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Announcements

Updates [Update] August 22nd Update Notice
Black Desert 2024-08-22 09:30
Hello Adventurers, This is the Black Desert Console Service Team.

We're informing you of the latest update applied after the scheduled maintenance on Aug 22.

We hope these help you embark on better adventures in game, Adventurers!

 

New and Improvements

SORCERESS
Common
Night Crow
  • Changed the Movement Speed Increase effect while jumping: +10% for 10 sec → +15% for 10 sec

Ultimate: Dark Flame
  • Removed the key command where pressing R1/RB + R2/RT after the skill's extra attack while it was locked would combo into Rushing Crow.
    • You will need to press the pre-existing key command for Rushing Crow instead to combo into the skill.

Succession
Prime: Midnight Stinger 
  • Removed the effect of consuming Shards of Darkness to increase movement distance, but increased the base movement distance.
    • The skill will no longer consume any Shards of Darkness, and won't be able to benefit from the shard-consuming effects once applied from Prime: Agent of Abyss.
  • Removed pressing R2/RT while dashing to attack and changed the skill to now automatically trigger the attack if there are enemies in front while dashing.
 
Prime: Rushing Crow
  • Changed the effect gained from consuming Shards of Darkness: Increased movement distance → Increased damage
    • Increased the base movement distance accordingly.
  • Added the "Movement Speed +15% for 10 sec" effect.
  • Removed pressing R1/RB while dashing to attack and changed the skill to now automatically trigger the attack if there are enemies in front while dashing.
 
Prime: Shadow Eruption
  • Added the "Increased damage upon consuming Shards of Darkness" effect.
    • Performing the skill while having consumed Shards of Darkness will also apply the Prime: Agent of Abyss shard-consuming effect.
 
Succession: Beak Kick
  • Added details on effects gained from consuming Shards of Darkness in the description.
  • Fixed the issue where Fragments of Darkness were being created even without hitting targets.

Awakening
Shadow Leap 
  • Changed the Movement Speed Increase effect: +10% for 10 sec → +15% for 10 sec

 

BERSERKER
Awakening
Shake Off
  • Fixed the skill to combo into frontal Giant Leap more smoothly with your iron buster.

 

LAHN
Succession
Prime: Crescent Charm
  • Fixed the issue where you wouldn't combo quickly from Prime: Primrose Sprint into Fatal Attraction while maintaining the skill's buffs.

Awakening
Stately Dignity
  • II to III - Fixed the issue where you would hit less targets in Awakening.

 

GUARDIAN
Main, Succession
  • Slightly adjusted portions of the following skills that would temporarily slow down upon hits.
    • Boulder Crush (I to Absolute), Prime: Boulder Crush
    • Beast Demolisher (I to Absolute), Prime: Beast Demolisher
    • Flow: Black Blood Eruption

Prime: Beast Demolisher
  • Fixed the issue where comboing into attack 3 from certain skills would trigger an additional attack 1.

 

WITCH, WIZARD
  • [Witch, Wizard] Fixed the issue where using "Succession: Magic Arrow" while mounted would cause the game to crash.
 

 

CONTENTS

  • Changed some objectives for "Fughar's Road to Success - Volume 3" in the Crow Merchants' Records.
Adventure Log Before After
Fughar's Road to Success - Volume 3, Chapter 2
Defeat Hungry Hekaru or Hungry Ocean Stalker
'Complete "[Crow's Nest] Time-catching Ghost"
 
 


ITEM

  • Changed the following items to show in the Central Market listings:
    • Shining Alchemy Stone of Destruction (Yellow Grade)
    • Shining Alchemy Stone of Protection (Yellow Grade)
    • Shining Alchemy Stone of Life (Yellow Grade)
      ※ Adjusted the base price of these items in the Central Market to 20 billion Silver.
  • Added to the following items' descriptions that "by the power of immortality, the effects persist even if you die."
    • Immortal: Fury/Adaptation/Potential/Corruption/Berserk
    • Immortal: Harmony Draught
    • [Party] Immortal: Harmony Draught - Human/Demihuman/Kamasylvia



