A new update is here, bringing Crystal Presets, Node and Conquest War changes, and more to Black Desert Console! Read on to see all the latest changes to Black Desert Console.
Crystal Presets

- Added a crystal preset system that allows you to activate crystal effects through a separate UI instead of transfusing them individually onto gear.

Registering Crystals for Presets
- Summon the Black Spirit and select the Transfusion button.
- Select "View Crystals" button at the bottom right of the Transfusion UI.
- Select the crystals from your inventory to register them.
Preview
Tranfusing/Applying Crystals via Presets
- Summon the Black Spirit and select the Transfusion button.
- Select a [+] slot and transfuse by selecting a registered crystal.
- There are no limits based on gear slots as crystals can now be equipped in any slot except for certain specific slots.
- Apply a crystal preset by selecting the "Apply" button located at the bottom of the UI.
Preview
Removing (Destroying) Crystals
- Summon the Black Spirit and select the Transfusion button.
- Select the "View Crystals" button at the bottom right of the Transfusion UI.
- Select the trash bin icon to remove.
- Crystals removed in this method are destroyed.
- To extract them without destroying the crystals, visit a Blacksmith NPC and use the extract option.
Extracting (Intact) Crystals
- Interact with a Blacksmith and select the Extraction option.
- Select the Extract Crystal button and open the "Owned Crystals" (Crystal Inventory) UI.
- Select either the Crystal Extraction Tool or Black Spirit Essence and select the crystal you want to extract.
Preview

However, some restrictions have been applied when considering balance. No more than two (four for Combined Magic) crystals of the same group can be equipped. Crystals that share similar stats have been grouped together and are set with a maximum number that can be transfused. Details of the restrictions are as follows.
- With the aforementioned changes to transfusing crystals, a max limit has been set for certain crystal groups.
Maximum quantity of registerable crystals by group:
Item Name |
Group |
Max by Group |
HAN Magic Crystal - Gervish |
Gervish |
Unlimited |
Combined Magic Crystal - Gervish |
Gervish |
Unlimited |
HAN Magic Crystal - Macalod |
Macalod |
Unlimited |
Combined Magic Crystal - Macalod |
Macalod |
Unlimited |
HAN Magic Crystal - Hoom |
Hoom |
Unlimited |
Combined Magic Crystal - Hoom |
Hoom |
Unlimited |
Black Magic Crystal - Precision |
Ignore All Resistance |
2 |
Crystal of Elkarr |
Ignore All Resistance |
2 |
Awakened Spirit's Crystal |
Spirit |
2 |
Black Spirit Crystal |
Spirit |
2 |
Rebellious Spirit Crystal |
Spirit |
2 |
Valtarra Spirit's Crystal |
Spirit |
2 |
Spirit Crystal |
Spirit |
2 |
Red Spirit Crystal |
Spirit |
2 |
Magic Crystal of Infinity - Down Attack |
Extra Damage |
2 |
Magic Crystal of Infinity - Back Attack |
Extra Damage |
2 |
Magic Crystal of Infinity - Speed Attack |
Extra Damage |
2 |
Magic Crystal of Infinity - Air Attack |
Extra Damage |
2 |
Magic Crystal of Infinity - Critical Hit |
Extra Damage |
2 |
Magic Crystal of Infinity - Counter Attack |
Extra Damage |
2 |
Corrupted Magic Crystal |
Extra Damage |
2 |
Magic Crystal of Infinity - Ignore Stun Resistance |
Ignore Resistance |
2 |
Magic Crystal of Infinity - Ignore Knockdown Resistance |
Ignore Resistance |
2 |
Magic Crystal of Infinity - Ignore Knockback Resistance |
Ignore Resistance |
2 |
Magic Crystal of Infinity - Ignore Grapple Resistance |
Ignore Resistance |
2 |
BON Glorious Crystal of Courage - Ignore Stun Resistance |
Ignore Resistance |
2 |
BON Glorious Crystal of Courage - Ignore Knockdown Resistance |
Ignore Resistance |
2 |
BON Glorious Crystal of Courage - Ignore Knockback Resistance |
Ignore Resistance |
2 |
BON Glorious Crystal of Courage - Ignore Grapple Resistance |
Ignore Resistance |
2 |
WON Glorious Crystal of Courage - Ignore Stun Resistance |
Ignore Resistance |
2 |
WON Glorious Crystal of Courage - Ignore Knockdown Resistance |
Ignore Resistance |
2 |
WON Glorious Crystal of Courage - Ignore Knockback Resistance |
Ignore Resistance |
2 |
WON Glorious Crystal of Courage - Ignore Grapple Resistance |
Ignore Resistance |
2 |
JIN Glorious Crystal of Courage - Ignore Stun Resistance |
Ignore Resistance |
2 |
JIN Glorious Crystal of Courage - Ignore Knockdown Resistance |
Ignore Resistance |
2 |
JIN Glorious Crystal of Courage - Ignore Knockback Resistance |
Ignore Resistance |
2 |
JIN Glorious Crystal of Courage - Ignore Grapple Resistance |
Ignore Resistance |
2 |
Glorious Crystal of Gallantry - Olucas |
Olucas |
2 |
Olucas Crystal |
Olucas |
2 |
Glorious Crystal of Gallantry - Ah'krad |
Ah'krad |
2 |
Ah'krad Crystal |
Ah'krad |
2 |
Magic Crystal of Infinity - Special Evasion |
Special Attack Evasion Rate |
2 |
BON Glorious Crystal of Honor - Special Evasion |
Special Attack Evasion Rate |
2 |
WON Glorious Crystal of Honor - Special Evasion |
Special Attack Evasion Rate |
2 |
JIN Glorious Crystal of Honor - Special Evasion |
Special Attack Evasion Rate |
2 |
Ancient Magic Crystal of Nature - Adamantine |
Increased Resistance I |
2 |
Red Battlefield Crystal: Adamantine |
Increased Resistance I |
2 |
Ancient Magic Crystal of Enchantment - Agility |
Increased Evasion |
2 |
Black Magic Crystal - Harphia |
Increased Evasion |
2 |
BON Magic Crystal - Harphia |
Increased Evasion |
2 |
WON Magic Crystal - Harphia |
Increased Evasion |
2 |
JIN Magic Crystal - Harphia |
Increased Evasion |
2 |
Black Magic Crystal - Carmae |
Carmae |
2 |
BON Magic Crystal - Carmae |
Carmae |
2 |
WON Magic Crystal - Carmae |
Carmae |
2 |
JIN Magic Crystal - Carmae |
Carmae |
2 |
Black Magic Crystal - Addis |
Addis |
2 |
BON Magic Crystal - Addis |
Addis |
2 |
WON Magic Crystal - Addis |
Addis |
2 |
JIN Magic Crystal - Addis |
Addis |
2 |
Black Magic Crystal - Cobelinus |
Cobelinus |
2 |
BON Magic Crystal - Cobelinus |
Cobelinus |
2 |
WON Magic Crystal - Cobelinus |
Cobelinus |
2 |
JIN Magic Crystal - Cobelinus |
Cobelinus |
2 |
Black Magic Crystal - Viper |
Viper |
2 |
BON Magic Crystal - Viper |
Viper |
2 |
WON Magic Crystal - Viper |
Viper |
2 |
JIN Magic Crystal - Viper |
Viper |
2 |
Black Magic Crystal - Hystria |
Hystria |
2 |
BON Magic Crystal - Hystria |
Hystria |
2 |
WON Magic Crystal - Hystria |
Hystria |
2 |
JIN Magic Crystal - Hystria |
Hystria |
2 |
Red Battlefield Crystal: Cobelinus |
Red Battlefield I |
2 |
Red Battlefield Crystal: Power |
Red Battlefield I |
2 |
Red Battlefield Crystal: Viper |
Red Battlefield I |
2 |
Red Battlefield Crystal: Addis |
Red Battlefield II |
2 |
Red Battlefield Crystal: Carmae |
Red Battlefield II |
2 |
Red Battlefield Crystal: Harphia |
Red Battlefield II |
2 |
Red Battlefield Crystal: Hystria |
Red Battlefield II |
2 |
Black Magic Crystal - Descent |
Fall Damage Reduction |
2 |
Magic Crystal of Infinity - Descent |
Fall Damage Reduction |
2 |
Magic Crystal of Nature - Descent |
Fall Damage Reduction |
2 |
Black Magic Crystal - Ascension |
Jump Height |
2 |
Magic Crystal of Infinity - Ascension |
Jump Height |
2 |
Magic Crystal of Nature - Ascension |
Jump Height |
2 |
Magic Crystal of Infinity - Durability |
Durability Reduction Resistance |
2 |
Magic Crystal of Infinity - Absorption |
Recovery on Attack |
2 |
Magic Crystal of Infinity - MP Recovery |
Recovery on Attack |
2 |
Magic Crystal of Infinity - Siege |
Siege Weapon Evasion Rate |
2 |
Magic Crystal of Infinity - Submergence |
Submergence |
2 |
Dim Magical Crystal: Processing |
Dim Magic |
2 |
Dim Magical Crystal: Fishing |
Dim Magic |
2 |
Dim Magical Crystal: Trade |
Dim Magic |
2 |
Dim Magical Crystal: Karma |
Dim Magic |
2 |
Dim Magical Crystal: Hunting |
Dim Magic |
2 |
Dim Magical Crystal: Alchemy |
Dim Magic |
2 |
Dim Magical Crystal: Cooking |
Dim Magic |
2 |
Dim Magical Crystal: Farming |
Dim Magic |
2 |
Dim Magical Crystal: Combat |
Dim Magic |
2 |
Dim Magical Crystal: Training |
Dim Magic |
2 |
Dim Magical Crystal: Gathering |
Dim Magic |
2 |
Dim Magical Crystal: Sail |
Dim Magic |
2 |
Magic Crystal of Infinity - Energy |
Max Energy |
2 |
Dark Red Fang Crystal - Valor |
Dark Red Valor |
2 |
Dark Red Fang Crystal - Armor |
Dark Red Armor |
2 |
Black Magic Crystal - Assault |
Increased Resistance II |
2 |
Black Magic Crystal - Vigor |
Increased Resistance II |
2 |
Black Magic Crystal - Sturdiness |
Increased Resistance II |
2 |
Black Magic Crystal - Adamantine |
Increased Resistance II |
2 |
Black Magic Crystal - Swiftness |
Increased Resistance II |
2 |
Black Magic Crystal - Memory |
Increased Resistance II |
2 |
Black Magic Crystal - Valor |
Increased Resistance II |
2 |
Black Magic Crystal - Intimidation |
Increased Resistance II |
2 |
Black Magic Crystal - Armor |
Increased Resistance II |
2 |
Black Magic Crystal - Ensnare |
Increased Resistance II |
2 |
Black Magic Crystal - Agility |
Increased Resistance II |
2 |
Magic Crystal of Enchantment - Intimidation |
Increased Resistance II |
2 |
Magic Crystal of Infinity - Sturdiness |
Increased Resistance II |
2 |
Magic Crystal of Infinity - Adamantine |
Increased Resistance II |
2 |
Magic Crystal of Infinity - Intimidation |
Increased Resistance II |
2 |
Magic Crystal of Nature - Adamantine |
Increased Resistance II |
2 |
Magic Crystal of the Sun - Sturdiness |
Increased Resistance II |
2 |
Kydict's Crystal - Giant |
Increased Resistance II |
2 |
Ancient Spirit's Crystal - Viper |
Ancient Spirit |
1 |
Ancient Spirit's Crystal - Swiftness |
Ancient Spirit |
1 |
Ancient Spirit's Crystal - Valor |
Ancient Spirit |
1 |
Ancient Magic Crystal - Cobelinus |
None |
Unlimited |
Ancient Magic Crystal - Viper |
None |
Unlimited |
Ancient Magic Crystal - Addis |
None |
Unlimited |
Ancient Magic Crystal - Carmae |
None |
Unlimited |
Ancient Magic Crystal - Harphia |
None |
Unlimited |
Ancient Magic Crystal - Hystria |
None |
Unlimited |
Ancient Magic Crystal of Abundance - Resonance |
None |
Unlimited |
Ancient Magic Crystal of Abundance - Armor |
None |
Unlimited |
Ancient Magic Crystal of Abundance- Healing |
None |
Unlimited |
Ancient Magic Crystal of Crimson Flame - Power |
None |
Unlimited |
Magic Crystal - Agony |
None |
Unlimited |
Magic Crystal - Enchantment |
None |
Unlimited |
Magic Crystal - Meditation |
None |
Unlimited |
Magic Crystal - Temptation |
None |
Unlimited |
Magic Crystal - Destruction |
None |
Unlimited |
Magic Crystal - Crimson Flame |
None |
Unlimited |
Magic Crystal of Perfection |
None |
Unlimited |
Magic Crystal of Enchantment - Experience |
None |
Unlimited |
Magic Crystal of Enchantment - Agility |
None |
Unlimited |
Magic Crystal of Enchantment - Vision |
None |
Unlimited |
Magic Crystal of Enchantment - Intimidation |
None |
Unlimited |
Magic Crystal of Infinity - Assault |
None |
Unlimited |
Magic Crystal of Infinity - Vigor |
None |
Unlimited |
Magic Crystal of Infinity - Strength |
None |
Unlimited |
Magic Crystal of Infinity - Experience |
None |
Unlimited |
Magic Crystal of Infinity - Resonance |
None |
Unlimited |
Magic Crystal of Infinity - Melee Attack |
None |
Unlimited |
Magic Crystal of Infinity - Melee Defense |
None |
Unlimited |
Magic Crystal of Infinity - Endurance |
None |
Unlimited |
Magic Crystal of Infinity - Skill |
None |
Unlimited |
Magic Crystal of Infinity - Magic Attack |
None |
Unlimited |
Magic Crystal of Infinity - Magic Defense |
None |
Unlimited |
Magic Crystal of Infinity - Power |
None |
Unlimited |
Magic Crystal of Infinity - Agility |
None |
Unlimited |
Magic Crystal of Infinity - Vision |
None |
Unlimited |
Magic Crystal of Infinity - Swiftness |
None |
Unlimited |
Magic Crystal of Infinity - Memory |
None |
Unlimited |
Magic Crystal of Infinity - Valor |
None |
Unlimited |
Magic Crystal of Infinity - Ranged Attack |
None |
Unlimited |
Magic Crystal of Infinity - Ranged Defense |
None |
Unlimited |
Magic Crystal of Infinity - Patience |
None |
Unlimited |
Magic Crystal of Infinity - Precision |
None |
Unlimited |
Magic Crystal of Infinity - Armor |
None |
Unlimited |
Magic Crystal of Infinity - Heal |
None |
Unlimited |
Magical Crystal of Infinity - Ensnare |
None |
Unlimited |
Magic Crystal of Infinity - Carnage |
None |
Unlimited |
Magic Crystal of Infinity - Carnage |
None |
Unlimited |
Magic Crystal of Infinity - Carnage |
None |
Unlimited |
Magic Crystal of Nature - Endurance |
None |
Unlimited |
Magic Crystal of Nature - Swiftness |
None |
Unlimited |
Magic Crystal of the Sun - Assault |
None |
Unlimited |
Magic Crystal of the Sun - Boulder |
None |
Unlimited |
Magic Crystal of the Sun - Valor |
None |
Unlimited |
Magic Crystal of the Sun - Ensnare |
None |
Unlimited |
Magic Crystal of Abundance - Vigor |
None |
Unlimited |
Magic Crystal of Abundance - Resonance |
None |
Unlimited |
Magic Crystal of Abundance - Patience |
None |
Unlimited |
Magic Crystal of Abundance - Armor |
None |
Unlimited |
Magic Crystal of Abundance - Healing |
None |
Unlimited |
Magic Crystal of Crimson Flame - Power |
None |
Unlimited |
Magic Crystal of Crimson Flame - Precision |
None |
Unlimited |
Magic Crystal of Crimson Flame - Carnage |
None |
Unlimited |
Magic Crystal of Crimson Flame - Carnage |
None |
Unlimited |
Magic Crystal of Crimson Flame - Carnage |
None |
Unlimited |
Resplendent Kydict's Crystal - Adventure |
None |
Unlimited |
Kydict's Crystal - Adventure |
None |
Unlimited |

