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Announcements

Updates [Update] 05/27 Patch Notes Part 2
Black Desert 2020-05-27 11:00

 

Added Critical Hit Rate +100% to Flow: Backflow in PvE.

 

Sticky Snowflake: PvE Damage has changed as follows

Skill Name

Before

After

Sticky Snowflake I

Hit Damage 791% x4

Hit Damage 870% x4

Sticky Snowflake II

Hit Damage 848% x4

Hit Damage 932% x4

Sticky Snowflake III

Hit Damage 862% x5

Hit Damage 948% x5

Sticky Snowflake IV

Hit Damage 1010% x5

Hit Damage 1111% x5

 

Moonrise: PvE Damage has changed as follows

Skill Name

Before

After

Moonrise I

1st Hit Damage 606% x3

2nd Hit Damage 528% x4

3rd Hit Damage 528% x3

1st Hit Damage 696% x3

2nd Hit Damage 607% x4

3rd Hit Damage 607% x3

Moonrise II

1st Hit Damage 719% x3

2nd Hit Damage 634% x4

3rd Hit Damage 634% x3

1st Hit Damage 826% x3

2nd Hit Damage 729% x4

3rd Hit Damage 729% x3

Moonrise III

1st Hit Damage 832% x3

2nd Hit Damage 770% x4

3rd Hit Damage 770% x3

1st Hit Damage 956% x3

2nd Hit Damage 885% x4

3rd Hit Damage 885% x3

Moonrise IV

1st Hit Damage 945% x3

2nd Hit Damage 906% x4

3rd Hit Damage 906% x3

1st Hit Damage 1086% x3

2nd Hit Damage 1041% x4

3rd Hit Damage 1041% x3

 

Moonrise: Added a Critical Hit Rate Modifier to Moonrise

Skill Name

Critical Hit Rate (PvE Only)

Moonrise II

10%

Moonrise III

20%

Moonrise IV

30%

 

New Year’s Eve: The number of hits in PvE has been changed as follows

Skill Name

Before

After

New Year’s Eve

Hit Damage 1074% x2

Hit Damage 1074 x4

- Modified the skill description to include the ‘less hits in PvP’ modifier.

 

Petal Drill: Modified the skill to describe how Super Armor is applied during the skill. 

- Before: Super Armor

- After: Super Armor while using skill

Sticky Snowflake: Modified the skill to describe how Super Armor is applied during the skill. 

- Before: Super Armor while using skill

- After: Super Armor on attack

 

Seamless: Text description was modified to reflect its actual hit actions, PvE damage has changed as follows

Skill Name

Before

After

Seamless

Hit Damage 575% x9, Critical Hit Rate +35%

Hit Damage 835%, Max 3 Hits

Critical Hit Rate +35% (PvP Only)

Critical Hit Rate +100% (PvE Only)

 

Seamless: Cooldown reduced from 6 seconds to 4 seconds.

Mach Explosion: Added Critical Hit Rate +100% to the skill (PvE Only)

Sura ChaoSpree: PvE Damage of the last hit has changed as follows

Skill Name

Before

After

Sura ChaoSpree (Last Hit)

Hit Damage 879% x3

Hit Damage 1318% x3

Last Hit Critical Hit Rate +100% (PvE only)

 

Sura ChaoSpree: Fixed an issue where the last hit applied damage abnormally low.

Flow: Execution: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Execution

Hit Damage 892% x4

Hit Damage 1115% x4

 

Corrupt Sword Dance: PvE Damage has changed as follows

Skill Name

Before

After

Corrupt Sword Dance I

Hit Damage 532% x3, Max 3 Hits


Transition Stance Damage 532%x5

Hit Damage 585% x3, Max 3 Hits


Transition Stance Damage 585%x5

Corrupt Sword Dance II

Hit Damage 631% x3, Max 3 Hits


Transition Stance Damage 631%x5

Hit Damage 694% x3, Max 3 Hits


Transition Stance Damage 694%x5

Corrupt Sword Dance III

Hit Damage 731% x3, Max 3 Hits


Transition Stance Damage 731%x5

Hit Damage 804% x3, Max 3 Hits


Transition Stance Damage 804%x5

Corrupt Sword Dance IV

Hit Damage 830% x3, Max 3 Hits


Transition Stance Damage 830%x5

Hit Damage 913% x3, Max 3 Hits


Transition Stance Damage 913%x5

 

