We're informing you of the latest update applied after the scheduled maintenance on November 28 (Thu).
Today's update brings Dosa Awakening, Training Treasure, ship control improvement, and more.
We hope these help you embark on better adventures in game, Adventurers!
INDEX
- 1. DOSA AWAKENING
- 2. FARMING - PLANT BREEDING
- 3. HUNTING - STUFFED FURNITURE ITEMS
- 4. BARTER
- 5. IMPERIAL CRAFTING DELIVERY
- 6. FISHING
- 7. EPHERIA CARRACK: SHIP LICENSE EXCHANGE
- 8. FURNITURE WEIGHT ADJUSTMENT
- 9. TRAINING TREASURE ITEM - REMITARONSOM'S LUMALOFT LAMP
- 10. NEW AND IMPROVEMENTS
- 10.1. ALL CLASSES
- 10.2. ITEM
- 10.3. MONSTER
- 10.4. MOUNT
- 10.5. QUEST & KNOWLEDGE
- 10.6. NPC, BACKGROUND, SOUND
- 10.7. UI
- 10.8. SYSTEM
- 10.9. CHANGES & FIXES
- Dosa has awakened to become the master of elemental generation.
- Awakening Weapon: Enlightened Blade
- Summon the Black Spirit with a Dosa level 56 or higher that has completed the Succession quest to start the "[Dosa Awakening] Beloved One" quest through the Quest menu.
- Changed the AP application ratio for Succession and Awakening with the release of Dosa Awakening.
- Succession: 70% Main Weapon AP, 30% Awakening Weapon AP applied.
- Awakening: 70% Awakening Weapon AP, 30% Main Weapon AP applied.
- Tuvala Pendants owned by your Family have been automatically converted to Tuvala Enlightened Blade.
- You can find the Tuvala Enlightened Blade in the location where the Tuvala Pendant was stored (such as in the Inventory).
- Marni's Pocket Watches owned by your Family have been removed.
- The following reform items used for upgrading Marni's Pocket Watch have been sent to your Heidel Storage:
- Reform Item: Inverted Heart of Garmoth.
- The following reform items used for upgrading Marni's Pocket Watch have been sent to your Heidel Storage:
Firstly, the Artisan restriction has been removed, allowing even beginner adventurers to acquire "Magical" seeds. Additionally, the chance to obtain higher-grade seeds through plant breeding has increased up to six times, easing the effort needed to raise Farming levels or acquire higher-grade varieties.
As your Farming level increases, the likelihood of encountering moles also rises. Previously, higher Farming levels offered no noticeable benefits, but now you can encounter moles up to twice as often, making events like the additional mole appearance more enjoyable.
Lastly, the frequency of obtaining 2-3 seeds through plant breeding has been increased.
This allows adventurers who enjoy Cooking to replenish their seeds more quickly, potentially increasing crop yields.
Please note that during the official server update, a mole appearance event will also be held to make today's Farming update more enjoyable.
- Agris, the god of abundance, has blessed the lands of Black Desert, making all crops flourish like never before. With this blessing, you'll gather more seeds from your bountiful harvests, but watch out—those pesky moles are showing up more often in your garden!
- Increased the chance to acquire seeds of the same level when breeding crops in the fence.
Plant Breeding Level
|
Probability of obtaining 2 seeds | Probability of obtaining 3 seeds |
Normal | Increased by 1.07 times | - |
High-quality | Increased by 1.03 times | - |
Special | Increased by 1.25 times | Increased by 3.84 times |
Magical | Increased by 1.25 times | Increased by 3.84 times |
- Increased the chance to acquire higher-level seeds when breeding crops in the fence.
Plant Breeding Level
|
Breeding Probability |
Normal Seed → High-quality Seed | Increased by 2.5 times |
High-quality Seed → Special Seed | Increased by 3 times |
Special Seed → Magical Seed | Increased by 6 times |
- Removed the Farming level restriction for acquiring "Magical" seed when breeding special crops.
- Added an increase in mole appearance probability based on the Farming level.
