Hello Adventurers, This is the Black Desert Console Service Team.
We're informing you of the latest update applied after the scheduled maintenance on Wednesday, October 4th.
This update brings Maegu Awakening, Nodewar/Conquest war improvements & Mythical Dream Horses.
Adventurer's, with this update we hope you will enjoy it & create more wonderful adventures in the game.
(Last Updated: 1/4/2024 08:54 UTC)
Added exchange items to Golden Seal - [Imperial Training].
You can exchange Golden Seals - [Imperial Training] x12 with Variel at the Old Wisdom Tree for Powder of Ascension x1.
Do Wielder of the Enlightened Flames, Awakening Maegu
Awakening Maegu is a melee class that utilizes fast speed and smooth directional changes to overwhelm enemies, the opposite of the ranged attacks of her Succession. However, her ability to approach enemies in Succession has been incorporated into her Awakening skills. This was done so that she can solely rely on her Awakening skills, instead of constantly switching back to her main weapons skills.
Awakening Maegu has a “Spiritforged" state. When using skills such as “Emberclaw Slash”, “Emberclaw Torrent”, and “Emberclaw Finale”, she enters the “Spiritforged” state. This makes her next skills even more powerful. Unlike other methods that require a change in state or the use of other resources, you will automatically activate the “Spiritforged“ version of skills after the aforementioned skills. As long as you keep the combo going, the “Spiritforged” state will be maintained. So, we expect Awakening Maegu to utilize extended combos to keep the attack going.
We would like to thank all the adventurers who have been waiting for the Awakening Maegu, and we hope you enjoy it.
- Awakening Maegu, the Do Wielder of the Enlightened Flames, has arrived.
- Awakening Weapon: Foxtail Fans
- If you have a Lv. 56 or higher Maegu character in Succession, summon Black Spirit to get the [Maegu Awakening] Mysterious Letter quest in the Main Quest.
- Navigation may not appear when you accept the quest in the Land of the Morning Light. You will need to be guided to on the continent with in Balenos to get the the quest location with navigation.
- After the awakening quest is completed, the '[Skill Preset Coupon] Using a Variety of Skills II quest can be accepted and completed from October 18th.
- With the arrival of Awakening Maegu, Maegu's Succession and Awakening skills have been balanced as follows:
- Succession: Main weapon AP 70%, awakening weapon AP 30%
- Awakening: Awakening weapon AP 70%, main weapon AP 30%
- If your family was in possession of the Tuvala Pendant, it has been changed to Tuvala Foxtail Fans.
- You can find the Tuvala Foxtail Fans wherever your Tuvala Pendant was being kept (etc. your inventory).
- With the arrival of Awakening Maegu, Marni's Pocket Watch has been deleted.
- Enhancement items used to enhance Marni's Pocket Watch have been moved to the Heidel storage. (Enhancement items: Heart of Karanda, Inverted Heart of Garmoth)
Node War Tier Changes
Changed the Node War tiers.
- Tier 1 Beginner → Tier 1
- Tier 1 Intermediate → Tier 2
- Tier 2 → Tier 3
- Tier 3 → Tier 4
- Tier 4 → Tier 5
- Added the [Guild] Square Fort (Tier 1) item based on the change above. Changed the names and descriptions of existing items as follows.
- Added Items
- [Guild] Square Fort (Tier 1)
- Changed Items
- [Guild] Square Fort (Tier 1) → [Guild] Square Fort (Tier 2)
- [Guild] Square Fort (Tier 2) → [Guild] Square Fort (Tier 3)
- [Guild] Strong Square Fort (Tier 3) → [Guild] Strong Square Fort (Tier 4)
- [Guild] Sturdy Square Fort (Tier 4) → [Guild] Sturdy Square Fort (Tier 5)
- All guilds and Families affected by these fort changes will be compensated for the respective Guild Funds and purchase costs during the October 4 (Wed) maintenance, respectively.
- Added Items
Occupying tier 3-5 nodes (previously tiers 2-4) will prevent the participation in Tier 1-2 Node Wars (previously tiers 1 beginner - intermediate).
Likewise, occupying tier 1-2 nodes (previously tiers 1 beginner - intermediate) will prevent the participation in Tier 3-5 Node Wars (previously tiers 2-4).
Node Rotation by Tier
- Changed the number of participants according to the changes in tiers and war days.
Tier 1 Nodes (5) (previously Tier 1 Beginner) |
|||
Node | War Day | Participants | Occupation Benefit |
Helms Post | Monday | 30 | - |
Abandoned Iron Mine | Wednesday | 40 | - |
Ibellab Oasis | Friday | 20 | - |
Southern Swamp | Sunday | 30 | [Elvia] Swamp Fogans |
Taphtar Plain | Sunday | 40 | Centaurus |
Tier 2 Nodes (4) (previously Tier 1 Intermediate) |
|||
Node | War Day | Participants | Occupation Benefit |
Khuruto Cave | Monday | 40 | - |
Roud Sulfur Mine | Wednesday | 50 | Roud Sulfur Mine |
Pilgrim's Sanctum: Fast | Sunday | 30 | - |
Hasrah Cliff | Sunday | 40 | Kratuga Ancient Ruins |
Tier 3 Nodes (9) (previously Tier 2) |
|||
Node | War Day | Participants | Occupation Benefit |
Desert Naga Temple | Monday | 40 | Desert Naga Temple |
Elder's Bridge | Monday | 50 | - |
Northern Plain of Serendia | Wednesday | 50 | [Elvia] Altar Imps |
Pilgrim's Sanctum: Obedience | Wednesday | 60 | Hystria Ruins |
Valencia Castle Site | Thursday | 50 | - |
Canyon of Corruption | Friday | 40 | - |
Ancado Coast | Friday | 50 | Aakman (Aakman Temple) |
Alejandro Farm | Sunday | 60 | - |
Star's End | Sunday | 60 | Star's End |
Tier 4 Nodes (9) (previously Tier 3) |
|||
Node | War Day | Participants | Occupation Benefit |
Wolf Hills | Monday | 50 | - |
Ivory Wasteland | Tuesday | 50 | - |
Omar Lava Cave | Tuesday | 70 | - |
Bloody Monastery | Wednesday | 60 | [Elvia] Bloody Monastery |
Saunil Camp | Thursday | 60 | - |
Cron Castle | Thursday | 70 | - |
Rhutum Outstation | Friday | 60 | - |
Orc Camp | Sunday | 70 | [Elvia] Orc Camp |
Primal Giant Post | Sunday | 70 | - |
Tier 5 Nodes (6) (previously Tier 4) |
|||
Node | War Day | Participants | Occupation Benefit |
Castle Ruins | Tuesday | 100 | [Elvia] Castle Ruins |
Western Guard Camp | Wednesday | 70 | - |
Sausan Garrison | Thursday | 85 | - |
Quint Hill | Friday | 85 | - |
Abandoned Monastery | Sunday | 70 | Abandoned Monastery (Restricted Territory) |
Hexe Sanctuary | Sunday | 100 | - |
Occupying Lord's Guild (Alliance) Participation in Node War
- Changed so an occupying lord's guild/alliance can now participate in Node Wars occurring in the same occupied territory.
- Participation opportunities remain fixed to twice per week regardless of victory/defeat/liberation for the occupying lord's guild/alliance and will reset at the end of Conquest Wars every Saturday.
- Participation opportunities remain fixed to twice per week regardless of victory/defeat/liberation for the occupying lord's guild/alliance and will reset at the end of Conquest Wars every Saturday.
Node War Location Changes
- Changed the location of certain nodes for Node Wars.
Star's End | Ancado Coast | ||
Abandoned Monastery | Rhutum Outstation | ||
- Removed the "Bashim Base" node and added the "Pilgrim's Sanctum: Fast" node for Node Wars.
Annex Construction by Tier
On the other hand, Tier 1 Node Wars lacking defense annexes can be susceptible to "boosting." We understand that revealing the fort's location before the war even commences is an aspect that requires attention, and as such, we are devising measures to address this.
- Changed to allow the construction of the following annexes according to each node tier.
Tier 1 (previously Tier 1 Beginner) |
Tier 2 (previously Tier 1 Intermediate) |
Tier 3 (previously Tier 2) |
Tier 4 (previously Tier 3) |
Tier 5 (previously Tier 4) |
|
Annex | Square Fort | Square Fort | Square Fort | Square Fort | Square Fort |
Barricade | Barricade | Barricade | Barricade | Barricade | |
Indomitable Flag Factory | Indomitable Flag Factory | Indomitable Flag Factory | Indomitable Flag Factory | Indomitable Flag Factory | |
Supply Depot | Supply Depot | Supply Depot | Supply Depot | Supply Depot | |
* Recovery Center | Recovery Center | Recovery Center | Recovery Center | Recovery Center | |
- | Cannon Observatory | Cannon Observatory | Cannon Observatory | Cannon Observatory | |
Flame Tower | Flame Tower | Flame Tower | Flame Tower | ||
- | Wooden Fence Gate | Wooden Fence Gate | Wooden Fence Gate | Wooden Fence Gate | |
- | - | - | Hwacha | Hwacha | |
- | - | - | Elephant Nursery | Elephant Nursery | |
Traps | O | O | O | O | O |
Extension | X | X | X | O | O |
- After this, there will be no need to construct a Recovery Center at Tier 1 Node Wars.
Max Number of Annexes per Tier
- The followings are the max number of annexes that can be constructed at each tier. They can be utilized according to the strategy within the available grids.
Tier | Tier 1 (previously Tier 1 Beginner) |
Tier 2 (previously Tier 1 Intermediate) |
Tier 3 (previously Tier 2) |
Tier 4 (previously Tier 3) |
Tier 5 (previously Tier 4) |
Fort | Square Fort Total 30 grids |
Square Fort Total 30 grids |
Square Fort Total 40 grids |
Square Fort Total 50 grids |
Square Fort Total 50 grids |
Annex (Grids) |
Max Qty | Max Qty | Max Qty | Max Qty | Max Qty |
Barricade (1 grid) | 30 | 30 | 40 | 50 | 50 |
Indomitable Flag Factory (3 grids) | 1 | 1 | 1 | 1 | 1 |
Supply Depot (5 grids) | 1 | 1 | 1 | 1 | 1 |
Recovery Center (1 grid) | * 4 | 4 | 4 | 5 | 5 |
Cannon Observatory (3 grids) | - | 2 | 5 | 6 | 6 |
Flame Tower (3 grids) | - | 2 | 2 | 2 | 2 |
Wooden Fence Gate (1 grid) | - | 1 | 1 | 1 | 1 |
Hwacha (3 grids) | - | - | - | 1 | 1 |
Elephant Nursery (5 grids) | - | - | - | 1 | 1 |
Annex and Fort Durability Adjustments per Tier
- Adjusted the max durability of annexes and forts per tier.
Tier 1 (previously Tier 1 Beginner) | ||
Annex | Durability | DP |
Barricade | Increased by 2 times | Same as before |
Tier 2 (previously Tier 1 Intermediate) | ||
Annex | Durability | DP |
Square Fort | Increased by 1.3 times | Same as before |
Recovery Center, Cannon Observatory, Flame Tower, Supply Depot, Indomitable Flag | Increased by 1.3 times | Increased by 1.8 |
Indomitable Flag Factory | Increased by 1.3 times | Increased by 1.6 |
Barricade | Increased by 2.6 times | Increased by 1.5 times |
Flimsy Barricade | Increased by 1.3 times | Increased by 1.5 times |
Wooden Fence Gate | Increased by 1.3 times | Increased by 1.5 times |
Tiers 3-5 (previously Tiers 2-4) | ||
Annex | Durability | DP |
Tier 3 Indomitable Flag (excluding Indomitable Flag Factory) |
Reduced by 1/2 | Same as before |
Tier 4 Indomitable Flag (excluding Indomitable Flag Factory) |
Reduced by 1/2 | Same as before |
Tier 5 Indomitable Flag (excluding Indomitable Flag Factory) |
Increased by 1.4 times | Same as before |
Stat Limits per Tier
- Changed the stat limits applied per Node War tier.
Stat Limits per Node War Tier | |||
Node War Tier | AP | Damage Reduction | Accuracy |
Tier 1 (previously Tier 1 Beginner) |
245 | 223 | 645 |
Tier 2 (previously Tier 1 Intermediate) |
362 (▲ 27) |
327 (▲ 41) |
715 (▲ 20) |
Tier 3 (previously Tier 2) |
485 (▼ 29) |
365 (▲ 11) |
781 (▲ 24) |
Tier 4 (previously Tier 3) |
540 (▼ 32) |
407 (▲ 9) |
824 (▲ 28) |
Tier 5 (previously Tier 4) |
None |
Stat Limits per Node War Tier | |||
Evasion | Damage Reduction Rate | Accuracy Rate | Evasion Rate |
741 | 7% | 15% | 15% |
847 (▲ 42) |
14% | 15% | 15% |
913 (▲ 43) |
22% (▲ 1%) |
20% | 20% |
966 (▲ 44) |
28% (▲ 2%) |
None | None |
None |
Stat Limits per Node War Tier | |
Special Evasion Rate | All Resistance |
20% (▲ 20%) |
20% |
20% (▲ 20%) |
30% |
20% | 50% |
None | 1(80%) |
None |
- Changed the max HP limit for the following Node War tiers.