Sudden Decapitation: PvE Damage has changed as follows

Skill Name

Before

After

Sudden Decapitation I

1st, 2nd Hit Damage 384% x3

3rd Hit Damage 384% x6


Transition Stance Upward Strike Damage 384% x3


Transition Stance Downward Strike Damage 384%x4

1st, 2nd Hit Damage 422% x3

3rd Hit Damage 422% x6


Transition Stance Upward Strike Damage 422% x3


Transition Stance Downward Strike Damage 422%x4

Sudden Decapitation II

1st, 2nd Hit Damage 465% x3

3rd Hit Damage 465% x6


Transition Stance Upward Strike Damage 465% x3


Transition Stance Downward Strike Damage 465%x4

1st, 2nd Hit Damage 511% x3

3rd Hit Damage 511% x6


Transition Stance Upward Strike Damage 511% x3


Transition Stance Downward Strike Damage 511%x4

Sudden Decapitation III

1st, 2nd Hit Damage 546% x3

3rd Hit Damage 546% x6


Transition Stance Upward Strike Damage 546% x3


Transition Stance Downward Strike Damage 546%x4

1st, 2nd Hit Damage 601% x3

3rd Hit Damage 601% x6


Transition Stance Upward Strike Damage 601% x3


Transition Stance Downward Strike Damage 601%x4

Sudden Decapitation IV

1st, 2nd Hit Damage 627% x3

3rd Hit Damage 627% x6


Transition Stance Upward Strike Damage 627% x3


Transition Stance Downward Strike Damage 627%x4

1st, 2nd Hit Damage 690% x3

3rd Hit Damage 690% x6


Transition Stance Upward Strike Damage 690% x3


Transition Stance Downward Strike Damage 690%x4

 

Bloodthirst: Katana Shower: PvE Damage has changed as follows

Skill Name

Before

After

Bloodthirst: Katana Shower I

Slash Damage 863% x1

Blade Hit Damage 863% x5

Last Hit Damage 1088% x1

Slash Damage 949% x1

Blade Hit Damage 949% x5

Last Hit Damage 1197% x1

 

Bloodthirst: Katana Shower II

 

Slash Damage 908% x1

Blade Hit Damage 908% x6

Last Hit Damage 1324% x1

Slash Damage 998% x1

Blade Hit Damage 998% x6

Last Hit Damage 1456% x1

 

Bloodthirst: Katana Shower III

 

Slash Damage 954% x1

Blade Hit Damage 954% x6

Last Hit Damage 1560% x2

Slash Damage 1049% x1

Blade Hit Damage 1049% x6

Last Hit Damage 1716% x2

 

Bloodthirst: Katana Shower IV

 

Slash Damage 1000% x1

Blade Hit Damage 1000% x7

Last Hit Damage 1693% x2

Slash Damage 1100% x1

Blade Hit Damage 1100% x7

Last Hit Damage 1862% x2

 

 

● Bloodthirst: Katana Shower: All DP decrease effect changed to 12,14,16, and 20 depending on skill level

Murderous Intent: PvE Damage has changed as follows

Skill Name

Before

After

Murderous Intent I

Hit Damage 813% x3

Hit Damage 894% x3

Murderous Intent II

Hit Damage 965% x3

Hit Damage 1061% x3

Murderous Intent III

Hit Damage 1117% x3

Hit Damage 1229% x3

 

Murderous Intent: All DP Decrease effect added to the skill.

