Today’s update includes improvements to the Pit of the Undying and some classes.
We hope you enjoy even more exciting adventures in the game.
New Addition and Improvements
Character
- Improved MP Recovery quantity and means for the following skills:
Skill | Before | After |
Leaf Slash
(I to Absolute) |
I to IV: Recover 9 MP per target on hits V to VII: Recover 10 MP per target on hits VIII to Absolute: Recover 11 MP per target on hits |
I to IV: Recover 40 MP per hit V to VII: Recover 45 MP per hit VII to Absolute: Recover 50 MP per hit |
Standing attack 4 and 5 and jump attack of Leaf Slash | Recover 10 MP per target on standing attack 4 and 5. Recover 5 MP per jump attack hit |
Recover 50 MP per hit |
Evasive Attack (I to III) | Recover 4 MP per target on hits | Recover 40 MP per hit |
Flowing Water (I to II) | Recover 5/6 MP per target on hits | Recover 50/60 MP per hit |
Flash (I to IV) | Recover 2 MP per target on hits | Recover 20 MP per hit |
Flash: Pole Thrust (I to Absolute) |
Recover 2/4/6/6 MP per target on hits | Recover 20/40/60/60 MP per hit |
Flash: Stance Shift (I to Absolute) |
Recover 40 MP per target on hits | Recover 60 MP per hit |
Jolt Wave (I to Absolute) |
Recover 7/8/9/9 MP per target on hits | No MP Recovery effects |
Trample (I to Absolute) |
Recover 8 MP per target on hits | Recover 40 MP per hit |
Prime: Trample (I to III) |
Recover 10 MP per target on hits | Recover 50 MP per hit |
Prime: Moonlight Strike | Recover 10 MP per target on hits | Recover 50 MP per hit |
Soaring Kick (I to Absolute) |
Recover 7 MP per target on hits | Recover 50 MP per hit |
Flurry of Kicks (I to Absolute) |
Recover 4/5/6/6/6 MP per target on attack 1 hits Recover 6 MP per target on attack 2 hits Recover 8 MP per target on attack 3 hits (In case of Flurry of Kicks I, attack 3 hits won't be applied.) |
Recover 40/50/60/60/60 MP per attack 1 hits Recover 60 MP per attack 2 hit Recover 80 MP per attack 3 hit (In case of Flurry of Kicks I, attack 3 hits won't be applied.) |
Stretch Kick (I to Absolute) |
Recover 4 MP per target on attack 1 hits
Recover 2 MP per target on attack 2 hits (In case of Stretch Kick I, attack 2 hits won't be applied.) |
Recover 4 MP per attack 1 hit
Recover 2 MP per attack 2 hit (In case of Stretch Kick I, attack 2 hits won't be applied.) |
- Improved so Skill Add-on can be applied even on the last hit when using the skills.
- Fixed so the description of Hastiludium I and II that the number of dash attack damage matches with the actual number.
- Hastiludium II: Dash attack damage 867% x 3 → 867% x 4
- Hastiludium III: Dash attack damage 1024% x 3 → 1024% x 5
- Improved so Invincibility is applied to monsters when using the skill.
- Changed so 250/200/150 Stamina is consumed according to the skill level when using the skill.
- Changed the skills as follows:
- Changed so stamina can be recovered when using the skill while standing.
- But, Stamina won't be recovered during extra attacks.
- Changed so the character does not rotate along with the camera when using the skill while standing.
- Changed so Stamina is consumed when moving while activating the skill by pressing ↑ and using the skill while consuming WP.
- Reduced stamina consumption from 300 to 200 when activating Prime: Tendon Cutter (I to III) while moving.
- Changed so stamina can be recovered when using the skill while standing.
- Improved so Stamina is recovered when using the skill while standing.
- But, Stamina won't be recovered during moving attacks.
- Added so Ninjutsu: Soul effect can be obtained when using the skill.
- Changed skill cooldown from 12 sec to 8 sec.