Preview
Crystals in the crystal inventory can now be set however you like through presets. The crystal inventory and crystal presets are applied to the entire Family so all characters can utilize the function freely.
Preview
- Changed the following with the addition of the crystal presets function:
- Removed the gear icon that was displayed on the crystal item icon.
- eg.)
→
- Changed the crystal description to fit the crystal preset feature.
Additional information on Crystal Presets
- You can rename the crystal preset through a button in the Transfusion UI.
- You can extract crystals by obtaining a Crystal Extraction Tool from a Blacksmith NPC or through using the Black Spirit Essence. You can extract crystals by obtaining a 'Crystal Extraction Tool' or 'Black Spirit Essence' and interacting with a Blacksmith NPC.
- If you wish to remove crystals in the Owned Crystals UI, those crystals will be destroyed.
- You can register up to 50 crystals and set up to 5 presets.
- Additional methods of usage will be added soon.
- The top left and right slots will unlock upon reforming awakening weapons.
- Crystal slots can be unlocked through Garmoth's Heart.
- The slot will become locked if you equip an item that has not been reformed if you try to use the preset.
- Crystal slots can be unlocked through Garmoth's Heart.
- The socket in the middle of the Transfusion UI will become available if you equip an outfit that has a socket that was created using the Black Spirit's Claw.
- You can only equip Ancient Spirit's Crystal in this slot.
- If the crystal shatters upon death while it is equipped in the crystal preset, that crystal in your inventory will also shatter as well.
- In this case, you will be unable to use the shattered crystal in your crystal preset.
- (However, the Ancient Spirit's Crystal will not be shattered like the same as before.)
- In this case, you will be unable to use the shattered crystal in your crystal preset.
- The rules that determine the number of crystals that shatter is the same as previous before if you die from a monster or player depending on your karma.
- The rules of enhancement level drop upon death based on Karma is the same as before prior to the update.
- Due to the crystal preset update, the crystals that were equipped in the gear prior to the January 18th update was moved to the following.
- Crystal transfused onto gear → Moved to the Central Market Storage.
- Based on the crystal settings of characters prior to the January 18th maintenance (UTC)
- Crystal that is currently transfused to a character whose items is waiting to be copied from → Moved to the Central Market Storage or to Heidel storage if it could not be traded.
- Based on the crystal settings of characters prior to the January 18th maintenance (UTC)
- Crystal that is currently transfused to a tagged character that is set for item copy → Moved to Heidel storage since it can no longer be traded
- Based on the crystal settings of characters at December 28th 12:30 AM UTC.
- If you have exceeded 192 slots in your storage in Heidel, you can remove an item from the storage to make space and the stored item will be available in the storage.
- Crystal transfused onto gear → Moved to the Central Market Storage.
- After the crystal preset update, you can now sell Ancient Spirit's Crystal - Viper/Swiftness/Valor for 400 million Silver.
Winter Season Graduation!

