Adventurers,
Thank you for showing your love and support for Black Desert as the 3rd Anniversary of Cross-Play nears! As a token of our appreciation, small gifts have been delivered to your in-game mail.
Here is to more adventures in the world of Black Desert.
Year Family was Created | Rewards |
2019~2020 | [Event] Maid for Hire Box x2 |
2021~2023 | [Event] Maid for Hire Box x1 |
A new update is here, bringing the start of a new Node War season, changes to the crystal pre-sets, and more to Black Desert Console! Read on to see all the latest changes to Black Desert Console.
Conquest War Stat Restriction Cycle, Increased Benefits in Conquered Territories
[Conquest War] Stat Restriction Cycle
- The stat restrictions for Conquest Wars in Calpheon, Mediah, and Valencia have been changed to the following.
Conquest Area | Previous Restrictions | Current Restrictions |
Calpheon |
AP: 457 Evasion: 818 Evasion Rate: 20% Damage Reduction: 326 Damage Reduction Rate: 19% Accuracy: 719 Accuracy Rate: 20% All Resistance: - Special Evasion Rate: 20% |
AP: 475 Evasion: 847 Evasion Rate: 20% Damage Reduction: 347 Damage Reduction Rate: 23% Accuracy: 726 Accuracy Rate: 20% All Resistance: - Special Evasion Rate: 30% |
Mediah |
AP: 475 Evasion: 847 Evasion Rate: 20% Damage Reduction: 347 Damage Reduction Rate: 23% Accuracy: 726 Accuracy Rate: 20% All Resistance: - Special Evasion Rate: 30% |
No restrictions |
Valencia |
No restrictions | AP: 475 Evasion: 818 Evasion Rate: 20% Damage Reduction: 326 Damage Reduction Rate: 19% Accuracy: 719 Accuracy Rate: 20% All Resistance: - Special Evasion Rate: 20% |
[Conquest War] Expanded areas in which territory occupation benefits (item drop increase in certain territories) is applied
- Upon occupation of a territory through Conquest Wars, benefits by territory (item drop rate increase +50% in certain territories) will be as follows:
Territory | Territory Occupation Benefits | ||
Calpheon |
Same as Before (Item drop rate +50% while defeating monsters in Calpheon and Kamasylvia) |
||
Mediah |
Before: Item drop rate +50% while defeating monsters in Mediah and Drieghan ↓ After: Item drop rate +50% while defeating monsters in Mediah and O'dyllita |
||
Valencia |
Before: Item drop rate +50% while defeating monsters in Valencia ↓ After: Item drop rate +50% while defeating monsters in Valencia, Serendia, and Drieghan |
Node War Official Season
The official season will begin with the same rules that were applied during the pre-season. Some of these include the increased benefits within occupied territories that we mentioned above. If the occupied territory is a "monster zone", you will receive twice the effect from the invested node. The node investment system has also been reorganized to be more intuitive, so we hope guilds will utilize this to their benefit.
This pre-season saw the addition of a limit on the number of participants, and we have added a "Focused Participation" system to the official season to further solidify this. Now, on servers where a Node/Conquest War is in progress, the DP of all Adventurers not participating in the war will be set to 0. 'Non-participant' Adventurers who approach the Node/Conquest War area will be automatically moved to a nearby village.
There have been several other suggestions regarding Node/Conquest Wars aside from the ones addressed above. Those that can be patched quickly will be dealt with as soon as possible, and we will slowly implement those that need more consideration.
We thank you all again for participating in the pre-season, and we hope you will continue to enjoy this official season as well.
- The Node War official season will follow the schedule below.
Node War Official Season Start Schedule | |||
March 5, 2023 (Sun) 00:00 ~ |
- As mentioned in the [Notices] Pre-Season Node War Schedule notice, all information on Node/Conquest Wars have been reset following the Feb 28 maintenance.
- Please note that as tax information has been reset, the amount of attainable tax for the first Node War after the maintenance on Feb 28 has been reduced.
[Node War] Node War Official Season Details and Node War Benefits
- Added a system where you earn double the benefits on Node Investments upon defeating monsters in the occupied node for the upcoming season (after preseason ends).
- This update will be applied along with the "Changes in Node Investment System," as you will be able to earn more benefits upon defeating monsters in the occupied node.
- The following details and benefits on each node war zone that will be applied after the preaseason are as follows:
- The areas that apply node benefits for conquering are as follows:
Tier 1 Beginner Node (3) | |||
Node War Area | Day | No. of Participants | Node Benefit |
Western Guard Camp | Tues. | 20 | - |
Northern Plain of Serendia | Thurs. | 20 | [Elvia] Altar Imp |
Wolf Hills | Fri. | 25 | - |
Tier 1 Intermediate Node (4) | |||
Node War Area | Day | No. of Participants | Node Benefit |
Cron Castle | Mon. | 25 | - |
Alejandro Farm | Wed. | 25 | - |
Abandoned Iron Mine | Thurs. | 30 | - |
Desert Naga Temple | Sun. | 30 | Desert Naga Temple |
Tier 2 Node (9) | |||
Node War Area | Day | No. of Participants | Node Benefit |
Southern Swamp | Mon. | 30 | [Elvia] Swamp Fogan |
Rhutum Outstation | Tues. | 30 | - |
Abandoned Monastery | Fri. | 30 | Abandoned Monastery (Restricted Territory) |
Castle Ruins | Fri. | 40 | [Elvia] Castle Ruins |
Helms Post | Mon. | 40 | - |
Saunil Camp | Wed. | 40 | - |
Ibellab Oasis | Sun. | 40 | - |
Omar Lava Cave | Tues. | 50 | - |
Khuruto Cave | Thurs. | 50 | - |
Tier 3 Node (11) | |||
Node War Area | Day | No. of Participants | Node Benefit |
Roud Sulfur Mine | Mon. | 40 | Roud Sulfur Mine |
Canyon of Corruption | Thurs. | 40 | - |
Primal Giant Post | Fri. | 40 | - |
Quint Hill | Mon. | 55 | - |
Valencia Castle Site | Tues. | 55 | - |
Ancado Coast | Wed. | 55 | Aakman (Aakman Temple) |
Bashim Base | Thurs. | 55 | - |
Elder's Bridge | Sun. | 55 | - |
Orc Camp | Wed. | 70 | [Elvia] Orc Camp |
Hexe Sanctuary | Sun. | 70 | - |
Sausan Garrison | Sun. | 70 | - |
Tier 4 Node (5) | |||
Node War Area | Day | No. of Participants | Node Benefit |
Node Benefit | Mon. | 50 | - |
Hasrah Cliff | Fri. | 50 | Kratuga Ancient Ruins |
Taphtar Plain | Tues. | 75 | Centaurus Herd |
Pilgrim's Sanctum: Obedience | Thurs. | 75 | Hystria Ruins |
Star's End | Wed. | 100 | Star's End |
Bloody Monastery | Sun. | 100 | [Elvia] Bloody Monastery |
Introduced Focused Participation system between Node/Conquest War participants
- Changed so the DP of all adventurers (and their mounts) that are not participating in the war will be set to 0 on servers where a Node/Conquest War is in progress.