Serpent Ascension: PvE Damage has changed as follows

Skill Name

Before

After

Serpent Ascension I

Hit Damage 474% x3

Blade Hit Damage 799% x5


Transition Stance Hit Damage 474% x4


Transition Stance Blade Hit Damage 799% x6

Hit Damage 593% x3

Blade Hit Damage 959% x5


Transition Stance Hit Damage 593% x4


Transition Stance Blade Hit Damage 959% x6

 

Serpent Ascension II

Hit Damage 557% x3

Blade Hit Damage 865% x5


Transition Stance Hit Damage 557% x4


Transition Stance Blade Hit Damage 865% x6

Hit Damage 696% x3

Blade Hit Damage 1038% x5


Transition Stance Hit Damage 696% x4


Transition Stance Blade Hit Damage 1038% x6

 

Serpent Ascension III

Hit Damage 640% x3

Blade Hit Damage 933% x5


Transition Stance Hit Damage 640% x4


Transition Stance Blade Hit Damage 933% x6

Hit Damage 880% x3

Blade Hit Damage 1120% x5


Transition Stance Hit Damage 880% x4


Transition Stance Blade Hit Damage 1120% x6

 

Drastic Measure: PvE Damage has changed as follows

Skill Name

Before

After

Drastic Measure I

Hit Damage 928% x3

Charge Hit Damage 928% x6

Hit Damage 1383% x3

Charge Hit Damage 1383% x6

Drastic Measure II

Hit Damage 1008% x3

Charge Hit Damage 1008% x6

Hit Damage 1502% x3

Charge Hit Damage 1502% x6

Drastic Measure III

Hit Damage 1090% x3

Charge Hit Damage 1090% x6

Hit Damage 1624% x3

Charge Hit Damage 1624% x6

 

Vacuum Slash: PvE Damage has changed as follows

Skill Name

Before

After

Vacuum Slash

Hit Damage 685% x6

Slash Damage 889% x4

Hit Damage 753% x6

Slash Damage 978% x4

 

 

Halo: Increased skill’s attack range.

Halo: Changed the skill’s DP reduction as follows

Skill Name

Before

After

Halo

All DP –10 for 10 secs. on hit

All DP –15 for 10 secs. on hit

 

Wheel of Wrath: PvE Damage has changed as follows

Skill Name

Before

After

Wheel of Wrath III

Hit Damage 636% x5

Max 2 Hits

Hit Damage 782% x5

Max 2 Hits

 

Chain Crash: Sah Chakram: PvE Damage has changed as follows

Skill Name

Before

After

Chain Crash: Sah Chakram

Hit Damage 765% x9

Hit Damage 965% x9

 

Half Moon Slash: PvE Damage has changed as follows

Skill Name

Before

After

Half Moon Slash IV

Hit Damage 749% x4

Hit Damage 849% x4

 

Flow: Wrath: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Wrath

Hit Damage 858% x6

Hit Damage 1038% x6

Critical Hit Rate +50% (PvE Only)

 

Lethal Spin Spree: PvE Damage has changed as follows

Skill Name

Before

After

Lethal Spin Spree IV

Hit Damage 642% x12

Extra Hit Damage 642% x8

Hit Damage 751% x12

Extra Hit Damage 751% x8

 

 

Gardbrace Training: Increase Attack Speed for 10 sec. has been changed to All AP +2/+4/+6/+8/+10 per skill level for 10 secs. when using the skill.

Gardbrace Training: Improved the skills Left and Right attacks so that they combo with Ultimate Crush better.