Also, there will be an update for Adventurers who have finished their growth on the season servers. We will provide “3 Narchillan weapons and 4 Narchillan armor” for normal characters that have transferred season privileges and experience with the additional timepiece only during the Winter Season.
This additional timepiece and Narchillan gear can be used by any character that you wish to use. We hope graduating Adventurers will embark on spectacular new journeys.
[Winter Season] Additional Fughar's Timepiece
A quest for obtaining another Fughar's Timepiece has been added for the Winter Season.Quest | Quest Objective | Quest Reward |
[Winter Season] Fughar's Secretive Timepiece | Go talk to Fughar and obtain another Fughar's Timepiece | ![]() Fughar's Timepiece |
Transfer seasonal privileges/experience over to a (normal) character when using Fughar's Timepiece.
For more details, search "Fughar's Timepiece" in Adventurer's Guide on the website.
Winter Season Graduation Begins!
- Fughar, the Crow Merchants Guild Chief Manager, is lending a hand for Winter Season graduation so that you can convert your season character who has completed the 2022 Winter Season into a normal character.
Graduation Period | After the January 18th maintenance (UTC) - Before Season Ends | ||
Graduation Requirements | Adventurers who did not purchase the [Event] Black Spirit Pass must have accepted and completed all of the Season Pass Challenges and accepted the rewards. Adventurers who purchase the [Event] Black Spirit Pass must have accepted and completed all of the all of the Black Spirit Pass Challenge and accepted the rewards. You must not have Fughar’s Timepiece in your possession. |
Obtain an additional Fughar's Timepiece in this Winter Season!
Please note that Winter Season graduation will be available after obtaining the additional Fughar's Timepiece accordingly.
(Accept and complete [Winter Season] Fughar's Secretive Timepiece from NPC Fughar.)
- Season Graduation requirements for Winter 2022 are as follows:
Quest | NPC | Quest Objective | Completing NPC |
[Season Server Graduation] At the Crossroad |
Leyla the Crow Merchants Guild Scribe located at the Workshop in Velia |
Go talk to Fughar after completing “Fughar’s Special Timepiece” Go talk to Fughar after completing “Fughar’s Secretive Timepiece” |
Fughar |
[Season Server Graduation] Into the Big Wide World | Fughar | Use the Honorable Adventurer's Certificate | Fughar |
-
- Season characters can be converted into normal characters upon using the Honorable Adventurer's Certificate
- You can obtain Narchillan Gear Box, Gift Box Full of Memories, and Fughar's Letter of Encouragement upon completing the above quest.
- Items contained in the the boxes are as follows:
![]() Narchillan Gear Box |
![]() Gift Box Full of Memories |
||
Narchillan Main Weapon Box Narchillan Sub-weapon Box Narchillan Awakening Weapon Box Narchillan Armor Narchillan Helmet Narchillan Gloves Narchillan Shoes ※ Narchillan Gear can only be equipped with normal characters, not season characters. ※ Woosa cannot open Narchillan Awakening Weapon Box since their Awakening classes haven't been released. |
[Season] Boss Gear Exchange Coupon x1 Graduation Cap x1 Advice of Valks (+60) x1 Golden Graduation Gown x1 Cron Stone x100 [Event] Secret Book of Old Moon (7 Days) x1 [Event] Elion's Tear x10 [Event] Item Collection Increase Scroll x5 [Event] Giovan Grolin's Support Scroll x5 [Event] Tachros' Spirit Stone x1 Blessed Message Scroll x5 Premium Elixir Box x3 Finto's Filling/Sweet/Fresh Juice x10 |
Obtain gear suitable for your class when opening Narchillan main/sub/awakening weapon boxes.
Current Way to Obtain: After enhancing Naru gear to PEN (V) with Beginner Black Stones used by normal characters.
Narchillan gear can be obtained from Fughar when accepting and completing [Special Aid] Fughar's Letter via the Black Spirit. (once per Family)
(Quest Requirements: From Lv. 50 + completed the entire Calpheon questline or From Lv. 56)
Additional Way to Obtain: Complete [Season Server Graduation] Into the Big Wide World (Winter Season only)
Obtain Narchillan Gear Box which includes 3 Narchillan weapons and 4 pieces of Narchillan armor.
※ Can I use opened Narchillan gear box with other classes?
- Purchase Narchillan Processing Stone with 1,000,000 Silver from a blacksmith in town.
- Narchillan Gear can be restored at any time if Narchillan Processing Stone and Narchillan gear have been Manufactured together.
- Obtain gear suitable for your class when opening a Narchillan gear box with the respective class.
(All normal characters can equip Narchillan armor regardless of the class.)
- Adventurers who have purchased [Event] Black Spirit Pass, make sure to claim all Season Pass and Black Spirit Pass challenges and rewards.
- Unused purchased [Event] Black Spirit Passes can no longer be used after Season graduation.
- Honorable Adventurer's Certificates that can be obtained during the Season Server Graduation quest can be used on normal servers.
- You cannot graduate if the character has Fughar's Timepiece.
- Added quest "Season Special Gift" to the Winter 2022 season server.
Quest Name | NPC | Prerequisites | Quest Objective | Rewards |
[Season Special Gift] Mystical Violet Dream |
Fughar | A Lv. 20 or higher season character or a character that has completed the “[Season Server Graduation] Into the Big Wide World” quest |
Talk to Fughar | Season Special Gift Exchange Coupon x1 Cron Stone x50 Sour Green Grape Juice x10 Sweet Wild Berry Juice x10 Fresh Orange Juice x10 |
-
- You can exchange the Season Special Gift Exchange Coupon obtained from the aforementioned quest for one of the following special rewards from Fughar.
- However, if you've already received the special season reward, you cannot receive the reward for that particular season again.
- Adventurers who have not received any of the season special rewards can obtain the rewards from the previous season through the next Season.
- You can exchange the Season Special Gift Exchange Coupon obtained from the aforementioned quest for one of the following special rewards from Fughar.
Season | Season Special Gifts | ||
[Group A] 2021 Summer Season [Select One] |
![]() ![]() PEN (V) Capotia Earring or PEN (V) Capotia Ring (Select one) |
||
[Group B] 2021 Summer Season |
![]() Perilla's Star |
||
[Group C] 2021 Summer Season |
![]() PEN (V) Capotia Belt |
||
[Group D] Season + |
![]() Advice of Valks (+100) |
||
[Group E] 2021 Winter Season |
![]() PEN (V) Capotia Necklace |
||
[Group F]
|
![]() Advice of Valks (+100) Box |
- You can exchange Tuvala gear for boss gear with the Boss Gear Exchange Coupon via the following quests.
- Talk to Fughar with the "[Season] Boss Gear Exchange Coupon" in your inventory to accept the following quests. You can only proceed with one of the following quests at a time.
Quests | |||
[Season] Even Sharper Weapon: Kzarka Main Weapon [Season] Even Sharper Weapon: Kutum Sub-weapon [Season] Even Sharper Weapon: Dandelion Awakening Weapon [Season] Even Sturdier Armor: Giath's Helmet [Season] Even Sturdier Armor: Dim Tree Spirit's Armor [Season] Even Sturdier Armor: Muskan's Shoes [Season] Even Sturdier Armor: Bheg's Gloves |
New and Improvements
Character
Movement Adjustments

- Improved control feel at the beginning and end of character movements when the following classes are moving in non-combat stance or with main weapon or awakening weapon drawn.
Classes |
Shai, Archer, Guardian, Hashashin, Nova, Corsair, Sage, Drakania, Woosa |
Before | After |
![]() |
![]() |


- Added the following effects to the skill:
- Ranged AP +6/8/10 for 10 sec when using the skill


- Added the following effects to the skill:
- Attack Speed +10/15/20% for 10 sec when using the skill

- Fixed the issue of not being able to activate Blasting via the Ring Menu.