Farming Level
|
Mole Appearance Probability |
Beginner, Apprentice, Skilled, Professional |
Increased by 1.2 times
|
Artisan, Master |
Increased by 1.5 times
|
Guru |
Increased by 2 times
|
By increasing the drop rate of stuffed items obtainable through normal Hunting, we aim to ensure a steady supply of these items while simultaneously boosting revenue.
Similarly, we have adjusted the availability of items deemed insufficient in supply, such as Breath of Narcion and Breath of Omua, to make them more obtainable.
- In the plains known as the Paradise of the Ancient Spirit Narc, "Narcion", Shadow Lions have expanded their territory. With their sharp claws and strong jaws, these lions have made the cautious Verdure Deer and Grass Rhinos hide away. The Shadow Wolves, once roaming in packs, have also retreated and some have vanished due to the arrival of O'dyllita's top predator.
- Added Shadow Lion packs to Narcion.
- Accordingly, the location of "Wild" Grass Rhinos, Shadow Wolves, and Verdure Deer herds has been partially changed or removed.
- Increased the chance to obtain "Breath of Narcion" and stuffed items when hunting the following monsters.
Item | Change | Hunting Monsters |
Stuffed Furniture Item
(Place in Residence or Manor to obtain buff effects) |
Increased by 2 times
|
Grass Rhino, Verdure Buck, Shadow Wolf, Shadow Lion Grass Rhino, Verdure Buck, Verdure Doe, Shadow Wolf, Shadow Lion |
Breath of Narcion
(Used in crafting Special Stuffed items, increases furniture duration) |
Increased by 6 times
|
Verdure Buck
|
Increased by 2 times
|
Grass Rhino, Verdure Buck, Shadow Wolf, Shadow Lion Grass Rhino, Verdure Buck, Verdure Doe, Shadow Wolf, Shadow Lion |
- Increased the chance to obtain "Breath of Omua" when hunting the following monsters.
Item | Change | Hunting Monsters |
Breath of Omua
(Used in crafting Special Stuffed items, increases furniture duration) |
Increased by 2 times
|
Frost Wolf, Snowfield Ili Pika, Winter Bear, Snow Leopard, Snowfield Markhor, Snowfield Yak, Snowflake Stoneback Crab, Frost-tail Weasel, Snowfield Black Yak |
- Improved "Mako Shark" and "Bahaba" to now be obtainable through harpooning and normal fishing, respectively.
- Mako Shark: Via harpoon fishing
- Bahaba: Via fishing in Land of the Morning Light waters
- Improved the Imperial Fishing Delivery to include the following fish:
- Mako Shark
- Giant Squid
- Sperm Whale
- Luvar
- Axolotl
- Coelacanth
- Changed the details for the Progression Pass - Training objective.
- Before: Exchange Golden Seal - [Imperial Training] x2 for a Courser Training Reward Box
- After: Talk to the Black Spirit and show Courser Training Reward Box
Land ingredients → Lv. 1 Barter items
- Barterers have made a contract to exchange Barter items with new land items and announced that some items will no longer be exchanged.
- Added land-based ingredients for available to exchange with to Lv. 1 Barter items.
- Discontinued the Trade of land ingredients.
- Added land-based ingredients for available to exchange with to Lv. 1 Barter items.
Trade Items Added to Barter | Trade Items Removed from Barter |
Pine Plywood Resplendent Jade Powder of Darkness Tin Ore Brass Ingot Powder of Time Nutmeg Thuja Plywood Palm Plywood Deer Hide Rice Dough Maple Plywood White Cedar Plywood Fir Plywood Rhino Hide Pig Hide Birch Plywood Freekeh Elder Tree Plywood Pine Plywood Teff Flour Dough Rhino Meat Llama Hide Pumpkin Belladonna Elephant Hide Loopy Tree Plywood Fortune Teller Mushroom |
Pine Plank Rough Red Crystal Rough Black Crystal Lead Ore Noc Ingot Cactus Rind Powder of Earth Ash Plank Palm Plank Wheat Dough Maple Plank Date Palm Birch Plank White Cedar Plank Feather Wolf Hide Wolf Hide Thornwood Plank Cotton Yarn Elder Tree Plank Moss Tree Plank Sweet Potato Dough Tiger Meat Lion Hide Cactus Thorn Flax Loopy Tree Plank Big Arrow Mushroom |
- In accordance with the above, the contents of the Riddle-Me Barter Support Box obtainable when exploring islands through the Anchor menu with a sailor on board the ship has been changed.
