A new update is here, bringing the new Wizard, a variety of quality of life updates, and more! Read on to learn more about the update!
Improvement on Wizard's Posture
- Improved the Wizard’s model.
- As a result, some of the animations of the Wizard have been changed to match his new model.
New and Improvements
Character
- Improved so Awakening and Succession Secret Books are granted upon creating a Trial Character.
- Awakening Secret Book will only be granted to characters that have such features already launched.
- Fixed the issue where the skill would only fully activate when both RB/R1 and RT/R2 were pressed for the entire duration of the skill.
- Changed so that the skill's attack is only activated with RB/R1 or RT/R2.
- Fixed the issue where it would not combo into skills that use RB/R1 or RT/R2 as inputs.
- Improved so that you must press LB/L1 again to activate Shadow Slash after using Flow: Block Jump with your sura katana.
- Fixed the issue where Forward Guard would not activate when comboing into other skills after using Godr Sphera Training while moving.
- With the above fix, we've fixed the issue where Forward Guard would not activate sometimes for skills that use movement inputs and RB/R1 as inputs, such as Chilling Wave.
- Fixed the issue where attack 1 hits would not recover Martial Spirit.
- Fixed the issue where the increase in All Evasion Rate applied during the skill did not match the rate written in the skill's description.
- Fixed the issue where the skills would activate right in front of the character in certain areas.
- Fixed the issue where combo into Cloudcarve from Chain: Fan Kick was applied differently if comboed into Cloudcarve after Fan Kick 2 hits.
Contents
End of Winter Season
- The Winter Season has come to a close.
- All season characters that have yet to convert to a normal character will automatically be converted following the March 22nd maintenance (UTC).
- If converted without completing '[Season Server Graduation] At the Crossroad' or '[Season Server Graduation] Into the Big Wide World', you will receive a Gift Box Full of Memories and Fughar's Letter of Encouragement through your Mail.
- This mail will expire on April 5, 2023 11:59 PM (UTC). Please make sure to check it before it expires.
- All season quests will be removed from the Quests window.
- If you have Tuvala gear that has not been converted to normal gear, only the gear with the highest levels of enhancement will be converted, and the remaining will be deleted.
- Example) If you have two Tuvala Helmets, one PEN(V) and the other PRI (I), the PEN (V) Tuvala Helmet will be converted and the PRI (I) will be deleted.
- All season items (Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore, Tuvala Conversion Stone, non-converted Tuvala gear, etc.) will be deleted.
- After the end of this season, the season server will revert to the server settings prior to the start of the Winter Season.
- Season characters that were not graduated before being converted to normal characters will receive "Narchillan Gear Box" in their Heidel storage.
- This was an item obtainable through graduating the Winter Season.
- All season characters that have yet to convert to a normal character will automatically be converted following the March 22nd maintenance (UTC).
Increased Combat EXP Gains from Life-skilling
- Increased the Combat EXP gains for the following Life-skilling activities per level.
Level | Gathering (100 times) | Processing (100 times) | Cooking/Alchemy (100 times) |
50 | n/a | n/a | n/a |
51 | n/a | n/a | n/a |
52 | n/a | n/a | n/a |
53 | n/a | n/a | n/a |
54 | n/a | n/a | n/a |
55 | n/a | n/a | n/a |
56 | n/a | x2.0 | n/a |
57 | n/a | x3.0 | x1.1 |
58 | n/a | x3.0 | x1.1 |
59 | n/a | x3.0 | x1.1 |
60 | n/a | x3.6 | x1.3 |
61 | n/a | x3.6 | x1.3 |
62 | x1.2 | x7.3 | x2.5 |
63 | x2.4 | x14.6 | x5.1 |
64 | x4.8 | x29.1 | x10.2 |
65 | x9.6 | x58.2 | x20.4 |
66 | x19.2 | x116.4 | x40.8 |
Level | Fishing (10 times) | Horse Taming (10 times) | Farming (10 times) |
50 | n/a | x1.4 | n/a |
51 | n/a | x4.1 | n/a |
52 | x1.1 | x5.4 | n/a |
53 | x1.4 | x6.6 | n/a |
54 | x1.6 | x7.8 | n/a |
55 | x1.9 | x9.0 | n/a |
56 | x7.7 | x37.0 | x3.70 |
57 | 11.7x | x56.1 | x5.61 |
58 | 11.7x | x56.1 | x5.61 |
59 | 11.7x | x56.1 | x5.61 |
60 | x14.0 | x67.3 | x6.73 |
61 | x14.0 | x67.3 | x6.73 |
62 | x28.0 | x134.5 | x13.45 |
63 | x56.1 | x269.1 | x26.91 |
64 | x112.1 | x538.2 | x53.82 |
65 | x224.2 | x1076.4 | x107.64 |
66 | x448.5 | x2152.8 | x215.28 |
- Combat EXP gains from Life-skilling are not affected by Combat EXP increasing effects (i.e. Mercenary's Experience).
- Mass processing also grants the same amount of Combat EXP as 1 processing activity.
- Combat EXP gains for Gathering are not affected by the type of gathered product.
- Mass cooking grants the same amount of Combat EXP as 1 cooking/alchemy activity.
- Failing a cooking/alchemy activity will grant 10% the Combat EXP of a successful activity.
- For Farming, pruning, pest killing, harvesting, and breeding all grant the same amount of Combat EXP.
Reduction of Contribution Points for Certain Nodes and Production Nodes
- The amount of Contribution Points required for connecting the following nodes and Production Nodes has been reduced.