- Tier 1 (previously Tier 1 Beginner): Max 4,000 HP
- Tier 2 (previously Tier 2 Intermediate): Max 5,000 HP
- Removed 500 HP deductions every 20 minutes from the moment a Tiers 1-2 (previously Tiers 1 Beginner & Intermediate) Node War begins.
Guild and Conquest/Node Wars Items
- Adjusted the weight of the following guild/Conquest/Node War items.
Item Name | Weight (LT) | ||
[Guild] Node/Conquest War Annex Assembly Tool | 25 LT → 5 LT | ||
[Guild] Indomitable Flag | 10 LT → 5 LT | ||
Lynch Cannon Assembly Kit | 50 LT → 5 LT | ||
[Practice] Lynch Cannon Assembly Set | 30 LT → 5 LT | ||
[Guild] Monsterbane Cannon Assembly Kit | 50 LT → 5 LT | ||
Cannonball, Flame Cannonball, [Guild] Cannonball, [Guild] Flame Cannonball, Practice Cannonball | 1 LT → 0.1 LT | ||
[Guild] Monsterbane Cannonball | 1 LT → 0.1 LT | ||
[Guild] Oil for Flame Tower | 1 LT → 0.1 LT | ||
[Guild] Arrow for Hwacha | 1 LT → 0.1 LT | ||
[Guild] Stun/Flame/Venom/Ankle Traps (including normal versions) |
0.7 LT → 0.1 LT | ||
[Guild] Elephant Trap | 0.9 LT → 0.1 LT | ||
[Guild] Medium Siege Tower (Conquest War) | 70 LT → 5 LT | ||
[Guild] Large Siege Tower (Conquest War) | 90 LT → 5 LT |
Sturdy Barricade
- Removed Sturdy Barricade from Siege Weapon Workshop tier 1.
- With the removal of Sturdy Barricade, if you had the item in your possession, the following materials were returned for each of them you had.
- Usable Scantling x 20
- Log x 10
- Bronze Ingot x 5
- Black Stone Powder x 3
- With the removal of Sturdy Barricade, if you had the item in your possession, the following materials were returned for each of them you had.
Ownership status and actions by Central Market status
- During the Oct 4, 2023 (Wed) maintenance, the following actions were taken for Sturdy Barricades based on their status.
- If you owned the item, we have sent you with the crafting materials corresponding to the quantity you owned to Heidel's storage.
- If the item was listed for sale on the Central Market, we have canceled the listing and provided you with the crafting materials to Heidel's storage.
- If you had orders placed on the Central Market, your purchase orders were canceled.
- If you have not settled the payment after completing the sale on the Central Market, the sale proceeds were collected.
- If you have not settled the payment after completing the purchase on the Central Market, we have reissued the amount you purchased to the Central Market warehouse.
Resplendent Medal of Honor
- Changed Resplendent Medal of Honor exchangeable items as below.
- Previous exchangeable items are maintained, and those with changes in required number of medals are listed below.
Items | Resplendent Medal of Honor | ||
Dandelion/Kzarka/Offin Tett/ Nouver/Kutum's Sealed Weapon Box | 300 → 200 | ||
Fine Accessory Box | 300 → 200 | ||
Advice of Valks (+60) | 600 → 300 | ||
Advice of Valks (+50) | 240 → 100 | ||
Advice of Valks (+35) | 120 → 40 | ||
Advice of Valks (+20) | 20 → 10 | ||
High-quality Draught Box | 4 → 3 | ||
High-quality Food Box | 4 → 3 | ||
Imp Captain's Knife | 200 → 100 | ||
Muskan's Bloody Steel Helmet | 200 → 100 |
- Added new items exchangeable with Resplendent Medal of Honor as below.
Items | Resplendent Medal of Honor | Items | Resplendent Medal of Honor |
Giath's Helmet | 200 | Griffon's Helmet | 200 |
Red Nose's Armor | 200 | Dim Tree Spirit's Armor | 200 |
Bheg's Gloves | 200 | Leebur's Gloves | 200 |
Muskan's Shoes | 200 | Urugon's Shoes | 200 |
Perfume of Charm | 8 | Elixir of Indignation | 4 |
Corrupt Oil of Immortality | 60 | - | - |
-
- The following items can now be exchanged for versions that can be registered on the Central Market.
- High-quality Food Box, High-quality Food Box, Perfume of Courage, Elixir of Deep Sea, Khalk's Elixir
- The following items can now be exchanged for versions that can be registered on the Central Market.
Node War Taxes by Tier 1~5
- As Node Wars are now divided into 5 tiers, tax ratios for victory are as below.
- Ratios are the same as before, but with the change to 5 tiers, we've added additional brackets to tiers 1 and 2.
Node Tax Ratio by Tiers | |
Node Tier | Tax Ratio |
Tier 1 | 9.60% |
Tier 2 | 14.40% |
Tier 3 | 20% |
Tier 4 | 32% |
Tier 5 | 24% |
Individual Node War Rewards by Tier 1~5
- As Node Wars are now divided into 5 tiers, individual rewards by tier are as below.
- Rewards by tier are the same as before, but with the change to 5 tiers, we've added additional brackets to tiers 1 and 2.
Node War Tier 1 | |||
Tier 1 Victory | Tier 1 Defeat/Liberation | ||
Fervent Triumph Reward | Fervent Resolve Reward | ||
Reward Content | Reward Content | ||
Gold Bar 1,000G x4 Resplendent Medal of Honor x30 Essence of Honor x5 Essence of Gallantry x5 Item Collection Increase Scroll x1 |
Gold Bar 1,000G x1 Resplendent Medal of Honor x30 Essence of Honor x2 Essence of Gallantry x2 Item Collection Increase Scroll x1 |
Node War Tier 2 | |||
Tier 2 Victory | Tier 2 Defeat/Liberation | ||
Fervent Triumph Reward | Fervent Resolve Reward | ||
Reward Content | Reward Content | ||
Gold Bar 1,000G x4 Resplendent Medal of Honor x30 Essence of Honor x5 Essence of Gallantry x5 Item Collection Increase Scroll x1 |
Gold Bar 1,000G x1 Resplendent Medal of Honor x30 Essence of Honor x2 Essence of Gallantry x2 Item Collection Increase Scroll x1 |
Node War Tier 3 | |||
Tier 3 Victory | Tier 3 Defeat/Liberation | ||
Determined Triumph Reward | Determined Resolve Reward | ||
Reward Content | Reward Content | ||
Gold Bar 1,000G x6 Resplendent Medal of Honor x40 Essence of Honor x5 Essence of Gallantry x5 Item Collection Increase Scroll x1 Glorious Item Drop Rate Increase Scroll x1 |
Gold Bar 1,000G x2 Resplendent Medal of Honor x40 Essence of Honor x2 Essence of Gallantry x2 Item Collection Increase Scroll x1 |
Node War Tier 4 | |||
Tier 4 Victory | Tier 4 Defeat/Liberation | ||
Kindling Triumph Reward | Kindling Resolve Reward | ||
Reward Content | Reward Content | ||
Gold Bar 1,000G x8 Resplendent Medal of Honor x40 Essence of Honor x5 Essence of Gallantry x5 Item Collection Increase Scroll x1 Glorious Item Drop Rate Increase Scroll x1 |
Gold Bar 1,000G x2 Gold Bar 100G x5 Resplendent Medal of Honor x40 Essence of Honor x2 Essence of Gallantry x2 Item Collection Increase Scroll x1 |
Node War Tier 5 | |||
Tier 5 Victory | Tier 5 Defeat/Liberation | ||
Blazing Triumph Reward | Blazing Resolve Reward | ||
Reward Content | Reward Content | ||
Gold Bar 1,000G x10 Resplendent Medal of Honor x40 Essence of Honor x5 Essence of Gallantry x5 Item Collection Increase Scroll x1 Glorious Item Drop Rate Increase Scroll x1 |
Gold Bar 1,000G x3 Resplendent Medal of Honor x40 Essence of Honor x2 Essence of Gallantry x2 Item Collection Increase Scroll x1 |
Tiers 1-5 Node War Vendors
- Cenaleo Lehann the war vendor appears for victors of Tier 5 Node Wars.
- Cenaleo Lehann can be found near Node War vendors of other tiers (1-4) in each town.
- As Node Wars are now divided into 5 tiers, items purchasable from war vendors are as below.
- Shops by tier are the same as before, but now divided into 5 tiers.
Item Name | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
Essence of Honor | 3 | 3 | 3 | 5 | 5 |
Essence of Gallantry | 3 | 3 | 3 | 5 | 5 |
Glorious Box of Spoils | 2 | 2 | 2 | 2 | 3 |
Box of 50 Caphras Stones | 1 | 1 | 1 | 1 | 1 |
Marni's Unstable Fuel | 10 | 10 | 15 | 20 | 25 |
Glorious Item Drop Rate Increase Scroll | 1 | 1 | 1 | 1 | 1 |
Glorious Extra Combat EXP Scroll | 1 | 1 | 1 | 1 | 1 |
Glorious Extra Skill EXP Scroll | 1 | 1 | 1 | 1 | 1 |
Item Collection Increase Scroll Box | 1 | 1 | 1 | 1 | 1 |
Tears of War | 1 | 1 | 1 | 1 | 1 |
Fresh Orange Juice | 30 | 30 | 30 | 30 | 30 |
Sweet Wild Berry Juice | 30 | 30 | 30 | 30 | 30 |
Sour Green Grape Juice | 30 | 30 | 30 | 30 | 30 |
Mass of Pure Magic | 1 | 1 | 1 | 1 | 1 |
- Prior to the reset, if a guild won the Node War and obtained the right to participate in the Conquest War, they will now be able to participate in the Conquest War without having to occupy a node after the reset.
- Prior to the reset, the forts that had been constructed for future participation in the Node War have been demolished and the guild funds used for fort purchase have been refunded.
- During the Oct 4 (Wed) maintenance, guilds that were occupying a node were given a letter and received one "Supreme Old Moon Box."
Tier 1 Node Wars Maximum Revive Cooldown
- Reduced maximum revive cooldown for Tier 1 Node Wars: 60 sec → 30 sec
- The four recovery center annex buildings are no longer constructable during this tier of Node Wars.
- Minimum revive cooldown remains the same at 10 sec.
For Tier 1 Node Wars, the base revive cooldown is 10 sec and can reach a max of 30 sec.
For Tiers 2-5 Node and Conquest Wars, the base revive cooldown is also 10 sec, with a maximum of 60 sec.
Revive cooldowns increase by one second for every minute passed in Node/Conquest Wars and per every death.
For Node/Conquest Wars where Recovery Centers can be constructed, each center built reduces 6 sec from the revive cooldown.
So with five recovery centers constructed, that would reduce a total of 30 sec from the revive cooldown.
If you ever need potions or other supplies, come find Becky, quartermaster of the Trina Knights, at your service.
- The Trina Knights -
Fort Repair Item Integration
Thus, we decided to integrate all repair items into just "1 Polished Stone," enabling for a rather convenient and speedy fix in battle.
- Removed the following items from being used for repairing a fort/command post/field HQ during Node/Conquest Wars.
- Impeccably Polished Stone, Fine Black Stone Powder, Miracle-Imbued Stone
- With the removal of the above items, we've issued the respective crafting materials to your storage in Heidel during the Oct 4 (Wed) maintenance.
- For example, if you have 1 Impeccably Polished Stone in possession, you'll find 10 Polished Stones, 5 Rough Translucent Crystals, and 1 Clear Liquid Reagent.
- Impeccably Polished Stone, Fine Black Stone Powder, Miracle-Imbued Stone
- Regarding the removed items, the following actions have been taken based on each case.
- Items in possession: Crafting materials based on the number of items in possession will be issued to storage in Heidel
- Items in Central Market registration queue: Registration cancelled and crafting materials sent to storage in Heidel
- Items ordered on the Central Market: Orders cancelled
- Items sold yet Silver unclaimed on the Central Market: Silver collected
- Items purchased yet unclaimed on the Central Market: Silver refunded to Central Market warehouse
- Improved the fort, command post, and field HQ to now all require 1 Polished Stone for repair during Node/Conquest Wars.
- One repair attempt will repair the same amount of durability as a Miracle-Imbued Stone: 1%.
- With fort repairs now requiring "1 Polished Stone," you can no longer repair the command post and field HQ with Black Stone Powder.
- Updated the following item description accordingly.