- During exploration, you can obtain Riddle-Me Barter Support Box x10 based on a set probability.
- When you open a Riddle-Me Barter Support Box, you can obtain land-based ingredients needed for Barter.
- Contents of the Riddle-Me Barter Support Box obtained before the update will not be changed.
- During exploration, you can obtain Riddle-Me Barter Support Box x10 based on a set probability.
Margoria's Star
- Barterers at Margoria's Star in the vast Margoria Sea of the Great Ocean have started a new Barter.
Category | Before | After | ||
Exchange Location | Barter Item | Obtainable Items | Barter Item | Obtainable Items |
Old Moon Guild Carrack | Vinegar Essence of Liquor Grilled Bird Meat Lion Hide |
Star Anise Acacia Sap Elder Tree Sap Bag of Muddy Water Bloody Tree Knot White Cedar Sap Old Tree Bark Aloe Nutmeg |
Lv. 4-5 Barter Item |
Crow Coin x100-170
Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
Wandering Merchant Ship | Lv. 4-5 Barter Item |
Ruddy Manganese Nodule
Khan's Tendon Khan's Scale Cox Pirates Extermination Seal Tide-Dyed Standardized Timber Square Seaweed Stalk Cox Pirates' Artifact (Combat) |
Lv. 4-5 Barter Item
(Same as before) |
Crow Coin x100-170
Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
Lucky Barter
- Doubled the appearance rate of Lucky Barter after Material Refresh during Bartering.
- Fixed the number of trade items required to exchange for Crow Coins during Lucky Barter to 1.
Barter Item Level | Before | After |
Lv. 2 | x2-3 | x1 |
Lv. 3 | x2-3 | x1 |
Lv. 4 | x2-3 | x1 |
Lv. 5 | x1 | x1 (same as before) |
- Increased the number of Crow Coins that can be obtained during Lucky Barter.
Before | After | ||
Crow Coin x15-25 | Crow Coin x50-80 | ||
Crow Coin x45-65 | Crow Coin x140-200 | ||
Crow Coin x70-85 | Crow Coin x210-260 | ||
Crow Coin x105-130 | Crow Coin x320-360 | ||
Crow Coin x120-145 | Crow Coin x360-440 |
Special Barter
- Changed the Special Barter items displayed during Barter to the below.
Removed Items | Added Items | ||
Lightstone of Wind: Fortune Lightstone of Fire: Strike Forest Crystal Sethra's Artifact - Life EXP Sethra's Artifact - Life Skill Mastery Manos Necklace Manos Earring Manos Ring Manos Belt DUO (II) Geranoa Ring DUO (II) Geranoa Belt DUO (II) Geranoa Earring DUO (II) Geranoa Necklace Golden Galley Figurine Obsidian Crystal Bracelet Golden Turtle Shell |
Supreme Margoria Crystal Crow Coin x10,000 Crow Coin x7,000 Treasure Map of an Unknown Sailor x1 Torn Treasure Map Piece Box x1-10 Margoria Crystal x3-5 Zulatia Crystal x3-5 Chiro's Epheria Carrack Selection Box |
||
TET (IV) Manos Necklace TET (IV) Manos Earring TET (IV) Manos Ring TET (IV) Manos Belt TRI (III) Manos Necklace TRI (III) Manos Earring TRI (III) Manos Ring TRI (III) Manos Belt |
- Increased the number of Crow Coins obtainable from Special Barter during Barter.
Before | After | ||
Crow Coin x200-2,000 | Crow Coin x500-3,000 |
- Adjusted the probabilities of the existing Special Barter items following the change in Special Barter items.