- For those who have invested in nodes listed below, Contribution Points will be returned according to the updated requirements. (Up to 107 Contribution Points)
Node | Contribution Points Before | Contribution Points After |
Omar Lava Cave - Mining | 3 | 2 |
Iron Mine - Mining | 3 | 1 |
Elric Shrine - Gathering | 3 | 1 |
Ancient Fissure - Mining | 3 | 2 |
Ancient Fissure - Gathering | 3 | 1 |
Basilisk Den | 4 | 2 |
Aakman | 5 | 2 |
Derko Island | 5 | 2 |
Bashim Base - Mining | 3 | 1 |
Capotia - Gathering | 3 | 1 |
Pilgrim's Haven - Mining | 3 | 1 |
Bambu Valley - Gathering | 3 | 1 |
Iris - Gathering | 3 | 1 |
Kmach Canyon - Gathering | 3 | 1 |
Aakman - Gathering | 3 | 1 |
Crescent Shrine - Gathering | 3 | 1 |
Crescent Mountains - Mining | 3 | 1 |
Crescent Mountains - Mining | 3 | 1 |
Titium Valley - Gathering | 3 | 1 |
Titium Valley - Gathering | 3 | 1 |
Bazaar Farmland - Nutmeg | 3 | 1 |
Bazaar Farmland - Teff | 3 | 1 |
Shakatu Farmland - Fig | 3 | 1 |
Shakatu Farmland - Fig | 3 | 1 |
Shakatu Farmland - Star Anise | 3 | 1 |
Altas Farmland - Teff | 3 | 1 |
Altas Farmland - Teff | 3 | 1 |
Erdal Farm - Pistachio | 3 | 1 |
Erdal Farm - Date Palm | 3 | 1 |
Valencia Plantation - Pistachio | 3 | 1 |
Valencia Plantation - Date Palm | 3 | 1 |
Valencia Plantation - Freekeh | 3 | 1 |
Fohalam Farm - Teff | 3 | 1 |
Fohalam Farm - Teff | 3 | 1 |
Erdal Farm - Silk Culture, Silk Thread | 3 | 1 |
Roud Sulfur Works - Excavation | 5 | 2 |
Duvencrune Farmland - Farming | 3 | 1 |
Duvencrune Farmland - Farming | 3 | 1 |
Marak Farm - Farming | 3 | 1 |
Marak Farm - Farming | 3 | 1 |
Akum Rocky Mountain - Mining | 5 | 3 |
Akum Rocky Mountain - Mining | 5 | 3 |
Khalk Canyon - Mining | 5 | 3 |
Khalk Canyon - Mining | 5 | 3 |
Dormann Lumber Camp - Lumbering | 5 | 3 |
Dormann Lumber Camp - Lumbering | 5 | 3 |
Khimut Lumber Camp - Lumbering | 5 | 3 |
Khimut Lumber Camp - Lumbering | 5 | 3 |
Sherekhan Necropolis - Excavation | 3 | 2 |
Fountain of Origin - Excavation | 3 | 2 |
Crypt of Resting Thoughts - Excavation | 5 | 3 |
Olun's Valley - Mining | 5 | 3 |
Olun's Valley - Mining | 5 | 2 |
Mountain of Division - Excavation | 3 | 2 |
- Reduced the worker promotion test duration to the following:
- Worker promtion test duration : 24 hours → 8 hours
- For workers undergoing the promotion test, 16 hours will be deducted from the remaining time during the March 22nd maintenance (UTC).
- Worker promtion test duration : 24 hours → 8 hours
- With the adjustments made to the worker promotion test duration, the number of Pearls required for the Worker Instant Promotion has been adjusted according to the remaining time.
- Adjusted the worker's promotion success rate per level to the following:
- From Lv. 10 Workers, the success rate will increase by 2% per level, and pass the promotion test to the below rate.
Promotion | Worker Lv. 10 | Worker Lv. 20 | Worker Lv. 30 |
Normal → Skilled | 35% → 50% | 55% → 70% | 80% → 90% |
Skilled → Professional | 25% → 30% | 35% → 50% | 45% → 70% |
Professional → Artisan | 10% (same) | 20% → 30% | 30% → 50% |
- Reduced the required EXP for one skill change has been reduced to the following:
- Amount of EXP required to change skill: 50% → 20%
Increased the appearance probability of Professional/Skilled workers.
- The probability of workers appearing in each city and village upon hiring a worker via [Work Supervisor] NPC has been adjusted for each level.
- Increased the probability of professional level workers appearing by approximately 2 times.
- Increased the probability of skilled level workers appearing by appoximately 1.4 times.
- With the increased probability of professional and skilled workers appearing, the probability of normal level workers appearing has been reduced.
- Unified the appearing probability of same level workers (Giant, Human, Goblin, etc.) to be equal.
- However, the appearing probability of workers hired via [Work Supervisor] NPC of Old Wisdom per level remain the same.
- Fixed so related descriptions match the changes made above.
Increased Exchange Limit of Trade Items for Barter
As much as Special Barter is enjoyable content available for Sailing, we've removed certain items and replaced them with items that are likely to be more appealing.
We will continue to find ways to not only increase your profit but also allow you to more conveniently enjoy Bartering.
- Changed the number of times trade items can be exchanged on an island for each level as follows:
Barter Level | Trade Item | Exchange Limit |
Barter Lv. 1 | Land Materials → Lv. 1 | 10 (Before: 6) |
Barter Lv. 2 | Lv. 1 → Lv. 2 | 10 (Before: 2) |
Barter Lv. 3 | Lv. 2 → Lv. 3 | 10 (Before: 4) |
Barter Lv. 4 | Lv. 3 → Lv. 4 | 10 (Before: 6) |
Barter Lv. 5 (Inshore) | Lv. 4 → Lv. 5 | 6 (Before: 4) |
Barter Lv. 5 (The Great Ocean) | Lv. 4 → Lv. 5 | 4 (Before: 3) |
- Barterers signed a contract to exchange new land materials for trade items and have announced they will no longer exchange certain trade items.
- Changed the items available for Lv. 1 Barter as follows:
- Added the following seven new items available for Barter:
Fire Horn Dragon Scale Fossil Thick Fur Fancy Reptile Skin Aloe Iron Ingot Sheep Hide |
-
- Decreased the quantity of each of the following items required for Barter:
Legendary Beast's Blood Tyrant's Blood Tin Ingot Silk Silk Thread White Cedar Plank Tough Hide Silkworm Cocoon |
-
- Removed the following items to no longer be available for Barter:
Big Sky Mushroom Big Cloud Mushroom Big Emperor Mushroom Big Fortune Teller Mushroom Big Tiger Mushroom Bear Hide Trace of Forest |
- Changed the Riddle-Me Barter Support Box obtainable from the "Explore" option of the Anchor menu due to the changed list of land material items for Barter.
- However, the contents of the Riddle-Me Barter Support Box you've already obtained will remain the same.