- Changed so 'Non-participant' adventurers who approach the Node/Conquest War area will be automatically moved to a nearby village.
[Conquest War] Lord's Guild Node War Participation Adjustments
- Changed the guild occupying the territories of Calpheon, Mediah, and Valencia to now be able to participate in their Node Wars twice a week.
- Guilds occupying the aforementioned territories will now be able to participate twice a week in Node Wars regardless of the outcome of the Conquest. The reset occurs after the end of the Conquest War every Saturday.
- If guilds currently occupying a territory do not meet the minimal Node War participation requirements (total number of enemy forts destroyed or enemies defeated/killed is 20 50 or greater), all of their participation opportunities will be expended, thus preventing said guilds from participating in the Node War. (Last Updated: 03/07/2023 09:19 UTC)
- Guilds currently occupying territories can check their remaining participation opportunities through the Guild window under Occupying → Node War Participation Opportunities.
- When the Lord guild wins a Node War, they won't be able to occupy the node, but they will be able to gain access to the war vendor according to the node tier they won up to 2 hours after the conclusion of the Node War.
- Lord guilds that won a Node War can only use the war vendors on the Node War server in which they control a node. (Last Updated: 03/28/2023 02:35 UTC)
Node Investment System Revamp
Node investment levels have also been increased from Lv. 10 to Lv. 20, making room for more benefits. Achieving Lv. 20 will require that much more Energy, so in order to balance this, reaching Lv. 10 will require half the Energy that was required before.
Changes in how Node Investment benefits are applied
- The changes in Node Investment and how they are applied are as follows:
Category | Before | Now |
Applied Method | 10% chance of node investment level benefits being applied upon subduing a monster, Item Drop Rate increased by 5% x the investment level |
Item Drop Rate increased by 0.5% x investment level |
Applied to * | Applied to monsters that appear in invested area | Applied to designated monsters for each invested area |
Applied Limit | Item Drop Rate cannot exceed 300% | Item Drop Rate can exceed 300% (However, the rate cannot exceed 400%, which is the maximum rate in the Arsha server/occupied territory benefits) |
Monsters specific to each node region
Node | Applied monster modifier | Applied Monster |
Balenos | ||
Cron Castle | [Exiles of Mediah] | Rookie Soldier |
Senior Soldier | ||
Scout | ||
Operation Chief | ||
Forest of Plunder | Goblin | |
Goblin Fighter | ||
Goblin Thrower | ||
Goblin Shaman | ||
Goblin Elite Soldier | ||
[Violent] | Goblin | |
Goblin Elite Soldier | ||
Goblin Fighter | ||
Serendia | ||
Castle Ruins | [Al Rhundi Rebels] | Infantry |
Vanguard | ||
Patrol | ||
Wizard | ||
Elite Infantry | ||
Elite Guard | ||
[Elite Al Rhundi Rebels] | Vanguard | |
Patrol | ||
Wizard | ||
Elite Infantry | ||
Elite Guard | ||
[Boss] | Al Rhundi | |
Bloody Monastery | Cultist | |
Cultist Warrior | ||
Cultist Shaman | ||
Cultist Giant Warrior | ||
[Consumed by Madness] | Cultist | |
Cultist Warrior | ||
Cultist Shaman | ||
Cultist Giant Warrior | ||
[Violent] | Cultist Warrior | |
[Martyr] | Cultist Shaman | |
[Boss] | Muskan of Madness | |
[Awakened Boss] | Muskan of Madness | |
Northern Plain of Serendia | Altar Imp | |
Altar Imp Warrior | ||
Altar Imp Scout | ||
Altar Imp Trainer | ||
Altar Imp Fighter | ||
Small Altar Imp | ||
[Violent] | Strong Altar Imp Trainer | |
Altar Imp Fighter | ||
[Violent Soul] | Altar Imp Trainer | |
Altar Imp Fighter | ||
[Unstable Soul] | Altar Imp | |
Altar Imp Warrior | ||
Altar Imp Scout | ||
Altar Imp Trainer | ||
Altar Imp Fighter | ||
Small Altar Imp | ||
[Boss] | Dastard Bheg | |
Glish Swamp | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
Swamp Naga Axeman | ||
Swamp Naga Commander | ||
Rainbow Lizard | ||
[Raid Party] | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
[Naga Raiding Party] | Swamp Naga | |
Swamp Naga Apprentice Spearman | ||
Swamp Naga Apprentice Axeman | ||
Swamp Naga Axeman | ||
Swamp Naga Commander | ||
Southern Swamp | Fogan Hatchling | |
Big Swamp Fogan | ||
Small Swamp Fogan | ||
Swamp Fogan | ||
Swamp Fogan Guard | ||
Swamp Fogan Lookout | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
Small Swamp Fogan | ||
[Raid Party] | Swamp Fogan | |
Swamp Fogan Guard | ||
Swamp Fogan Lookout | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
[Fogan Raiding Party] | Swamp Fogan | |
Swamp Fogan Guard | ||
Swamp Fogan Fortuneteller | ||
Big Swamp Fogan | ||
Small Swamp Fogan | ||
Swamp Fogan Warrior | ||
[Violent] | Swamp Fogan Warrior | |
Traval | ||
[Boss] | Titium | |
Biraghi Den | Bandit Raid Captain | |
Bandit Warrior | ||
Bandit Archer | ||
Bandit Defense Captain | ||
Demibeast Bandit Warrior | ||
Trained Wolf | ||