Imperial Cuisine/Alchemy Box Weight Decrease
- Reduced the weight of Imperial Cuisine/Alchemy boxes: 10 LT → 1 LT.
Imperial Delivery Cooking/Medicine Box (10 LT → 1 LT)
|
|
Mass Packaging for Delivery Boxes
- Added a processing method to mass package 100 Imperial Cuisine/Alchemy boxes at once.
Mass Packaging x10
|
Materials for 10 boxes + 1 Heavy Duty Packaging Cord |
Mass Packaging x100
|
Materials for 100 boxes + 10 Heavy Duty Packaging Cord + 1 Black Stone Powder |
1. Purchase 10 Heavy Duty Packaging Cords from the Old Moon Guild manager. | 2. Package with materials for 100 portions + Black Stone Powder |
Additional Profit Based on Alchemy Mastery
- Adjusted the additional profit for Imperial Delivery based on Alchemy Mastery to be the same as Cooking.
Additional Profit Based on Alchemy Mastery |
The higher the Alchemy Mastery, the more the additional profit increases when delivering medicine boxes.
(At Alchemy Mastery 2,000) 45.8% → 145% |
Separation of Imperial Cuisine and Alchemy
- Separated the Imperial Cuisine and Alchemy, allowing daily deliveries for each.
- Delivering Imperial Cuisine boxes does not affect the "Daily Delivery Quantity" for the Imperial Alchemy.
- Delivering Imperial Alchemy boxes does not affect the "Daily Delivery Quantity" for the Imperial Cuisine.
※ The Daily Delivery Quantity resets at midnight (00:00 UTC) and allows delivery of boxes up to half of the Max CP each day.
※ To apply the update, the Daily Delivery Quantity for Imperial Delivery was reset during the Nov 27 maintenance.
- Crio, who went fishing into the deep sea near Altinova in Mediah, has caught a fish never seen before.
Fish Caught by Crio |
- Rumors are spreading among fishers across the Black Desert World about the capture of other rare-looking fish. As a result, traders in each town have started buying these extraordinary fish at high prices.
- Added 45 species of prize catch fish obtainable through fishing.
- Prize catch fish can be caught at specific points in fresh and seawater and can be sold at high prices through trade managers in each territory.
- However, prize catch fish cannot be used for Imperial Fishing Delivery.
- The rarer the fish, the higher the price trade managers will pay for them.
- Prize catch fish can be caught at specific points in fresh and seawater and can be sold at high prices through trade managers in each territory.
- Added 45 species of prize catch fish obtainable through fishing.
Prize Catch Grade Fish | |||||
Name | Title | Base Price | Name | Title | Base Price |
Pink Dolphin
|
Dreaming in Pink | 1,000,000,000 |
Moon Jelly
|
Goodnight Moon Jelly | 400,000,000 |
Flapjack Octopus
|
Get Up In My Griddle | 990,000,000 |
Salp
|
See for Your Salp | 380,000,000 |
Rainbowfish
|
Taste the Rainbow | 950,000,000 |
Red Handfish
|
Red-finned | 380,000,000 |
Migaloo
|
The Ivory Giant | 920,000,000 |
Humphead Parrotfish
|
Humpheaded | 350,000,000 |
Blanket Octopus
|
Blanketed by the Deep | 920,000,000 |
Frilled Shark
|
No Frills Attached | 320,000,000 |
Betta
|
Betta Fin-isher | 900,000,000 |
Green Sea Turtle
|
Turtally Takin' My Time | 300,000,000 |
Manta Ray
|
Manta No Harm | 880,000,000 |
Mantis Shrimp
|
Fist of Steel | 290,000,000 |
Duke Squid
|
Duke of the Deep | 880,000,000 |
Sea Pig
|
You Sea Me a Pig? | 280,000,000 |