- Improved to always fire quickly when activated using this skill.

- Changed so Pirate's Life For Me can be used even during cooldown.
- However, all AP Increase effect, Down Smash, Critical Hit Rate of extra attacks and Stun won't be applied.
- Changed Pirate's Life For Me cooldown 4 sec → 5 sec.
- Changed so Pirate's Life For Me normal attack and extra attack damage are applied the same.


- Increased activation speed when using Crow's Mark at the spot.
- Improved so the action links smoothly when it comboes with Pirate's Life For Me after using the skill.
- Changed Crow's Mark (I to III) damage and Critical Hit Rate:
- I to III attack damage 1032/1205/1400% → 1106/1292/1501%
- Critical Hit Rate 15/20/25% → 15/25/35%

- Increased skill's activation speed.

- Increased skill's activation speed.
- Changed skill's damage and PvP Damage Reduction Rate:
- Attack damage 1479% → 1553%
- PvP Damage Reduction Rate: 55% → 51%

- Changed skill's PvP Damage Reduction Rate:
- I to III PvP Damage Reduction Rate: 34% → 30%

Several changes have been made to Drakania Awakening. First, we have updated her Hexeblood form so that her skills can be used with greater ease and precision. Also, some Dragonblood skills have been revamped to be (and feel) more powerful.
Drakania's Hexeblood skills are focused on repeated strikes, with debuffs activated with each movement. This made it so that you had to find the right skill in order to activate your desired debuff. With this update, we have more clearly distinguished skills with debuffs from skills with block effects to simplify the composition of skill combos.
We have also revamped some Dragonblood skills to feel heftier. Skills such as Dragonblood: Storm Piercer and Dragonblood: Tip of the Scale, which use repeated strikes, have been updated so that all damage is inflicted with a single movement, then linking to the next skill.

- Fixed the issue where the movement distance to the left was shorter than to the right when using Refraction with your trion.

- Removed the L2/LT+ □/X input from the Legacy skill command.
- L2/LT+ □/X is now a command for Flow: Obliterate.
- Increased all AP increase effects in Dragonblood form from 15 to 25.
- Increased all AP increase effects in Hexeblood form from 10 to 20.
- Fixed the issue where in certain situations, all AP increase effects would stack.

- Updated so that even when Doombringer is used from a higher position, there is no falling motion for the duration of the skill.


- Dragonblood: Tip of the Scale has had the following updates:
- Removed the first attack of the skill, and balanced the dealt damage accordingly.
- Movement distance has been increased for when Dragonblood: Tip of the Scale is used after Refraction or Dragonwalk.
- Skill activation delay has been reduced.


- Added Forward Guard to the skill and removed the Knockdown effect of the third attack.

- Hexeblood: Tip of the Scale has had the following updates:
- The Stiffness effect after the first attack is now applied as soon as the skill is used, regardless of the skill's motion.
- Removed the Knockdown effect of the third attack.

- The Stun effect of a successful first attack has been changed to a Knockdown effect.
- The damage dealt by the first and second attacks are now the same.

- Increased the damage of Hexeblood: Crackling Flame from 1023% to 1262%.

- Flow: Obliterate has had the following updates:
- Has been separated from Aerial Burst as a standalone skill.
- As such, the skill's effects have been changed.
- Since it is now a standalone skill, it can now have skill add-ons applied.
- L2/LT+ □/X is now the input command.
- Has been separated from Aerial Burst as a standalone skill.

- Fixed awkward animation when using Hexeblood: Savage Decree during Hexeblood: Storm Piercer.

- Flow: Core: Extinction has had the following updates:
- Changed to a Hexeblood skill.
- Hexeblood form will be activated when this skill is used.
- Is not activated as a flow skill after Dragonblood: Surrendering Roar
- As the skill animation has been changed, so have the skill's effects.
- Changed input command to L2/LT+ ◯/B.
- Core: Aerial Burst has been changed to Core: Extinction.
- Changed so that the effects of Markthanan's Heart are applied. (Recover 5% of max HP twice, and only up to 50% of max HP.)
- Changed to a Hexeblood skill.


- Aerial Burst has had the following updates:
- Changed to a Dragonblood skill.
- The input command has been removed, thus the skill can only be used when added to the Ring Menu.
- The skill's effects have been changed.

- Increased the activation speed of Dragonblood: Spiteful Soul.

- Changed the skill animation of Dragonblood: Storm Piercer and the skill's effects.



- Flow: Dragon Flight and Flow: Markthanan's Wings have had the following updates:
- Can no longer be linked with Extinction during the skill.
- Restriction on flight distance has been removed. Flight distance now depends on Stamina.
- Stamina is used continuously while flying. When Stamina runs out, landing will be activated automatically.
- 200 Stamina is used per second while flying.
- Removed the count limit on left and right evasion maneuvers.
- Continuous activation has been removed, and ◯/B is now used to accelerate. Acceleration uses 500 stamina per second.
- Movement speed decreased for when not accelerating.
Contents
Acquire Sailing EXP when sailing in coastal waters
- Updated so that Sailing EXP can be obtained in coastal waters.
- Sailing EXP from coastal waters will be 25% of the amount acquired when sailing the ocean.
- The Butterfly Dream buff, which was added to celebrate the release of Woosa, has ended.
- After Maegu is released on Console later on, a new Family Buff is being planned.
Item
Adjusted Magic Crystal Max Price on Central Market
- Adjusted the maximum price for the following Magic Crystals on the Central Market as follows:
- Pre-order items on Central Market have been cancelled and items listed will be moved to storage accordingly during the January 18th maintenance.
Magic Crystal Changes
Item Name | Current Max Price | Adjusted Max Price |
Awakened Spirit's Crystal | 33,000,000 | 700,000,000 |
Black Spirit Crystal | 33,000,000 | 500,000,000 |
Rebellious Spirit Crystal | 175,000,000 | 2,000,000,000 |
Valtarra Spirit's Crystal | 109,000,000 | 800,000,000 |
Red Spirit Crystal | 200,000,000 | 1,000,000,000 |
Olucas' Crystal | 330,000,000 | 1,000,000,000 |
Ah'krad Crystal | 330,000,000 | 1,000,000,000 |
JIN Glorious Crystal of Courage - Ignore Stun Resistance | 330,000,000 | 2,000,000,000 |
JIN Glorious Crystal of Courage - Ignore Knockdown Resistance | 330,000,000 | 2,000,000,000 |
JIN Glorious Crystal of Courage - Ignore Knockback Resistance | 330,000,000 | 2,000,000,000 |
JIN Glorious Crystal of Courage - Ignore Grapple Resistance | 330,000,000 | 2,000,000,000 |
BON Glorious Crystal of Courage - Ignore Stun Resistance | 150,000,000 | 500,000,000 |
BON Glorious Crystal of Courage - Ignore Knockdown Resistance | 150,000,000 | 500,000,000 |
BON Glorious Crystal of Courage - Ignore Knockback Resistance | 150,000,000 | 500,000,000 |
BON Glorious Crystal of Courage - Ignore Grapple Resistance | 150,000,000 | 500,000,000 |
WON Glorious Crystal of Courage - Ignore Stun Resistance | 100,000,000 | 300,000,000 |
WON Glorious Crystal of Courage - Ignore Knockdown Resistance | 100,000,000 | 300,000,000 |
WON Glorious Crystal of Courage - Ignore Knockback Resistance | 100,000,000 | 300,000,000 |
WON Glorious Crystal of Courage - Ignore Grapple Resistance | 100,000,000 | 300,000,000 |
Ancient Magic Crystal of Nature - Adamantine | 50,000,000 | 300,000,000 |
Red Battlefield Crystal: Adamantine | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Cobelinus | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Power | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Viper | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Addis | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Carmae | 200,000,000 | 1,000,000,000 |
Red Battlefield Crystal: Hystria | 200,000,000 | 1,000,000,000 |
Ancient Magic Crystal of Enchantment - Agility | 2,700,000 | 30,000,000 |
Ancient Magic Crystal of Crimson Flame - Power | 15,000,000 | 500,000,000 |
JIN Magic Crystal - Harphia | 330,000,000 | 1,000,000,000 |
JIN Magic Crystal - Carmae | 330,000,000 | 1,000,000,000 |
JIN Magic Crystal - Addis | 330,000,000 | 1,000,000,000 |
JIN Magic Crystal - Cobelinus | 330,000,000 | 1,000,000,000 |
JIN Magic Crystal - Viper | 330,000,000 | 1,000,000,000 |
JIN Magic Crystal - Hystria | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Harphia | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Carmae | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Addis | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Cobelinus | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Viper | 330,000,000 | 1,000,000,000 |
BON Magic Crystal - Hystria | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Harphia | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Carmae | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Addis | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Cobelinus | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Viper | 330,000,000 | 1,000,000,000 |
WON Magic Crystal - Hystria | 330,000,000 | 1,000,000,000 |
Black Magic Crystal - Carmae | 33,000,000 | 500,000,000 |
Black Magic Crystal - Addis | 33,000,000 | 500,000,000 |
Black Magic Crystal - Cobelinus | 33,000,000 | 500,000,000 |
Black Magic Crystal - Viper | 33,000,000 | 500,000,000 |
Black Magic Crystal - Hystria | 33,000,000 | 500,000,000 |
Dark Red Fang Crystal - Valor | 84,000,000 | 500,000,000 |
Dark Red Fang Crystal - Armor | 84,000,000 | 500,000,000 |
Ancient Magic Crystal of Abundance - Resonance | 2,700,000 | 30,000,000 |
Ancient Magic Crystal of Abundance - Armor | 2,700,000 | 30,000,000 |
Ancient Magic Crystal of Abundance - Healing | 2,700,000 | 30,000,000 |
Magic Crystal of Enchantment - Experience | 115,000 | 100,000,000 |
HAN Magic Crystal - Gervish | 108,000,000 | 1,000,000,000 |
Combined Magic Crystal - Gervish | 88,000,000 | 500,000,000 |
HAN Magic Crystal - Macalod | 108,000,000 | 1,000,000,000 |
Combined Magic Crystal - Macalod | 88,000,000 | 500,000,000 |
HAN Magic Crystal - Hoom | 108,000,000 | 1,000,000,000 |
Combined Magic Crystal - Hoom | 88,000,000 | 500,000,000 |
Crystal of Elkarr | 330,000,000 | 1,000,000,000 |
Magic Crystal of Infinity - Down Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Back Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Speed Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Air Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Critical Hit | 1,100,000 | 30,000,000 |
Magic Crystal of Infinity - Counter Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ignore Stun Resistance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ignore Knockdown Resistance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ignore Knockback Resistance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ignore Grapple Resistance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Special Evasion | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Descent | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ascension | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Durability | 1,050,000 | 30,000,000 |
Magic Crystal of Infinity - Absorption | 550,000 | 30,000,000 |
Magic Crystal of Infinity - MP Recovery | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Siege | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Submergence | 1,100,000 | 30,000,000 |
Magic Crystal of Infinity - Energy | 1,050,000 | 30,000,000 |
Magic Crystal of Infinity - Sturdiness | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Adamantine | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Intimidation | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Assault | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Vigor | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Strength | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Experience | 10,200,000 | 300,000,000 |
Magic Crystal of Infinity - Resonance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Melee Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Melee Defense | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Endurance | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Skill | 10,200,000 | 300,000,000 |
Magic Crystal of Infinity - Magic Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Magic Defense | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Power | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Agility | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Vision | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Swiftness | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Memory | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Valor | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ranged Attack | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Ranged Defense | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Patience | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Precision | 1,050,000 | 30,000,000 |
Magic Crystal of Infinity - Armor | 550,000 | 30,000,000 |
Magic Crystal of Infinity - Heal | 550,000 | 30,000,000 |
Magical Crystal of Infinity - Ensnare | 770,000 | 30,000,000 |
Magic Crystal of Infinity - Carnage | 550,000 | 30,000,000 |
Ancient Magic Crystal - Cobelinus | 9,900,000 | 30,000,000 |
Ancient Magic Crystal - Viper | 2,700,000 | 30,000,000 |
Ancient Magic Crystal - Addis | 3,300,000 | 30,000,000 |
Ancient Magic Crystal - Carmae | 9,900,000 | 30,000,000 |
Ancient Magic Crystal - Harphia | 2,700,000 | 30,000,000 |
Ancient Magic Crystal - Hystria | 9,900,000 | 30,000,000 |
- Crystal Extraction Tool and Black Spirit Essence were changed accordingly to crystal preset functions.