- Changed damage and hits for the following skills:
Skill | Before | After |
Prime: Shadow Clone (I to III) |
Attack damage 1109/1426/1743% x 4 | Attack damage 1109/1426/1743/1686% x 5 |
Prime: Shadow Clone IV |
Attack damage 1686% x 7
PvP Damage Reduction Rate 73% |
Attack damage 2731% x 5
PvP Damage Reduction Rate 76.7% |
Prime: Shackles |
Attack damage 1431% x 7
PvP Damage Reduction Rate 38.5% |
Attack damage 1660% x 7
PvP Damage Reduction Rate 46.9% |
Prime: Wheel of Wrath |
Attack 1 damage 827% x 5
Attack 2 damage 1387% x 8 Attack 2 damage 1387% x 15 during Ninjutsu Release Normal attack PvP Damage Reduction Rate 56% Attack 2 PvP Damage Reduction Rate 69.4% |
Attack 1 damage 1387% x 5
Attack 2 damage 1387% x 5 Attack 1 damage 2572% x 2 during Ninjutsu Release Attack 2 damage 2572% x 8 during Ninjutsu Release Normal attack PvP Damage Reduction Rate 62.4% Attack 2 PvP Damage Reduction Rate 71.5% |
- Fixed the issue of the Ninjutsu Release not being applied when using the skill via Quick Slot.
- Changed PvE damage of the following skills:
Skill | Before | After |
Delighted Blast (I to III) |
Attack damage 767/815/863% x 3
Lunar attack damage 1030/1095/1160% x 1 Lunar explosion attack damage 1030/1095/1160% x 5 PvP Damage Reduction Rate 20% |
Attack damage 936/994/1053% x 3
Lunar attack damage 1257/1336/1415% x 1 Lunar explosion attack damage 1257/1336/1415% x 5 PvP Damage Reduction Rate 34.4% |
Flow: Wrath |
Attack damage 1491% x 6
PvP Damage Reduction Rate 32.8% |
Attack damage 1670% x 6
PvP Damage Reduction Rate 40% |
Flow: Indignation |
Attack damage 1421% x 6
PvP Damage Reduction Rate 42% |
Attack damage 1677% x 6
PvP Damage Reduction Rate 49.2% |
- Increased the rotation of the character according to the camera direction at the beginning of the movement when switching stance with R2/RT with your with your sura katana.
- Improved so the skill is activated instantly in all Double Sword attacks.
- Changed so the attack range of blade attacks is the same as explosion attacks.
- Changed PvE damage of the following skills:
Skill | Before | After |
Corrupt Sword Dance (I to IV) |
Attack 1, 2 damage 661/784/909/1032% x 3
Attack damage 661/784/909/1032% x 2 during forward attack, max 3 hits Double sword attack damage 661/784/909/1032% x 3, max 2 hits Backward attack damage 661/784/909/1032% x 1 PvP Damage Reduction Rate 46.4% |
Attack 1, 2 damage 773/917/1064/1207% x 3
Attack damage 773/917/1064/1207% x 2 during forward attack, max 3 hits Double sword attack damage 773/917/1064/1207% x 3, max 2 hits Backward attack damage 773/917/1064/1207% x 1 PvP Damage Reduction Rate 54.2% |
Sudden Decapitation (I to IV) |
Attack 1, 2 damage 717/869/1022/1173% x 3
Attack 3 damage 717/869/1022/1173% x 6 Upward strike attack damage 717/869/1022/1173% x 3 while in Transition Stance Downward strike attack damage 717/869/1022/1173% x 4 while in Transition Stance PvP Damage Reduction Rate 55/55/55.1/55.1% |
Attack 1, 2 damage 860/1043/1226/1408% x 3
Attack 3 damage 860/1043/1226/1408% x 6 Upward strike attack damage 860/1043/1226/1408% x 3 while in Transition Stance Downward strike attack damage 860/1043/1226/1408% x 4 while in Transition Stance PvP Damage Reduction Rate 62.5/62.5/62.5/62.6% |
Serpent Ascension (I to III) |
Attack damage 853/966/1361% x 7
Blade attack damage 1159/1238/1544% x 6 PvP Damage Reduction Rate 55/55/63% |
Attack damage 938/1063/1497% x 7
Blade attack damage 1275/1362/1698% x 6 PvP Damage Reduction Rate 59.1/59.1/66.3% |
Drastic Measure (I to III) |
Attack damage 1383/1502/1624%
Charged attack damage 1383/1502/1624% PvP Damage Reduction Rate 45% |
Attack damage 1715/1862/2014%
Charged attack damage 1715/1862/2014% PvP Damage Reduction Rate 55.6/55.6/55.7% |
Flow: Mach Explosion |
Explosion attack damage 1620% x 7
Explosion attack damage PvP Damage Reduction Rate 47% |
Explosion attack damage 1879% x 7
Explosion attack damage PvP Damage Reduction Rate 54.3% |
- Fixed the issue of the Bound effect not being applied in PvP when using the skill while summoning Gorr.