Mount Recovery with Supply Depots
- Changed supply depots to be able to recover mounts during Node/Conquest Wars.
- Recovering mounts will cost the same amount of Silver as if done through a stable.
- Supply depots will retain their ability to revive mounts as before.
Black-Robed Man
- Changed the "Black-Robed Man" in Velia to temporarily deny his services to adventurers from 15 minutes leading up to and during Node/Conquest Wars.
- This only applies to servers with Node/Conquest Wars underway.
Cadria Elephant
- Improved the method of crafting the registration item for the guild mount, the Cadria Elephant.
[Guild] Mass Processable Items
- Added a mass processing recipe for materials required to craft the registration item for the guild elephant.
- You can purchase "[Guild] Old Moon Reagent" for 10,000 Guild Funds though guild vendors, which, combined with 50 portions of a recipe, will allow you to mass process up to 50 attempts worth of items at once.
Mass Processable for 50 Attempts | |||
[Guild] Clearance Request [Guild] Ink [Guild] Parchment [Guild] Wax [Guild] Seal [Guild] Old Moon Magic Neutralizer [Guild] Restored Cadry's Forbidden Book |
- Improved the crafting of the above [Guild] items to no longer produce 1 additional item according to a set probability, but now to have a guaranteed chance to produce 2 items per attempt.
- The same applies to when mass processing with the above items.
- (For example, mass processing [Guild] Parchment 50 times will produce [Guild] Parchment x100.)
Before | After | ||
Process 1 item Gain additional item according to a set probability based on Processing Level (Ex: crafting 50 [Guild] Parchment produces [Guild] Parchment x50 + additional parchments according to a set probability) |
Produce 2 items (Ex: crafting 50 [Guild] Parchment produces [Guild] Parchment x100) |
[Guild] Item Replacements
- Added the following replacements for the Rough Translucent Crystal used when crafting [Guild] Seals.
- Rough Mud Crystal, Rough Red Crystal, Rough Black Crystal, Rough Blue Crystal, Rough Violet Crystal
- Added Rhino Hide as a replacement for Ox Hide when crafting [Guild] Parchments.
- You can also use the above replacement items when mass processing their respective [Guild] items.
[Guild] Seal | [Guild] Parchment | ||
[Normal] Processing - Guild Processing - White Cedar Timber x2 - Any Rough Crystal x2 (Translucent/Mud/Red/Black/Blue/Violet) [Mass] Processing - Guild Processing - White Cedar Timber x100 - Any Rough Crystal x100 (Translucent/Mud/Red/Black/Blue/Violet) [Guild] Old Moon Reagent x1 |
[Normal] Processing - Guild Processing - Black Stone Powder x2 - Ox or Rhino Hide x2 [Mass] Processing - Guild Processing - Black Stone Powder x100 - Ox or Rhino Hide x100 - [Guild] Old Moon Reagent x1 |
Baby Elephant
- Astrologists who frequent the Rakshan Observatory have reported increased sightings of baby elephants in the area.
- Reduced the respawn timer of Baby Elephants in Valencia to 1-1.5 hours.
Crafting Cadria Elephant registration
- Changed the process of crafting the [Guild] Registration: Cadria Elephant.
- Changed the process of crafting the [Guild] Registration: Cadria Elephant.
- You will now require a Baby Elephant to craft the [Guild] Registration: Cadria Elephant.
- Changed the process of crafting the [Guild] Registration: Cadria Elephant.
Before | After | ||
Tame a Baby Elephant Craft a [Guild] Registration: Valencia Elephant from the Guild House Craft a [Guild] Registration: Cadria Elephant. from the Guild House |
Tame a Baby Elephant ↓ Craft a [Guild] Registration: Cadria Elephant. from the Guild House |
- Changed the following quests to no longer be acceptable due to the removal of the Valencia Elephant crafting process.
- [Guild] Gathering Everyone's Strength, [Guild] Gathering Strength Once Again, [Guild] Our Guild's Capability
- If you've completed any of the above quests' objectives, you'll find the Old Moon Combat/Life Seals awarded for completing the quests issued to your guild storage.
- Added the following quest to obtain the [Guild] Registration: Cadria Elephant.
- If you're already in possession of the "[Guild] Registration: Valencia Elephant.
Quest NPC | Objective | Reward |
Yan in Valencia ※ Guild Masters only |
Hand over [Guild] Cadria Elephant Drinking Water x500 Hand over [Guild] Cadria Elephant Food x1,000 Hand over [Guild] Registration: Valencia Elephant x1 |
[Guild] Registration: Cadria Elephant |
-
- ※ For guilds in possession of a Valencia Elephant registration or are crafting one as of Oct 4 (Wed) maintenance,
- the "[Guild] Registration: Valencia Elephant' will be issued to their guild storage.
- ※ All gear equipped by the Valencia Elephant will also be sent to guild storage during the maintenance.
Cadria Elephant Skills
- Improved the Cadria Elephant to have learned all 5 skills upon initial registration.
- Any Cadria Elephants already registered by a guild will see all 5 skills learned after the Oct 4 (Wed) update.
Mythical Horses
Mythical Arduanatt that flys to the sky, Mythical Diné that races on water, and Mythical Doom that steps on the ground have been born.
Mythical Arduanatt possesses the inherent skills [Mighty Leap], [Soaring Wings], and [Wings of Swiftness]. Among these, the skill [Wings of Swiftness] allows Arduanatt to perform an additional dash forward while gliding in the air. This ability grants Mythical Arduanatt the freedom to explore the skies, a feat not achievable with a regular Dream Horse Arduanatt. Experience the unique charm of Mythical Arduanatt.
Mythical Diné comes with its inherent skills such as [Quicksilver], [Triple Jump], and [Protection of Okiara]. Moreover, it can freely employ these skills while traversing bodies of water, consuming the Breath of Okiara. It's important to use this judiciously, as you cannot mount Mythical Diné when it's on the water without having the Breath of Okiara.
Mythical Doom boasts three inherent skills, [Infernal Sprint], [Infernal Legion], and [Shadows of Hellfire]. And Shadows of Hellfire is a standout skill among them. This skill summons two additional Dooms upon use, meaning that guild or party members can freely ride them. Furthermore, both Mythical Doom and the summoned Dooms can be ridden by two people each, so owners of Mythical Doom can transport up to 6 people together.
We hope adventurers will realize their dreams by harnessing the distinctiveness and allure of these Mythical Dream Horses, which have evolved a step beyond the conventional Dream Horses.
Mythical Horses
- Added 3 types of Mythical Horses, which are birthed with a pair of Dream Horses.
- Visit the stable keeper in the following regions to attempt awakening:
- Stonetail Horse Ranch: Gula / Grána: Melabee.
- One female and one male Dream Horse at Lv. 30 or higher are required for the awakening.
- Use the Mythical Censer to attempt the awakening. The base success rate is 3%.
- If successful, two Dream Horses will fuse into one and a Mythical horse will be born.
- If it fails, you can retrieve your Dream Horse at any time and use another Mythical Censer to try again.
- Visit the stable keeper in the following regions to attempt awakening:
- While the basic stats (HP, Stamina, Speed, Accel, Turn, Brake) are the same as a Dream Horse, Mythical Horses can learn exclusive skills.
- The price of a Mythical Horse is higher than the combined price of a Lv. 30 female and male Dream Horse required for the awakening, but Mythical Horses are not tradable due to its rarity.
- Mythical Horses, as an awakened Dream Horse, do not have a gender.
- Mythical Horses are born with all the inherent skills of regular Dream Horse with a Mythical Horse’s exclusive skills.
- Mythical Horses have 100% mastery of its inherent skills when acquired and they will not disappear even if the horse’s growth is reset.
- Details on Mythical Arduanatt's inherent skills are as follows.
Skill | Skill | Usage | Stamina Cost |
Mighty Leap | Instant Accel S: Instant Accel High Jump Double Jump |
□/X during Instant Accel, S: Instant Accel | 400 |
Swiftly ride the winds to leap mightily into the air. * Not available when your weapon is unsheathed. |
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Soaring Wings | Start Accel | ↑+ □/X while idle OR X/A to lift front legs, then □/X |
400 (continuously consumed) |
After floating into the air with elegant movement, spend some time floating mid-air. * Not available when your weapon is unsheathed. |
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Wings of Swiftness | Wings of Wind Wings of Freedom |
◯/B during Wings of Freedom OR L1/LB during Wings of Freedom |
n/a |
Having learned the ways to read the wind currents, the mythical Arduanatt pierces through the winds during Wings of Freedom to descend at even faster speeds. |
- Details on Mythical Diné's inherent skills are as follows.
Skill | Preceding Skills | Usage | Stamina Cost |
Quicksilver |
n/a | Automatically activated when moving atop water while mounted | Same cost as on land |
Consume Breath of Okiara to gallop across water. * You cannot use mounted attacks, horse attack skills, nor auto-run while on water. |
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Triple Jump |
High Jump Streak Leap Double Jump |
X/A during Double Jump | 200 |
Leap high once more after using Double Jump. * You cannot use Triple Jump after using Protection of Okiara.. |
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Protection of Okiara |
n/a | □/X while falling after jumping | 400 upon use 400 continuously consumed while holding |
Jump and float safely down to the ground from great heights using the power of water to cushion you. * Using the Protection of Okiara will prevent any fall damage for a certain period of time. |
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- Mythical Diné consumes Breath of Okiara to gallop across waters for a certain period of time, but cannot traverse the deep seas.
- You can use all horse skills excluding land-based attacks during Quicksilver.
- Mythical Diné consumes the "Breath of Okiara" with the Quicksilver skill to gallop across water.
- You can check your Mythical Diné's "Breath of Okiara" upon mounting the steed.
- The Breath of Okiara will be recovered naturally under the following circumstances:.
- Idle, moving, and using skills while mounted on land
- While idle on land
- When it's filled up to a certain level, you can consume Breath of Okiara with the Quicksilver skill to gallop across water.
- Using Quicksilver at shallow waters or swamps such as Catfishman Camp, Swamp Naga and Swamp Fogan Habitats, and Tshira Ruins, will not consume the Breath of Okiara.
- Consuming all Breath of Okiara will dismount you from your Mythical Diné.
- Mythical Diné will take on an aquatic form when dismounted while standing in the swamps or atop water..
- You can dismount from Mythical Diné while standing on water. You can also mount Mythical Diné while swimming (as long as there's Breath of Okiara to spare.)
- You can mount Mythical Diné with a matchlock equipped, but cannot gallop across water while it's still equipped.
- Details on Mythical Doom's inherent skills are as follows.
Skill | Preceding Skills | Usage | Stamina Cost |
Shadows of Hellfire |
None | ↓ + □/X | 400 |
Summons two Mythical Dooms. The summoned Dooms can be ridden by the caster, guild/party members, or allies freely. |
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Infernal Sprint |
Dark Sprint | Auto-activated after Dark Sprint | 600 |
Automatically activated after using Dark Sprint. Move forward at a fast speed and deal damage with a melee attack for a certain period of time. Flames are generated around the target on hits, dealing damage. Additionally, the caster receives a HP +200 effect every 3 sec for 15 sec when using the skill. ※ Like Dark Sprint, the flames generated around the caster upon successful hit with Infernal Sprint will damage everyone except the user. |
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Infernal Legion |
Acquire one or more of the following skills: Charge, S: Charge, Instant Accel, S: Instant Accel, Dark Sprint, Infernal Sprint. |
↑ + □/X while using one of the preceding skills (ex. ↑ + □/X while Charge) |
400 |
Inflicts gradual flames damage to enemies in front, while using Charge, S: Charge, Instant Accel. Cooldown: 10 sec |
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- The summoned Mythical Doom has Lv. 30 stats and can use a total of 16 skills, including Two-seater, Dark Sprint, and Infernal Sprint.
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- (Drift, Sprint, Start Accel, High Jump, Quick Stop, Instant Accel, Sideways, Quick Back, Streak Leap, Quick Ride, S: Instant Accel, S: Sideways, Two-seater, Double Jump, Dark Sprint, and Infernal Sprint.)
- ※ The summoned Mythical Doom can use Sprint without a saddle and cannot equip gear or be inspected.
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Mythical Awakening - Mythical Censer
- The crafting materials and how to obtain the Mythical Censer are as follows.
- For detailed information on each crafting material, please refer to the Crafting Notes in the menu - Information.