Giant Bandit | ||
[Bounty Hunter] | Bandit Archer | |
Bandit Defense Captain | ||
Giant Bandit | ||
[Boss] | Biraghi | |
Orc Camp | Red Orc | |
Red Orc Warrior | ||
Red Orc Wizard | ||
Red Orc Elite Soldier | ||
Red Orc Fighter | ||
Red Orc Berserker | ||
Long Red Orc | ||
Firewood Orc | ||
Small Red Orc | ||
Small Red Orc Warrior | ||
Red Orc Prison | ||
[Violent] | Red Orc Wizard | |
[Chief of Flames] | Org | |
Calpheon | ||
Mask Owl's Forest | Mask Owl | |
Mask Owl Warrior | ||
Mask Owl Archer | ||
[Violent] | Mask Owl Warrior | |
Abandoned Land | Contaminated Man | |
Contaminated Woman | ||
Contaminated Dwarf | ||
Contaminated Giant | ||
Contaminated Butcher | ||
Contaminated Wizard | ||
Contaminated Witch | ||
Contaminated Dog | ||
Contaminated Black Dog | ||
[Sturdy] | Contaminated Butcher | |
Quint Hill | Troll | |
Troll Warrior | ||
Troll Thrower | ||
Troll Shaman | ||
Troll Porter | ||
Ancient Troll | ||
Ancient Troll Warrior | ||
Ancient Troll Thrower | ||
Ancient Troll Shaman | ||
Troll Elite Warrior | ||
Ancient Troll Elite Warrior | ||
Troll Catapult | ||
[Violent] | Troll Warrior | |
Bree Tree Ruins | Ruins Spider | |
Ancient Ruins Guard | ||
Ancient Ruins Defender | ||
Tiny Ruins Spider | ||
Spotted Deer Possessed by a Black Spirit | ||
Ruins Golem | ||
[Critical] | Ruins Golem | |
Khuruto Cave | Khuruto Elite Soldier | |
Khuruto Soldier | ||
Small Khuruto | ||
Khuruto Fighter | ||
Khuruto Shaman | ||
Khuruto Amulet | ||
Khuruto Wooden Totem | ||
Khuruto Ration Depot | ||
Khuruto Tent | ||
Khuruto Pot | ||
Khuruto Resting Area | ||
Khuruto Prison | ||
[Sentry] | Khuruto Elite Soldier | |
Khuruto Soldier | ||
Small Khuruto | ||
Khuruto Fighter | ||
[Swift] | Khuruto Fighter | |
Karanda Ridge | Harpy | |
Harpy Warrior | ||
Harpy Mage | ||
Small Harpy | ||
Black Harpy Elite | ||
[Violent] | Harpy Warrior | |
Caphras Cave | Adventurer Possessed by a Black Spirit | |
Giant Possessed by a Black Spirit | ||
Witch Possessed by a Black Spirit | ||
[Violent] | Giant Possessed by a Black Spirit | |
Oze Pass | Petrifying Miner | |
Petrifying Worker | ||
Petrifying Bomber | ||
Petrifying Dwarf | ||
Petrifying Foreman | ||
Petrifying Berserk Miner | ||
Petrified Miner | ||
Half-petrified Miner | ||
[Sturdy] | Petrifying Foreman | |
Saunil Camp | Saunil Fighter | |
Saunil Armored Warrior | ||
Saunil Elder | ||
Saunil Brawler | ||
Saunil Guard | ||
Saunil Warrior | ||
Saunil Archer | ||
Saunil Elite Soldier | ||
Saunil Vanguard | ||
Saunil Immobile Catapult | ||
Saunil Mobile Catapult | ||
Saunil Siege Tower | ||
[Swift] | Saunil Commander | |
Primal Giant Post | Giant | |
Giant Brawler | ||
Giant Combatant | ||
Giant Fighter | ||
Giant Warrior | ||
Marni's Lab | Orc Test Subject | |
Chimera | ||
Mad Screaming Orc Warrior | ||
Mad Screaming Orc Wizard | ||
Horn Chimera | ||
Mad Screaming Harpy | ||
Mad Screaming Saunil | ||
[Critical] | Orc Test Subject | |
Glutoni Cave | Small Glutoni | |
Big Glutoni | ||
Cave Flytrap Worm | ||
Medium-sized Glutoni | ||
Mutant Glutoni | ||
Toxic Cave Plant | ||
Treant Forest | Old Tree Treant | |
Treant Spirit | ||
Root Treant | ||
Small Treant | ||
Owl Treant | ||
Twin-Headed Treant | ||
[Violent] | Old Tree Treant | |
Rhutum Outstation | Rhutum Soldier | |
Rhutum Fighter | ||
Rhutum Elite Brawler | ||
Rhutum Wizard | ||
Rhutum Archer | ||
Rhutum Elite Warrior | ||
Rhutum Elite Archer | ||
Rhutum Hut | ||
Rhutum Cannon | ||
Rhutum Tower | ||
Rhutum Flag | ||
Rhutum Ration | ||
Abandoned Monastery | Calpheon Elite Shadow Knight | |
Calpheon Elite Shadow Priestess | ||
Calpheon Shadow Knight | ||
Calpheon Shadow Wizard | ||
[Blessed by Kzarka] | Calpheon Shadow Knight | |
Calpheon Shadow Wizard | ||
Calpheon Shadow Guard | ||
Calpheon Elite Shadow Knight | ||
Calpheon Elite Shadow Priestess | ||
[Sturdy] | Calpheon Shadow Guard | |
Catfishman Camp | Catfishman | |
Catfishman Fisher | ||
Catfishman Light-armored Warrior | ||
Catfishman Elite Fisher | ||
Otter Fisher | ||
Fat Catfishman | ||
Catfishman Witmirth | ||
[Energetic] | Fat Catfishman | |
Mansha Forest | Mansha Warrior | |
Mansha Javelin Thrower | ||
Mansha Trap | ||
[Violent] | Mansha Warrior | |
Marie Cave | [Grudge-Bearing] | Skeleton |
Skeleton Archer | ||
Skeleton Warrior | ||
Skeleton Wolf | ||
Green Orc Skeleton Warrior | ||
Skeleton Lizard | ||
Hexe Sanctuary | Skeleton | |
Skeleton Archer | ||
Skeleton Warrior | ||
Skeleton Wolf | ||
Green Orc Skeleton Warrior | ||
Skeleton Lizard | ||
Skeleton Witmirth | ||
Hexe Sanctuary Witch Tower | ||
Hexe Sanctuary Shamanic Tree | ||
[Violent] | Green Orc Skeleton Warrior | |
Star's End | Harbinger of Corruption | |
Harbinger of Immorality | ||
Apostle of Corruption | ||
Harbinger of Defilement | ||
Apostle of Immorality | ||
Harbinger of Corruption | ||
Harbinger of Immorality | ||
Apostle of Defilement | ||
[Possessed] | Apostle of Malevolence | |
Mediah | ||
Sausan Garrison | Sausan Watch | |
Tough Sausan Soldier | ||
Sausan Scout | ||