- Improved so Skill Add-on can be applied even on the last hit when using the skills.
- Improved so Skill Add-on can be applied when using the skills.
- Improved so Skill Add-on can be applied even on the last hit when using the skills.
- Changed so summoned Axion and guards don't detect already dead enemies.
- Changed so the summoned Axian's attack can be applied more rapidly when using one of the skills.
- Fixed the issue of some hits not being applied accordingly when making a fast combo.
- Changed the PvE damage of the skills as follows:
Skill | Before | After |
Prime: Frozen Earth |
Attack damage 1478% x 10
PvP Damage Reduction Rate 52.5% |
Attack damage 1759% x 10
PvP Damage Reduction Rate 60% |
Prime: Fianchetto
(I to III) |
Last attack damage 948/1002/1284% x 6
Last attack damage PvP Damage Reduction Rate 69.6% |
Last attack damage 1185/1253/1605% x 6
Last attack damage PvP Damage Reduction Rate 75.7% |
Prime: Frozen Darkness |
Attack 1 damage 1332% x 3
Attack 2 damage 1332% x 6 PvP Damage Reduction Rate 65.2% |
Attack 1 damage 1505% x3
Attack 2 damage 1505% x 6 PvP Damage Reduction Rate 69.2% |
Prime: Stamma's Mate (I to IV) |
Attack damage 873/924/1009/1226% x 1, max 10 hits
PvP Damage Reduction Rate 52.8% |
Attack damage 969/1026/1120/1361% x 1, max 10 hits
PvP Damage Reduction Rate 57.5% |
Prime: Entangling Icy Thorns (I to III) |
Attack 1 damage 874/980/1309% x 1, max 6 hits
Last attack damage 874/980/1309% x 6 PvP Damage Reduction Rate 54.1/54.1/58.8% |
Attack 1 damage 961/1078/1440% x 1, max 4 hits
Last attack damage 961/1078/1440% x 8 PvP Damage Reduction Rate 58.3/58.3/62.9% |
- Changed Lightning Prison cooldown from 15 sec to 12 sec.
- Improved so Lightning Prison can be comboed smoothly after Ator's Spear.
- Changed the skill as follows:
- Changed so the skill can be activated on its own.
- Since it can be activated on its own, the skill will have the same cooldown as Divine Executioner of 17 sec.
- Since it can be activated on its own, added keys so the skill can be activated by pressing ↑ + L1/LB
- Since it can be activated on its own, an additional 150 Stamina will be consumed on top of the 50 MP consumed when using Flow: Judgment on its own. (fixed)
- But, it will only consume 50 MP when it is comboed with Divine Executioner. [Before Change/After Change]
- Changed so the skill can be activated on its own.
- Changed skill cooldown from 5 sec to 3 sec.
- Changed skill critical hit rate increased as follows:
Before | After |
Critical Hit Rate +20% for 10 sec when using the skill
(Not applied during cooldown) |
Critical Hit Rate +30% for 5 sec when using the skill
(Not applied during cooldown) |
- Changed the damage of the skills as follows:
Skill | Before | After |
Lightning Surge |
Attack damage 1001% x 5
PvP Damage Reduction Rate 35% |
Attack damage 1221% x 5
PvP Damage Reduction Rate 28.7% |
Enlightening Bolt (I to III) |
Push attack damage 809/1017/1282% x 1, max 4 hits
Last attack damage 809/1017/1282% x 6 PvP Damage Reduction Rate 55% |
Push attack damage 890/1119/1410% x 1, max 4 hits
Last attack damage 890/1119/1410% x 6 PvP Damage Reduction Rate 54% |
Upsurge (I to IV) |
Attack damage 809/882/1024/1322% x 4
Lateral attack damage 809/882/1024/1322% x 8 Forward attack damage 809/882/1024/1322% x 8 PvP Damage Reduction Rate 60% |
Attack damage 963/1050/1219/1573% x 4
Lateral attack damage 963/1050/1219/1573% x 8 Forward attack damage 963/1050/1219/1573% x 8 PvP Damage Reduction Rate 50.5% |
Radiant Annihilation: Arkanon Effect |
Attack damage 1064% x 6
Extra attack damage 1383% x 4 |
Attack damage 1181% x 6
Extra attack damage 1535% x 4 |
Ator's Spear |
Attack damage 1253% x 5
PvP Damage Reduction Rate 41.6% |
Attack damage 1428% x 5
PvP Damage Reduction Rate 36.6% |
Content
Rift's Echo
- Changed how to summon [Season] Rift's Echo.