Item | Materials | |
Mythical Censer | ▼ Manufacture the following items: Old Moon Censer x1 + Mythical Powder x10 + Mythical Feather x10 + Fire Horn x10 + Powder of Flame x10 |
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Old Moon Censer | ▼ Manufacture the following items: Old Moon Censer Mold x1 Pure Platinum Crystal x100 Pure Copper Crystal x100 Pure Tin Crystal x100 Moonlight Opal x100 |
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Mythical Powder | ▼ Grind the following items: Flower of Oblivion x10 + Royal Fern Root x10 + Everlasting Herb x10 + Fruit of Enchantment x10 + Black Stone Powder x10 |
Item | How to obtain |
Old Moon Censer Mold | Purchase from Old Moon Manager’s Shop |
Flower of Oblivion | Imperial Delivery for each tier of horse ※ You cannot obtain the Flower of Oblivion from the Imperial Delivery with a Dream Horse. |
Royal Fern Root | Complete the quest [Weekly] Fly Like the Wind from Wapra, the material vendor at Stonetail Horse Ranch. Complete quests [Beginner-Guru] No Worries for the Prepared from Wapra, the material vendor at Stonetail Horse Ranch. |
Mythical Feather |
Exchange Radiant Fairy Wings and Brilliant Fairy Wings with Herawen Can be obtained at a low chance from Primitive and Lush Old Lakiaro Sacks. Complete the quest [Weekly] I, Too, Wish for Wings from Variel, the stable keeper at Old Wisdom Tree. Can be obtained according to a set probability after defeating the World Boss, Offin. (Updated: 10/12/2023 05:20 UTC) Can be obtained according to a set probability at Patrigio's Secret Shop. (Updated: 10/12/2023 05:20 UTC) ▼ Complete one of the following weekly quests [Weekly] [Crossroad] Krogdalo’s Origin Stone Support |
- The higher the tier of the horse for Imperial Delivery, the more Flower of Oblivion can be obtained.
Tier | # of Flower of Oblivion |
Tier 1 | 1 |
Tier 2 | 2 |
Tier 3 | 3 |
Tier 4 | 4 |
Tier 5 | 5 |
Tier 6 | 10 |
Tier 7 | 15 |
Tier 8 | 20 |
Mythical Awakening Success Rate Increase System
- Added a success rate increase system to the Mythical Awakening.
- Every time the awakening fails, the success rate increases by 0.2%.
- The success rate increase value is accumulated across your entire Family.
- As such, even when you attempt the Mythical Awakening on other Dream Horses, the same success rate applies.
Treasure - Krogdalo's Sanctuary
- The sanctuary of Krogdalo's offspring, “Krogdalo's Sanctuary,” has been discovered.
- Krogdalo's Sanctuary is a treasure item that allows you to store and retrieve the 3 types of Dream Horses anytime, anywhere.
- Krogdalo's Sanctuary is accessible for the three Mythical Horses: Mythical Arduanatt, Mythical Diné, and Mythical Doom.
How to obtain Krogdalo's Sanctuary
- While mounted on one of the three Mythical Horses, visit [Eldest Spirit] Merindora in Grána to accept the [Krogdalo's Sanctuary] questline.
Krogdalo's Sanctuary | |||
Quest | Objective | ||
[Krogdalo's Sanctuary] Krogdalo's Seeds | Talk to Merindora. | ||
[Krogdalo's Sanctuary] The First, Wind | Bring a Mythical Arduanatt to Krogdalo's Trace. | ||
[Krogdalo's Sanctuary] The Second, Earth | Bring a Mythical Diné to Krogdalo's Trace. | ||
[Krogdalo's Sanctuary] The Third, Flame | Bring a Mythical Doom to Krogdalo's Trace. | ||
[Krogdalo's Sanctuary] Krogdalo's Gift | Talk to Krogdalo's Trace. |
Krogdalo's Sanctuary exclusive title, [Celestial Pathfinder]
- Upon completing all quests for Krogdalo's Sanctuary, you can use the [Celestial Pathfinder] title.
How to use Krogdalo's Sanctuary
- A character that has Krogdalo's Sanctuary allows you to store one of each Mythical Horse via the Krogdalo's Sanctuary UI.
- The stored Mythical Horses can be retrieved at any time while idling and can be swapped with other stored Mythical Horses..
Notes on Krogdalo's Sanctuary
- If you have retrieved any of Mythical Horses from Krogdalo's Sanctuary, you cannot store Krogdalo's Sanctuary in the storage.
- You cannot retrieve Mythical Horses in the Red Battlefield or Battle Arena where mounts cannot be used.
- You cannot store Mythical Horses carrying trade goods in Krogdalo's Sanctuary.
Krogdalo pulled out some hair from his mane and let it disperse. From his hairs came the wind, trees, and fire. After he finished touring this world he went back to the skies above. It is said that he sometimes comes back down to visit his children.
- "Legendary Krogdalo," The Great Library of Grána
Learn more about the Legends of Krogdalo's children.
Krogdalo's Children | Legend | ||
Arduanatt |
Krogdalo, the spirit of the wind and earth, had three children: Arduanatt, Diné, and Doom. The eldest was Arduanatt, the one who resembled the wind. With the two wings attached to its body, Arduanatt could freely soar and glide in the air. Arduanatt one day met and befriended Secrua, daughter of the sun. Unlike Secrua, who was just and passionate like the sun, Arduanatt's soul was free-roaming. This caused a lot of quarrels between them. Eventually Arduanatt's wings melted down after a big fight, causing her to fall to the ground. To this day, Kamasylvians believe that after ages of hiding from Secrua, the fallen Arduanatt will soar again among millions of ordinary horses running on the ground. |
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Diné |
Diné, the forest's most beloved one, was the second offspring among the three children of Krogdalo. With her fearsome, golden horn, she protected the woods of Kamasylvia from their invaders. Being the protector of the forest, she was loved and worshipped by the forest, and at the same time, alongside her another sister, Arduanatt, was the only one who could go close to Doom. One day, a small snake came to see Diné. With tears in its eyes, the snake looked like it was in desperate need of help and said there was a huge group of crows filling up the skies black, leading everyone to death. Fooled by the snake, Diné hurriedly strode towards the misty forest. However, the forest seemed peaceful as usual. Only later did she realize that the snake was gone and came back to her mother's trace, but by then Doom had already left the forest. The thought that she had failed to protect her own family made her feel despair. She soon realized that she needed to find Doom at once. Leaving her duty of protecting the woods behind, Diné left the forest for the desert. Since that day, whenever they found a golden mirage from beyond the forest, the people of Kamasylvia would believe that Diné was coming back to the arms of the woods once again from the arid desert. |
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Doom |
Doom, the master of flames, was the youngest among the three children of Krogdalo. Every step she made created searing blaze that burnt everything. Unlike Arduanatt of the wind, who flew around the skies freely, or Diné of the earth, forest's most beloved one, Doom was not free from the burden of her own flame. Apart from her sisters, no one would dare come close to Doom. Because of this, she suffered from loneliness for a long time. There was someone who had been eyeing Doom and her agony. It was Ibedor, the serpent protector of the Mirror of the Rift. Take a good look at your true self. At the end of the arid desert, there lies a burning hell gate. It is there, where you shall meet a person. Weep no more over your bitter loneliness, for the one you will meet will understand you the way you are. With this companion, you shall be able to run freely across the lands with your blazing inferno. Convinced by Ibedor's words, Doom left her mother for the very first time. According to the records, Doom was last seen on a stormy day, disappearing beyond a roaring sandstorm of the desert. |
Evergreen Season Servers!
- Revamped the season servers to no longer end after a certain period of time, but so Adventurers can start and graduate whenever they please.
- If you've graduated from the 2023 Summer Season, you can start the new season immediately and graduate whenever you wish.
- If you've yet to graduate from the 2023 Summer Season, you can now graduate whenever you please.
- Once you've graduated from the 2023 Summer Season, you can immediately start the evergreen season.
Season Character Ticket
- Issued 2 Season Character Tickets with the opening of the evergreen season.
- You'll find the Season Character Ticket counter displayed in the Character Selection window after logging in.
- You can hold up to 5 Season Character Tickets at a time.
- Season Character Tickets are used to create new season characters for the always-open season servers.
- As long as you have a ticket, you can create a season character whenever you please.
- A ticket will be consumed when you graduate with a season character..
- You can only create one season character at any given time.
- If you've yet to graduate from the 2023 Summer Season, your Season Character Ticket counter will display 3 tickets. Once you graduate from the summer season, you'll see it drop to 2 tickets, thus starting the evergreen season with the same number of tickets as other adventurers.
- As long as you have a ticket, you can create a season character whenever you please.
What's a Season Server?
- Season servers are special servers designed with novice Adventurers in mind. Leveling is also faster compared to normal servers.
- You will need to create a season character to log into the now always-open season server.
- Season characters can log into both season and normal servers.
What are the Benefits of a Season Server?
EXP Boosts
- You can level your character faster than normal due to the following buffs active on the season servers.
Combat EXP | Skill EXP | Life EXP |
300% | 100% | 30% |
- You can equip the season-exclusive Tuvala defense gear and weapons with your season character on the season servers.
- Tuvala defense gear and weapons are exclusively available on the season servers, and, once enhanced to PEN (V), boast stats identical to those of TET (IV) boss gear..
- You can obtain season-exclusive enhancement materials to enhance your season-exclusive gear on season servers.
Major Season-exclusive Enhancement Materials | ||
Time-filled Black Stone
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Refined Magical Black Stone
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Tuvala Ore
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What's Available on the Season Servers?
Content | Details |
[Combat] Region Quests |
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[Combat] Ancient Weapon Invasion |
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[Combat] Rift's Echo, Rift's Fragment |
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[Combat] Season Red Battlefield |
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[Combat] Season Atoraxxion |
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[Life] Basic Gathering Resource Amount Increase
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[Life] Gather for Tuvala Enhancement Materials and Season Items |
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Region Quests to Help You Grow
Quest | Objective | Reward |
[Season] Settling Down at the Bashim Base! | Defeat the Bashims x250 | Time-filled Black Stone x20 |
[Season] Surviving at the Bashim Base! | Defeat the Bashims x500 | Refined Magical Black Stone x20 |
[Season] Settling Down at the Cadry Ruins! | Defeat the Cadries x250 | Time-filled Black Stone x20 |
[Season] Become Stronger in the Cadry Ruins! | Defeat the Cadries x500 | DUO (II) Tuvala Belt x1 |
[Season] Surviving at the Gahaz Bandits' Lair! | Defeat the Gahaz Bandits x250 | Time-filled Black Stone x20 |
[Season] Exterminate the Gahaz Bandits! | Defeat the Gahaz Bandits x500 | Refined Magical Black Stone x20 |
[Season] Settling Down at the Desert Naga Temple! | Defeat the Desert Nagas x250 | Time-filled Black Stone x20 |
[Season] Defeat Desert Nagas! | Defeat the Desert Nagas x500 | Time-filled Black Stone x100 |
[Season] Examine the Crescent Shrine! | Defeat the Crescent Followers x250 | Time-filled Black Stone x20 |
[Season] Explore the Crescent Shrine! | Defeat the Crescent Followers x500 | DUO (II) Tuvala Ring x1 |
[Season] Vacation in the Titium Valley! | Clear out the Titium Valley x250 | Time-filled Black Stone x100 |
[Season] Dealin' with Party-poopin' Fogans! | Clear out the Titium Valley x500 | DUO (II) Tuvala Earring x1 |
[Season] Clear out the Fadus Habitat! | Defeat the Faduses x250 | Time-filled Black Stone x120 |
[Season] Dealing with Stray Fadus! | Defeat the Faduses x500 | Refined Magical Black Stone x30 |
[Season] Enter the Sherekhan Necropolis! | Purify the Sherekhan Necropolis x250 | Time-filled Black Stone x150 |
[Season] Explore the Sherekhan Necropolis! | Purify the Sherekhan Necropolis x500 | Refined Magical Black Stone x40 |
[Season] Settling Down at the Blood Wolf Settlement! | Clear out the Blood Wolf Settlement x250 | Time-filled Black Stone x150 |
[Season] Exterminate Blood Wolves! | Clear out the Blood Wolf Settlement x500 | Refined Magical Black Stone x40 |
[Season] Gathering Polly's Forest Mushrooms! | Obtain Polly's Forest Mushrooms x250 | Time-filled Black Stone x120 |
[Season] Defeat Polly's Forest Mushrooms! | Obtain Polly's Forest Mushrooms x500 | Refined Magical Black Stone x30 |
[Season] Scout Out the Waragon Nest | Defeat 250 Stone Waragons | Time-filled Black Stone x120 |
[Season] Examine the Waragon Nest | Defeat 500 Stone Waragons | Refined Magical Black Stone x30 |
[Season] Ambush the Centaurus | Defeat 250 Centaurs | Refined Magical Black Stone x40 |
[Season] Attack the Centaurus | Defeat 500 Centaurs | Tuvala Ore x40 |
[Season] Exterminate the Basilisk Den | Defeat 250 Basilisks | Refined Magical Black Stone x40 |
[Season] Destroy the Basilisk Den | Defeat 500 Basilisks | Tuvala Ore x50 |
[Season] Adapt to the Roud Sulfur Mine | Defeat 250 Lava Tribe monsters at the Roud Sulfur Works | Refined Magical Black Stone x40 |
[Season] Topple the Roud Sulfur Mine | Defeat 500 Lava Tribe monsters at the Roud Sulfur Works | Tuvala Ore x50 |
[Season] Survive in Pila Ku Jail | Defeat 250 monsters of Pila Ku Jail | Refined Magical Black Stone x40 |
[Season] Escape from Pila Ku Jail | Defeat 500 monsters of Pila Ku Jail | Tuvala Ore x50 |
[Season] Enter Navarn Steppe | Defeat 250 creatures of Navarn Steppe | Refined Magical Black Stone x40 |
[Season] Clean Up Navarn Steppe | Defeat 500 creatures of Navarn Steppe | Tuvala Ore x50 |
[Season] Challenge Manshaum Forest | Defeat 250 Manshaums in Manshaum Forest | Refined Magical Black Stone x40 |
[Season] Defeat the Manshaums in the Forest | Defeat 500 Manshaums in Manshaum Forest | Tuvala Ore x50 |
[Season] Conquer the Forest Ronaros | Defeat 250 Forest Ronaros | Refined Magical Black Stone x40 |
[Season] Clean Out the Forest Ronaros | Defeat 500 Forest Ronaros | Tuvala Ore x50 |
[Season] Sweep the Leaves at Tshira Ruins | Defeat 250 creatures at Tshira Ruins | Time-filled Black Stone x120 |
[Season] Adapt To the Tshira Ruins | Defeat 500 creatures at Tshira Ruins | Refined Magical Black Stone x30 |
[Season] Explore the Protty Cave | Defeat 250 Protty | Time-filled Black Stone x120 |
[Season] Sweep Out the Protty Cave | Defeat 500 Protty | Refined Magical Black Stone x30 |
Season Pass with Bountiful Benefits
- Complete the Season Pass challenges to obtain items helpful for your seasonal journey.