Improved Special Barter
- Added the following items to the list of items obtainable from Special Barter:
4 types of DUO (II) Manos Accessory 4 types PRI (I) Manos Accessory Crow Coin x1800-2000 Crow Coin x1300-1700 Golden Turtle Shell Obsidian Crystal Bracelet |
- Removed the following items from the list of items obtainable from Special Barter:
Ship upgrade materials 4 types of PRI (I) Geranoa Accessory |
- Changed the required enhancement level of the following blue-grade accessories for Special Barter:
Obtainable Item | Before | After |
Manos Sailor's Clothes | TRI (III) Kagtum Submission Ring | DUO (II)Kagtum Submission Ring |
4 types of Manos Accessory | DUO (II)Kagtum Submission Ring | PRI (I) Kagtum Submission Ring |
DUO (II) Geranoa Belt | DUO (II) Shrine Guardian Token | PRI (I) Shrine Guardian Token |
DUO (II) Geranoa Belt | PRI (I) Tree Spirit Belt | Tree Spirit Belt |
DUO (II) Geranoa Necklace | DUO (II)Blue Coral Ring | PRI (I) Blue Coral Ring |
Crow Coin x600-800 | DUO (II) Kagtum Submission Ring | PRI (I) Kagtum Submission Ring |
Crow Coin x600-800 | DUO (II)Shrine Guardian Token | PRI (I) Shrine Guardian Token |
Crow Coin x600-800 | PRI (I) Tree Spirit Belt | Tree Spirit Belt |
Crow Coin x600-800 | PRI (I) Rainbow Coral Ring | Rainbow Coral Ring |
Crow Coin x600-800 | PRI (I) Red Coral Earring | Red Coral Earring |
Crow Coin x400-500 | PRI (I) Ancient Weapon Core | Ancient Weapon Core |
- Changed the probability of obtaining the following items from Special Barter:
Item | Changed Probability |
Bave Ricksa's Quest Voucher | Increased by 100% |
Crow Coin x900-1000 | Increased by 19% |
Crow Coin x800-900 | Increased by 40% |
Crow Coin x700-800 | Increased by 61% |
Crow Coin x600-800 | Decreased by 10% |
Crow Coin x400-500 | Increased by 13% |
Crow Coin x200-300 | Increased by 37% |
- Removed the following items from the list of required items for Special Barter:
Fine Lightweight Plume Fine Tough Hide Fine Thick Fur Cotton Fabric Flax Fabric |
- Added Lv. 3 trade items to the list of items required for Special Barter.
- With the removal of ship upgrade materials from Special Barter, the same Special Barter will now appear regardless of the number of Barters.
Quest to Reobtain [Sailing] Torn Treasure Map Piece
- The Old Moon Guild has started proposing new deals for adventurers who've set sail in search of treasures in the Great Ocean.
- We've added a new quest where you can obtain a new Torn Treasure Map Piece. Hand over Torn Treasure Map Piece x2 and Ravinia's Moss Remover x3 to Elro of Oquilla's Eye for the quest.
Quest | Objective | Reward |
[Repeat] New Treasure Map Piece | Hand over Torn Treasure Map Piece x2 to Elro. Hand over Ravinia's Moss Remover x3 to Elro. |
Torn Treasure Map Piece Box |
Improved Hunting Matchlock Controls
- Improved the following controls with your Matchlock equipped:
- Improved to stand up and run instead of roll when pressing L2/LT + ↑ while crouching.
- Fixed the issue where holding L1/LB while crouched would make your character rapidly and continuously stand up and crouch.
- Fixed the issue where reloading your Matchlock while mounted after consuming Hunter's Salad or Khalk's Fermented Wine would decrease the number of loads to 3 for characters of at least Hunting Guru 1.
- Unified the following logs in the Adventure Log Bookshelf.
- Shakatu Merchants' Archive: [Deve's Encyclopedia, Alustin's Alchemy, Dorin Morgrim's Secrets]
- Crow Merchants' Records: [Rulupee's Travels, Caphras' Record]
- Old Moon Logs: [Book of Margahan, Herald's Journal]
- Adjusted the conditions to obtain certain Adventure Logs.
Unified Logs | Conditions Before | Conditions After | |
Igor Bartali's Adventures (Igor Bartali's Adventures) |
◆ Reach Lv. 51 ◆ Complete one of the following quests ◇ Looking for Adventurers,[Boss] Witch of Horrors, or [Special Growth] Fughar's Memorandum - Chapter 6 |
No change | |
Shakatu Merchants' Archive: (Deve's Encyclopedia, Alustin's Alchemy, Dorin Morgrim's Secrets) |
◆ Reach Lv. 57 ◆ At least Family Fame 601 ◆ Complete Awakening (Talent/Ascension) on your character |
◆ Reach Lv. 57 ◆ Complete the "[Adventure Log] Shakatu Merchants' Archive" quest via the Black Spirit ▼ Unlocks the following 3 logs at once: Deve's Encyclopedia Alustin's Alchemy Dorin Morgrim's Secrets |
|
◆ Reach Lv. 61 or complete the "[O'dyllita] Keepsake of Ataraxia" quest | |||
◆ Reach Lv. 59 | |||
Crow Merchants' Records (Rulupee's Travels, Caphras' Record) |
◆ Reach Lv. 55 |
◆ Reach Lv. 55 ▼ Unlocks the following 2 logs at once: |
|
◆ Proceed with the O'dyllita main questline | |||
Old Moon Logs (Book of Margahan, Herald's Journal) |
◆ Reach Lv. 58 ◆ Receive and complete the "Adventure Log: Agris, the Ancient Secret" quest via the Black Spirit. ◆ Accept and complete the "Adventure Log: The Book of Secret in Veil" quest. |
◆ Reach Lv. 58 ◆ Complete [Adventure Log] Old Moon Logs via the Black Spirit. ▼Unlock the following 2 logs at once: Book of Margahan Herald's Journal |
|
◆ Obtain NPC Rubin Knowledge ◆ Reach Lv. 58 |
Item
Reduced Weight of Items in the Central Market Warehouse
- Weight (VT) of items in the Central Market Warehouse has been changed as follows:
Item Category | Before | After |
All Equipment (except Tools) (Weapons, Armor, Fishing Rods, Floats, etc.) |
50 VT | 10 VT |
All Accessories |
20 VT | 5 VT |
All Materials | 0.1 VT | 0.1 VT (unchanged) |
Pearl Items | 0 VT | 0 VT (unchanged) |
▲ All Other Items (Black Stone, Memory Fragment, Caphras Stone, Ancient Relic Crystal Shard, Elixirs, etc.) |
1 VT | 0.3 VT |
Added Simple Alchemy Recipe to Convert Green-grade [Party] Elixir → Blue-grade [Party] Elixir.
- Added a Simple Alchemy recipe to process three green-grade party elixirs into one blue-grade party elixir.
- You can use Ibellab's Essence x1 with the Simple Alchemy recipe below to mass process 10 party elixirs at once.
- You can purchase the Blue Reagent and Ibellab's Essence from a material vendor NPC for 50,000 Silver and 10,000 Silver, respectively.