Before | After | ||
Monster will spawn when the party leader uses the Rift's Echo at a designated spot. Party members can obtain rewards. |
Summon and talk to the NPC Faded Ancient Relic at a designated spot via the UI.
Register the number of Rift's Echoes according to the stage that the party leader desires. ※ Methods from "before" still available! |
-
- Monsters that can be summoned through the "Faded Ancient Relic" NPC are from Stage 1 and 3. The recommended number of Rift's Echo per stage and AP are as follows:
Stage | Number of Rift's Echoes | ||
1 | 1 per party member | ||
2 | 2 per party member | ||
3 | 3 per party member |
- Regardless of the number of party members, the boss's difficulty and rewards will differ according to the number of Rift's Echoes registered by an individual, so it is highly recommended to use these together in a party.
- The higher the stage, the stronger the enemy that will appear, but also the greater rewards.
- Changed so Rift's Echo can be crafted with Rift's Fragment x5 by Simple Alchemy (L).
- Rift's Echo is only available on Season Servers.
Undying Crow's Insignia Additional Stats
- The following stats have been added to the Undying Crow's Insignia, which can be obtained from the Pit of the Undying.
Item | Added Stat |
PRI: Undying Crow's Insignia |
Combat EXP +5% |
DUO: Undying Crow's Insignia |
Combat EXP +10% |
TRI: Undying Crow's Insignia |
Combat EXP +15% |
TET: Undying Crow's Insignia |
Combat EXP +20% |
PEN: Undying Crow's Insignia |
Combat EXP +30% |
Seal of the Undying Exchange
- Chorpy, the Pit of the Undying Keeper and member of the Crow Merchants Guild has begun exchanging Patrigio's Seals of the Undying.
- Combat/Skill EXP Exchange Coupons can only be exchanged with Patrigio in Crow's Nest.
- Patrigio of Crow's Next has begun exchanging different goods for Seals of the Undying.
Required Number of Seals of the Undying | Exchangeable Item | ||
Seal of the Undying x1 |
▼ Select one from the following: Finto's Sweet Juice x1 Finto's Fresh Juice x1 Finto's Filling Juice x1 Mass of Pure Magic x1 |
||
Seal of the Undying x3 |
Cron Stone Bundle (x1-5) x1 |
||
Seal of the Undying x5 |
Marni's Unstable Fuel x1 |
||
Seal of the Undying x20 |
Crow Coin Bundle x1 (Obtain 100-120 Crow Coins) |
||
Seal of the Undying x100 |
▼ 1 of the following items: Corrupt Oil of Immortality x1 Advice of Valks (+50) x1 Fine Accessory Box II x1 |
||
Seal of the Undying x300 |
Advice of Valks (+60) x1 |
||
Seal of the Undying x1000 |
▼ 1 of the following items: Resplendent Spirit Stone of Destruction x1 Resplendent Spirit Stone of Protection x1 |
||
Seal of the Undying x6000 |
Combat/Skill EXP Exchange Coupon (same as before) |
-
- The Combat/Skill EXP Exchange Coupon can only be exchanged once per family, thus cannot be obtained again if already exchanged for before.
Change in number of obtainable Seal of the Undying and Crow's Black Jewel
- Changed the number of Seals of the Undying rewarded for completing PRI-PEN Duel of the Undying.
Tier | First Duel | Second Duel | Third Duel | Final Duel |
PRI | 10 | 10 | 10 | 10 → 20 |
DUO | 10 | 10 | 10 | 15 → 30 |
TRI | 10 | 10 | 10 → 20 | 20 → 30 |
TET | 10 | 10 → 20 | 10 → 20 | 25 → 30 |
PEN | 10 → 20 | 10 → 20 | 10 → 20 | 30 → 40 |
- Changed the number of Crow's Black Jewels rewarded when victorious during the final duel.
Final duel by Tier | Number of Crow's Black Jewels |
PRI | 1 → 5 |
DUO | 4 → 8 |
TRI | 7 → 13 |
TET | 10 → 25 |
Removed items needed for re-attempting the quests (Black Jewel/Crow's Sealed Promotion Scroll)
- You no longer need Black Jewels or Crow's Sealed Promotion Scrolls to attempt Pit of the Undying promotion quests.
- As such, the rewards for each promotion quest have been changed to Contribution EXP.