Barreleye
|
Barreleyes Up Front | 860,000,000 |
Blue-ringed Octopus
|
Blue-ringed Deception | 250,000,000 |
Blobfish
|
Blob Out of Water | 850,000,000 |
Sea Bunny
|
Sea-pity Hoppity | 200,000,000 |
Deep Sea Snailfish
|
Splish Snail-splash | 850,000,000 |
Nautilus
|
Elder of the Sea | 180,000,000 |
Sea Angel
|
Cherub Under the Sea | 840,000,000 |
Gar
|
Gar-breaker | 150,000,000 |
Blue Lobster
|
Shell-f Made | 830,000,000 |
Silver Beltfish
|
Gold, Silver, Bronze | 80,000,000 |
Ghost Fish
|
Ghosted | 800,000,000 |
Red Garra
|
Garra-te Skin | 70,000,000 |
Vaquita
|
Vaquita Smilin' at Me | 780,000,000 |
Rainbow Sardine
|
Sardine in the Rain | 50,000,000 |
Blue Angel
|
Legend of the Blue Depths | 750,000,000 |
Spotted Spined Loach
|
Loach-ian in the Basket | 50,000,000 |
Koi
|
Koi, Not Shy | 750,000,000 |
Hammer Mackerel
|
Can't Hold Mackerel-more | 35,000,000 |
Glass Octopus
|
Octoglass | 730,000,000 |
Giant Bitterling
|
Silver Bitter-lining | 35,000,000 |
Cloaking Shark
|
Hide and Shark | 720,000,000 |
Black Halibut
|
No Halibuts About It | 25,000,000 |
Tripod Fish
|
Tripod Shuffle | 720,000,000 |
White Crucian Carp
|
Carp Happens | 25,000,000 |
Dorado
|
Blinded by Gold | 580,000,000 |
Whitefin Trevally
|
Big and Trevally-ing | 15,000,000 |
Pelican Eel
|
Pelican Float | 420,000,000 |
Electric Catfish
|
PAR | 15,000,000 |
Ranchu
|
Ranchu Baby, Right Round | 400,000,000 | - | - | - |
Some prize catch fish will be available through future content updates.
- As interest in fish has increased among traders in the Black Desert, they have started purchasing fish at higher prices than before.
Fish Grade | Change in Price |
White | x2 |
Green | x2 |
Blue | x2 |
Yellow | x2 |
Orange
(Orange grade Prize Catch fishes, excluding Harpooning fishes) |
x2 |
Guaranteed Fish Knowledge
- Improved so fishing up any type of fish guarantees learning its Knowledge entry.
- Added the function to exchange a registered Epheria Carrack at the wharf for a Ship License.
Ships available for exchange with a Ship License: |
Epheria Carrack: Advance
Epheria Carrack: Volante Epheria Carrack: Balance Epheria Carrack: Valor |
- You can convert an Epheria Carrack to a Ship License by leaving it with a Wharf Manager with all equipment and sailor slots empty.
Ship License: Epheria Carrack - Advance/Volante/Balance/Valor
(Central Market Max Price 50 billion Silver, Base Price 20 billion Silver, Min Price 10 billion Silver)
|
||
How to Exchange | 1. Clear all equipment and sailor slots. 2. Leave the Carrack with the Wharf Manager. 3. Use the "Ship License Exchange" button to exchange the ship for a license. ※ It costs 100 million Silver to exchange a carrack into a ship license. |
|
How to Register | 1. Use the Wharf Manager's Wharf menu. 2. Select the "Register Ship" button, then submit the ship's name to register. |
- Adjusted the weight of the following furniture items based on their category.
Adjusted Furniture Weight | Category Criteria |
0.1 LT |
Very small furniture items like food, cooking, books, etc.
(e.g., Loria's Hand Mirror 15 LT → 0.1 LT) |
1 LT |
Small furniture items like chairs, decorations, etc.
(e.g., Velian Handcrafted Chair 3.5 LT → 1 LT, Kzarka Statue 49 LT → 1 LT) |
3 LT |
Medium-sized furniture items like bedside tables, chandeliers, taxidermy, curtains, etc.