Simple Alchemy Green-grade [Party] Elixir x3 + Blue Reagent x1 = Blue-grade [Party] Elixir x1 |
||
Material 1 | Material 2 | Result |
[Party] Elixir of Amity x3 [Party] Elixir of Thorn x3 [Party] Resurrection Elixir x3 [Party] Elixir of Human Hunt x3 [Party] Elixir of Frenzy x3 [Party] Golden Hand Elixir x3 [Party] Elixir of Draining x3 [Party] Elixir of Demihuman Hunt x3 [Party] Elixir of Perforation x3 [Party] Elixir of Energy x3 [Party] Elixir of Wings x3 [Party] Elixir of Death x3 [Party] Elixir of Wind x3 [Party] Elixir of Swiftness x3 [Party] Elixir of Spells x3 [Party] Elixir of Seal x3 [Party] Elixir of Assassination x3 [Party] Elixir of Detection x3 [Party] Elixir of Concentration x3 [Party] Elixir of Will x3 [Party] Elixir of Fury x3 [Party] Elixir of Resistance x3 [Party] Elixir of Life x3 [Party] Elixir of Mentality x3 [Party] Grim Reaper's Elixir x3 [Party] EXP Elixir x3 [Party] Defense Elixir x3 [Party] Elixir of Carnage x3 [Party] Elixir of Sky x3 [Party] Elixir of Endurance x3 [Party] Worker's Elixir x3 [Party] Fisher's Elixir x3 [Party] Griffon's Elixir x3 [Party] Elixir of Time x3 [Party] Elixir of Training x3 [Party] Elixir of Shock x3 [Party] Weenie Elixir x3 [Party] Looney Elixir x3 [Party] Helix Elixir x3 [Party] Elixir of Skill x3 [Party] Elixir of Mastery x3 [Party] Elixir of Labor x3 [Party] Elixir of Armor x3 |
Blue Reagent x1 | [Party] Improved Elixir of Amity x1 [Party] Elixir of Sharp Thorn x1 [Party] Strong Resurrection Elixir x1 [Party] Elixir of Perfect Human Hunt x1 [Party] Elixir of Endless Frenzy x1 [Party] Glorious Golden Hand Elixir x1 [Party] Elixir of Strong Draining x1 [Party] Fierce Demihuman Hunting Elixir x1 [Party] Elixir of Brutal Perforation x1 [Party] Surging Energy Elixir x1 [Party] Soaring Wings Elixir x1 [Party] Brutal Death Elixir x1 [Party] Elixir of Flowing Wind x1 [Party] Elixir of Intrepid Swiftness x1 [Party] Elixir of Agile Spells x1 [Party] Agile Seal Elixir x1 [Party] Elixir of Lethal Assassin x1 [Party] Elixir of Sharp Detection x1 [Party] Elixir of Advanced Concentration x1 [Party] Elixir of Remarkable Will x1 [Party] Elixir of Endless Fury x1 [Party] Elixir of Sharp Resistance x1 [Party] Elixir of Strong Life x1 [Party] Elixir of Clear Mentality x1 [Party] Grim Soul Reaper's Elixir x1 [Party] Splendid EXP Elixir x1 [Party] Elixir of Steel Defense x1 [Party] Elixir of Brutal Carnage x1 [Party] Merciless Sky Elixir x1 [Party] Elixir of Overwhelming Endurance x1 [Party] Skilled Worker's Elixir x1 [Party] Skilled Fisher's Elixir x1 [Party] Strong Griffon's Elixir x1 [Party] Elixir of Flowing Time x1 [Party] Elixir of Expert Training x1 [Party] Elixir of Strong Shock x1 [Party] Surging Weenie Elixir x1 [Party] Reliable Looney Elixir x1 [Party] Splendid Helix Elixir x1 [Party] Elixir of Infinite Skill x1 [Party] Elixir of Improved Mastery x1 [Party] Elixir of Rough Labor x1 [Party] Elixir of Corrupted Armor x1 |
[Farming] Added Recipes for Special Seed/Hypha→Magical Seed/Hypha
- Added a new crafting recipe for Magical Seeds using Special Seed, Mysterious Seed, and Purified Water. You must be at least Farming Master 1.
- Processing - Shaking: Special Seed x1 + Mysterious Seed x2 + Purified Water x10
- Increased the slots for Shaking from 2 to 3 slots with the addition of the new crafting recipe.
Seeds/Hyphae | ||
Special Strawberry Seed Special Pepper Seed Special Garlic Seed Special Onion Seed Special Hot Pepper Seed Special Pumpkin Seed Special Carrot Seed Special Delotia Seeds Special Grape Seed Special Sunflower Seed Special Olive Seed Special Tomato Seed Special Paprika Seed Special Seed Potato Special Barley Seed Special Wheat Seed |
Special Corn Seed Special Seed Sweet Potato Special Sunrise Herb Seed Special Silver Azalea Seed Special Fire Flake Flower Seed Special Dry Mane Grass Seed Special Silk Honey Grass Seed Special Fortune Teller Mushroom Hypha Special Arrow Mushroom Hypha Special Dwarf Mushroom Hypha Special Cloud Mushroom Hypha Special Sky Mushroom Hypha Special Tiger Mushroom Hypha Special Emperor Mushroom Hypha Special Ghost Mushroom Hypha Special Fog Mushroom Hypha Special Hump Mushroom Hypha |
Special Bluffer Mushroom Hypha Special Ancient Mushroom Hypha Special Amanita Mushroom Hypha Special Nolina Seed Special Penestraria Seed Special Dalvenia Alrea Seed Special Bouquet Mushroom Hypha Special Leccinum Hypha Special Purple Mushroom Hypha Special Pie Mushroom Hypha Special Acacia Seed Special Haystack Special Chicken Feed |
[Farming] Improved Mysterious Crop Fruit Harvest
- Doubled the amount of each fruit type produced through breeding Mysterious crops.
- You can now obtain between 30 to 40 fruits through breeding Mysterious crops.