Bartali Sailboat → Sailboat/Frigate Upgrade Material Overhaul 
  • Improved the materials required to upgrade a Bartali Sailboat to an Epheria Sailboat/Frigate.
Epheria Sailboat Upgrade Guide
Ship Upgrade Permit: Epheria Sailboat Purchase from Philaberto Falasi in Port Epheria (100 million Silver)
+10 Bartali Sailboat: Old Figurehead
+10 Bartali Sailboat: Old Plating
+10 Bartali Sailboat: Old Cannon
+10 Bartali Sailboat: Old Wind Sail
Purchase and enhance with Black Stones from Philaberto Falasi in Port Epheria
Standardized Timber Square x800 → x350
Steel x600 → x250
Pine Plywood x1,500 → x700
Flax Fabric x300 → x100
Obtain through Gathering and Processing
Gold Bar 1,000G x5 Purchase from Storage Keeper
Epheria Frigate Upgrade Guide
Ship Upgrade Permit: Epheria Frigate Purchase from Philaberto Falasi in Port Epheria (200 million Silver)
+10 Bartali Sailboat: Old Figurehead
+10 Bartali Sailboat: Old Plating
+10 Bartali Sailboat: Old Cannon
+10 Bartali Sailboat: Old Wind Sail
Purchase and enhance with Black Stones from Philaberto Falasi in Port Epheria
Standardized Timber Square x1,000 → x450
Jade Coral Ingot x800 → x350
Pine Coated Plywood x1,000 → x750
Enhanced Flax Fabric x450 → x200
Obtain through Gathering and Processing
Gold Bar 1,000G x5 Purchase from Storage Keeper

 



New Exchange: Latent Boss Aura for Concentrated Boss Crystals
  • Jetina, the Old Moon Manager, is now offering more frequent exchanges of Concentrated Boss Crystals to support the progress of Adventurers.
    • You can now exchange Latent Boss Aura x3 for Concentrated Boss Crystal x180.
      • The item description for Latent Boss Aura has been updated to reflect this new exchange option.
        ※ You can still proceed with the [Weekly] Imperfect Beings quest, where you exchange Latent Boss Aura x2 for Concentrated Boss Crystal x155, as before.
  • Improved the following items to be storable in your Family Inventory.
    • Whale Tendon Potion
    • Superior Whale Tendon Potion
    • Sturdy Whale Tendon Potion
    • Purified Water
  • Added an additional usage to the Purified Water item description.
    • Usage #3: Extinguish flame trails
    • Effect: Extinguishes the flame trails left by Fire Shot


 

MONSTER

  • Changed so the stone lantern which needs to be attacked will now be highlighted by a yellow pillar of light during the Imoogi questline.
  • Changed Imoogi or Gangchul to no longer escape into the waters if they've been struck with one powerful blow during the Imoogi questline.


 

MOUNT

  • Improved so that while mounted on Mythical Diné and in possession of Protection of Okiara, the fall damage reduction buff is applied during a Triple Jump.



QUEST & KNOWLEDGE

Boss Titles and knowledge from changed Main quests and deleted Bosses can now be obtained.
  • Improved to allow for the acquisition of boss titles and knowledge.
Boss
How to Obtain
Kelcas Complete "Kelcas, Leader of the Khurutos" via Jeron after completing "[Calpheon] Jordine Escaped."
Black Mane Complete "Black Mane, the Troll Elder" via Andre Vidal after completing "[Calpheon] Final Hope."
Ruins Guard Tower Complete "Bree Tree Ruins Guard Tower" via Valentine after completing "[Calpheon] Valentine's Special Potion."
Root Nymph King Complete "Nymphs" New Roots" via Herio after completing "[Calpheon] To the Delphe Knights Castle."
Queen Stoneback Crab Complete "Giant Stoneback Crab Rumors" and "Giant Stoneback Crab Subjugation" via Marco Faust after completing "[Calpheon] To the Delphe Knights Castle."
Titium, Gehaku, Biraghi Defeat Bosses in Elvia Region
Skeleton King Combine Forbidden Books to obtain Cartian Spell
※ Since the Skeleton King does not possess learnable knowledge, you cannot use previous methods to learn its knowledge, but can obtain the "King of the Dead" title with the new and improved method.
  • Significantly reduced the required number of catches for the following titles:
    • Titles obtainable through fishing
    • Luvar Enthusiast, Luvar Prince, My Precious
  • Improved the progress and route of the "I Want to Be Like Father!" questline, which expands inventory slots.
    • You can now complete the quest objectives in the Kamasylvia and nearby Drieghan regions, instead of defeating monsters in Calpheon and Mediah.
      • Renamed the "Mercenary's Diary - Ogre" quest to "Mercenary's Diary - Feather Wolves," with updated objectives and content.
      • Renamed the "Mercenary's Diary - Shultz Guard" to "Mercenary's Diary - Sherekhan Necropolis (Night)," with updated objectives and content.
        ※ You can find the inventory expansion quests under the "[ADV Support] Inventory Expansion!" in the Quests - Suggested tab.
  • Improved the quest acceptance conditions for the "[Processing] Trent Worker Experience?" quest, which expands inventory slots.
    • You can now accept the quest without needing the Chopping: Beginner knowledge.
      ※ You can find the inventory expansion quests under the "[ADV Support] Inventory Expansion!" in the Quests - Suggested tab.