- With season character creation and graduation tied to Season Character Tickets, the following has been added to the Season Pass.
- Season leveling challenges, Fughar's gear enhancement quests (which rewarded items such as Advice of Valks, etc.)
- With season character creation and graduation tied to Season Character Tickets, the following has been added to the Season Pass.
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- The evergreen season grants 2 Season Character Tickets for all, meaning double the opportunity to reap the rewards of the Season Pass.
[Season] Seals of Journey for Seasonal Adventurers
- The new seasonal seal from the new season pass can be exchanged for items that will aid you in your adventures.
- You can obtain a new batch of Seals of Journey through the Season Pass when you use a Season Character Ticket and start a new seasonal journey.
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- The evergreen Season grants 2 Season Character Tickets for all, meaning you can obtain up to the following number of [Season] Seals of Journey from clearing the Season Pass twice.
- Season Pass cleared 2 times: [Season] Seal of Journey x240 / Season and Black Spirit Passes cleared 2 times: [Season] Seal of Journey M255
Season Special Gifts to Prepare for Normal Servers
- Complete the following Season Pass challenge to obtain the "Season Special Gift Exchange Coupon.
- Season Pass Challenge: Reach Lv. 10 with your season character.
- Season Pass Reward: Season Special Gift Exchange Coupon x1
- Your Season Special Gift Exchange Coupon won't be found in your inventory, but can be exchanged by talking with Fughar in town.
- The evergreen season grants 2 Season Character Tickets for all, meaning you can obtain up to 2 Season Special Gift Exchange Coupons.
- If you've claimed all available season special rewards, hold on to your coupon! More gifts are scheduled to be added in a future update.
- With the "[Season Special Gift] Unstoppable Wave of Dreams" quest removed, all adventurers with 2023 Summer Season Characters who weren't able to complete the quest in time will automatically obtain an extra Season Character Ticket.
- Adventurers who enjoyed completing the season servers will be able to claim special gifts as they return to the normal servers.
- You can choose from the following gifts and claim them once per season.
Season |
Special Reward |
2021 Summer |
PEN (V) Capotia Earring or PEN (V) Capotia Ring |
2021 Summer |
Perilla's Star |
2021 Summer |
PEN (V) Capotia Belt |
2021 Season+ |
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2021 Winter |
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Season: Drakania |
Advice of Valks (+100) Box |
[Opening Special] Evergreen Season |
Advice of Valks (+150) |
Season Graduation when Ready
Season Graduation
- Once you feel your season character has grown enough, it's time to graduate from the season servers.
- We strongly recommend novice adventurers to take your time in leveling and gearing up your season character to max possible levels before attempting to graduate from the season servers.
- Upon graduation, season characters will be converted into normal ones, and each piece of your season Tuvala gear set with the highest enhancement level will be converted into normal Tuvala gear, and all other duplicates removed (except for rings and earrings which will have a maximum of two of each converted)
Requirements to Graduate |
Complete all Season Pass challenges & claim all Season Pass rewards
(this includes Black Spirit Pass challenges and rewards if purchased) |
How to Graduate | Once the above requirements are fulfilled, select the "Graduate" button |
- Upon season graduation, you will automatically reconnect and your season character will be converted into a normal character.
- Graduation gifts will be sent to your Mail.
- You can only graduate from the season while logged into a normal server, and must have cleared your inventory and storage of 2023 Summer Season items such as Fughar's Timepiece.
- Each piece of your season Tuvala gear set with the highest enhancement level will be converted into normal Tuvala gear, and all other duplicates removed (except for rings and earrings which will have a maximum of two of each converted).
- All unconverted Tuvala gear will be removed.
- Upon graduation, you may no longer enjoy any of the following season benefits.
- Season server entry
- Season Pass, exchange quests, challenges, rewards
- Season-exclusive items (equipping & usage)
- if your Family hasn't logged in for 180 days or more, your season character will be automatically graduated.
- All unclaimed Season Pass rewards will be deleted, and any Tuvala gear in your season character's possession will be automatically converted based on season graduation rules mentioned above.
- Season graduation gifts will also be sent to your Mail.
- The following items will be removed upon season graduation.
- Black Spirit Pass
- All Tuvala equipment, excluding Tuvala Gloves, which will be converted into normal items upon graduation.
- Season enhancement materials (Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore)
- Rift's Fragment, Rift's Echo
- Frozen Tides Black Stone, Boiling Tides Black Stone
- Fughar's Riding Crop
- Fughar's Fishing Rod
- [Season] Secret Book of the Misty Breeze, [Season] Secret Book of the Crimson Fog
- Atoraxxion: Rift Chest
- [Event] Fughar's Special Season Gift Box
- [Season] exclusive gear (such as Militia, Azwell, Elsh weapons, etc.)
Tag Characters for Post-Graduation Growth
Tagging Characters
- You can tag two characters in your Family, which allows you to instantly switch between the tagged characters.
- Tagged characters will share their in-game location at all times.
(For example, if tagged character A moves to a monster zone, then switches to tagged character B, B will log into the exact same location in said monster zone.) - You can only tag normal characters.
- Tagged characters will share their in-game location at all times.
Leveling with Tagged Characters
- The tag system has been revamped to allow tagged characters to now share EXP gains.
- By alternating between tagged characters, you could potentially level up multiple characters at a time.
1. Link two characters A & B (who are both at least Lv. 7) who you wish to tag in the "Character's Tag Setting".
2. Leveling with character A will accumulate the same amount of EXP gained to character B.
3. Log into character B, open the "Tag Characters" window, and press the "Get EXP" button to claim the EXP gained by character A.
( You can also level with character B and claim EXP gains on character A. )
- Combat/Skill EXP gained through Black Spirit's Training does not accumulate.
- Only Skill EXP gained through PvE combat will be accumulated.
※ When obtaining the accumulated EXP, leveling up will be temporarily halted once at Lv. 49, Lv. 56, and Lv. 60.
- Each time you will need to press the "Get EXP" again to level up with the accumulated EXP to the next threshold.
※ You will also need to complete the "[To Level 50!] Go Beyond Your Own Limits" quest through the Black Spirit in order to level from Lv. 49 to Lv. 50.
Once you've tagged two characters, you can also enable them to share the same gear. This feature is known as "Item Copy."
Complete the "[Marni's Suspicious Device] Old Moon Shop" quest available from Lv. 56 through the Black Spirit to unlock the Item Copy feature.
(Quest - Suggested - [ADV Support] [Lv. 56] Item Copy with Marni's Device!)
When copying items, all equipped defense gear, weapons, accessories, tools, alchemy stones, and artifacts will be copied into the bags of the tagged character.
Copying items consumes "Marni's Unstable Fuel."
Season Changes & Additional Notices
- The evergreen season awards all adventurers with 2 Season Character Tickets, meaning you can start and graduate from the season twice.
- You can also complete the Season Pass twice, meaning double the rewards to claim.
(Create Season Character - Complete Season Pass - Graduate - Create Season Character - Complete Season Pass)
- You can also complete the Season Pass twice, meaning double the rewards to claim.
- Maximum character slots have been increased from 30 slots → 31 slots in light of the evergreen season.
- The following will be issued via in-game Mail during the Oct 4 (Wed) maintenance.
- To all Adventurers: [Event] Fughar's Special Gift Box x1, Advice of Valks (+60) x7, Advice of Valks (+40) x7
- To Adventurers yet to graduate from 2023 Summer Season: [Event] Fughar's Special Season Gift Box
[Event] Fughar's Special Gift Box
|
[Event] Fughar's Special Season Gift Box
|
Inventory +8 Expansion Coupon x1
Item Collection Increase Scroll x10 Combat & Skill EXP 300% Scroll x10 [Event] Lv. 57 Travel Kit x1 Cron Stone x500 [Event] Enhancement Help Kit III x1 Advice of Valks (+60) x2 2,000 Mileage Mount All Skill Training Coupon x1 |
Items helpful during the season:
PEN (V) Tuvala Earring x1 (season character-exclusive) PEN (V) Tuvala Ring x1 (season character-exclusive) Refined Magical Black Stone x300 Tuvala Ore x500 Frozen Tides Black Stone x1 Boiling Tides Black Stone x1 Enhancement Aid Box x1 |
- Changed the name of a fish catchable from certain regions to "Plump Coelacanth."
- The following name change occurred during the Sept 13, 2023 (Wed) maintenance: [Season] Coelacanth → Plump Coelacanth
- Descriptions referring to this name in certain Fughar quests have been updated accordingly.
- You can no longer exchange Plump Coelacanth for Time-filled Black Stones.
- Changed the vendor value of the following seasonal items to 10,000 Silver.
- Time-filled Black Stone, Refined Magical Black Stone, Tuvala Ore
※ If you had already graduated from the 2023 Summer Season but deleted the graduated season character and created a new season character, your newly-created season character will be converted into a normal character.
- Integrated the rewards from various quests and challenges in the Season Pass.
- Season Character Leveling Challenges (Lv. 50-60)
- New/Returning Adventurer Challenges
- Region quests (skill point rewards, etc.)
- Advice of Valks Tuvala enhancement (TRI & TET) quests via NPC Fughar
- Season graduation quests
- Fughar's Fishing Rod quest
- Removed the following content.
- Season Atoraxxion Clearing Challenges (excluding weekly quests)
- Fughar's Timepiece quest
※ Fughar's Timepieces obtained from the 2023 Summer Season will be removed during the Dec 27 (Wed) maintenance. You must use up all timepieces to graduate from the 2023 Season Summer.
※If you have yet to obtain Fughar's Timepiece during the 2023 Summer Season & are still progressing through the 2023 Summer season; Fughar's Timepiece will be sent to Heidel Storage.
NEW & IMPROVEMENTS
- Improved so you can now call your mount in the following states.
- Moving while out of combat
- Sprinting
- Idle and moving while in combat (excludes sprinting)
We attempted a remastered version of the aforementioned classes' initially available customizations. We hope you enjoy this small token of appreciation, adventurers.
- Added nostalgic customization options.
- Added 1 face type for Musa.
- Added 1 face and 1 hair type for Ranger.
- Added 1 face and 1 hair type for Tamer.
Musa |
Ranger |
Tamer |
- The maximum character slot that can be increased through "Character Slot expansion ticket" has increased from 30 to 31.
- Fixed the issue where the damage reduction in PvP only was displayed incorrectly.
The Awakened Valkyrie would also frequently switch through a wide variety of Awakening skills for her movement combos. We felt that this playstyle didn't match the whole giant-weapon-wielding archetype. Therefore, with today's update, we introduce a revamped Hastiludium, which will ensure the Valkyrie feels and plays like the heavily-armored, giant-weapon-wielding knight character that she is..
- Changes are the following:
- Changed so pressing ↑ + R2/RT after performing the skill laterally will activate Blitz Stab.
- Increased the distance covered when performing the skill laterally.
- Changed the Stiffness debuff applied during attack 2 → attack 1
- Added the Forward Guard buff during the skill.
- Stiffness on attack 1 hits and Floating on last attack hits will now be applied in PvE only.
- Removed the All Evasion Rate reduction debuff on last attack hits.