Sausan Sniper | ||
Sausan Assassin | ||
Sausan Soldier | ||
Sausan Guardian | ||
Sausan Cannoneer | ||
Sausan Garrison Wharf | Shultz Guard Gladiator | |
Shultz Guard Sniper | ||
Shultz Guard Armored Soldier | ||
Rumbling Land | Wilderness Golem | |
Gravestone Golem | ||
Stone Golem | ||
Manes Hideout | Small Mane | |
Big Mane | ||
Agile Mane | ||
Giant Mane | ||
Mane Tunnel | ||
Mane Grave | ||
Blinding Stone Grave | ||
Wandering Rogue Den | Wandering Rogue Elementalist | |
Wandering Rogue Fighter | ||
Wandering Rogue | ||
Blind Pugnose | ||
Elementalist's Stone Tower | ||
Wandering Rogue Prison | ||
Wandering Rogue Obsidian Altar | ||
Wandering Rogue Obsidian Altar | ||
Abandoned Iron Mine | [Abandoned Iron Mine Barbarian] | Rhutum Guard |
Rhutum Sheriff | ||
Red Orc Guard | ||
Red Orc Sentinel | ||
Saunil Guard | ||
Saunil Sheriff | ||
Khuruto Executor | ||
Khuruto Sheriff | ||
Khuruto Guard | ||
Rhutum Chief Shaman | ||
Thunder Drummer | ||
Lightning Trumpeter | ||
[Violent Abandoned Iron Mine Barbarian] | Troll Work Supervisor | |
Imp Work Supervisor | ||
Soldiers' Cemetery | Frenzied Skeleton | |
Frenzied Skeleton Rifleman | ||
Frenzied Skeleton Axeman | ||
Frenzied Skeleton Watchdog | ||
Frenzied Black Sorcerer | ||
Grudged Skeleton | ||
[Violent] | Frenzied Skeleton Decurion | |
Frenzied Skeleton Centurion | ||
Omar Lava Cave | Ferrid Tio | |
Ferrid Tuny | ||
Ferrid Tali | ||
[Burning] | Ferrid Tio | |
Elric Shrine | Elric Layperson | |
Elric Follower | ||
Elric Cultist | ||
Elric Priest | ||
Elric High Priest | ||
Decayed Swamp Monster | ||
Helms Post | Helm Miner | |
Helm Big Axe | ||
Helm Two-Axe Warrior | ||
Helm Iron Shield | ||
Helm Hammer | ||
Helm Hunter | ||
Helm Big Mace | ||
Helm Small Mace | ||
Helm Angry Hammer | ||
Helm Devourer | ||
Helm Destroyer | ||
Helm Crusher | ||
Helm Raid Captain | ||
[Hard] | Helm Golem | |
Hasrah Cliff | [Ancient Weapon] | Kamol |
Balten | ||
Kukuri | ||
Buruko | ||
Kamel | ||
Bamole | ||
Belloten | ||
Elqueesh | ||
Puruko | ||
Kimel | ||
[Ancient Sentinel Weapon] | Bamole | |
Belloten | ||
Kimel | ||
[Ancient Destruction Weapon] | Belloten | |
Elqueesh | ||
[Ancient Extermination Weapon] | Laytenn | |
[Ancient Weapon] | Balten | |
Valencia | ||
Cadry Ruins | Cadry Fighter | |
Cadry Black Mage | ||
Cadry Armored Fighter | ||
[Violent] | Cadry Commander | |
[Assisting Commander] | Cadry Armored Fighter | |
Cadry Fighter | ||
[Berserk] | Cadry Commander | |
Bashim Base | Ohonsey Archer | |
Ohonsey Elementalist | ||
Khala Elite Combatant | ||
Terruda Infantryman | ||
Terruda Thrower | ||
Terruda Reinforced Infantryman | ||
Terruda Bandsman | ||
Khala Commanding Officer | ||
Khala Reinforced Thrower | ||
Ohonsey | ||
Waragon Nest | Stone Worm | |
Stone Mutant Waragon | ||
Stone Mutant Waragon | ||
[Sturdy] | Colossal Stone Waragon | |
Taphtar Plain | Centaurus | |
Centaurus Hunter | ||
Centaurus Axeman | ||
Centaurus Seeker | ||
Desert Naga Temple | Desert Naga Combatant | |
Desert Naga Combat Monk | ||
Desert Naga Commanding Officer | ||
Gahaz Bandits' Lair | [Gahaz Bandits] | Sandstorm Plunderer |
Sandstorm Assassin | ||
Sandstorm Elite | ||
Sandstorm Rifleman | ||
[Violent] | Shadow of Gahaz | |
Pilgrim's Sanctum: Obedience | [Ancient Weapon] | Kalqueesh |
Vodkhan | ||
Tanco | ||
Tutuka | ||
Tukar Balten | ||
Elten | ||
Tukar Burmol | ||
Tukar Demol | ||
Crescent Shrine | [Argos Saunil] | Crescent Watcher |
Crescent Follower | ||
Crescent Guardian | ||
Titium Valley | Desert Fogan Sentry | |
Desert Fogan Seer | ||
Desert Fogan Hoppity | ||
Desert Fogan Fighter | ||
Ancado Coast | Aakman Elite Guardian | |
Aakman Elite Watcher | ||
Ancient Civilization Priest | ||
Aakman Airbender | ||
Aakman Punisher | ||
Aakman Watcher | ||
Aakman Guardian | ||
Pila Ku Jail | Sordid Deportee | |
Frenzied Executioner | ||
Executioner | ||
Iron Fist Warder | ||
Caphras' Follower | ||
Dark Eyes Warder | ||
Roud Sulfur Mine | Lava Devourer | |
Lava Fafalun | ||
Lava Tukar | ||
Lava Searcher | ||
Lava Fafalun | ||
Lava Taolun | ||
Kamasylvia | ||
Navarn Steppe | Belladonna Elephant | |
Gazelle | ||
Feather Wolf | ||
Griffon | ||
Black Leopard | ||
Ferrica | ||
Ferrina | ||
Baby Belladonna Elephant | ||
Phnyl | ||
King Griffon | ||
Manshaum Forest | Manshaum Shaman | |
Manshaum Warrior | ||
Manshaum Great Warrior | ||
Manshaum Hunter | ||
Manshaum Fighter | ||
Mirumok Ruins | [Diseased] | Mirumok |
Old Mirumok | ||
Degraded Old Tree Treant | ||
Degraded Ruins Tree Treant | ||
Voraro | ||
Loopy Tree Forest | Fadus Dual Wielder | |
Fadus Challenger | ||
Fadus Archer | ||
Fadus Shaman | ||
Fadus Warrior | ||
[Powerful] | Fadus Warrior Chief | |
Tooth Fairy Forest | Forest Ronaros Scout | |
Forest Ronaros Guardian | ||
Forest Ronaros Catcher | ||
Forest Ronaros Marksman | ||
Polly's Forest | Red Skirt Poison Mushroom | |
Cloudy Rain Mushroom | ||
Shadow Poison Mushroom | ||
Musk Pocket Mushroom | ||
Snowflake Poison Mushroom | ||
Thief Imp Philum | ||