Life byproduct exchange NPC
- Added exchange locations in every major city for byproducts acquired through Fishing, Farming, Cooking, and Alchemy.
- Byproducts can still be exchanged through existing exchange NPCs.
Life Skills | NPC Location | NPC Name |
Fishing, Farming, Cooking | In each major city | Liana |
Alchemy | In each major city | Dalishain |
Life Skills | Required Item | Exchangeable Items | |
Fishing | ![]() Discarded Glass Bottle x5 |
Select one of the following items ▼ Crio's Sturdy Fishing Chair x1 Silver Key x15 Breezy Conch Seaweed x1 900 Contribution EXP + 30 Fishing EXP |
|
Farming | ![]() Blush Leaf x20 |
Select one of the following items ▼ Byproduct Fertilizer x4 Special Pepper Seed x4 Stonetail Fodder x1 900 Contribution EXP + 30 Farming EXP |
|
Cooking | ![]() Witch's Delicacy x10 |
Select one of the following items ▼ Beer x500 Milk x120 900 Contribution EXP + 30 Cooking EXP |
|
Alchemy | ![]() Mysterious Catalyst x10 |
Select one of the following items ▼ Clear Liquid Reagent x200 Powder of Darkness x200 900 Contribution EXP + 30 Alchemy EXP |
Cheering motion when a Sharp/Hard Black Crystal Shard is obtained
- Changed so that characters will no longer do the cheering motion when a Sharp/Hard Black Crystal Shard is obtained.
Blacksmith's Secret Book
- New Blacksmith's Secret Books, 80 and 100, are now being sold by all blacksmiths. The prices are as follows.
- Blacksmith's Secret Book - 80: 10,000,000 Silver
- Blacksmith's Secret Book - 100: 20,000,000 Silver
- The following prices of Blacksmith's Secret Books have been changed to the following.
- Blacksmith's Secret Book - 20: 1,000,000 Silver → 100,000 Silver
- Blacksmith's Secret Book - 30: 1,500,000 Silver → 400,000 Silver
- Blacksmith's Secret Book - 40: 2,000,000 Silver → 1,000,000 Silver
- Blacksmith's Secret Book - 50: 3,000,000 Silver → 2,000,000 Silver
- You can use silver to purchase a Blacksmith's Secret Book from blacksmith located in each city.
- You can use the Blacksmith's Secret Book to extract an Enhancement Chance value lower than what's shown to get an Advice of Valks.
- You cannot get an Advice of Valks via an Enhancement Chance Value that was increased through Valks' Cry or [Adventure Log] Rulupee's Travel Log.
- Changed the price of the Wagon Registration: Farm Wagon item to 1,300,000 Silver.
- Added details on how to process Magical Seeds in the Mysterious Seed description.
Monster