(e.g., Master's Special Stuffed Shadow Lion Head 25 LT → 3 LT, [Event] Aggressive Shoulder Piece 20 LT → 3 LT) |
5 LT |
Large furniture items like drawers, sofas, etc.
(e.g., Imp Boss's Knife 45 LT → 5 LT, [Manor] Morning Mist's Embrace 185 LT → 5 LT) |
10 LT |
Very large furniture items like bookshelves, full-body taxidermy, supreme cooking/alchemy tools, etc.
(e.g., Supreme Cooking Utensil 70 LT → 10 LT) |
- Improved the message displayed when receiving buff effects from interacting with installed furniture.
- Now the duration of the effects will be shown along with their names.
- In the hallowed depths of the Tooth Fairy Forest, the chieftain Remitaronsom has crafted a wondrous artifact from the very light of the woods: the legendary "Remitaronsom's Lumaloft Lamp."
- Discovered on a moonless night by an Imperial wagoner traversing the enchanted paths of Kamasylvia, this lamp has been aptly named "Remitaronsom's Lumaloft Lamp."
- Infused with the mystical blessings of the Tooth Fairies, this lamp resonates effortlessly with nature itself.
- When affixed to the "Peridot Forest Path Wagon" enchanted with the forces of nature, it harmonizes their energies, continuously rejuvenating the wagon's power.
- Moreover, the arcane magic of "Remitaronsom's Lumaloft Lamp" allows it to drift above the wagon, casting its ethereal glow upon the surroundings, guiding the way through the forest's embrace.
- Infused with the mystical blessings of the Tooth Fairies, this lamp resonates effortlessly with nature itself.
- Discovered on a moonless night by an Imperial wagoner traversing the enchanted paths of Kamasylvia, this lamp has been aptly named "Remitaronsom's Lumaloft Lamp."
- The Imperial wagoner presented the discovered Remitaronsom's Lumaloft Lamp to the Imperial Court, which decided to bestow it upon adventurers who have delivered magnificently trained steeds.
Remitaronsom's Lumaloft Lamp
|
|
Faelight Fragment
|
Lumentrace
|
Imperial Delivery of Tier 6-8 horses (very low chance)
Imperial Delivery of Dream horses (very low chance) |
Imperial Delivery of Imperial Steeds (very low chance) |
- Imperial Steeds bred before the Nov 27 maintenance, including those yet to be claimed, cannot produce the Lumentrace.
- You can acquire Remitaronsom's Lumaloft Lamp by arranging Faelight Fragment x4 and Lumentrace x1 in the below shape.
How to Combine |
- Blasting Gust (I to Absolute) - Fixed the issue where Stamina was consumed twice when comboing from the standing version of the skill into the moving attacks version of the skill.
- Adjusted the base AP for Sorceress.
- Her base AP has increased for Lv. 63: 42 → 53
- Changed the skill motion.
- Changed the skill so now when cast, you no longer summon the Servant of Darkness, but rather, a Sinister Omen comes to settle down in front of the Sorceress.
- Over time, the omen becomes more apparent, and, once fully manifested, will deal damage over a large area before disappearing.
- Added Super Armor to now be applied when using the skill.
- Changed the cooldown: 30 sec → 20 sec
- Targets within the omen's area will take attack damage and a Movement Speed Decrease debuff.
- Once the omen is fully manifested, targets within the area will take attack damage and Movement Speed Decrease and Knockback debuffs.
- The Sorceress will also recover HP within the fully manifest omen.
- Changed the buff: Magic AP +1/1/1/2/2 → Critical Hit Damage +0.5/0.5/0.5/0.5/0.5%
- Fixed the issue where the actual attack area was smaller than the visual effect.
- Improved to combo smoothly into other skills from the last attack.
- Changed the Recover HP per hit amount: 413 → 450
- Removed the Casting Speed increase buff on blocks. Changed Prime: Claws of Darkness's Casting Speed buff when using the skill: +5% for 10 sec -> +10/10/10/15% for 5/5/10/10 sec
- Improved so you will rotate according to the camera direction when attacking with the skill.