Gyfin Rhasia Temple | Gyfin Rhasia Guard | |
Gyfin Rhasia Decimator | ||
Gyfin Rhasia Flamen | ||
Gyfin Rhasia Crusher | ||
Gyfin Rhasia Decimator | ||
Ash Forest | Volkras | |
Barnas | ||
Gairas | ||
Gairas | ||
Drieghan | ||
Sherekhan Necropolis | Garud | |
Lateh | ||
Belcadas | ||
Nybrica | ||
Federik | ||
[Guardian Spirit] | Garud | |
Lateh | ||
Belcadas | ||
Nybrica | ||
Federik | ||
Tshira Ruins | Tree Hermit | |
Leaf Keeper | ||
Murky Swamp Caller | ||
Leaf Spider | ||
Grove Keeper | ||
Vine Keeper | ||
Swamp Imp Bronk | ||
Tree Ghost Spider | ||
Blood Wolf Settlement | Kagtum Executioner | |
Kagtum Chaser | ||
Kagtum Warden | ||
Kagtum Laborer | ||
Blood Wolf | ||
Kagtum Lookout | ||
Kagtum Raider | ||
[Violent] | Frenzied Kagtum | |
O'dyllita | ||
Thornwood Forest | Ahib Beast Trainer | |
Ahib Dark Chaser | ||
Ahib Condemner | ||
Ahib Dark Champion | ||
Ahib Dark Mage | ||
[Frenzied] | Ahib Dark Chaser | |
[Frenzied] | Ahib Condemner | |
[Frenzied] | Ahib Dark Champion | |
[Fallen] | Dark Knight | |
[Corrupt Elite] | Ahib Salun Bear Spearmaiden | |
[Corrupt Elite] | Ahib Salun Wolf Spearmaiden | |
[Possessed] | Bloodthirsty Khalk | |
[Possessed] | Khalk of Darkness | |
Crypt of Resting Thoughts | [Abyssal] | Ahib Beast Trainer |
Ahib Dark Chaser | ||
Ahib Condemner | ||
Ahib Dark Champion | ||
Ahib Dark Mage | ||
Ahib Salun Bear Spearmaiden | ||
Ahib Salun Wolf Spearmaiden | ||
Shadow Wolf | ||
[Burning One] | Raz'nal | |
[Abyssal] | Dark Knight | |
Tunkuta | Turo Scout | |
Turo Pike Warrior | ||
Turo Berserker | ||
Olun's Valley | Boulder Golem | |
Rock Golem | ||
Olun's Golem | ||
Indomitable Golem | ||
Great Ocean | ||
Racid Island | [Ancient Weapon] | Pirash |
Lykin | ||
Kureba | ||
Elmermol | ||
Weita Island | Protty | |
Zera Protty | ||
Kaz Protty | ||
Sid Protty | ||
[Hungry] | Protty | |
[Parasitic] | Sid Protty | |
[Gnawing] | Sid Protty | |
[Satiating] | Sid Protty | |
[Violent] | Zera Protty | |
[Overlord] | Kaz Protty | |
Kuit Islands | [Cox Pirates] | Deck Combatant |
Deck Elite Combatant | ||
Red Foot Assassin | ||
Cox Elite Gladiator | ||
Megimegi | ||
One-Eyed Outlaw | ||
Captain Khuru | ||
Iron Combatant | ||
Drunk Treasure Hunter | ||
Elite Sentinel | ||
Crazy Jack | ||
Padix Island | [Mutant Loah Flower Addict] | Megimegi |
One-Eyed Outlaw | ||
Captain Khuru | ||
Iron Combatant | ||
Drunk Treasure Hunter | ||
Elite Sentinel | ||
Crazy Jack |
※ The node investment benefits do not take place in areas where the effect of Item Drop Rate increase does not apply in the same way as before.
- The node investment benefits will also apply to the following monster zones.
- Ancado Coast: Aakman Temple
- Pilgrim's Sanctum: Obedience (Hystria Ruins)
- You can check the node investment status and benefits in the Monster Zone UI.
Increased Node Investment Level
- Increased the maximum node investment level from Lv. 10 to Lv. 20.
Changed Amount of Energy Consumed for Node Investment
- Changes have been made to the amount of Energy consumed for reaching each investment level.
- ※ You will attain the level that correlates to the amount of Energy consumed for nodes you invested in before the Feb 28 maintenance.
- For example if you were Lv. 10 before the Feb 28 maintenance (11350 Energy), you will now be Lv. 14 (10200 Energy) with 1150 Energy invested.
- ※ You will attain the level that correlates to the amount of Energy consumed for nodes you invested in before the Feb 28 maintenance.
Before | After | ||||
Node Investment Level | Required Energy | Required Energy Accumulated | Node Investment Level | Required Energy | Required Energy Accumulated |
1 2 3 4 5 6 7 8 9 10 |
0 100 200 400 650 1000 1400 1900 2500 3200 |
0 100 300 700 1350 2350 3750 5650 8150 11350 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
0 100 200 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 |
0 100 300 700 1200 1800 2500 3300 4200 5200 6300 7500 8800 10200 11700 13300 15000 16800 18700 20700 |
10% chance of the benefits being applied upon subduing a monster, Item Drop Rate increased by 5% x the investment level (10% chance of increase in the Item Drop Rate by 50% at Lv. 10) |
Item Drop Rate increased by 0.5% x the investment level (Item Drop Rate increases to 5% at Lv.10) (Item Drop Rate increases to 10% at Lv.20) |
New and Improvements
Character
- Changed the following classes to no longer display their skill effects when training on scarecrows.
- Nova, Guardian, Woosa, Sage, Drakania, Hashashin
- Fixed so that the attack is activated only with R1/RB after collision with another character, instead of instantly on collision.
- Changed the last movement of the skill to be the skill's upward strike attack.
- Changed the input for the jump attack of Prime: Earth Tremor that activates after certain skills to the following:
- L2/LT + ◯/B → ◯/B
- Fixed so that holding down L2/LT+◯/B after Prime: Ground Smash will activate Prime: Earth Tremor where the character is standing.