  • Improved the recommended questline, [The Great Expedition] Crow's Nest, Misty Island of Mystery.
    • In the "With All My Might" quest, if you fall to the Crow's Warriors, you can now retry by spending 5 Energy instead of needing another summoning scroll.
    • The 5 Crow's Warriors in the "With All My Might" quest have been significantly nerfed.
Crow's Warrior  Changes
Rakan
- Significantly reduced HP and AP.
Valkin
- Significantly reduced HP and AP.
- Changed so that it no longer moves to the center of the arena to perform an explosive attack.
Fareed
- Significantly reduced HP and AP.
- Changed so that it no longer uses the skill to fully recover HP after teleporting.
Bennet
- Significantly reduced HP and AP.
- Changed so that it no longer uses the skill to create clones.
Evergart
- Significantly reduced HP and AP.
- Changed so that it no longer uses the skill to increase DP.
  • Added green grade equipment to Pit of the Undying's keeper Chorpy's wares.



NODE/CONQUEST WAR  

To be announced.

The Dekrogda Relic will be updated during the Sep 4 maintenance.

Dekrogda Relic

A new siege weapon, the Dekrogda Relic, has been added to aid in Conquest War defense.
This relic envelops the entire castle in a barrier, preventing airborne entry.

Dekrogda Relics do not require separate installation or management,
and they will be automatically placed near the outer gate, inner gate, and command post when the Conquest War begins.

The barrier and the area they affect will remain intact until the relics are completely destroyed, and once destroyed, they will not regenerate.

 
As you can see, it is now impossible to enter the castle with a Mythical/Dream Horse if the barrier is deployed.
(* The barrier does not interfere with class skills like Lahn's air-walking skills.)

We have deliberated a lot on this matter.
This is because gameplay like the so-called "Arduanatt Plat" could be seen as a form of content.

Rather than blocking this method,
we have decided to allow the defensive side to use weapons (relics) to counter the offensive side's strategies, and the offensive side can destroy the relics as needed to expand their strategic options.

It may not be a perfect or entirely rational method, but we will closely monitor the changes in Conquest Wars with the Dekrogda Relic update.
Additionally, we will continue to monitor the combat dynamics of offensive and defensive battles to provide a more enjoyable Conquest War.

Thank you. 
 
  • The Dekrogda Relic has been discovered.
    • This relic was dug up by the Old Moon Guild and it is said to continuously emit a pulsating wavelength.
      • According to research, this wavelength affects Mythical and Dream horses, preventing them from flying near them.
      • Castle Lords of each territory have made agreements with the Old Moon Guild to utilize Dekrogda Relics in defending their castles.
 