[Hunting] Blue Whale update
- The following updates have been made for the Blue Whale that appears in the distant waters of Balenos, Calpheon, and Mediah:
1. Blue Whale appearance
- A notification message will be displayed on the designated server 15 minutes before the Blue Whale appears.
- The Blue Whale will appear on a random server at a random time, just like field bosses.
- The Blue Whale will appear in the waters of Balenos, Calpheon, or Mediah.
- The waters in which it will appear will be random by server.
- Changed so that each server will have at most 2 additional appearances of Blue Whales.
- Initial appearance → Consecutive appearance → Third consecutive appearance will abide by probability
- Spawn time of Blue Whale has slightly been increased.
- Natural causes of deaths for the Blue Whale has been changed to the following:
- Changed so that it will die 40 minutes after initial/secondary appearance.
- Time of death is determined by the times of the initial and consecutive appearances in each server.
- Loot can still be obtained upon natural death.
- Example: Blue Whale appears in servers Epheria-1 and Balenos-2 as follows
Mediah | Balenos | |
12:20 | Initial appearance | Initial appearance |
12:40 | - | Defeated Consecutive appearance |
13:00 | Natural Death Consecutive appearance |
- |
13:20 | Defeated (Does not appear abiding by spawn probability) |
Disappears Third consecutive appearance |
14:00 | - | Disappears |
- Conditions for gathering the Blue Whale have been changed as follows.
- The number of parties permitted to gather has been increased.
- Max 5 parties → Max 20 parties
- Parties that deal more than a designated amount of damage can successfully gather from the Blue Whale.
- Even if you were part of the 20 parties hunting the Blue Whale, your party will not be permitted to gather if it fails to deal the designated amount of damage.
- Removed the difference in rewards obtained that was based on damage dealt.
- However, the 5 parties that dealt the highest damage will be displayed as before.
- The number of parties permitted to gather has been increased.
3. Blue Whale obtainable items
- When hunting and butchering Blue Whales, items will no longer be affected by the gathering item quantity increase skill of some pets. However, the basic obtainable amount and probabilities have been changed as follows.
Item Name | Sharp Black Crystal Shard |
Hard Black Crystal Shard |
Ancient Spirit Dust |
Black Gem Fragment |
Blue Whale Molar |
Rate | Increased by approx 8.3 times | Increased by approx 3.3 times | Same as before | Increased 20 times | Increased 1.5 times |
Quantity | Increased by approx 1.6 times | Increased by 3 times | Reduced to half | Increased 8.75 times | Same as before |
Item Name | Blue Whale Meat |
Blue Whale Tendon |
Blue Whale Oil |
Hunting EXP |
- |
Rate | Same as before | Same as before | Same as before | Same as before | - |
Quantity | Increased by 5 times | Increased by 4 times | Increased by 1.5 times | Increased approx 2.6 times | - |
-
- Changed so the following items cannot be obtained anymore that could be obtained after hunting Blue Whale:
Item Name | |||
Black Stone (Weapon), Black Stone (Armor) Ancient Magic Crystal of Nature - Adamantine Ancient Magic Crystal of Crimson Flame - Power Magic Crystal of Infinity - Experience Gold Bar 10G, Gold Bar 100G Blood Ruby, Ocean Sapphire, Gold Topaz, Forest Emerald, Star Diamond Black Gem, Concentrated Magical Black Gem |
[Hunting] Fugitive Khalk Improvements
- Improved Fugitive Khalk that spawned in Mediah and Calpheon as follows:
1. Fugitive Khalk Spawn
- Improved so the notification regarding the spawning are shows in the server 15 min before the spawn.
- Changed so Fugitive Khalk spawns either in Calpheon or Mediah.
- Spawning region will be decided randomly per server.
- Slightly increased Fugitive Khalk's spawning time.
- Changed so Fugitive Khalk disappears after the spawning time (approx 1 hour).
- Even though Fugitive Khalk disappears, the loot can be gathered.
2. Fugitive Khalk Gathering
- Changed the requirements for Fugitive Khalk gathering as follows:
- Increased the number of parties that can vie for gathering rights.
- Total 5 Parties → Total 20 Parties
- Gathering right will be granted to the party that has inflicted a certain amount of damage to Fugitive Khalk.
- Even if you are part of the 20 parties that took part in defeating Fugitive Khalk, you will not receive gathering rights if your party's damage output falls below a certain damage threshold.
- Removed the rewards that varied depending on your damage contribution.
- However, the five parties with the highest damage contribution will still be displayed as same as before.
- Increased the number of parties that can vie for gathering rights.
3. Fugitive Khalk Item Drop
- Changed the effects on certain items, which received the gathering item quantity effect from pets, to the following normal item quantity and drop rate effects when you butcher Fugitive Khalk after defeating it.
Item Name | Sharp Black Crystal Shard |
Hard Black Crystal Shard |
Caphras Stone |
Ancient Spirit Dust |
Black Gem Fragment |
Rate | Increased by approx 8.3 times | Increased by approx 3.3 times | Increased by 5 times | Increased by 5 times | Increased by 20 times |
Quantity | Increased by approx 2.3 times | Increased by 4 times | Increased by 2.5 times | Increased by 2.5 times | Increased by 7.5 times |
Item Name | Khalk's Wings |
Fugitive Khalk's Skin |
Spirit Pouch of Ferocious Beast |
Fugitive Khalk's Horn |
Hunting Skill EXP |
Rate | Increased by 1.5 times | Increased by 5 times | Increased by approx 3.3 times | Same as before | Same as before |
Quantity | Same as before | Reduced to 3/4 | Increased by approx 2.6 times | Increased by approx 1.6 times | Increased by approx 1.3 times |
-
- Changed so the following items cannot be obtained anymore that could be obtained after hunting Fugitive Khalk:
Item Name | |||
Mass of Pure Magic Black Stone (Weapon), Black Stone (Armor) Gold Bar 10G, Gold Bar 100G Resplendent Ruby, Blood Ruby, Resplendent Sapphire, Ocean Sapphire, Resplendent Topaz, Gold Topaz Resplendent Emerald, Forest Emerald, Resplendent Diamond, Star Diamond Translucent Crystal, Mud Crystal, Red Crystal, Green Crystal, Black Crystal Black Gem, Concentrated Magical Black Gem Ancient Magic Crystal - Harphia/Cobelinus/Viper/Hystria/Carmae Magic Crystal of Infinity - Experience |
- You can now acquire knowledge of Garmoth from either guild boss Garmoth or solo Garmoth based on probability.
- Changed so other Adventurers cannot be attacked for approximately 20 seconds after the World Boss is defeated.
Quest, Knowledge
- "Adrian Loggia", a young warrior from Velia of Balenos, secretly asks you for help, saying that they saw a mysterious shadow along the beach.
- Added quest "I'm Telling You the Truth!".
- This quest can only be accepted after completing Adrian Loggia's "Pirates!" quest.
- You can find this quest through Quests under quest type "Other".
- Added quest "I'm Telling You the Truth!".
- Added quests to villagers in Duvencrune of the Drieghan territory.
- You can accept the quest "Those Who Do Not Work Shall Not Eat" from Marsel near Duvencrune Farmland.
- You can find this quest through Quests under quest type "Life".
- You can accept the quest "Those Who Do Not Work Shall Not Eat" from Marsel near Duvencrune Farmland.
- Changed the objectives for the revamped Balenos main questline "[Balenos] Secret of Cron Castle" to read better.
Node/Conquest War

Due to these changes, the pre-season is expected to last for about a month. However, we hope that the changes we have made to this pre-season will be impactful and fun.
Some of the changes include adjusting the maximum number of nodes to 33. The significant decrease in the number of nodes was done to encourage more guilds to compete against each other for them. However, to prevent a powerful guild from monopolizing the nodes, we have limited the number of nodes a guild can occupy at a time to three.
Furthermore, after the end of the pre-season, additional benefits will be added for occupying a node. When a guild takes a node, the bonuses given for investing in the node will double. For example, if Guild A takes Mansha Forest, then all members of Guild A will receive double the bonuses for their investment level. There are also nodes that do not have monster zones. This means that guilds will have to decide whether they want to target a specific node or go after regular nodes.
In addition to the changes mentioned above, the Shining Resplendent Medals of Honor will be awarded to guilds and their members regardless of whether they win or lose the war. We will provide more details about rewards once the pre-season officially begins.
- Rules for Node/Conquest Wars have been changed.
- The main changes are as listed below.
- Changed the maximum number nodes available for guilds to 3.
- You will not be able to participate in level 2-4 Conquest Node Wars if you participate in Level 1 (Beginner/Intermediate) conquest Node wars as usual. (Rules apply vice versa)
- The rule of the defending team claiming victory remains the same if the Guild/Command Post is not destroyed while a Conquest Node War is in progress for the duration of 2 hours.
- All Node and Conquest War Occupation Information has been reset with the changes to Node War rules.
- The main changes are as listed below.
Percentage of Taxes Acquired by Node Level | |||
Tier | Percentage of Taxes Acquired | ||
Level 1 Beginner | 9.6% | ||
Level 1 Intermediate | 14.4% | ||
Level 2 | 20% | ||
Level 3 | 24% | ||
Level 4 | 32% |
-
- Node Tax Info has been reset with the changes to tax collection rules.
- Please note that there will be a reduction in accumulated taxes for Nodes that are conquered after the January 18th maintenance.
- Changes to the following node locations are as follows:
- Expanded the areas of each Node so more Guilds can participate.
- The number of acquired taxes will be adjusted with the changes.
- Each Node will not be divded by territory and will be set by Node level.
- Expanded the areas of each Node so more Guilds can participate.
Level 1 Beginner (3 Total) | ||
Node Location | Day | People needed |
Western Guard Camp | Tuesday | 20 |
Northern Plain of Serendia | Thursday | 20 |
Treant Forest | Friday | 25 |
Level 1 Intermediate (4 Total) | ||
Node Location | Day | People needed |
Cron Castle | Monday | 25 |
Alejandro Farm | Wednesday | 25 |
Abandoned Iron Mine | Thursday | 30 |
Desert Naga Temple | Sunday | 30 |
Level 2 (9 Total) | ||
Node Location | Day | People needed |
Glish Ruins | Monday | 30 |
Mansha Forest | Tuesday | 30 |
Wolf Hills | Friday | 30 |
Helms Post | Monday | 40 |
Saunil Camp | Wednesday | 40 |
Castle Ruins | Friday | 40 |
Ibellab Oasis | Sunday | 40 |
Omar Lava Cave | Tuesday | 50 |
Khuruto Cave | Thursday | 50 |
Level 3 (11 Total) | ||
Node Location | Day | People needed |
Roud Sulfur Mine | Monday | 40 |
Canyon of Corruption | Thursday | 40 |
North Abandoned Quarry | Friday | 40 |
Quint Hill | Monday | 55 |
Valencia Castle Site | Tuesday | 55 |
Ancado Coast | Wednesday | 55 |
Bashim Base | Thursday | 55 |
Elder's Bridge | Sunday | 55 |
Orc Camp | Wednesday | 70 |
Hexe Sanctuary | Sunday | 70 |
Sausan Garrison | Sunday | 70 |
Level 4 (6 Total) | ||
Node Location | Day | People needed |
Ivory Wasteland | Monday | 50 |
Hasrah Cliff | Friday | 50 |
Basilisk Den | Tuesday | 75 |
Pilgrim's Sanctum: Obedience | Thursday | 75 |
Calpheon Castle Site | Wednesday | 100 |
Bloody Monastery | Sunday | 100 |
- The number of Node/Conquest Wars for each day.
Day | Number of Node/Conquest Wars |
Sunday | 6 |
Monday | 6 |
Tuesday | 5 |
Wednesday | 5 |
Thursday | 6 |
Friday | 5 |
- The days in which each level of Node/Conquest Wars will take place.
Node War Level | Days to Partipate |
Level 1 Beginner | Mon, Tues, Thurs, Fri |
Level 1 Intermediate | Sun, Mon, Wed, Thurs, Fri |
Level 2 | Every day except for Saturdays when Node/Conquest Wars are in progress |
Level 3 | |
Level 4 |
- Changed the appearance of the Node War Information on the World Map.
- The current node occupation information will be shown with changed icons and node colors.
- A random color will be assigned for each guild that occupies a node. When a guild expands and occupies a neighboring node, the nodes will be filled with the same color.
- The node will be highlighted when selected and show where you can build forts in that node.
- The borderlines between different territories and nodes occupied by different guilds will be marked with a thick yellow line.
- The borderlines between each node will be marked with a dark grey line.