- Increased the SP cost of the skill.
- IV - 35 SP → 50 SP
- Removed SP recovered on hits.
- Fixed the issue where the Critical Hit Rate buff would still be applied when used during cooldown.
- Fixed the issue where comboing from Promptness wouldn't apply the Critical Hit Rate buff.
- Fixed the issue where Add-on effects were applied for all attacks.
- Changes are the following:
- Changed the motion speed.
- Changed to now combo into Terra Sancta by holding R1/RB after the last attack.
- Improved to combo smoothly from the following skills.
- Flow: Lucem Fluxum, Purificatione, Flow: Divina Vult
- Fixed the issue where Add-on effects were being applied to all attacks (except for the last attack).
- Changed the damage as follows.
Before | After |
Attacks 1 and 2 damage 693/915/1137/1359% x3
Attack 3 damage 693/915/1137/1359% x4 Damage -53.5/53.6/53.6/53.6% in PvP only |
Attack damage 739/976/1213/1449% x4, max 3 hits
Damage -63.7% in PvP only |
- Changed as follows. Now the Valkyrie will dash up to a maximum of three times during the skill.
- Removed the following effects.
- Down Smash on last attack hits
- Speed Attack
- Down Attack on dash attack hits
- Changed to no longer combo into Death Line Chase or Promptness while dashing with the skill.
- Changed to perform the stab attack immediately upon dash attack hits.
- Stamina cost: 200 → 100
- Increased the speed at which you can turn the camera and your character before each dash.
- Changed the skill to dash up to a maximum of three times, with each dash increasing the speed of the skill. [Preview]
- Each additional dash will cost 100, 150 Stamina, respectively.
- It'll be rather difficult to change your direction as your speed increases during the dash.
- Additional dashes are affected by your Moving Speed.
- Any collision detected during an accelerated dash will make your Valkyrie perform the stab attack instantly.
- Stab attacks now deal varying damage per dash.
- Changed the damage as follows.
- Removed the following effects.
Before | After |
Dash attack damage 711/867/1024% x3/4/5
Dash attack damage -21.9% in PvP only Last attack damage 533/793/1191% x3 Last attack damage -34.4/46.2/46.2% in PvP only |
Dash attack damage 853/1040/1229% x1
Stab attack 1 damage 853/1040/1229% x5 Stab attack 2 damage 853/1040/1229% x7 Stab attack 3 damage 1535/1872/2212% x7 Damage -24% in PvP only Stab attack 3 damage -35.4% in PvP only |
- Changes are the following:
- Changed Floating → Knockdown on hits.
- Learning the Core version of the skill will apply the Knockdown debuff on hits in PvP only.
- Added Movement Speed -30% for 10 sec on hits.
- Changed the casting motion.
- Changed the attack area of the skill accordingly.
- Changed the casting motion for the Black Spirit version of the skill.
- Adjusted the damage as follows.
- Changed Floating → Knockdown on hits.
Before | After |
Attack damage 678/818/968/1242% x6
Damage -49/51.5/53.6/59.7% in PvP only Last attack damage 759/906/1064/1357% x10 Damage -59.6/61.5/63.2/68% in PvP only |
Attack damage 820/989/1170/1502% x12
Damage -78% in PvP only Last attack damage 1355/1617/1899/2423% x6 Damage -72% in PvP only |
- Fixed the issue where comboing from the Black Spirit version of the skill appeared different compared to the original skill.
- Changed so you can now perform Flow: Divina Vult during the skill. [Preview]
- Added the following All DP increase buff applied while on Guard to be applied during the skill.
- All DP +20 for 10 sec
- Improved to combo smoothly from Purificatione, Flow: Lucem Fluxum, or Promptness.
- Changed the Movement Speed reduction debuff to a Casting Speed reduction debuff.
- Movement Speed -30% for 10 sec on hits → Casting Speed -20% for 10 sec on hits
- Changes are the following:
- Changed to no longer recover Stamina during the skill.
- Stamina cost: 100 → 200
- Changes are the following:
- Removed the charging effect and changed how the attack is cast. [Preview]
- Changed so a lone cast will pull nearby enemies for a certain duration of time, then deal holy damage.
- Changed the All DP reduction debuff.
- All DP -15 → -20 for 10 sec on hits
- Fixed the issue where the "Pull in target on hits" effect was not properly reduced in PvP.
- Removed the charging effect and changed how the attack is cast. [Preview]
- Changes are the following:
- Added the Down Smash debuff on last attack hits.
- Changed All DP reduction debuff to All Evasion Rate reduction debuff.
- All DP -10 → All Evasion Rate -9% for 10 sec on hits
- Improved so the skill performs smoothly when only the extra attack is activated.
- Improved to combo smoothly into the extra attack when used after all skills with stab attack motions (excluding Castigatio and Terra Sancta).
- Changed the damage as follows.
Before | After |
Attack 1 damage 1386% x2
Attack 2 damage 1386% x3 Last attack damage 1386% x4 Damage -41% in PvP only Last attack damage -55% in PvP only |
Attack 1 damage 1547% x1
Attack 2 damage 1547% x4 Last attack damage 1547% x4 Damage -52.7% in PvP only |
- Changed the damage as follows.
Skill | Before | After |
Blitz Stab |
Attack damage 1409% x6
Damage -65% in PvP only |
Attack damage 1513% x6
Damage -67.4% in PvP only |
Ultimate: Blitz Stab |
Attack damage 1409% x6
Damage -65% in PvP only |
Attack damage 1513% x6
Damage -67.4% in PvP only |
- Changed the damage as follows.
Before | After |
Attack damage 1696% x6
Damage -19.8% in PvP only |
Attack damage 2544% x6
Damage -46.5% in PvP only |
- Fixed the issue where the damage reduction in PvP only was displayed incorrectly.
- Changes are the following:
- Fixed the issue where the Stun debuff was applied twice during the skill.
- Changed the damage as follows.
Before | After |
Attack damage 462/595/728% x1
Energy explosion attack damage 732/914/1096% x1, max 3 hits |
Attack damage 1025/1280/1534% x1
Energy explosion attack damage 1025/1280/1534% x5 Damage -50% in PvP only |
-
- Changed "Recover 80 → 55 per hit" due to the change in hit attempts.
- Changed to no longer apply the DP reduction debuff during cooldown.
- Fixed the issue where the Floating debuff was applied twice during the skill.
- The Core version of the skill will also no longer apply Floating twice as well.
We particularly decided to let Wizards reduce the cooldown of [Prime: Meteor Shower: Areal] via an effect of [Prime: Elemental Flow] even when comboing quickly with [Rain of Fire], so we look forward to seeing our Wizards wreck more havoc with this update. For Witches, [Prime: Multiple Magic Arrows]’s Lightning elemental effect was producing the greatest damage output, thus making it in the most sought-out elemental effect of the four. Hence, we made the proper adjustments so Witches can now deal high amounts of damage with any of the four elemental effects.
- Changed the skill motion. Attack area and damage has been adjusted accordingly. [Preview]
Before | After |
Attack damage 1411% x8
Extra attack damage 1411% x10 Damage -50.5% in PvP only |
Attack damage 2258% x9
Damage -46% in PvP only |
- Improved to combo smoothly from other skills when cast.
- Cooldown: 30 sec → 18 sec
- Changed the damage. No longer has -3 meteor hits in PvP only.
Before | After |
Meteor attack damage 1511% x13
Damage -47% in PvP only -3 meteor hits in PvP only |
Meteor attack damage 2508% x10
Damage -68.1% in PvP only |
- Changed the damage as follows.
Before | After |
Attack damage 773/1160/1404% x7
Damage -52% in PvP only |
Attack damage 912/1369/1657% x7
Damage -59.3% in PvP only |
- Changed the damage as follows.
Before | After |
Attack damage 688/826/1105% x5
Damage -28.1% in PvP only |
Attack damage 929/1115/1492% x5
Damage -46.6% in PvP only |
- Changed the damage as follows.
Before | After |
Attack damage 845/1183/1352% x 7
Damage -38% in PvP only
|
Attack damage 997/1396/1595% x 7
Damage -47.4% in PvP only
|
- Changed the damage as follows.
Before | After |
Attack damage 709% x13
Damage -48.2% in PvP only |
Attack damage 922% x13
Damage -60.2% in PvP only |
- Changed the damage and hit attempts. No longer has 2 hits in PvP only.
Before | After |
Attack damage 1273% x10
Damage -50% in PvP only Reduced hits in PvP only by 2 |
Attack damage 2291% x6
Damage -62.9% in PvP only |
- Changed the damage as follows.
Before | After |
Attack damage 1390% x4
Extra attack damage 1390% x7 Damage -72.2% in PvP only |
Attack damage 1543% x4
Extra attack damage 1543% x7 Damage -74.9% in PvP only |
- Improved to now apply Prime: Elemental Flow's cooldown reduction effect to the following skills.
- Prime: Meteor Shower: Focus
- Prime: Meteor Shower: Areal
- Fixed the issue where you wouldn't switch to your staff after using the skill with your godr sphera.
- Added attack 2 for Fire, Ice, and Earth effects.
- Removed the "Reduce Casting Speed" effect for "Earth." The Casting Speed is now unified for all elements.
- Fixed the issue where certain sound effects wouldn't play when comboed from other skills.
Prime: Earthquake: Destruction
- Fixed the issue where learning Prime: Elemental Flow would prevent you from holding the skill when performing Magical Evasion while casting the skill.
- Fixed the issue where you could activate the skill even when Somersault (IV to Absolute) was on cooldown.
- Fixed the issue where the description was displaying the incorrect key commands.
Prime: Black Blood Circle
- Fixed the issue where the "Hold to give DP +100 to self and max 10 allies within range" effect wouldn't apply.
- This effect will be maintained during the skill.
- Fixed the issue where pressing ↓ after moving forward with R2/RT while out of combat would cause your character to move abnormally.
- Fixed the issue where you couldn't combo into Close Quarters: Suppress from the last attack.
- Fixed the issue where the Black Spirit version of the skill would activate even when locked.
- Fixed the issue where attack 2 wouldn't activate if attack 1 hits were cast too quickly.
- Fixed the issue where recommended skills weren't added to the Quick Slots during character creation.
Contents
The Great Ocean
Also, we have moved the barter-related quests that were previously available at Oquilla's Eye to Iliya Island, and we have added additional barter-related quests on Iliya Island. As a result, combat-related quests with ocean monsters will be centered around Oquilla's Eye, while barter-related quests will be centered around Iliya Island. We have also added supply transport quests between Iliya Island and Oquilla's Eye, allowing for more streamlined routes. The newly added barter quests on Iliya Island can be accepted and completed simultaneously, providing a solid foundation for novice captains starting their bartering journey to easily level up and grow.
We have also made changes to the [Exploration] quests that could be accepted through exploration during bartering. Some quests were interrupting the flow of bartering and causing inconvenience, so we removed those quests and changed them to barter-related quests, allowing for a smoother completion of quests while maintaining the flow. We hope that captains who intentionally left some [Exploration] quests incomplete can now comfortably complete the quests and enjoy the game.
We will continue to make efforts to ensure that the journey of captains sailing into the ocean is more enjoyable.
Sunset Black Stone
- Changed the workload for crafting Sunset Black Stone.
- Workload 600 → 200 (approx. 10 min based on a work speed of 150).
- Crafting Location: Iliya Island - Chiro's Ship Part Workshop / Nampo's Moodle Village - Byukgye Ship Part Workshop
- ※ If the item was already being crafted during maintenance, the worker's task was completed and the crafted items sent to Iliya Island storage.
Verdant Black Stone
- Improved Lv. 1 barter items to now be exchanged directly with Verdant Black Stones instead of Crow Merchants Guild's Barter Vouchers.
- Exchanging Lv. 1 barter trade goods with the following NPCs will give you Verdant Black Stones.
- Port Epheria: Ruvinia
- Velia: Rovinia
- Iliya Island: Revinia
- Exchanging Lv. 1 barter trade goods with the following NPCs will give you Verdant Black Stones.
- Added location information to the description of Verdant Black Stone.
Sail Boat, Escort Ship Blueprint Daily Quest
- Increased daily acquisition of Design: Epheria Sailboat and Design: Epheria Frigate from 1 to 5.
Quest Name | Quest Requirement | Quest Completion Reward |
[Daily] Falasi Family's Kindness (Port Epheria, Philaberto Falasi) |
Deliver cargo to Sebastian 2 times | 120 Contribution EXP ▼ Choose one of the following Design: Epheria Frigate x5 Design: Epheria Sailboat x5 Gold Bar 1G |
Barter Daily Quest: Go to Oquilla's Eye → Iliya Island
- Changed the following to allow for barter daily quests to be done on Iliya Island instead of Oquilla's Eye.
- Removed the following quests from Oquilla's Eye.