- [Promotion] DUO (II) Crow's Sealed Promotion Scroll: Contribution EXP +100
- [Promotion] TRI (III) Crow's Sealed Promotion Scroll: Contribution EXP +200
- [Promotion] TET (IV) Crow's Sealed Promotion Scroll: Contribution EXP +300
- [Promotion] PEN (V) Crow's Sealed Promotion Scroll: Contribution EXP +500
- The promotion quests have been updated accordingly..
- [Promotion] DUO/TRI/TET/PEN Undying Crow's Insignia: Go to Chorpy and "Tell him you want to take on the promotion challenge."
- Information about the number of jewels required for the promotion quest has been added to the item description of the Crow's Black Jewel.
- As such, the rewards for each promotion quest have been changed to Contribution EXP.
Special reward for PEN (V) Undying Crow's Insignia
- Chorpy is now delivering Crow Merchant Shakatu's gift for those who obtain the PEN (V) Undying Crow's Insignia.
- If you've obtained PEN (V) Undying Crow's Insignia, you can accept and complete the following quest from Chorpy. (Once per family)
Quest Name | Quest Requirements | Quest Reward |
[Gift] PEN : Undying Crow's Insignia | Complete [Promotion] PEN (V) Undying Crow's Insignia | Advice of Valks (+100) x1 |
Crow's Warrior Changes
- Changed the following Crow's Warriors that duel at Pit of the Undying..
Category | Changes | ||
Kardun | ◆ Improved so Kardun's frenzied state is over even faster. | ||
Brodie | ◆ Improved so the bomb that Brodie summons does not do guard break attack. | ||
Van Riker | ◆ Reduced the damage of Sandstorm that is summoned during the duel with Van Riker. | ||
Max HP Decrease | ◆ Max HP -30% ◇ Kauha ◆ Max HP -40% ◇ Undead (Kauha), Undead, Undead Archer, Undead Soldier, Undead Warrior, Syahzar Kardun ◆ Max HP -41% ◇ Ascendra, Kun, Duran, Solaria, Kharoxia, Cokro, Kyrill, Gotha Rensa ◆ Max HP -50% ◇ Valkin, Fareed, Evergart, Man of Steel, Man of Fortitude, Kunga, Bennet, Van Riker, Petroglyph Stalker ◆ Max HP -60% ◇ Brodie |
||
AP Decrease | ◆ AP -26% approx. ◇ Valkin, Fareed, Evergart, Man of Steel, Man of Fortitude, Kunga ◆ AP -43% approx. ◇ Brodie ◆ AP - 6% approx. ◇ Kardun in Frenzied state ◆ AP -12% approx. ◇ Petroglyph Stalker, Undead Soldier, Undead Warrior ◆ AP -21% approx. ◇ Bennet, Van Riker ◆ AP -19% approx. ◇ Kauha, Undead, Syahzar, Kardun ◆ AP -20% approx. ◇ Ascendra, Kun, Duran, Solaria ◆ AP -29% approx. ◇ Kharoxia, Cokro, Kyrill, Gotha Rensa |
- Changed Yulho, Crow's Warrior that duels at Pit of the Undying, as follows:
Duel Tier | Changes |
PRI (I) | HP -50% approx. AP -30% approx. |
DUO (II) | |
TRI (III) | HP -50% approx. AP -40% approx. |
TET (IV) | HP -40% approx. AP -26% approx. |
PEN (V) | HP -40% approx. AP -19% approx. |
Atoraxxion Changes
- Adjusted the level of Vahmalkea: Shattered Memory Thread.
- Adjusted the time limit to unravel the thread from 30 sec to 60 sec.
- Added info regarding thread time limit.
Changed the conditions for entering Season-1/ New Olivia (New Adventurer) servers
- Changed the level conditions for entering the servers Season-1 (New Adventurer) and New Olivia (New Adventurer).
Before | After | ||
The total sum of the character levels in a Family is under 150 | The total sum of the character levels in a Family is under 200 |
- The sales amount of trade items that can be purchased through a purchase contract has been changed from 25% to 30% when the base is not connected and the trade item period expires.
Item
- Added Extra All Special Attack Damage +10% to the following sub weapon items.
- The above effects will be applied to the following Improved items:
Item Name | |||
Blackstar Sub-weapon Nouver Sub-weapon Kutum Sub-weapon Tuvala Sub-weapon |
Narchillan sub-weapon Suppressed Sub-weapons Valks' Sub-weapon Box: (Normal/AP/Balance) Arsha's Sub-weapon Box (AP/Balance) |
- Updated the description of the Spirit Weapon Box in the Serendia region to provide clearer guidance to Elvia Realm.