-
- You can use a filter to see the nodes that your guild currently occupies, nodes by their tiers, and nodes by the Node War day.


With each node becoming more significant, we have added Stats Restriction for level 2 and 3 nodes as we did for level 1. For level 2, total stats as they appear within My Stats cap AP at 532, while Damage Reduction and Evasion are capped at 328 and 870 respectively. At level 3, AP is capped at 585, while Damage Reduction and Evasion are capped at 364 and 922 respectively. You can reach a total AP and DP of up to approximately 620 and 680 as shown in the Inventory window. (This is based on the levels of total stats in the My Stats window and can be easily reached through additional buff effects through food or elixir items.)
There are significant pros and cons to stats restrictions. However, after analyzing the progression of current Adventurers, we came to the conclusion that restrictions were required in order for Node Wars to run smoothly. Please note that we will keep an eye on these restrictions and adapt them as the situation changes.
- Each Node Level has been changed to have the following stat restrictions.
Stat Restrictions by Node Level | |||||
Node Level | Level 1 Beginner | Level 1 Intermediate | Level 2 | Level 3 | Level 4 |
AP | 245 | 335 | 532 | 585 | No Restrictions |
Damage Reduction | 223 | 286 | 328 | 364 | |
Accuracy | 645 | 695 | 757 | 796 | |
Evasion | 741 | 805 | 870 | 922 | |
Damage Reduction Rate | 7% | 14% | 21% | No Restrictions | |
Accuracy Rate | 15% | 15% | 20% | No Restrictions | |
Evasion Rate | 15% | 15% | 20% | No Restrictions | |
Special Evasion | 0% | 0% | 20% | No Restrictions | |
Resistance | 20% | 30% | 50% | No Restrictions |
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- In level 1 (Beginner and Intermediate), max HP 5,000 and max HP -500 every 20 minutes remains the same as usual.
- In level 1 (Beginner and Intermediate), max HP 5,000 and max HP -500 every 20 minutes remains the same as usual.

The criteria for participation is based on a few things such as the destruction of enemy fortresses or the number of guild member kills/deaths. We will continue to revise the criteria if further adjustments are required.
- Participation System for Node Wars has been added.
- In order to participate in Node Wars, you need participation opportunities. When all participation opportunities are consumed, you cannot participate in Node Wars since constructing forts will be unavailable.
- Each Guild is given 1 opportunity a week to participate.
- Participation opportunities are reset every Saturday at midnight.
- If you meet the minimum criteria of the participating Node War, Participation opportunities will be refunded and you can continue to participate in Node Wars the next day.
- The minimum criteria for Participation opportunities are as follows:
- If an enemy fort is destroyed, or the number of kills/deaths is greater than 20
- Adventurers, who participated in Node War, can now earn Resplendent Medals of Honor regardless of whether they win, liberate, or lose.
Node Level | Number of Resplendent Medal of Honor Obtained | ||
Win | Liberation | Lose | |
Level 1 | 12 | 12 | 12 |
Level 2 | 16 | 16 | 16 |
Level 3 | 20 | 20 | 20 |
Level 4 | 24 | 24 | 24 |
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- However, Adventurers, whose performance sits at the top 5%, will still receive 5 additional Resplendent Medals of Honor.
- Due to the changes made to the method of collecting taxes, if you were unable to collect taxes from the occupied nodes before the January 18th maintenance (UTC), the taxes from that node will be sent to you during the February 1st maintenance (UTC).
- Added a Node War Shop that can be used by guilds that win Node Wars.
- You can use this Shop when the Node War for your guild ends until 5 minutes prior to the start of the next Node War via [War Vendor] NPCs in Calpheon, Mediah, Valencia, Kamasylvia, Drieghan, and O'dyllita.
- The Node War Shop for winning guilds of Node Wars can be used by all guild members. except apprentice guild members. (Fixed)
- You can start using the Shop from the point when all the Node Wars of your guild have ended.
- When your guild wins the Node War, you can use a Node War Shop of the highest tier of Node your guild owns. The items you can purchase at a Node War Shop differs depending on the highest Tier Node owned by your guild.
- When your guild wins the Node War, you can use a Node War Shop of the tier that you won. The items you can purchase at a Node War Shop differs depending on the Tier: (Fixed)
Node War Shop Tier | NPC |
Tier 1 | Ray Poilet |
Tier 2 | Torex Bekin |
Tier 3 | Eulicas |
Tier 4 | Baghulas Portia |
Items | Price | Available Node Tiers and Purchase Limit |
![]() Essence of Glory |
10,000,000 Silver | Tiers 1, 2 - x3 Tiers 3, 4 - x5 |
![]() Essence of Gallantry |
10,000,000 Silver | Tiers 1, 2 - x3 Tiers 3, 4 - x5 |
![]() Marni's Unstable Fuel |
5,000,000 Silver | Tier 1 - x10 Tier 2 - x15 Tier 3 - x20 Tier 4 - x25 |
![]() Caphras Stone Box - x50 |
100,000,000 Silver | All Tiers - x1 |
![]() Glorious Box of Spoils (Tier 1) |
10,000,000 Silver | Tiers 1, 2, 3 -x2 Tier 4 - x3 |
![]() Glorious Item Drop Rate Increase Scroll |
5,000,000 Silver | All Tiers - x1 |
![]() Glorious Extra Combat EXP Scroll |
5,000,000 Silver | |
![]() Glorious Extra Skill EXP Scroll |
5,000,000 Silver | |
![]() Tears of War |
5,000,000 Silver | x1 |
![]() Fresh Orange Juice |
100,000 Silver | x30 |
![]() Sweet Wild Berry Juice |
100,000 Silver | |
![]() Sour Green Grape Juice |
100,000 Silver | |
![]() Mass of Pure Magic |
2,000,000 Silver | x1 |
![]() Item Collection Increase Scroll Box |
10,000,000 Silver | x1 |
- The info on the new items added to the Node War Shop are as follows:
Items | Effects |
Glorious Item Drop Rate Increase Scroll | Item Drop Rate +10% (Duration: 60 min) |
Glorious Extra Combat EXP Scroll | Combat EXP +200% (Duration: 60 min) |
Glorious Extra Skill EXP Scroll | Skill EXP +50% (Duration: 60 min) |
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- You can obtain 1,000g ~ 5,000g Gold Bar from the Gold Bar Box in the Glorious Box of Spoils.
- The Splendid Spirit Stone of Destruction Fragment, Splendid Spirit Stone of Protection Fragment you can obtain from the Glorious Box of Spoils are as follows:
Materials | Products |
![]() Splendid Spirit Stone of Destruction Fragment ![]() Shining Powder x100 ![]() Black Stone (Weapon) x100 ![]() Alchemy Stone Shard x500 Simple Alchemy |
![]() Splendid Spirit Stone of Destruction |
![]() Splendid Spirit Stone of Protection Fragment ![]() Shining Powder x100 ![]() Black Stone (Armor) x100 ![]() Alchemy Stone Shard x500 Simple Alchemy |
![]() Splendid Spirit Stone of Protection |
- Added 3 new types of crystals you can craft with the Essence of Glory purchased from the War Shop.
- JIN Glorious Crystal of Honor - Special Evasion
- BON Glorious Crystal of Honor - Special Evasion
- WON Glorious Crystal of Honor - Special Evasion
- The recipes to craft the 3 new types of crystals with the Essence of Glory purchased from the War Shop are as follows.
Materials | Products |
![]() Essence of Glory x10 ![]() Forest Fury x1 ![]() Magical Shard x10 ![]() Magic Crystal of Infinity - Special Evasion x1 ![]() Black Stone (Armor) x100 Simple Alchemy |
![]() ![]() ![]() Obtain 1 JIN, BON, or WON Glorious Crystal of Honor - Special Evasion |
- The effects of the JIN, BON, and WON Glorious Crystal of Honor - Special Evasion are as follows.
Items | Effects |
![]() JIN Glorious Crystal of Honor - Special Evasion |
Special Evasion 10% Max HP +100 |
![]() BON Glorious Crystal of Honor - Special Evasion |
Special Evasion 10% Max HP +50 |
![]() WON Glorious Crystal of Honor - Special Evasion |
Special Evasion 10% Max HP +30 |
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- You can obtain Fragments of Glory by using Simple Alchemy with BON or WON Glorious Crystal of Honor - Special Evasion. You can use Simple Alchemy with Fragments of Glory and the following materials to craft the JIN Glorious Crystal of Honor - Special Evasion.
Materials | Products |
![]() Fragment of Glory x20 ![]() Magical Shard x10 ![]() Magic Crystal of Infinity - Special Evasion Simple Alchemy |
![]() JIN Glorious Crystal of Honor - Special Evasion |
- Added 2 new types of crystals you can craft with the Essence of Gallantry purchased from the War Shop.
- Glorious Crystal of Gallantry - Ah'krad
- Glorious Crystal of Gallantry - Olucas
- The recipes to craft the 2 new types of crystals with the Essence of Gallantry purchased from the War Shop are as follows.
Materials | Products |
![]() Essence of Gallantry x10 ![]() Ah'krad Crystal x1 ![]() Magical Shard x10 ![]() Black Stone (Weapon) x100 Simple Alchemy |
![]() Glorious Crystal of Gallantry - Ah'krad |
![]() Essence of Gallantry x10 ![]() Olucas Crystal x1 ![]() Magical Shard x10 ![]() Black Stone (Weapon) x100 Simple Alchemy |
![]() Glorious Crystal of Gallantry - Olucas |
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- The effects of Glorious Crystal of Gallantry - Ah'krad and Glorious Crystal of Gallantry - Olucas are as follows.
Items | Effects |
![]() Glorious Crystal of Gallantry - Ah'krad |
All Accuracy +3 Extra AP Against Monsters +7 Attack Speed +1% Casting Speed +1% |
![]() Glorious Crystal of Gallantry - Olucas |
All Accuracy +3 Extra AP Against Humans +7 Attack Speed +1% Casting Speed +1% |
Medals Required | Exchanged Item |
![]() Resplendent Medal of Honor x3 |
![]() Vitality Tonic x1 |
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- Use Simply Alchemy with the Vitality Tonic and a perfume, draught, or elixir to increase the Max HP effect by 100 HP.
- Perfumes, draughts, and elixirs mixed with the Vitality Tonic can only be used in Node/Conquest Wars.
- You can mix the following perfumes, draughts, and elixirs with the Vitality Tonic.
Item | Base Effect | Increased Effect |
Perfume of Courage + Vitality Tonic | Max HP +200 | Max HP +300 |
Giant's Draught + Vitality Tonic | Max HP +150 | Max HP +250 |
Khalk's Elixir + Vitality Tonic | Max HP +100 | Max HP +200 |
Spirit Perfume Elixir + Vitality Tonic | Max HP +300 | Max HP +400 |
Elixir of Deep Sea + Vitality Tonic | Max HP +100 | Max HP +200 |
- Increased the benefits granted to a Guild Master who has achieved victory in a Node War.
- Added 2 types of Resonant Blackstar Weapons and 4 types of Resonant Demon's Accessories that can only be equipped by Guild Masters and/or Lords who have achieved victory in a Node War of Tier 2 or higher.
- These exclusive weapons and accessories will last for 7 days, and you can only choose 1 out of 6 types after winning a Tier 2 or higher Node War.
- Only the Guild Master may purchase "Reminiscence of Battle" x1 for 1 million in Guild Funds on the very day they achieved victory in a Tier 2 or higher Node War.
- Guild Masters who've become Lords will obtain "Reminiscence of Battle" x1 along with an exclusive helmet and armor from the territory's storage.
- Guild Masters can purchase a Faintly Resonant Weapon Chest or Faintly Resonant Accessory from the Guild Shop located in any major city for 100 million in Guild Funds.
- Reminiscence of Battle expire within 3 days upon receiving, and it cannot be used after it expires.
- You can use Manufacture with Reminiscence of Battle x1 and Faintly Resonant Accessory x1 to craft the Resonant Demon's Ring.
- You can use Manufacture with Reminiscence of Battle x1 and Faintly Resonant Weapon Chest x1 to craft the Resonant Faintly Resonant Blackstar Weapon.
- Shais will obtain Resonant Artina Sol with this method instead. The Resonant Artina Sol has the same effects as a PEN (V) Artina Sol.
Background, NPC, Effects, Cutscenes
- Added a collision detection feature to the Ancient Artifact NPC located in the Ancient Stone Chamber underground.
UI
- Changed how to obtain loot after defeating world bosses.
- Added effects to the loot obtained when defeating world bosses.
- You can obtain loot upon defeating the monster after approx 10 sec and also immediately obtain loot by selecting the box icon.