- Changed so consuming Shards of Darkness and using the skill will increase number of hits and damage.
- The increased damage is the same as performing Prime: Shadow Eruption with Shards of Darkness consumed.
- Changed so your character will no longer turn with the camera when landing during the skill.
- Changed the cooldown: 14 sec → 4 sec
- Changed so you no longer recover Stamina during the skill.
- Improved to combo smoothly into other skills.
- Changed the defensive effect: Forward Guard → Super Armor during the skill
- Changed the cooldown: 16 sec → 7 sec
- Increased the activation speed.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Bloody Calamity |
Attack damage 6180% x2
Attack damage 6180% x1, max 2 hits, when used instantly Last attack damage 6180% x2 Damage -75.2% in PvP only |
Attack damage 7509% x2
Attack damage 7509% x1, max 2 hits, when used instantly Last attack damage 7509% x2 Damage -78.3% in PvP only |
Prime: Claws of Darkness (I to IV) |
Attack damage 1620% / 1929% / 3538% / 3983% x2, max 3 hits
Damage -70.2%/ 70.2% / 73.5% / 73.5% in PvP only |
Attack damage 1831% / 2180% / 3998% / 4501% x2, max 3 hits
Damage -70.2% in PvP only |
Crow Nightmare |
3615% x2
Damage -42.3% in PvP only |
5423% x2
Damage -58% in PvP only |
Shadow Wave |
2438% x2
Damage -40% in PvP only |
3779% x2
Damage -58% in PvP only |
- Changed into a ranged skill.
- Now you will wield your blade from a distance and summon Blade of Darkness x3 at the targeted location.
- Now you will wield your blade from a distance and summon Blade of Darkness x3 at the targeted location.
- Added Knockback debuff on hits.
- Changed the cooldown: 4 sec → 8 sec
- Increased the movement speed of the Blades of Darkness.
- Reduced the attack area of the Blades of Darkness.
- Changed the blades to react appropriately to the motions after use.
- Changed that so you can no longer combo into Flow: Vile Plan.
- Changed so you can only perform the skill when Blades of Darkness are summoned.
- Changed the cooldown: 4 sec → 2 sec
- Removed the Down Smash debuff.
- Changed to now move toward and detonate Blades of Darkness at the closest available target when there are none targeted.
- Increased the movement speed of the Blades of Darkness.
- Increased the explosion area of the Blades of Darkness.
- Changed to combo into Flow: Vile Plan's attack 2.
- Increases the max targetable range. Also increased the max distance for teleporting behind the enemy.
- Changed to no longer appear in the minimap when using the skill.
- Improved so you will rotate according to the camera direction when using the skill while moving.
- Increased the speed at which you will rotate according to the camera direction during the skill.
- Changed the Stamina cost: 300 → 150
- You will no longer recover Stamina during spin attacks (including Black Spirit: Violation).
- Changed Stun and Floating debuffs to only apply for PvE. Added the Forward Guard buff during the skill.
- Changed the Air Smash debuff to now apply for both attacks 1 and 2.
- Changed the cooldown: 9 sec → 7 sec
- Changed the cooldown: 13/12/11/9 sec → 11/10/9/8 sec
- Increased the area of attack 1.
- Changed so you will no longer rotate according to the camera direction after the attack is complete.
- Changed the cooldown: 11/10/9 sec → 10/9/8 sec
- Changed the placement in the Skills window so that Flow: Soul Reaper is displayed as a flow skill of Grim Reaper's Judgment.
- Adjusted the following skill damage.
Skill Name | Before | After |
Grim Reaper's Judgment (I to IV) |
Attack damage 4158% / 4570% / 4778% / 5460% x2
Extra charged attack damage 4387% / 5052% / 5756% / 6421% x3 when consuming shards or during Grim Reaper Damage -64.1% in PvP only |
Attack damage 5405% / 5941% / 6211% / 7098% x2
Attack damage 5703% / 6568% / 7483% / 8347% x3 when consuming shards or during extra charged Grim Reaper Damage -69.5% in PvP only |
Black Spirit: Grim Reaper's Judgment |
Attack damage 7339% x3
Damage -64.1% in PvP only |
Attack damage 9687% x3
Damage -68.8% in PvP only |
- Removed Prime: Whiplash and Succession: Fearful Trembling. Added Prime: Fearful Trembling.