- Unified the buff effects of the Main/Awakening weapons which could be obtained from the Young Ancient Spirits during combat in Serendia's Elvia Realm.
- You can now obtain the buff effects regardless of the weapon upon talking to the Young Ancient Spirit.
- Removed description regarding main weapons in the Valtarra, Okiara. and Narc buff descriptions accordingly.
- Changed the types of selectable rewards for completing the following quest into unified boxes:
Quest Name | Quest Reward: Ancient Spirit Weapon Box | ||
[Elvia Daily] The Power of Three Ancient Spirits [Elvia Weekly] Ready for the End |
▼ Select one of the following items: Burning Valtarra's Weapon Box Torrential Okiara's Weapon Box Thunderous Narc's Weapon Box |
- Improved the cooking mechanics so that failed cooking no longer triggers your chance of mass cooking activating.
Monster
Increased number of monsters spawned in Kratuga Ruins
- More Ancient Weapons are appearing in greater numbers from deep inside of Kratuga Ruins.
- Changed so that you can no longer obtain the following items upon defeating Desert Trader in the Great Desert of Valencia:
- Ibellab Gunpowder, Valencia Rock Salt, Desert Star, Valencia Transparency Potion, Occidental Noble Dress, Sack of Date Palm, Coconut Oil, Red Reagent
Quest, Knowledge
- Fixed so that upon attaining Margoria Treasure Map, you can proceed with "Completed Map, Toward the Ancient Shrine" without complications.
- However, navigation is unavailable in the Great Ocean even upon using the treasure map.
- Explore the seas beneath Oquilla's Eye! You don't know what you'll find among the blinking lamps.
- Changed so Silver rewards are displayed at a separate location upon obtaining them in the Quest Rewards window.
UI
- Fixed so the description regarding goods in pending orders being displayed as 25% of the original price to 30% if there's no standby period.
System
- Optimization has been carried out for item-related features.
- Changed it so that you cannot summon Guild Boss while engaged in Duel or in forced PvP mode.
Modified and Changed
- Fixed an issue where the dye color of the helmet was not displayed intermittently when wearing costumes that can be equipped in all four slots (such as Desert Camouflage) and the durability of the equipped helmet decreased.
- [Warrior, Archer] Fixed the issue where the movement after Strike a Pose in Beauty appeared awkwardly in certain situations.
- [Hashashin, Sage] Fixed the issue of the foot displaying abnormally when sitting on an inclined area.
- [Archer] Fixed so that Gaping Darkness skill controls match the skill guide.
- [Archer] Fixed the issue of eyes being displayed abnormally after a certain move in Beauty.
- [Ninja] Fixed the issue where sound would not be played in certain areas upon using Transition Stance
- Fixed the issue where, intermittently, the Update Guild Member Status button in the Guild Window would not function properly.
- Fixed the issue where, sometimes, when purchasing trade items, Silver would be displayed as if it had been deducted even though the purchase failed.
- Changed Vision Range to Discovery Radius for the effect description of the following crystals that is displayed in Crystal Inventory.
- Magic Crystal of Enchantment - Vision, Magic Crystal of Infinity - Vision, Black Magic Crystal - Vision
- Fixed the issue of the stone floating abnormally in a certain location within Kuit Islands.
- Fixed the issue of being able to interact with an NPC that is invisible in certain locations within the Valencia Castle Site.
- Fixed the issue of not being able to dry consecutively when having a fish that had expired and didn't expire.
- Fixed the issue where the Guild Introduction could not be registered for certain languages.
- Fixed an issue where characters appeared unnaturally during the main quest [Balenos] Nose Who's Best under certain circumstances.
Awakening Woosa, the Do Wielder of Blooming Death
Coming on June 14th!
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[Update] 6/16 Client Patch 6/16 Client Patch 16.06.2023
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[Update] June 14 (Wed) Update Notice Awakened Woosa and Worker Improvements (Last Updated: 2023-07-18 01:40 UTC) 13.06.2023
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[Update] Patch Notes - May 17, 2023 Spring Early Graduation and some class improvements (Last Updated: 6/7/2023 02:10 UTC) 17.05.2023
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[Update] Patch Notes - May 3, 2023 Warrior and Archer classes and the guild contract renewal system improvement 03.05.2023