Seed Names | |||
Mysterious Hot Pepper Seed Mysterious Amanita Mushroom Hypha Mysterious Cloud Mushroom Hypha Mysterious Leccinum Hypha Mysterious Dwarf Mushroom Hypha Mysterious Nolina Seed Mysterious Dalvenia Alrea Seed Mysterious Carrot Seed Mysterious Strawberry Seed Mysterious Garlic Seed Mysterious Dry Mane Grass Seed |
Mysterious Wheat Seed Mysterious Barley Seed Mysterious Silk Honey Grass Seed Mysterious Bouqet Mushroom Hypha Mysterious Seed Potato Mysterious Seed Sweet Potato Mysterious Acacia Seed Mysterious Fog Mushroom Hypha Mysterious Onion Seed |
Mysterious Sunrise Herb Seed Mysterious Corn Seed Mysterious Olive Seed Mysterious Ghost Mushroom Hypha Mysterious Silver Azalea Seed Mysterious Fortune Teller Mushroom Hypha Mysterious Ancient Mushroom Hypha Mysterious Tomato Seed Mysterious Pie Mushroom Hypha Mysterious Paprika Seed Mysterious Penestraria Seed |
Mysterious Grape Seed Mysterious Sky Mushroom Hypha Mysterious Sunflower Seed Mysterious Bluffer Mushroom Hypha Mysterious Tiger Mushroom Hypha Mysterious Pumpkin Seed Mysterious Hump Mushroom Hypha Mysterious Arrow Mushroom Hypha Mysterious Fire Flake Flower Seed Mysterious Emperor Mushroom Hypha Mysterious Pepper Seed Mysterious Delotia Seed Mysterious Purple Mushroom Hypha |
Improved Dragon Scale Fossil for Advice of Valks Exchange
- Improved the exchange system for obtaining Advice of Valks with Dragon Scale Fossils.
- NPC Ulan of Eilton has begun exchanging Dragon Scale Fossils for Advice of Valks.
- Items available for exchange with Dragon Scale Fossils are as follows:
Required Item |
Exchange Item |
||
Dragon Scale Fossil x20 | Advice of Valks (+20) x1 | ||
Dragon Scale Fossil x50 | Advice of Valks (+30) x1 | ||
Dragon Scale Fossil x150 | Advice of Valks (+40) x1 | ||
Dragon Scale Fossil x400 | Advice of Valks (+50) x1 |
- NPCs for Exchanging Dragon Scale Fossils
- NPCs who can exchange Dragon Scale Fossils for Advice of Valks are as follows:
Region | NPC |
Velia | Tachros |
Heidel | Cruhorn Wyrmsbane |
Calpheon | Valks |
Altinova | Abdul Jaum |
Valencia City | Rabam |
Sand Grain Bazaar | Amir |
Grána | Hazel Azealia |
Duvencrune | Akasak |
O'draxxia | Samala Elsha |
Cloud Accessory and Dreamy Cloud Stone Exchange
- Cloud accessories have been changed to Capotia accessories of the same enhancement level.
- The selectable reward for "Special Accessory for Growth Support!" from Challenges has been changed from a TRI (III) Cloud accessory → TRI (III) Capotia accessory.
- Dreamy Cloud Stones, which were used to enhance Cloud accessories, have been changed to Dream Crystals of Balance.
- The quest "Dreamy Cloud Stones!" has been changed to "Dreamy Crystal of Balance!"
◆ Special Accessory for Growth Support!" can be completed once per family, and those who obtained Cloud accessories and Dreamy Cloud Stones before the March 22nd update (UTC) can cannot attain additional accessories from this quest.
◇ For those who were unable to obtain all Dreamy Cloud Stones, you can complete the rest of the Challenges with Dreamy Crystals of Balance.
TRI(III) Capotia Accessory Challenge (Formerly the Challenge for Cloud Accesories)
1. You can obtain one of the four TRI (III) Capotia accessories through "Special Accessory for Growth Support!" from Challenges.
2. You can obtain one Dreamy Crystal of Balance per day through "Dreamy Crystal of Balance!" by logging in daily. (Up to 21)
3. You can have a guaranteed enhancement of a TRI (III) Capotia accessory to TET (IV) with 7 Dreamy Crystals of Balance.
4. You can have a guaranteed enhancement of a TET (IV) Capotia accessory to PEN (V) with 14 Dreamy Crystals of Balance.
※ PEN (V) Capotia accessory has the same stats as a TET (IV) offensive accessory.
Exchange PEN (V) Capotia accessory to another Capotia accessory
- The quest reward of "[EXC] A New Choice: PEN (V) Capotia Accessory," where you can exchange PEN (V) Capotia accessory to another Capotia accessory, has been changed from Drained Crystal of Balance to Dreamy Crystal of Balance.
- Limited to once a day, you can exchange PEN (V) Capotia accessory to another Capotia accessory of the same enhancement level.
- You can accept and proceed the quest via [Old Moon Guild Manager] Jetina.
- Jetina can easily be found using the Menu → Function → Find NPC.
- You can accept and proceed the quest via [Old Moon Guild Manager] Jetina.
Quest | Objective | Rewards |
[EXC] A New Choice: PEN (V) Capotia Accessory |
Hand over PEN (V) Capotia Accessory to [Old Moon Guild Manager] Jetina |
Basic Reward ▼ Choose one of the following: |
◆ If you have reformed your accessories, you need to extract reform stone from them to progress and complete the quest.
Unify Mercenary's Experience and Mercenary's Skill + Added Mercenary's Life Buff (Removed : 03/23/2023 06:37 UTC)
* This will be added at a later date and announced via the patch notes.
- Added Mercenary's Life (60 min).
- Effects: Life EXP +50% for 60 min
- You can craft Mercenary's Life (Life EXP +150%) via Simple Alchemy with three Mercenary's Life (Life EXP +50%).
- Effects: Life EXP +50% for 60 min
- Unified the items Mercenary's Experience and Mercenary's Skill, which were acquired through the daily challenge "Daily Blood Frenzy!"
- You can obtain Mercenary's Experience with the combined effects of Combat EXP +200% and Skill EXP +30% through "Daily Blood Frenzy!"
- This item's effects cannot be stacked with the original Mercenary' Experience and Mercenary's Skill.
- You can obtain Mercenary's Experience with the combined effects of Combat EXP +200% and Skill EXP +30% through "Daily Blood Frenzy!"
- Items with higher buffs can be crafted through Simple Alchemy with three "Mercenary's Experience".
- Changed the daily rewards from the "Daily Blood Frenzy!" Challenge to Mercenary's Experience and Mercenary's Life.
- Added 50 Contribution EXP to the base reward for "Daily Blood Frenzy!"
- The name of said Challenge has been changed to reflect the update.
Mercenary's Experience and Mercenary's Skill, which could be obtained from Daily Challenges, can now be combined through Simple Alchemy as follows:
◇ The Simple Alchemy formula for Mercenary's Experience (Combat EXP +200% and Skill EXP +30%) is as follows:
- Mercenary's Experience (Combat EXP +100%) x2 + Mercenary's Skill (Skill EXP +15%) x2
- Mercenary's Experience (Combat EXP +200%) x1 + Mercenary's Skill (Skill EXP +30%) x1
◇ The Simple Alchemy formula for Mercenary's Experience (Combat EXP +600% and Skill EXP +90%) is as follows:
- Mercenary's Experience (Combat EXP +600%) x1 + Mercenary's Skill (Skill EXP +90%) x1
- Added text regarding Simple Alchemy to Mercenary's Experience and Mercenary's Skill description according to the update mentioned above.