- Ravikel, Wharf Manager of Oquilla's Eye: [Daily] Ravikel's Test
- Serendian Soldier of Oquilla's Eye: [Daily] For the Serendian Soldiers
- ※ Quests that are currently in progress will not be removed, but you will not be able to receive them again after completing or forfeiting them.
- Added new quests to Iliya Island.
- [Daily] Lively Iliya Island I-III, [Daily] Barter Goods Support I-II quests can be accepted and progressed simultaneously.
- Removed the following quests from Oquilla's Eye.
Quest Name | Quest Requirement | Quest Completion Reward |
[Daily] Lively Iliya Island I | Barter 5 times | Sailing Skill EXP Contribution EXP Pure Pearl Crystal x2 Deep Sea Memory Filled Glue x8 Bright Reef Piece x8 |
[Daily] Lively Iliya Island II | Barter 10 times | Sailing Skill EXP Contribution EXP Enhanced Island Tree Coated Plywood x10 Cox Pirates' Artifact (Parley Expert) x1 |
[Daily] Lively Iliya Island III | Barter 15 times | Sailing Skill EXP Contribution EXP Crow Coin x10 |
[Daily] Barter Goods Support I | Deliver Lv. 1 barter goods | Sailing Skill EXP Contribution EXP |
[Daily] Barter Goods Support II | Deliver Lv. 1 barter goods | Sailing Skill EXP Contribution EXP |
- Changed the basic rewards from the quest you can receive from Iliya Island's Wharf Manager Dario.
- This quest can be accepted and progressed simultaneously with [Daily] Lively Iliya Island I-III, [Daily] Barter Goods Support I-II.
Quest Name | Quest Requirement | Quest Completion Reward |
[Barter] [Daily] Sailing to a Wider World | Barter 20 times | 300 Contribution EXP Sailing Skill EXP Lost Trade Box x1 Part for Explorer's Compass x1 Crow Coins x20 |
Exploration Quest Improvements
- Improved the exploration quests you can receive by anchoring a ship.
- The following fishing and subjugation exploration quests can no longer be accepted.
- [Exploration] Request from a Castaway, [Exploration] Request from Island Villagers
- Quests that are currently in progress will not be removed, but you will not be able to receive them again after completing or forfeiting them.
- Doubled the change to receive the below [Exploration] Request from a Child on an Island quest and added selectable rewards.
- You have a chance to receive 1 of the below exploration quests.
- The following fishing and subjugation exploration quests can no longer be accepted.
Quest Name | Quest Requirement | Quest Completion Reward |
[Exploration] Request from a Child on an Island | Hand over Ship Repair Materials |
▼ Basic Reward
▼ Selectable Reward (Choose 1) |
[Exploration] Request from a Child on an Island | Hand over Ship Repair Materials |
▼ Quest Basic Reward
▼ Selectable Reward (Choose 1) |
[Exploration] Request from a Child on an Island | Barter 1 time |
▼ Basic Rewards
▼ Additional Selectable Rewards (Choose 1) |
[Exploration] Request from a Child on an Island | Barter 3 times |
▼ Basic Rewards
▼ Additional Selectable Rewards (Choose 1) |
[Exploration] Request from a Child on an Island | Barter 5 times | ▼ Basic Rewards 300 Contribution EXP, Crow Coin x50, Lost High-Quality Trade Goods ▼ Additional Selectable Rewards (Choose 1) Cox Pirates' Artifact (Parley Beginner) x2 Cox Pirates' Artifact (Parley Expert) x1 Cox Pirates' Artifact (Combat) x1 |
Daily Supplies Delivery Quests
- Changed the quests to be given by Wharf Managers to make them more intuitive.
- Wharf Manager Croix of Velia now handles these quests instead of Rovinia.
- Removed the following quests from Rovinia.
- [Daily] Supplies Delivery (Iliya Island), [Daily] Supplies Delivery (Oquilla's Eye)
- Added the following quest to Croix.
- [Daily] Supplies Delivery (Iliya Island)
- Wharf Manager Dario of Iliya began trades with the Old Moon Guild and is sending supplies to Oquilla's Eye.
- Added the following quest to Dario.
- [Daily] Supplies Delivery (Oquilla's Eye)
- Added the following quest to Dario.
After conducting a thorough review, we discovered that the UI was originally designed for use on land and was triggered when a character entered a puddle or a river. We deeply regret any inconvenience caused while making adjustments to the currents. As a solution, we are currently developing a new terrain type exclusively for maritime use, called the "Great Ocean." When this patch is implemented, the terrain will seamlessly transit from shallow waters to the open ocean when entering deeper waters, and the movement speed will be fully applied.
Additionally, we have been aware of the absence of a UI element to indicate a sea route, which can be challenging for adventurers. To address this, upon entering a sea route, the "Oquilla's Guidance" icon will now activate, signaling your entry. Presently, entering a sea route boosts movement speed by 1.7 times. With the introduction of the Great Ocean, overall movement speed in the ocean will be adjusted to 1.4 times, considering the speed boost in the Great Ocean. Consequently, you can expect a slight speed boost when entering sea after the patch.
While you await the promised improvements, we have made some minor adjustments, such as modifications to Tier 1 barter materials and the introduction of new random barter items. We remain committed to refining and enhancing the expansive seas of Black Desert, catering to the captains who venture forth.
[Barter] Materials from land → Lv. 1 trade goods
- The barterers have signed contracts to barter new materials from land for trade goods, and excluded some of the goods.
- Changed the list of trade goods as follows:
New materials for barter | |||
Cactus Rind Resplendent Obsidian Mysterious Powder Supreme Boar Hide Soft Hide Corrupted Breath Chicken Meat Cactus Thorn |
- Decreased the required quantity for the following items.
Decreased quantity of trade goods | |||
Dragon Scale Fossil x10 → x5 Lead Ingot x100 → x50 Aloe x2000 → x400 Feather Wolf Hide x500 → x300 Wolf Hide x1000 → x600 Cotton Yarn x200 → x100 Cotton Fabric x50 → x30 Ground Bird Meat x400 → x200 |
- Deleted the following items from the list of available barter items.
Cannot be bartered | |||
Fancy Reptile Skin Noc Ore Acacia Plank Belladonna Elephant Hide Old Tree Branch Cotton Wool Pink Trumpet Mushroom Sheep Hide |
- Changed the contents of the "Riddle-Me Barter Support Box" that can be obtained when exploring the island through the wharf menu on the ship with the crew.
- Riddle-Me Barter Support Box x10 can be obtained during exploration, according to a set probability.
- One of the 71 items of materials from land can be obtained when opening the box.
- The contents of the box obtained before the update will not be changed.
- Riddle-Me Barter Support Box x10 can be obtained during exploration, according to a set probability.
Lv. 1 trade goods weight decrease (800 LT → 100 LT)
- Decreased the weight of barter for Lv. 1 trade goods: 800 LT → 100 LT.
- Improved the ship inventory weight when bartering the materials from land for Lv. 1 trade goods.
[Barter] Lost Trade Box (Obtain random trade goods: Lv. 1 to 5)
- Trade goods lost by traders near the Black Desert continent have washed ashore. Gerio from Beiruwa Island and Tidio from Barater Island have decided to present these for barter.
- Added [Barter] Lost Trade Box to Beiruwa Island and Barater Island.
- On each island, you can exchange Lv. 1 trade goods with this box up to 4 times.
- Deactivated the barter of materials from land for Lv. 1 trade goods, which was previously available on the respective islands.
- Changed so that you can obtain one out of the Lv. 1-5 trade goods when opening the box, according to a set probability.
- Added [Barter] Lost Trade Box to Beiruwa Island and Barater Island.
Green Artisan (gathering mini-game) - Fluid Collecting
- Changed the number of successes for the fluid collecting Green Artisan mini-game.
- Mini-games can now end in success (x10 items) with fewer successes.
Atoraxxion
- The secret records that were stored in Atoraxxion's Sol Magia and the Exchange are starting to be revealed.
- Improved so that you can obtain the knowledge of Atoraxxion's final boss when interacting with the following objects in Atoraxxion.
- Exchange and Sol Magia as a shop
- Sol Magia before entering the location for the final boss battle
- Obtainable Knowledge on Bosses:
- Apex Urukios, Apex Lucretia, Maleficent Centilutos, Impassioned Amarillos
- Improved so that you can obtain the knowledge of Atoraxxion's final boss when interacting with the following objects in Atoraxxion.
My master set up an Exchange, saying that he will tell me the usage of the Kyvelan Hexahedron.
He says that with this device, Atoraxxion will never want for resources again.
"I plan not only to create weapons with this device, but to...
... also keep records on it. This will be the first of such records." - Vaha, 'Atoraxxion Exchange' knowledge.
- Improved the camera direction during the "[Atoraxxion] Report: Vahmalkea" quest for a more natural experience.
Blessings of the Morning (Updated: 10/12/2023 05:20 UTC)
- Now all adventurers will know of your exploits when you defeat the most difficult bosses of the Black Shrine.
- Blessings of the Morning will be applied only in the server where the boss was defeated.
- All blessings last for 180 min.
- The blessing with the element the defeated boss was weak to will be chosen
- You can receive different Blessings of the Morning at once.
- If a boss that grants the same blessing as the one currently active on your character is defeated, the duration of that blessing will be refreshed for your character along with the defeat notification.
- When a boss that bestows the Blessing of the Warm Sun is defeated on a server with the blessing already active, the duration of the blessing will be refreshed to 180 min.
- The Blessing of the Thriving Earth's Item Drop Rate increase buff can be applied up to the maximum limit of 400% including Arsha Server and Territory Occupation buffs.
Defeated Boss | Blessings of the Morning | |
Golden Pig King, Apex Changui, Oduksini | Blessing of the Warm Sun | AP +1 |
Mudang Wraith, Songakshi, Bamboo Legion Lieutenant | Blessing of the Soft Moon | DP +1 |
Gumiho, Duoksini, Sangoon, Imoogi | Blessing of the Thriving Earth | Item Drop Rate +20% |
- Changed the objective of Fughar's Road to Success Volume 2 Chapter 1 under the Crow Merchant's Records. (Updated: 10/12/2023 05:20 UTC)
- Before: Gain the respect of Mediah Traders
- After: Gain the respect of Mediah Traders, Go to Quina
Item
Items that can be stacked in 1 slot
- Improved the following items that occupied one slot in the inventory or storage to stack in one slot.
- Items with the same duration will be stacked in one slot.
- Items with expiration dates will not be stacked.
- Items with the same duration will be stacked in one slot.
Items | |||
Value Pack Blessing of Kamasylve Secret Book of Old Moon Merv's Palette Blessing of Old Moon Pack Sealed Book of Combat Sealed Book of Life Sealed Compass Premium Horse Appearance Change Coupon Pet Appearance Change Coupon Reset Mount Growth Mount Brand Spell Stone Mount All Skill Training Coupon Mount Skill Training Coupon Celestial Horse Calling Horn Trainer's Flute Weapon exchange coupons (including Tuvala weapons) |
- Added new challenges the adventurers who have been with Black Desert for a long time. (Last Updated: 10/5/2023 09:15 UTC)
- Even if you have already claimed the rewards from previous challenges for accumulated playtime, you can also complete the newly updated challenges.
Playtime | Rewards | ||
50 Hours | Inventory +4 Expansion Coupon x1 Item Collection Increase Scroll x10 |
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100 Hours | Elion's Tear x10 [Event] Value Pack (7 Days) x1 |
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200 Hours | [Event] Blessing of Kamasylve (7 Days) x1 [Event] Secret Book of Old Moon (7 Days) x1 |
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500 Hours | Theiah's Orb x4 Mount Skill Change Coupon x4 |
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1,000 Hours | Advice of Valks (+80) x1 [Event] Enhancement Help Kit III x1 |
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3,000 Hours | Inventory +16 Expansion Coupon x1 [Event] Glasses Box x1 Wizard Gosphy x1 |
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5,000 Hours | Advice of Valks (+100) x1 [Event] Blessing of Old Moon Pack (7 Days) x1 [Event] Maid for Hire Box x1 Artisan's Memory x20 |
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10,000 Hours * previously-existing challenge |
Value Pack (50 Days) x1 Horse Emblem: Tier 8 Golden Horse x1 Supreme Old Moon Box x1 Golden Blessing of Agris Box x1 |
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20,000 Hours | Advice of Valks (+150) x1 Cron Stone x2000 |
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30,000 Hours | Value Pack (60 Days) x1 Advice of Valks (+150) x2 Cron Stone x3000 |
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40,000 Hours | Value Pack (60 Days) x2 Advice of Valks (+200) x2 Cron Stone x4000 |
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50,000 Hours | Value Pack (180 Days) x1 Advice of Valks (+250) x1 Cron Stone x5000 |
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- Even if you have already claimed the rewards from previous challenges for accumulated playtime, you can also complete the newly updated challenges.