  • At the start of Conquest War, five Dekrogda Relics will appear surrounding the castle.
    The five Dekrogda Relics form a barrier and an inner area around the castle until all are destroyed.
    If Arduanatt or Mythical Arduanatt attempts to enter the barrier-surrounded castle using Wings of Wind, Wings of Freedom, or Wings of Swiftness, they will be immediately grounded due to the Dekrogda Relics' interference.
    If Mythical Diné attempts to enter the barrier-surrounded castle using the Triple Jump skill, it will be immediately grounded due to the Dekrogda Relics' interference.
    While the barrier is active, all airborne movement skills within the castle's inner area are similarly restricted.
    • Two Dekrogda Relics are placed near the Outer Gate, two near the Inner Gate, and one near the Command Post.
      When the Outer Gate is destroyed, Dekrogda Relics near the Outer Gate can be attacked.
      When the Inner Gate is destroyed, Dekrogda Relics near the Inner Gate and Command Post can be attacked.
      ※ The defensive guild will not be affected by Dekrogda Relic's effects during the Conquest War.
Dekrogda Relic (cannot be attacked)
Dekrogda Relic (can be attacked)
  • When all Dekrogda relics are destroyed, the barrier surrounding the castle will be removed.
    Once the barrier is removed, Mythical and Dream horses will no longer be affected by the relics and can freely use airborne movement skills.
▲ Dekrogda Relic barrier of Calpheon Castle
 
▲ Mythical and Dream horses within the barrier and at the boundaries on land, sea, etc., will fall if airborne.

  • Added a UI to display participation records for Node/Conquest Wars. 
    • You can find the current participation history of your guild via Guild - Node/Conquest War Status.
Displayed Information
- Date of Node/Conquest War (Year, Month, Day)
- Node or Conquest War participation
- Territory or node name
- Node/Conquest War result (victory, defeat)
※ Information on Command Posts Destroyed, Forts Destroyed, Mounts Killed, Guild Members Killed, and Death Count can be viewed as before.
※ Additional Notices
- You can only check records of the current server where a Node/Conquest War is taking place.
You cannot check the ongoing war status of other servers, but you can access their past records.
- You can check the records of all servers when a Node/Conquest War is not taking place.
(Selecting the UI for the first time will display the most recent records.)
- Up to 30 of the most current records within the past 90 days will be available.
 


NPC, BACKGROUND, SOUND

  • Changed some of the terrain around Calpheon Castle.


 

UI

  • Fixed the "Use Cron Stone" button to remember the last selected status during equipment enhancement.
    • Reopening the enhancement window with the "Use Cron Stone" button activated would maintain the activated status.
※ "Use Cron Stone" button will be deactivated when placing equipment that cannot use Cron Stones.
※ "Use Cron Stone" button will be deactivated if you do not have the required quantity of Cron Stones.
※ Saved (selected) activated status will be reset upon closing the game.
  • Improved the visibility of items worn by a tagged character to better discern its availability for Item Copy.
 


CHANGES & FIXES

  • Fixed the issue where each menu in the Ring Menu Setting UI was not sorted and displayed by name in ascending order.
  • Fixed the issue where a different menu would occasionally open when selecting a menu.
  • [Corsair] Fixed the issue where the lenses of the Ocean Shades would move together when adjusting the facial customization.
  • Fixed the following issues in the consecutive quest "I Want to Be Like Father!" which expands inventory slots.
    • Fixed the auto-run location for the quest "Mercenary's Diary - Forest Ronaros."
    • Fixed the quest image for "Mercenary's Diary - Sherekhan Necropolis (Night)" to match the objective.
  • Fixed the issue where Purified Water and Star Anise Tea in the Family Inventory were not used up by the Fairy skill Inexhaustible Well.
  • Fixed the descriptions for the following Mountain of Eternal Winter quests:
    • Fixed awkward phrasing in a part of the description for the [Journey Begins] To Duvencrune quest.
    • Fixed awkward phrasing in a part of the description for the [Everfrost] Lost Settlement quest.
  • Fixed the issue where fishing was possible in certain locations that were not rivers or the sea.
  • Fixed the issue where Dr. Uno, the Imp expert, would take a rather unexpected leave, making it quite difficult to complete certain quests.
  • Fixed the issue where Shai would dismount awkwardly when using Play Dead when riding an Alpaca.
  • [Witch] Fixed the issue where wearing the Poetica Helmet appeared abnormal.
  • Fixed the issue where the Conquest War Command Post UI would appear if a guild member with a fort was near the fort during a Node War.
  • Improved the End Game UI to immediately apply any Character Slot Expansion Coupons purchased in the window.
  • Fixed the issue where some records were displayed abnormally when using the sort function in Conquest/Node War History.
  • Fixed the issue where the quest widget did not dissapear from the World Map.
  • Improved on the issue where the system message "Invalid gathering time" would appear during interactions such as harvesting crops and killing pests in the farming fence.
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