- Added Destruction Chance text to crystal item descriptions.
- Destruction chances only apply to Adventurers who have negative karma.
- Changed so that Reminiscence of Battle items cannot be transported through the storage "Transport" function.
Monster
- Fixed the issue of your Gathering Mastery level influencing the gathering of Valtarra's Clairvoyance and Memory at Navarn Steppe.
- Increased the probability to obatin Valtarra's Memory at Navarn Steppe by 1.3.
- When gathering from monsters with the following tanning knives at Navarn Steppe, "Gathering Item Drop Rate (with Tanning Knife) +50%" will be applied to the probability of obtaining Valtarra's Clairvoyance and Memory.
Tanning Knife Old Tanning Knife Improved Tanning Knife Sharp Tanning Knife Steel Tanning Knife Shining Steel Tanning Knife Manos Tanning Knife Dostter Steel Tanning Knife Loggia Tanning Knife Leight's Tanning Knife |
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- The buff granted from equipping this tool does not stack with the Item Drop Rate granted by Gathering Mastery.
- Applied upon equipping a tanning knife that does not have the text highlighted above.
- The buff granted from equipping this tool does not stack with the Item Drop Rate granted by Gathering Mastery.
Improvements to Loot from Protty Cave and Sycraia Underwater Ruins (Upper Zone)
- Changed the price of an item that drops from enemies in Protty Cave. (The price of items obtained prior to this change will remain unchanged)
- Protty Fin 2,100 Silver → 10,500 Silver
- Increased the drop rate of Ancient Seal - Red Shard from enemies in Protty Cave by 20%.
- Changed the price of items that drop from defeated enemies in Sycraia Underwater Ruins. (The price of items obtained prior to this change will remain unchanged)
- Destroyed Ancient Weapon Power Stone 2,350 Silver → 6,110 Silver
Protty's Song Buff (Additional Effects Over Time)
- Added the Protty's Song buff that can stack up to Level 5 in Protty Cave and Padix Island.
- Added the Protty's Song buff that can stack up to Level 5 in Sycraia Underwater Ruins Upper Zone and Abyssal Zone.
Protty Cave, Padix Island | Sycraia Underwater Ruins (Upper Zone, Abyssal Zone) | ||
Level 1: Item Drop Rate +2% | Level 1: Monster Damage Reduction +2 | ||
Level 2: Item Drop Rate +4% | Level 2: Extra AP Against Monsters +2, Monster Damage Reduction +2 | ||
Level 3: Item Drop Rate +6% | Level 3: Extra AP Against Monsters +4, Monster Damage Reduction +4 | ||
Level 4: Item Drop Rate +8% | Level 4: Extra AP Against Monsters +7, Monster Damage Reduction +7 | ||
Level 5: Item Drop Rate +10% | Level 5: Extra AP Against Monsters +10, Monster Damage Reduction +10 |
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- Buffs will apply immediately upon picking up a Protty's Song item.
- You must obtain a certain amount of Protty's Song items to level up the buff.
- If you have not yet reached the required amount of Protty's Song items to progress to the next level upon collecting one, the duration of your current buff will be refreshed instead.
- The duration of the Protty's Song buff will stop depleting when the characer is offline.
- Your progress toward the next level of Protty's Song will reset upon changing servers, moving to the character select screen, or leaving the zone.
Quest, Knowledge
Land of Morning Light and the Ratt Delegation
- Located at the very edge of the Great Ocean, Port Ratt has been newly christened Nampo harbor, the gateway to the Land of the Morning Light. The NPCs of what was formerly Port Ratt have now been sent out as the Ratt Delegation to Oquilla's Eye, where they now proudly represent the Land of the Morning Light.
- You cannot approach Nampo harbor until the Land of the Morning Light is released. [Preview of the World Map]
- All NPCs/mounts/gardens, etc., once located in former Port Ratt/Vadabin Sea/Juur Sea/Nada Island/Mariul Island/Zagam Island have all been relocated to Oquilla's Eye.
- You cannot approach Nampo harbor until the Land of the Morning Light is released. [Preview of the World Map]
Oquilla's Eye
- With the reveal of the new territory, the former hub of Port Ratt in the Great Ocean has shifted to Oquilla's Eye. Resurrecting in the Great Ocean will now relocate you to Oquilla's Eye instead of Port Ratt or Lema Island.
- Great numbers of adventurers are expected to frequent Oquilla's Eye while traversing the Great Ocean. As a result, the residents of Oquilla's Eye are also worried about a sudden rise of outlaws.
- Changed certain areas of Oquilla's Eye into safe zones.
- Changed so that you will be resurrected into a safe zone of Oquilla's Eye.
- Changed so that using the Old Moon Flare will move you to Oquilla's Eye instead of Port Ratt.
- Great numbers of adventurers are expected to frequent Oquilla's Eye while traversing the Great Ocean. As a result, the residents of Oquilla's Eye are also worried about a sudden rise of outlaws.
- [Old Moon Guild Officer] Herrad Romsen has relinquished his role as guild officer to Ravikel and taken up the role of [Storage Keeper].
- Greet Oquilla's new storage keeper Herrad Romsen on behalf of the Ratt Delegation to receive a quest that will reward you with the residence item "Memories of Port Ratt" jukebox. (Available once per family)
- You will receive the title [Port Ratt Remembers] upon completing the quest.
Great Ocean
- The ferry that once brought adventurers to Port Ratt is in need of repair, and thus has paused operations for a certain period of time.
- Changed certain regions, ocean currents, and sea storms of Margoria, Juur, and the Vadabin Seas.
- Relocated Haran and his crew, who navigated ocean currents to the Margoria Sea.
- Changed the location of Shipwrecked Cargo Ship.
- The Goldmont Pirate Territory, Black Rust Habitat, and Nineshark Habitat have all been moved from Port Ratt to nearby Oquilla's Eye.
