attacks. Looking at other classes pets like Corsair or Tamer’s pet, their pets do way more than ours.
3. Rework our grab it’s very unreliable as is.
4. Speed up ‘Bolide of Destruction’ animation.
5. Lower ‘Bolide of Destruction III’ cooldown from 11s to 10s. Useful for both PvE and PvP situations.
6. Lower ‘Flow: Aqua Bomb’ cooldown from 8s to 7s
7. Speed up ‘Aqua Jail Explosion’ animation.
8. The skill 'Commune: Attack' should be changed to an actual attack skill, similar to how succession nova's skill 'Command: Opening' works with her dragon, where it can launch an attack at the enemy. Or maybe make it teleport our pet to the enemy we're targeting.
Secondary Skills:
1. Change ‘Dagger Stab’ damage from 1525% x 2 to 1525% x 3. Make this skill actually useful and maybe a good cc option.
2. Reduce ‘Magical Shield IV’ cooldown from 1M0s to 50s and reduce MP consumption from 25% to 20%. Needed.
3. Increase HP recovery on ‘Healing Aura V’ from 20% to 25%. Small QOL change.
4. Make ‘Spellbound Heart’ recover MP even if you’re not close to it.
Passives:
1. Change Mind Training XV-XX from 0.5% to 1% Casting Speed. This would help with slow awakening animations.
These changes would greatly improve the awake wizard experience.
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