Endless Explosion: PvE Damage has changed as follows

Skill Name

Before

After

Endless Explosion I

1st,2nd, 3rd Hit Damage 682% x3

4th Hit Damage 682% x4

1st,2nd, 3rd Hit Damage 886% x3

4th Hit Damage 886% x4

Endless Explosion II

1st,2nd, 3rd Hit Damage 744% x3

4th Hit Damage 744% x4

1st,2nd, 3rd Hit Damage 967% x3

4th Hit Damage 967% x4

Endless Explosion III

1st,2nd, 3rd Hit Damage 801% x3

4th Hit Damage 801% x4

1st,2nd, 3rd Hit Damage 1041% x3

4th Hit Damage 1041% x4

 

Skull Crusher: PvE Damage has changed as follows

Skill Name

Before

After

Skull Crusher I

Hit Damage 464% x5

Hit Damage 580% x5

Skull Crusher II

Hit Damage 583% x6

Hit Damage 728% x6

Skull Crusher III

Hit Damage 702% x7

Hit Damage 877% x7

Skull Crusher IV

Hit Damage 821% x7

Hit Damage 1026% x7

 

Echo Spirit: PvE Damage has changed as follows

Skill Name

Before

After

Echo Spirit

Hit Damage 454% x16

Hit Damage 590% x16

 

Spiral Cannon: Added the All DP-15 for 10 secs. effect to the skill.

Spiral Cannon: PvE Damage has changed as follows

Skill Name

Before

After

Spiral Cannon I

Hit Damage 556% x7

Hit Damage 731% x7

Spiral Cannon II

Hit Damage 756% x7

Hit Damage 831% x7

Spiral Cannon III

Hit Damage 847% x7

Hit Damage 931% x7

 

Rampaging Predator: PvE Damage has changed as follows

Skill Name

Before

After

Rampaging Predator I

Hit Damage 1038% x5

Hit Damage 1245% x5

Rampaging Predator II

Hit Damage 1139% x5

Hit Damage 1366% x5

Rampaging Predator III

Hit Damage 1239% x5

Hit Damage 1486% x5

 

Infernal Destruction: Added a Critical Hit Rate +50% on hit to the skill in PvE only.

-There is no change in the damage dealt when the skill is on cooldown.

Infernal Destruction: PvE Damage has changed as follows

Skill Name

Before

After

Infernal Destruction I

Hit Damage 731% x4

Last Hit Damage 731% x2

Hit Damage 838% x4

Last Hit Damage 838% x2

Infernal Destruction II

Hit Damage 803% x4

Last Hit Damage 803% x2

Hit Damage 963% x4

Last Hit Damage 963% x2

Infernal Destruction III

Hit Damage 921% x4

Last Hit Damage 921% x2

Hit Damage 1105% x4

Last Hit Damage 1105% x2

Infernal Destruction IV

Hit Damage 1040% x4

Last Hit Damage 1040% x2

Hit Damage 1248% x4

Last Hit Damage 1248% x2

 

Fallout: Increased the number of hits for the skill in PvE only

Skill Name

Before

After

Fallout

Hit Damage 1183% x3

Hit Damage 1183% x6

 

Ankle Hook: The combo description for the skill when used after Adamantine has changed

Before

After

B/○ after Adamantine

B/○ after Frontal Attack with Adamantine

 

Knee Hammer: Fixed the issue of the skill not activated when used during Sprint.

 

Tidal Burst: PvE Damage has changed as follows

Skill Name

Before

After

Tidal Burst I

Hit Damage 408% x3

Max 3 Hits

Last Hit Damage 408% x4

Hit Damage 469% x3

Max 3 Hits

Last Hit Damage 469% x4

Tidal Burst II

Hit Damage 508% x3

Max 3 Hits

Last Hit Damage 508% x4

Hit Damage 584% x3

Max 3 Hits

Last Hit Damage 584% x4

Tidal Burst III

Hit Damage 606% x3

Max 3 Hits

Last Hit Damage 606% x4

Hit Damage 696% x3

Max 3 Hits

Last Hit Damage 696% x4

Tidal Burst IV

Hit Damage 701% x3

Max 3 Hits

Last Hit Damage 701% x4

Hit Damage 806% x3

Max 3 Hits

Last Hit Damage 806% x4

 