- Fixed the issue where some skills could not be smoothly comboed into after Frenzied Dash and Prime: Ground Smash.
- Fixed the issue where the DP Increase effect would not activate upon using Scars of Dusk after Counter.
- Changed to that Prime: Scars of Dusk can be locked.
- Changed to now cost Stamina instead of MP.
- Skill Cost: 38/55/60/60 MP → 50 Stamina
- Due to the above changes, you will no longer recover Stamina for the duration of defensive effects applied during the skill.
- Changed the PvP Damage Reduction Rate for the following skills:
- Nature's Tremble: -35% → -42%
- Wind Blade: -30% → -42.8%
- Regeneration: -55% → -65.4%
- Changed the skill as follows:
- Changed so it cannot be comboed into basic attacks when used with your main weapon.
- Changed the movement distance and continued activation speed when used with your main weapon.
- Fixed the issue of the Super Armor effect not being applied during the skill's Invincibility > Super Armor defensive effects when [Musa] Chase II is used off cooldown.
- [Using Chase Once Preview]
- [Using Chase Continuously Preview]
- Changed the skill as follows:
- Changed the first shot to be performed even faster.
- Changed stub arrow duration from 60 sec to 3 min.
- Changed the Accuracy Rate.
- Melee Accuracy Rate -30% → All Accuracy Rate -18%
- Improved so Blind Thrust can be comboed during frontal Chase.
- Changed so the character does not collide while moving when using the skill
- Changed to no longer consume 200 Stamina when using the skill.
- However, Stamina does not recover.
- Changed skill cooldown from 12 sec to 5 sec.
- Improved to combo smoothly with other skills.
- Fixed the issue of the number of hits being applied differently according to the distance.
- Changed so the number of hits are applied the same at all levels.
- Changed the skill's attacks and extra attacks to apply the same damage.
- Changed so the skill applies the same number of hits regardless of attack range.
- Changed the skill as follows:
- Improved so the skill activates a bit faster.
- Removed Forward Guard and Down Smash and changed so Knockdown effect is also applied in PvP.
- In case of Forward Guard, it will be transferred to Prime: Blooming.
- Changed Critical Hit Rate to +100%.
- Changed PvP Damage Reduction Rate from 44.1% to 49.1%.
- Added Forward Guard to the skill and changed so Stun only applies in PvE on extra hits.
- Improved so Serene Mind can be obtained when using the skill.
- Added a description with the skills that allow you to obtain "Serene Mind" effects upon using the Prime: Serene Mind skill with the above change.
When successful in finding an opening to attack, she will now be able to maintain her Red Blade status for longer and continuously combo into/activate skills with defensive effects.
- Removed skill's Forward Guard and changed Arrow Grapple (I to III)'s Forward Guard defensive fffects to Super Armor.
- Changed the skill as follows:
- Changed skill's Forward Guard defensive icon to Super Armor.
- Added Knockback on hits.
- Changed skill's cooldown from 12/11/10 sec to 8/7/6 sec.
- Changed Stamina consumption from 150 to 100 for all levels.
- However, changed so Stamina recovers after the attack.
- Improved so the character rotates in the camera direction during the attack.
- Changed skill's defensive effect to Super Armor.
- Improved so Blind Thrust can be comboed during frontal Chase.
- Improved so Prime: Blind Thrust can be comboed after frontal Chase when using the skill forward.
- Removed the extra attack motion when pressing X/A after using Blind Thrust (I to Absolute) forward.
- Changed the skill as follows:
- Added Super Armor.
- Changed so the skill activates automatically when hitting with Blind Thrust.
- Improved so it comboes smoothly with Backstep Slash, Nemesis Slash, Maehwa: Decapitation, and Blooming after using the skill.
- Changed cooldown from 20 sec to 6 sec.
- Changed the first shot to be performed even faster.
- Changed Stub Arrow duration from 60 sec to 3 min.
- Changed Stub Arrow: Evasive Shot cooldown from 8 sec to 2 sec.
- Changed so the character collision is ignored when moving while using the skill.
- Changed to no longer consume 200 Stamina when using the skill.
- But, Stamina does not recover.
- Improved so other skills can combo smoothly with the skill.
- Changed skill's bleeding damage.
- 80 Bleeding Damage every 3 sec for 15 sec → 40 Bleeding Damage every 3 sec for 54 sec
- Fixed the issue of reload numbers being deducted sometimes when shooting for the first time after learning the skill.
- Added the ability to remove 20% of the enemy's Guard Gauge on hits.
- Removed Prime: Carver and Prime: Red Moon Guard Gauge extra damage.
- Fixed the issue of shooting normal arrows when using Stub Arrow: Evasive Shot even though this skill was learnt.
- Changed skill's Ignore Stun Resistance to Ignore All Resistance.
- Ignore Stun Resistance +5% → Ignore All Resistance +5%
- Changed so 2 Red Petals can be obtained when using the skill even during cooldown.
- Changed Red Blade duration from 10 sec to 30 sec.
- Added so Red Petals and Red Blade can be obtained when using Prime: Decapitation and Prime: Dragon Bite.
- Changed so Red Blade is not activated while using the skill even when having 2 Red Petals.
- Changed skill's Stamina consumption from 70 to 50 on hits.
- Fixed the issue of the skill's number of hits being applied differently according to the distance.
- Changed skill's extra attack to be activated when pressing L2/LT + R1/RB.
- Changed skill's Stamina consumption from 120 to 70.
- Improved so Red Petal and Red Blade can be obtained when using the skill.
- Changed skill's Stamina consumption from 150 to 100.
- Fixed the issue of the skill's number of hits being applied differently according to the distance.
- Improved so the skill can be comboed with Prime: Blooming.
- Changed the area where the skill's attack damage and additional attack damage are applied to be the same.
- Changed so normal and additional hit damage levels are equal for Prime: Blind Slash.
- Increased the activation speed for Red: Blooming.
- Changed the skill's Accuracy Reduction Rate.
- Changed from Melee Accuracy Rate -30% → All Accuracy Rate -18%.
- [Wizard] Skills that were enhanced only when Marg or Arne were summoned will now be enhanced regardless.
- [Witch] Skills that were only enhanced when Gorr or Tett were summoned will now be enhanced regardless.
- Improved to combo more smoothly into other skills and movement.
- Changed so the lava field is created near the character when using the skill.
- Changed so tier 3 add-ons can be applied.
- Changed the skill cooldown from 17 sec to 14 sec.