- For example, adventurers who have already achieved the 10,000-hour challenge can claim the following rewards through the challenges.
- Even if you have already claimed the rewards from previous challenges for accumulated playtime, you can also complete the newly updated challenges.
Value Pack (50 Days) | |||
Advice of Valks (+100) | Horse Emblem: Tier 8 Golden Horse | Supreme Old Moon Box | Golden Blessing of Agris Box |
[Event] Blessing of Old Moon Pack (7 Days) | [Event] Value Pack (7 Days) | [Event] Blessing of Kamasylve (7 Days) | [Event] Secret Book of Old Moon (7 Days) |
[Event] Maid for Hire Box | Wizard Gosphy | Advice of Valks (+80) | Theiah's Orb x4 |
Mount Skill Change Coupon x4 | Artisan's Memory x20 | Inventory +16 Expansion Coupon | Inventory +4 Expansion Coupon |
[Event] Glasses Box | [Event] Enhancement Help Kit III | Elion's Tear x10 | Item Collection Increase Scroll x10 |
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- Also, we plan to add additional challenges for accumulated playtime in the future with claimable rewards for all adventurers.
Monster
Black Shrine
- Decreased the AP of Calamity 1 bosses by 40%.
- Increased Apex Changui's attack speed during its combo attacks.
- Fixed the issue where the visual effects and actual attack area of the Apex Changui were misaligned.
- Fixed the issue where the position occasionally appeared abnormal when the Apex Changui disappeared.
- Changed the below of the boss Songakshi for both the Black Shrine and Land of the Morning Light's main questline.
- Fixed the issue where the ranged attacks of Songakshi hit targets not in the direction she faces.
- Fixed the issue where some melee attacks by Songakshi did not match location of the visual effects.
- Changed Songakshi to not attack right after a target dies from her AoE attack.
- Changed the three pronged attack into one so that there are no locations where there could be overlapping attacks.
- Changed a special mechanic for C-6 and above to not hit Songakshi's illusion when successfully countered.
- Improved the collision detection between your character and the left arm of Olun's Golem to appear more natural.
Monster Zone Loot Adjustments
- Changed the amount of Abyssal Ash dropped from defeating the following monsters.
- [Abyssal] Ahib Beast Trainer, [Abyssal] Ahib Dark Chaser, [Abyssal] Ahib Condemner, [Abyssal] Ahib Dark Champion, [Abyssal] Ahib Dark Mage:
- 2-3 → 3-4
- [Abyssal] Ahib Salun Bear Spearmaiden, [Abyssal] Ahib Salun Wolf Spearmaiden:
- 10-15 → 30-40
- [Abyssal] Dark Knight:
- 15-30 → 50-100
- [Abyssal] Ahib Beast Trainer, [Abyssal] Ahib Dark Chaser, [Abyssal] Ahib Condemner, [Abyssal] Ahib Dark Champion, [Abyssal] Ahib Dark Mage:
Kratuga Ancient Ruins
- Changed the amount of Iridescent Rock Pieces dropped from defeating the following monsters.
- [Ancient Weapon] Bamole, [Ancient Weapon] Puruko, [Ancient Weapon] Kimel, [Ancient Weapon] Belloten, [Ancient Weapon] Elqueesh:
- 2-4 → 4-5
- [Ancient Weapon] Bamole, [Ancient Weapon] Puruko, [Ancient Weapon] Kimel, [Ancient Weapon] Belloten, [Ancient Weapon] Elqueesh:
Olun's Valley
- Changed the amount of Golem's Heart Fragments dropped from defeating the following monsters.
- Boulder Golem, Rock Golem, Indomitable Golem, Olun's Golem's Left Arm:
- 2 → 3
- Olun's Golem:
Boulder Golem, Rock Golem, Indomitable Golem, Olun's Golem's Left Arm:
2 → 3
Improved the collision detection between your character and the left arm of Olun's Golem to appear more natural.
- Boulder Golem, Rock Golem, Indomitable Golem, Olun's Golem's Left Arm:
Tunkuta
- Changed the amount of Broken Horn Fragments dropped from defeating the following monsters.
- Turo Scout, Turo Pike Warrior, Turo Berserker:
- 3-5 → 4-6
- Ulutuka:
- 20-30 → 80-100
- Turo Scout, Turo Pike Warrior, Turo Berserker:
Thornwood Forest
- Changed the amount of Moonlight Spirit Powder dropped from defeating the following monsters.
- Ahib Beast Trainer, Ahib Dark Chaser, Ahib Condemner, Ahib Dark Champion, Ahib Dark Mage:
- 1-2 → 1-3
- [Corrupt Elite] Ahib Salun Bear Spearmaiden, [Corrupt Elite] Ahib Salun Wolf Spearmaiden:
- 2-4 → 10-15
- Ahib Beast Trainer, Ahib Dark Chaser, Ahib Condemner, Ahib Dark Champion, Ahib Dark Mage:
Gyfin Rhasia Temple (Upper)
- Changed the amount of Fragments of Bronze Artifact dropped from defeating the following monsters.
- Gyfin Rhasia Guard, Gyfin Rhasia Decimator, Gyfin Rhasia Flamen, Gyfin Rhasia Crusher, Gyfin Rhasia:
- 4-6 → 5-7
- Added Red Coral Earrings to the loot table of Padix Island monsters.
- Gyfin Rhasia Guard, Gyfin Rhasia Decimator, Gyfin Rhasia Flamen, Gyfin Rhasia Crusher, Gyfin Rhasia:
Padix Island
- Changed the quantity of the junk item Outlaw's Mark obtainable on Padix Island.
- Before: 2-3 → After: 2-4
- Added Red Coral Earrings to the loot table of Padix Island monsters.
Mount
- Improved the Sprinting skill to now be learned at 100% mastery.
- You will still require your mount to be equipped with a saddle to use the skill.
- You can also use "Sprinting" while auto-moving from at least Training Professional 1.
- All horses who have learned Sprinting prior to Sept 13 (Wed) will have the skill learned to 100% mastery after the maintenance.
Quest & Knowledge
- Changed the "Big Bad Auntie's Foreign Cuisine Study" quests so upon completion Big Bad Auntie Ahryung of Byeot County will comment that she's too full to offer another quest for today.
- Improved the icons for the following quests in Calpheon to be more noticeable.
- Rhutums' Threat, Who are the Rhutums?
- Added [The Great Expedition] to [The Great Expedition] First Sailboat into Oquilla's Eye! quest titles to make them easier to discern.
- Changed the following Season Pass quest & adventure log category.
- Before: Complete [Main] [Valencia] Clean Revenge
- After: Complete [Main] [Valencia] Edana's Descendant
- Added details in the quest summary for the "Condemner's Judgment" O'dyllita main quest on how to reobtain lost quest items. (Updated: 10/12/2023 05:20 UTC)
- Added navigation when proceeding with Sangpyeong Coin exchange quests in Morning Light. (Updated: 10/12/2023 05:20 UTC)
Background, NPC, Effects, Cutscene
- Villagers of Velia started construction work for adventurers who enjoy fishing.
- The Giant who was fixing Velia's storage installed wooden stairs to the old wharf.
- Now you can go straight to the storage keeper from the old wharf.
- Hans the guard installed wooden stairs going up from Velia beach to storage keeper Ernil.
- Now you can go straight to the storage keeper from Velia beach.
- Crio also moved some furniture out of the way.
- Improved auto-navigation path with the installation of the wooden stairs at Velia's old wharf.
- The Giant who was fixing Velia's storage installed wooden stairs to the old wharf.
UI
- Added "Family Playtime" to display exactly how much time has passed since an adventurer's Family has embarked on their journey.
- This replaces the "Character Playtime" displayed in My Information.
- You can still check your current character's playtime in the "History" tab.
- ※ Check the "Family Playtime" to see your Family's total playtime in hours.
- This replaces the "Character Playtime" displayed in My Information.
- Added text to horse and worker trade registration informing players that you cannot cancel registration for 15 minutes after registration.
- Horses and workers are displayed on Horse Market and Worker Exchange 10 minutes after registration.
- Registered horses and workers can be canceled 15 minutes after registration.
- Improved the enhancement UI to show Another Adventurer's Choice if available for the gear.
- Added descriptions to the Mass Process and Crafting Notes buttons in Processing.
- Added emphasis color to Silver cost of ship supply, repair, and damage restoration.
- Added the Ship Upgrade Info button to the Ship Information window.
Modified or Changed
- [Woosa, Maegu] Fixed the issue where dying part 4 of the Lucien Blanc Armor would also dye part 5.
- Fixed the issue where the sword disappeared when the exclusive standby action for [Guardian] Arditeir Armor was used repeatedly.
- [Guardian] Fixed the issue where the main and sub-weapon were being exposed when equipping the Bubbly Diving Suit.
- Fixed the issue where you couldn't hire any more sailors if you had let a sailor go with your crew close to the max limit.
- Fixed the issue where the interaction UI did not appear in certain directions when trying to repair the Command Post.
- Fixed the issue where Rosa-scented Brazier were spawning in awkward locations around the Kuit Islands.
- Fixed portions of [Vaha's Sky]'s background in Atoraxxion: Vahmalkea.
- Fixed the issue where the position of trees appeared abnormal in a specific area of the Mountain Top Guard Post.
- Fixed the issue where some rocks in the Nampo Sea of Land of the Morning Light appeared abnormal.
- Fixed the issue where some floors and grass in Land of Morning Light Nampo Shipyard and Honglim Base appeared abnormal.
- Fixed the issue where characters were unable to move away easily from a specific location in Cron Castle.
- Fixed the issue where the entrance of the Heidel 8-1, Rm. 5 residence was displayed abnormally.
- Fixed the issue where the position of grass appeared abnormal in a specific area of Acher Guard Post.
- Fixed the issue where interacting with books for certain quests caused your character to read with their weapons drawn.
- Fixed the cameras of some of the knowledge obtainable in the Land of the Morning Light.
- Fixed the typo appeared in the description of Bean Sprout Salad knowledge.
- Fixed the issue where the Red Snow Crab was categorized as a Saltwater Fish instead of a Crustacean.
- Fixed the item description of the Red Snow Crab regarding its usage.
- Fixed the issue where you couldn't select the Ship Upgrade Info button for gamepad UI mode.
- Fixed the issue where you couldn't move your character with the Ship Upgrade Info window open for gamepad UI mode.
- Fixed the issue where the event messages (such as Secret Sailing Book, Ship Durability change) displayed in the top left corner of the screen while sailing were being obscured by other UIs.
- Fixed the issue where the quest widget popped up on the World Map (M) when a quest's progress is updated.
- Fixed the issue where the Swamped by Imps quest in Drieghan guided you to the wrong location.
(Updated: 10/12/2023 05:20 UTC)
- Fixed the movements of some characters sweeping with brooms at Nampo's Moodle Village to be more natural.
- Fixed the issue where some trees in the Land of the Morning Light were incorrectly named Maehwa Trees.
- Added a blue aura to appear on the interactable tree for the "[Songakshi] Act of Sincerity for Sungyeom" Morning Light quest.
- Fixed the issue where the description of the quest [Songakshi] Act of Sincerity for Sungyeom in the Land of the Morning Light was showing inconsistent information, despite providing navigation support.
- Fixed the typos in the dialogue and descriptions.
- Main quests in Balenos, Mediah, O'dyllita, Land of the Morning Light, and Atoraxxion
- Drieghan main quests and related knowledge
- Star's End in Calpheon quests, Arehaza main quests
- Valkyrie awakening quests and related knowledge
- Fixed the unnatural collision interaction with the boy flying a kite in the Land of the Morning Light.
- Improved to ensure that Roro and Iyaru, located near Polly's Forest, do not block the path during the An Ill Omen questline in Kamasylvia.
- Fixed the issue where unobtainable information about the Investment Bank of Grána was displayed when hovering the mouse over Grána on the World Map.
- The knowledge of Dried Southern Rough Shrimp and Dried Bigfin Reef Squid, which cannot be obtained in the Knowledge window, will no longer be displayed.
- Improved the positions of some quest objectives that had issues with interaction during the progression of the main quest in the Land of the Morning Light.
- Improved some of the navigation routes in the main quests of the Land of the Morning Light to be more natural.
- Fixed the typo in the knowledge of Hangil in Byeot County.
- Changed the description of Resplendent Weapon Reform Stone I Crafting Method in the Growth Pass to be more natural.
- Fixed some incorrect information in the item description of Starlight Powder.
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[Update] 10/20 Client Patch 10/20 Client Patch 20.10.2023
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[Update] October 18 (Wed) Update Notice (Last Updated: 10/26/2023 05:50 UTC) This update brings Atanis' Element, Khan's Heart improvements and Marni's Realm revamps. 17.10.2023
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[Update] 9/27 Update Details 27.09.2023
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[Update] Central Market Changes on Sept 26 (Tue) 26.09.2023