Rapid Stream: PvE Damage has changed as follows

Skill Name

Before

After

Rapid Stream I

Hit Damage 354% x3

Max 3 Hits

Flurry of Kicks Damage 354% x8

Hit Damage 372% x3

Max 3 Hits

Flurry of Kicks Damage 372% x8

Rapid Stream II

Hit Damage 425% x3

Max 3 Hits

Flurry of Kicks Damage 425% x8

Hit Damage 467% x3

Max 3 Hits

Flurry of Kicks Damage 467% x8

Rapid Stream III

Hit Damage 495% x3

Max 3 Hits

Flurry of Kicks Damage 495% x8

Hit Damage 544% x3

Max 3 Hits

Flurry of Kicks Damage 544% x8

Rapid Stream IV

Hit Damage 563% x3

Max 3 Hits

Flurry of Kicks Damage 563% x8

Hit Damage 619% x3

Max 3 Hits

Flurry of Kicks Damage 619% x8

 

Rapid Stream: PvE Damage has changed as follows

Skill Name

Before

After

Sea Burial I

Hit Damage 462% x6

Hit Damage 494% x6

Sea Burial II

Hit Damage 613% x6

Hit Damage 655% x6

Sea Burial III

Hit Damage 770% x6

Hit Damage 823% x6

 

Wave Orb: PvE Damage has changed as follows

Skill Name

Before

After

Wave Orb I

Hit Damage 806% x7

Hit Damage 886% x7

Wave Orb II

Hit Damage 888% x7

Hit Damage 976% x7

Wave Orb III

Hit Damage 968% x7

Hit Damage 1064% x7

 

Flow: Wave Orb: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Wave Orb’s Sea Dragon Damage

Sea Dragon Damage 360% x5

Sea Dragon Damage 576% x5

 

Dragon Shatter: PvE Damage has changed as follows

Skill Name

Before

After

Dragon Shatter

Hit Damage 536% x8

Last Hit Damage 945% x3

Hit Damage 589% x8

Last Hit Damage 1039% x3


Shattering Darkness and Flow:Bombardment are receiving text changes to their descriptions to better describe the way that magic damage works. These changes will be included with their damage modifications.

 

Shattering Darkness: PvE Damage has changed as follows

Skill Name

Before

After

Shattering Darkness II

Phantom Blade Damage 992% x3

Magic Damage 350% x11

Phantom Blade Damage 992% x3

Magic Hit Damage 480% x1, Max 11 Hits

Shattering Darkness III

Phantom Blade Damage 1070% x3

Magic Damage 392% x11

Phantom Blade Damage 1070% x3

Magic Hit Damage 616% x1, Max 11 Hits

 

Flow: Bombardment: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Bombardment

Phantom Blade Damage 1032% x3

Magic Damage 377% x11

Phantom Blade Damage 1032% x3

Magic Hit Damage 593% x1, Max 11 Hits

 

Flow: Root of Catastrophe: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Root of Catastrophe

Hit Damage 932% x5

Hit Damage 1081 x5

 

Twilight Dash: PvE Damage has changed as follows

Skill Name

Before

After

Twilight Dash

Hit Damage 880% x6

Extra Hit Damage 616% x6

Hit Damage 880 x6

Extra Hit Damage 792% x6

 

Spirit Legacy: PvE Damage has changed as follows

Skill Name

Before

After

Spirit Legacy I

Hit Damage 706% x8

Hit Damage 812% x8

Spirit Legacy II

Hit Damage 843% x8

Hit Damage 970% x8

Spirit Legacy III

Hit Damage 981% x8

Hit Damage 1128% x8

 

Spirit Hunt: Description has changed to reflect the actual trigger of the Super Armor.

Super Armor → Super Armor during Attack

 

Full Bloom: Fixed an issue where the skill’s Knockdown effect while mounted was applied during PvP.

 

Flow: Mangler: Attack range has increased

Flow: Mangler: PvE Damage has changed as follows

Skill Name

Before

After

Flow: Mangler

Hit Damage 927% x10

Hit Damage 1066% x10

 

Earthly Pain: An ‘All DP-15 for 10 sec. on hit’ has been added to the skill. This does not apply during cooldown.