- Increased the movement distance of the skill.
- Improved to combo smoothly into other skills. [Preview]
- Changed skill damage as follows:
- Attack damage 697/766/836/996% x 11 → 1080/1226/1338/1594% x 6
- Critical Hit Rate +25% (PvE only) → Critical Hit Rate +50%
- PvP Damage Reduction Rate 54.1% → 54%
- Changed Black Spirit: Hellfire damage accordingly.
- Changed to attack immediately when pressing R1/RB during the skill.
- Fixed the issue of the skill not comboing smoothly into Flame Knot, Magma Bomb, Bolide of Destruction, Elementalization.
- Changed the number of hits from max 15 to max 14.
- Fixed the issue of Arne's Guidance attacks not being applied properly when activating the skill.
- Changed the skill as follows: [Preview]
- Changed skill animations.
- Changed so extra attacks are always activated accordingly.
- Fixed the issue of Forward Guard not being applied in certain situations during the skill due to the change of extra attacks being always activated.
- Adjusted skill damage.
- Changed skill animations.
- Changed to combo smoothly with other skills.
- Changed skill's cooldown from 15 sec to 7 sec.
- Changed skill's stamina consumption from 200 to 250.
- Changed the skill as follows:
- Changed skill animations. [Preview]
- Changed skill cooldown from 15 sec to 9 sec.
- Changed damage as follows:
- Attack damage 1390% → 1585%
- PvP Damage Reduction Rate 36% → 43%
- Changed skill damage as follows:
- Attack damage 749/983/1606% → 899/1278/1927%
- PvP Damage Reduction Rate 35/35/45.8% → 52/52/52%
- Improved to combo more smoothly into other skills and movement.
- Changed so the toxic flood is created near the character when using the skill.
- Changed so tier 3 add-ons can be applied.
- Changed skill cooldown from 20 sec to 17 sec.
- Changed to combo smoothly with other skills.
- Changed skill's cooldown from 15 sec to 7 sec.
- Changed skill's stamina consumption from 200 to 250.
- Improved to combo smoothly into Lightning Blast.
- Improved to perform the skill through Perfect Sign on additional Ring Menu activations after being initially activated via Ring Menu.
- Changed the location where Tett is summoned so Tett and Witch can attack in the same direction when using the skill.
- Improved to combo more smoothly into other skills.
- Improved so the skill always activates quickly. [Preview]
- Changed the skill as follows:
- Removed the skill's control keys and cooldown.
- Changed so the skill is automatically activated when using Fissure Wave. [Preview]
- Removed Down Smash.
- Changed skill damage as follows:
- Attack damage 1390% → 904%
- PvP Damage Reduction Rate 36% → 44%
- Changed the skill as follows:
- Changed skill damage as follows:
- Attack damage 826/1099/1339% → 866/1152/1403%
- PvP Damage Reduction Rate 62% → 63.6%
- Improved to combo with Flow: Magical Evasion and Elementalization.
- Changed the damage to be greater closer to the attack's point of origin.
- Changed skill damage as follows:
- Changed skill damage as follows:
- Attack damage 842% → 1137%
- PvP Damage Reduction Rate 9.1% → 32.6%
Before, the buffs were applied to allies in a fixed area when using the skill, and this proved to be inefficient with allies moving around and the area itself being small. Now, the skill will affect characters that the Shai is facing, thus allowing the Shai to buff allies in front of her instead of those in fixed areas.
- Changed how the skill is applied when using the following skills after it:
- [Summer Rain], [Do it Better], [Shout to the Sky], [Time to Shine!], Sun, Moon, Stars
- Effects will be applied to characters in the front when using the above skills after We're Going to Win!
- Changed the skill's performance delivery to show more detailed effects.
- Fixed the issue of the skill effect not being applied even allies are closer to the character after using the following skills:
- Summer Rain, Do it Better!, Shout to the Sky, Time to Shine!, Sun, Moon, Stars
- Changed the PvP damage reduction rate for the following skills:
- Prime: Illusion Expansion: PvP Damage Reduction Rate 50% → 64%
- Prime: Rift Storm: PvP Damage Reduction Rate 55% → 68.5%
- Changed skill damage:
- Attack damage 966% x 6 → 1315% x 6
- PvP Damage Reduction Rate: 35% → 29%
- Changed skill damage:
- Attack damage 1132% x 6 → 1358% x 6
- Improved so the character can lean back while pressing ↓ when there is a wall behind the character.
- Fixed the issue of skill's Down Attack effect not being applied.
Content
New Guild Positions - "Guild Staff" and "Mission Specialist"
- Added the new guild positions "Guild Staff" and "Mission Specialist".
- Guild Staff have the general rights of a Secretary and Guild Officer, and help the Guild Master and Advisor in managing the guild. They will have responsibilities that only the Master and Advisor had, such as the appointment of members to certain positions, allowance distribution, obtaining Guild Skills, Guild House production, setting Guild Protection capacity/appointing Guild Protection, transferring Guild Mount gear (removing/equipping gear), and applying/reserving for Arena of Arsha.
- Mission Specialists have the general rights of other positions, with the specialized responsibility of accepting and completing Guild Missions.
- Up to 3 Guild Staff can be appointed, and there is no limit to number of appointed Mission Specialists.
- With the addition of Guild Staff, the rights to ban guild members have been allotted to Master, Advisor, Staff, and Secretary.
- Improved so that Guild Advisors can check the allowances of guild members.
- You can check Allowances through Guild Information → Guild Member Status.
- Improved so that Guild Secretaries can edit the notice in the Guild Information window.
Quest, Knowledge
Crystal Preset Slot/Inventory Expansion Coupon Quest
- Increased crystal preset limit from 5 to 10.
- Increased crystal preset inventory limit from 50 to 100.
- Crystal Preset and Crystal Inventory Expansion Coupons can be acquired through Loyalties, the Pearl Shop, or the quests below.
- There are rumors that the sorceress' of Tarif are secretly sharing ways amongst themselves to amplify the power of Black Spirits.
- Added a series of "[Crystal Preset Coupon]" quests, through which you can obtain [Event] Crystal Preset +1 Expansion Coupon x1 and [Event] Crystal Inventory +5 Expansion Coupon x1.
- (Quest acception requirements: Must be Lv. 58+, accepted through the Black Spirit after completing [Naderr's Band] Black Spirit's New Powers.
- You can also find the quest series "[ADV Support] [Lv. 58] More Crystal Presets for Transfusion" through the Suggested tab in Quests.
- This quest is only available once per Family.