Update Details
Category | Criteria | Changes (if any) |
Mounts, Characters, Other | Mounts, garden/fences, and characters located in Port Ratt, Vadabin and Juur Seas, Nada, Mariul, and Zagam Islands | Mount and Characters: Moved to Oquilla's Eye Fence: Moved to Oquilla's Eye storage |
Port Ratt ferry | Discontinued | |
Items | Items stored in containers of campsites and/or inventory of mounts located in the Vadabin, Juur, and Margoria Seas near the Land of the Morning Light continent | Moved to Oquilla's Eye storage |
Port Ratt Wharf Expansion Coupons (Used/in possession) | Changed to Nampo Wharf Expansion Coupons and moved to Heidel storage | |
Items/mounts stored in Port Ratt storage/wharf | Moved to Oquilla's Eye storage/wharf | |
[Manor] Fountain of Blessed Springs crafting materials | Moved location of treasure chest used with the Ocean Horizon Key | |
Old Moon Flare | Using in the Great Ocean now moves you to Oquilla’s Eye instead of Port Ratt | |
Contents | Contribution Points (CP) invested in nodes and production nodes of Nada, Zagam, and Mariul Islands | CP refunded to Family |
Workers at Nada Island's Fish Drying Yard 1 and 2 |
Workers: all tasks completed Production results: transferred to the storage in Oquilla's Eye |
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Trade Good origins | Port Ratt → Margoria Sea | |
Wharf usage (supply, repair, etc.) | Port Ratt wharf → Oquilla’s Eye wharf | |
Trade managers from former Port Ratt | Unavailable | |
Gathering items in updated regions | Unavailable | |
Background | Former Port Ratt regions | Unavailable |
Ocean currents and storms | Changes to certain ocean currents and storms in Margoria, Juur, and Vadabin Seas | |
Monster | Great Ocean monsters | Changed the location of the Goldmont Pirate Territory, Black Rust Habitat, and Nineshark monster zones |
NPC | All NPCs located in Port Ratt, Nada/Zagam/Mariul Island | Move to Oquilla's Eye |
Barter NPCs for Margoria's Star in the Great Ocean | Changed Shipwrecked Cargo Ship location | |
NPC lines | Changed certain lines | |
Quest | Quests from Port Ratt Village, Nada/Zagam/Mariul Island | Can be accepted and carried out through NPCs in Oquilla's Eye |
Knowledge | Knowledge description | Changes to certain descriptions |
Knowledge Category "Residents of Port Ratt" | Category name changed to "Those Who Left Nampo" Character Knowledge: Obtain by talking with Ratt Delegation NPCs (Same method as before) |
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Knowledge Category "Margoria Sea" | Margoria Sea knowledge: Obtain by exploring the region (Same method as before) ※ Since you can no longer explore the islands of Zagam, Mariul, and Nada, you will need to talk with Zawoon, Daenata, and Katio of the Ratt Delegation |
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Knowledge Category "Oceanic Creatures" | Obtain by talking with the Ratt Delegation (Same method as before) |
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Knowledge Category "Margoria Adventure Journal I" | Obtain via questline (Same method as before) |
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Knowledge "Ocean of Destiny" | Obtain via Mysterious Painting 4: Goldmont Fleet questline (Same method as before) |
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- With the origin of Port Ratt trade goods now being changed to the Margoria Sea, there may be changes to the price of certain trade goods after the official server update.
Improvements to Oquilla's Eye Daily Sailing Quests (Combat)
- Changed the following quests so you can accept and progress them without completing prerequisite quests.
- [Daily] Old Moon Guild's Candidum Hunter
- [Daily] Old Moon Guild's Nineshark Hunter
- [Daily] Old Moon Guild's Black Rust Hunter
- [Daily] Old Moon Guild's Young Candidum Hunter
- [Daily] Old Moon Guild's Young Nineshark Hunter
- [Daily] Old Moon Guild's Young Black Rust Hunter
- However, you can still choose and progress only one regular sea monster quest or young sea monster quest a day.
- The objectives of the following quests have been changed, and their rewards now match regular sea monster quests.
Quest | Objective | Reward |
[Daily] Old Moon Guild's Young Candidum Hunter | Defeat Young Candidum x1 → x5 |
Contribution Point EXP Sailing EXP Moon Scale Plywood x5 → x10 |
[Daily] Old Moon Guild's Young Nineshark Hunter | Defeat Young Nineshark x1 → x5 |
Contribution Point EXP Sailing EXP Moon Vein Flax Fabric x1 → x3 |
[Daily] Old Moon Guild's Young Black Rust Hunter | Young Black Rust x1 → x5 |
Contribution Point EXP Sailing EXP Abyssal Gem x1 → Tear of the Ocean x1 |
Improvements to Oquilla's Eye Daily Sailing Quests (Barter)
- Changed the following quests so you receive all the rewards instead of choosing only one.
Quest | Objective | Rewards | |
[Daily] Ravikel's Test | Barter 5 Times | ▼ Obtain All of the Following Rewards Sailing Skill EXP Oquilla Coin x1 Pure Pearl Crystal x2 Deep Sea Memory Filled Glue x8 Bright Reef Piece x8 |
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[Daily] For the Serendian Soldiers | Barter 10 Times | ▼ Obtain All of the Following Rewards Sailing Skill EXP Oquilla Coin x1 Enhanced Island Tree Coated Plywood x10 Cox Pirates' Artifact (Parley Expert) x1 |
Skip Tutorial Cutscenes with 1 Run-through
- Improved the skip feature for tutorial cutscenes unlocked after completing the tutorial once as follows:
- Before: Complete the tutorial once and the "[Tutorial] Black Spirit's Behest" quest to skip the cutscenes.
- Now: Complete the tutorial once to skip the cutscenes.
- You can acquire the "You Were the Key" Knowledge during the tutorial.
- Adventurers who completed the previous conditions to skip the cutscene before this update will acquire the knowledge "You Were the Key" with this update.
Skip Balenos Main Questline Cutscenes with 1 Run-through
- Improved the skip feature for Balenos main questline cutscenes unlocked after completing the questlines once as follows:
- Before: Complete "[Balenos] Journey's End" quest once to skip the cutscenes.
- After: Complete the main questline once to skip the cutscenes.
- You can no longer accept the "[Balenos] Journey's End" quest, which was completed once per Family.
- Added a quest where you look around the Griffon transportation field and fishing spots in Velia during the Balenos main questline.
- Fixed the issue where you couldn't summon Khalk in the "Injured Hunter" quest while being a party member.
- During the main questline in Balenos, some of the monster positions have been adjusted to make use of the ladder in Cron Castle.
- During the main questline in Balenos, Giath's message will now appear at the bottom of the screen rather than it's original placement.
Conquest War, Node War
Now you'll no longer need to worry about the Node War tier versus the type of annex you're trying to upgrade. Upgrade any annex with just 10 Iron Ingots and 10 Melted Copper Shards, which we hope will make your Node/Conquest Wars slightly less strenuous.