Earthly Pain: PvE damage has changed as follows

Skill Name

Before

After

Earthly Pain I

1st Hit Damage 541% x3

2nd, 3rd Hit Damage 541% x4

1st Hit Damage 595% x3

2nd, 3rd Hit Damage 595% x4

Earthly Pain II

1st Hit Damage 606% x3

2nd, 3rd Hit Damage 606% x4

1st Hit Damage 666% x3

2nd, 3rd Hit Damage 666% x4

Earthly Pain III

1st Hit Damage 671% x3

2nd, 3rd Hit Damage 671% x4

1st Hit Damage 738% x3

2nd, 3rd Hit Damage 738% x4

Earthly Pain IV

1st Hit Damage 736% x3

2nd, 3rd Hit Damage 736% x4

1st Hit Damage 810% x3

2nd, 3rd Hit Damage 810% x4

 

Bleeding Hearts: An ‘All DP –20 for 10 secs. on hit’ has been applied to the skill.

Bleeding Hearts: PvE damage has changed as follows

Skill Name

Before

After

Bleeding Hearts

Throw Damage 848% x1, Max 8 Hits

Pull Damage 848 x1, Max 5 Hits.

Throw Damage 933% x1, Max 8 Hits

Pull Damage 933% x1 Max 5 Hits.

 

Furor: PvE Damage has changed as follows

Skill Name

Before

After

Furor I

Hit Damage 703% x4, for 3 Times Total

Hit Damage 773% x4, for 3 Times Total.

Furor II

Hit Damage 753% x4, for 3 Times Total

Hit Damage 828% x4, for 3 Times Total.

Furor III

Hit Damage 804% x4, for 3 Times Total

Hit Damage 885% x4, for 3 Times Total.

Furor IV

Hit Damage 855% x4, for 3 Times Total

Hit Damage 941% x4, for 3 Times Total.

 

Bridled Despair: PvE damage has changed as follows

Skill Name

Before

After

Bridled Despair

Hit Damage 973% x7


While Channeling, Extra Hit Damage 973% x1, Max 10 Hits

Hit Damage 1070% x7


While Channeling, Extra Hit Damage 1070% x1 Max 10 Hits

 

Tailspin: PvE Damage has changed as follows

Skill Name

Before

After

Tailspin I

1st Hit Damage 708% x4

2nd Hit Damage 885% x4

1st Hit Damage 885% x4

2nd Hit Damage 885% x4

Tailspin II

1st Hit Damage 879% x4

2nd Hit Damage 1187% x4

1st Hit Damage 1187% x4

2nd Hit Damage 1187% x4

Tailspin III

1st Hit Damage 1050% x4

2nd Hit Damage 1418% x4

1st Hit Damage 1418% x4

2nd Hit Damage 1418% x4

 

 Due to the recent Black Spirit Rage changes, the description of ‘Time to Shine!’ has changed.

 

Guild bosses have been improved so that they are now more aware of player characters in their vicinity.

● Improvements were made so that interacting with the NPC ‘Cook Weikid Taha’ in Kusha would not be impeded by the objects around him.

● Fixed the issue where the Enhanced Manshaum Totem at the cave in Manshaum Forest would remain as a question mark on the minimap even when the knowledge was obtained.

-The question mark for the NPC above the cave can be earned by obtaining the knowledge, ’Brand of Ahib’.

● Fixed an issue where Maehwa would occasionally enter an abnormal position when switching to combat while crouching.
● Fixed an issue where the off-hand weapon of the [Shai] Kibelius Divinus Armor would display strangely.

● The issue where you could not repair items with certain modifications has been fixed.

● Characters will no longer be pushed back when using skills that pull monsters together.

● Fixed issues where certain Maehwa skills inputs and descriptions were displayed incorrectly.

● The Adventure Log progress UI not showing up occasionally has been fixed.

● Fixed an issue where certain Guild House descriptions were not visible clearly.

● Fixed an issue where elephants that were unsuccessfully tamed were not resetting. 

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