- [Event] Crystal Preset +1 Expansion Coupon and [Event] Crystal Inventory +5 Expansion Coupon can also be purchased with Loyalties (once per item).
- Added a series of "[Crystal Preset Coupon]" quests, through which you can obtain [Event] Crystal Preset +1 Expansion Coupon x1 and [Event] Crystal Inventory +5 Expansion Coupon x1.
- Added an exchange method for Tuvala Main Weapon ↔ Tuvala Pendant for season Woosa characters, who has yet to have her Awakening released.
- You can exchange your PRI (I) - PEN (V) Tuvala main weapon for a Tuvala Pendent of the same tier through Fughar.
- You can also exchange the Tuvala Pendant for a main weapon of the same tier.
- However, the durability of the gear must be at 100% before exchanging.
- With the addition of this exchange method, Woosa can no longer accept the [Awakening Weapon EXC] PRI (I) - PEN (V) Tuvala Pendant quest.
- Those who have already started the quest can proceed with it as usual.
- You can exchange your PRI (I) - PEN (V) Tuvala main weapon for a Tuvala Pendent of the same tier through Fughar.
- Added villager quests in O'dyllita.
- Kesharu of O'draxxia is growing worried from the uncertain rumors surrounding the whereabouts of Thornflower Tavern's jester.
- (Quest acception requirements: Lv. 60+, in the "Life" tab of Quests)
- It is said that in the Mountain of Division, there is a Shai child struggling to unload a yak.
- (Quest acception requirements: Lv. 60+, in the "Life" tab of Quests)
- It is said that there is a Giant wallowing in despair next to their broken wagon by the path near the Bahit Sanctum.
- (Quest acception requirements: Lv. 60+, in the "Combat" tab of Quests)
- It is said that there is an Ahib with a poor memory in the Crypt of Resting Thoughts.
- (Quest acception requirements: completed the quest [O'dyllita] Olun's Silence, the Warder of Anguish)
- It is said that an Ahib in the Cantarnia Garden of O'draxxia is looking for a way to keep flowers from withering.
- (Quest acception requirements: completed the quest series "Request for Rescue" from Azelin the Fruit Vendor of Delmira Plantation)
- Kesharu of O'draxxia is growing worried from the uncertain rumors surrounding the whereabouts of Thornflower Tavern's jester.
- Decreased how long it takes for the summoned soldiers to disappear upon leaving the quest area for "[Balenos] Out of One's Senses".
UI
My Gardens UI Improvements (Added)
- Changed the information displayed in the My Gardens UI.
- You will now be able to see the number of crops planted under Type.
- The crop with the slowest cultivation time will be displayed under Crop.
- A warning icon in yellow and red will display when the Scheduled Removal Time reaches 7 days and 2 days, respectively.
- You can now select an entire garden listing to open its Garden Information window.
- Added Thornwood Forest - Marni's Realm in Monster Zone UI.
- Expanded the space of the Black Spirit's adventure completion reward item.
- Improved the wording of warnings that are displayed during pet exchanges.
Modified or Changed
- [Sage] Fixed the issue of the outfit displaying abnormally when equipping with Winterland Soiree Armor and specific gloves.
- [Witch] Fixed the issue of not being able to dye parts 7, 8, and 9 of the Kibelius Robe and Kibelius Divinus Robe.
- [Wizard] Fixed the issue of the part of the character's leg displaying abnormally when equipping El Pento Clothes with the following underwear:
- [Wizard] Robert Boxer Briefs, [Wizard] Martillo Swimsuit
- [Tamer] Fixed the issue where while in awakening, the evasion skill was still activating despite it being locked.
- Fixed the issue of the icon that shows for Hunting targets on the lower right part of the screen not displaying.
- Fixed the issue where Saltwater Crocodiles would not respond to ship attacks made from a far distance.
- Fixed the issue of number of crystals overlapping with the rank button when registering crystals up to maximum quantity to the Crystal Inventory.
- Fixed the issue where vegetation located far away would not be displayed on screen.
- Fixed the issue of the quest icons not appearing for the following quests that can be accepted in the O'dyllita region:
- "Drives Her Krezeh," and "Love is a Krezeh Invention."
- Removed text related to extracting crystals when talking to some crystal vendors.
- Fixed the issue where icons and descriptions in the Crop Information window would overlap for particularly long crop names in Garden Place Mode.
- Fixed an issue where you were not able to learn all of the levels of a particular skill at once.
- Fixed the issue where you could not move in certain areas of Narcion.
- Fixed certain #hashtags displayed for Padix Island in the Monster Zone Info UI.
- Added text to the following:
- [Ranger Awakening] Retired Hero quest
- Fixed the issue of an invalid system message showing when pressing the Pearl Shop close button in certain situations.
- Fixed the issue of not being able to collect rewards sometimes when trying to collect items from the Black Spirit's Safe.
- Fixed the issue where the Inventory UI would close upon using an Item Collection Increase Scroll for the first time.
- Fixed an issue where when adjusting the UI to a smaller size, the node information on the world map was not being displayed as intended.
- Fixed an issue where the 'Cadry Commander' and 'Shadow of Gahaz' do not spawn.
- Fixed an issue where certain locations in western Valtarra do not display as intended on the mini-map.
- Fixed the issue where you could enter the 1:1 Arena in the Battle Arena with additional characters.
- Fixed the issue where you couldn't retrieve the Contribution Points invested into a Node with two or more connected Production Nodes all at once.
- Improved the input guide of the Red Battlefield entry window.
- Improved the descriptions of Noel, Jolly Winter Dream, and Crayodel Soldier outfit boxes.
- Added so a message displays when using some Pearl items.
- Fixed the following item descriptions to be more clear:
- Refined Essence of Emotions item description and usage.
- Crafting descriptions for Essence of Insight, Turo Heart, and Thick Turo Blood
- Added text to the following:
- Usable Pirate Ship's Remains tooltip
- Guru's Cooking Box's necessary ingredients tooltip
- Fish tooltips
- Guild items and required guild positions
- Fixed the name within the knowledge to match the item name from Precision to Ensare upon crafting Magic Crystal of Infinity - Ensnare.
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[Update] [Updated] Patch Notes - March 22, 2023 Variety of quality of life updates (Last Updated: 2023-06-18 01:30 UTC) 22.03.2023
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[Update] 3/8 Client Patch 3/8 Client Patch 08.03.2023
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[Update] 2/21 Client Patch 2/21 Client Patch 21.02.2023
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[Update] Patch Notes - February 15, 2023 A host of quality of life changes! (Last Updated: 2/16/2022 07:48 UTC) 15.02.2023