- Added a function to automatically delete mail when the item attached to the mail was obtained.
- This function can be set at the bottom of Read Mail UI.
- Changed the mail sorting order to the following:
- Mail regarding paid product purchases (Pearl box, etc.)
- Mail with an expiration date of 7 days or less
- Mail with an expiration date of 7 days or more
- Mail with no set expiration date
- Changed the following in the Courser Training (Dream Horse Awakening) UI.
- Changed the pop up that appears if you attempt to awaken a Dream Horse without using Cron Stones.
- The setting to turn On/Off Cron Stones will now remain in effect.
- Added color emphasis to the text that appears upon entering Elvia Realm.
System
- Changed so standard numbers are applied when invalid numbers are being applied while reading an invalid customization file.
Modified or Changed

- Fixed the issue where occasionally you could not interact with your residence's door.
- [Woosa] Fixed some part of the outfit displaying abnormally in specific poses when equipping Prowling Tiger.
- [Tamer] Fixed the issue where you were unable to use Heilang: Whiplash while riding Heilang if you were below Lv. 35.
- [Musa] Fixed the issue where the Prime: Fiery Angel's attack effect in the skill video was different from the actual skill.
- [Ninja] Fixed the issue where there was no audio in the Alert Stance skill video.
- [Wizard, Witch] Fixed the issue where Mana Absorption command keys were different from the skill guide.
- [Sage, Hashashin] Fixed the issue where the character's facial expression did not change when you select "Talk."
- [Sage] Fixed the issue where the Kyve displayed unnaturally when using the social interactions Proudly, Confident, and Fighting Spirit.
- Fixed an issue where when wearing [Shai] Salanar Gloves with 3 pieces of the [Shai] Whimsical Alchemist Classic Set, the [Shai] Whimsical Alchemist Classic Set effect was incorrectly taking place.
- [Valkyrie, Nova, Corsair, Drakania, Woosa] Fixed the issue of showing a different icon for Barrack Eyepatch.
- Fixed the issue where character movement looked unnatural when moving in the following certain locations.
- Oquilla's Eye
- Dormann Lumber Camp
- Fixed the issue of building or land images not loading properly in some graphics when logging in the game for the first time.
- Fixed the issue of getting notified that your Inventory is full even though there are slots left in your Inventory when Processing.
- Fixed the issue where the terrain looked unnatural in certain locations of Calpheon Castle Site.
- Fixed the issue where you could climb on the ceiling inside buildings in certain location in Calpheon.
- Fixed the issue where some parts of your character appearance overlapped with the background if you leaned against something inside Blue Maned Lion's Manor in certain locations.
- Fixed the issue of not being able to gather Truffle Mushrooms that appear in specific locations within Valley Cave.
- Fixed the issue where some monsters were marked as humans in Atoraxxion: Sycrakea.
- Fixed the issue where Roast Chicken and [Event] Rice Cake Soup shared the same cooldown.
- Fixed the issue of Plywood Hardener name not being written properly for some plywood processing materials in the Processing Knowledge List of Simple Alchemy.
- Added a button where you can check All Guild Rankings in Guild Recruitment UI when you are not in a guild.
- Fixed so Arena of Arsha invites cannot be sent to party members that are not logged in or on another server.
- Fixed so Arena of Arsha invites cannot be accepted when party members are not logged in or on another server.
- Fixed the Platoon Leader's name color in the party/platoon UI that displayed abnormally in certain situations.
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[Update] Patch Notes - February 1, 2023 Silver changes, a host of character changes, and more (Last Updated: 2/10/2023 08:00 UTC) 01.02.2023
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[Update] 1/19 Client Patch 1/19 Client Patch 19.01.2023
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[Update] 1/18 Black Desert+ Mobile App Patch Notes 1/18 Black Desert+ Mobile App Patch Notes 18.01.2023
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[Update] 1/12 Black Desert+ Mobile App Patch Notes 1/12 Black Desert+ Mobile App Patch Notes 18.01.2023