Unified Node/Conquest War Annex Upgrade Materials
- Unified the materials needed to upgrade Barricade and Flame Tower/Hwacha as follows:
Barricade Upgrade Materials (Tiers 1-4, Conquest War/Sturdy Barricade) | ||
Annex | Before | After |
Barricade (Tiers 1-4, Conquest War) | Iron Ingot x30 Melted Copper Shard x15 |
Iron Ingot x10 Melted Copper Shard x10 |
Sturdy Barricade | Iron Ingot x10 Melted Copper Shard x5 |
Flame Tower/Hwacha Upgrade material (Tier 3-4, Conquest War) | ||
Annex | Before | After |
Flame Tower/Hwacha | Steel x100 Melted Platinum Shard x50 |
Iron Ingot x10 Melted Copper Shard x10 |
Expanded Authority for Guild Skills
- Changed the guild skills "Command to Gather," "Battle Command to Gather," "Breath of Life," and "Blessing of Battle" to now be useable by Guild Staff and Secretaries.
- Guild Positions with Authority
- Before: Guild Master/Advisor
- After: Guild Master/Advisor/Staff/Secretary
- Guild Positions with Authority
Change in requirements for participation opportunities to be restored (Added : 03/27/2023 01:25 UTC)
- The minimum requirements for participation opportunities to be restored for Node War have been changed as follows:
- Before: total number of enemy forts destroyed or enemies defeated/killed is 20 or greater
- After: total number of enemy forts destroyed or enemies defeated/killed is 50 or greater
Background, NPC, Effects, Cutscene
- Removed some objects in Calpheon City to lessen interruptions while auto-navigating on your mount. [Preview]
UI
- Changed some UI that previews content in Black Desert.
- This UI will be displayed for adventurers who reach a certain level and enter a Safe Zone.
- The level at which the UI will be displayed has been changed from Lv. 50-52 to Lv. 57.
- The content displayed in the UI has been changed and marked with a "NEW" icon.
- This UI will be displayed for adventurers who reach a certain level and enter a Safe Zone.
- Updated guild skill information regarding the guild positions authorized to use said skill.
- Improved the alert displayed when lacking inventory space to open a box item to now mention the specific inventory (Pearl, Family, etc.).
- Improved the conditions and requirements for the guild skill "Command to Gather!" to be more clear.
System
Adjustment to the time required in Character Transport system
- Changed the time required for Character Transport from the Character Selection window from an hour to 20 minutes.
- The times for Node Wars, Conquest Wars, Trade Wagons, and World Bosses have been adjusted by an hour due to the end of NA/EU summer time.
- Changed so the Guild Secretary and Guild Staff can now edit the Guild Introduction and manage the Guild Guestbook.
- Server optimization has been processed when obtaining rewards after defeating World Boss.
Modified or Changed
- [Wizard] Fixed the issues of the Tempyrion outfit being displayed abnormally.
- [Wizard] Fixed an issue where when using the Garnier Guitar, the appearance of the Garnier Guitar was abnormal compared to other classes.
- [Wizard] Fixed an issue where the effects of the Glorious Arsha Godr Sphera did not appear as intended.
- [Wizard, Nova (Awakening), Woosa] Fixed the issue of the feather effects not displaying properly while wearing the Kibelius Divinus Armor.
- [Tamer] Beast Rampage - Fixed the issue of the sound effects not being played.
- [Archer, Sage] Fixed the issue where your character's movement was abnormal when attempting to move backward while moving laterally out of combat.
- [Guardian] Gate Crasher - Fixed the issue of playing another skill demo after this skill's demo would display your weapon abnormally.
- [Drakania] Black Spirit: Hexeblood/Dragonblood: Tectonic Slam - Fixed the issue where your wing's animations appeared abnormal while wearing the Kibelius Armor.
- [Woosa] Fixed the issue where your character's voice sounded abnormal during Black Spirit's Training.
- Fixed the issue where the non-combat stance appeared abnormally upon equipping the awakening weapon for [Woosa] within the Dye window of the Pearl Shop.
- Fixed the issue of Hunting Boss alerts not being updated for Blue Whale or Khalk appearances.
- Fixed the issue where Guild Secretary was not able to summon Guild Boss Ancient Puturum, Ferrid and Giant Mudster.
- Fixed the issue of Ulutuka being able to travel abnormally long distances than intended.
- Fixed the issue where your character would clip through monsters during combat in cutscenes.
- Fixed the issue where the Node/Conquest War Annex Assembly Tool was displaying incorrect number of ingredients to build certain annexes.
- Fixed the issue where entries of certain dates and time in the Journal weren't displayed properly.
- Fixed an issue where the amount of Silver displayed in the Knowledge Management UI differs from the actual amound of Silver held.
- Fixed the issue where the Appoint Master button was not displayed for players of certain positions in a situation where the Guild Master could be appointed.
- Fixed the issue where a message saying "you don't have permission" pops up when Guild Advisor tries to change Guild Bonus distribution tier individually.
- Fixed the issue where a production node without invested Contribution Points (CP) would appear as if it had CP invested in it.
- Fixed the issue of rocks being displayed unnaturally in certain areas of Asula Highland.
- Fixed the issue of a specific location in the cave within Exploding Fireworks displaying too brightly.
- Fixed an issue where when using the Item Collection Increase Scroll in certain languages, certain UI elements did not appear as intended.
- Fixed the issue where the Golden Bell system alert would overlap with world system alerts.
- Fixed the issue where the quest related item description was different within the [Alchemy] The Final Test quest description.
- Fixed the Enhancement UI to properly display the correct text when failing to enhance the Silver Embroidered Life Clothes.
- Fixed an issue where the key guides of the Bartering UI would overlap.
- Fixed the issue of the Golem's Left Arm being displayed as Demihuman.
- Fixed the issue where you cannot search for the housing with the furniture workshop on the World Map (M) for the Gamepad UI mode.
- Fixed an issue where setting a name for a worker was not functioning as intended.
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[Update] Patch Notes - April 5, 2023 New class, Maegu and a Spring Season (Last Updated : 2023-04-10 09:21 UTC) 05.04.2023
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[Update] 3/24 Black Desert+ Mobile App Patch Notes 3/24 Black Desert+ Mobile App Patch Notes 24.03.2023
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[Update] 3/8 Client Patch 3/8 Client Patch 08.03.2023
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[Update] Patch Notes - February 28, 2023 New Node War season, changes to the crystal pre-sets, and more (Last Updated: 03/28/2023 02:35 UTC) 28.02.2023