- Added Prime: Legendary Leap, which can be comboed after Legendary Beast's Power.
- Increased the activation speed.
- Changed so the character faces the direction the camera is aimed until the last attack.
- Fixed the issue where the timing of the defensive effect didn't match the actual skill motion.
- Changed to be comboable after Leaf Slash and Evasion.
- Increased the attack area.
- Changed the Bound on hits debuff to be PvE only. Added Forward Guard buff.
- Moved the All Accuracy Rate decrease debuff to Prime: Fearful Trembling.
- Changed so you face the direction the camera is aimed until the attack.
- Increased the activation speed.
- Reduced the skill duration. Removed the Stamina cost per use. Changed to recover Stamina during use.
- Moved the All Evasion increase buff when using the Prime and Succession versions of the skill to Prime: Moonlight Strike.
- Changed the "recover HP per hit" amount: 102 → 80
- increased the duration at the start of the skill where you can face the direction that the camera is aimed.
- Fixed the issue where using the normal and Prime versions towards a cliff would return your character to their original position.
- Your character will now go through the falling animation when floating at or above a certain height in the air.
- Improved so you can face the direction that the camera is aimed at the start of the skill.
- Changed the Movement Speed decrease debuff on hits: -10% → -20%
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Trample (I to III) |
Attack damage 1663% / 2100% / 3046% x2
Damage -35% / 35% / 45.9% in PvP only |
Attack damage 2805% / 3544% / 5141% x2
Damage -53% / 53% / 53% in PvP only |
Prime: Void Lightning (I to III) |
Attack damage 1706% / 2199% / 2998% x1, max 8 hits
Damage -56.6% / 56.6% / 56.6% in PvP only |
Attack damage 1791% / 2309% / 3148% x1, max 8 hits, Critical Hit Rate +50%
Damage -68% / 68% / 68% in PvP only |
- Decapitating Dragon - Fixed the issue where comboing from other skills would apply the Attack Speed Increase buff to enemies.
- Changed the skill motion.
- Reduced the Stamina cost during the skill.
- Changed the Knockback on hits to PvE only. Added the Forward Guard buff.
- Changed the skill motion.
- Unified the defensive effects to only Super Armor during the skill.
- Changed the cooldown: 18 sec → 14 sec
- Changed to no longer recover Stamina during the skill.
- Added a way to combo into the skill by pressing X/A after Shield Chase.
- Added a way to combo into the skill by pressing X/A after Celestial Spear.
- Changed to now combo into the skill by pressing X/A after Ultimate: Celestial Spear instead of Skyward Strike.
- Changed into a passive skill.
- Learning this skill will now change the combo speed of attacks 1 and 2, the attack area, and the skill damage.
- Removed the Celestial Eye effect gained from using Prime: Celestial Spear.
- Changed so the character faces the direction the camera is aimed until the last attack.
- Improved to combo smoothly from Prime: Counter, Prime: Severing Light, and Prime: Glaring Slash.
- Removed the spin attack.
- Fixed the issue where the special attack damage applied the Air Attack debuff.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Counter |
Attack damage 1101% x2
Extra attack damage 1517% x2 Damage -26.5% in PvP only |
Attack damage 2376% x2
Damage -52% in PvP only |
Prime: Judgment of Light I |
Attack damage 7119% x2
Damage -68.2% in PvP only |
Attack damage 9041% x2
Damage -70% in PvP only |
Prime: Judgment of Light II |
Attack damage 6780% x3
Damage -68.2% in PvP only |
Attack damage 7119% x3
Damage -70% in PvP only |
Prime: Judgment of Light III |
Attack damage 7119% x4
Last attack damage 7119% x2 Damage -68.2% in PvP only |
Attack damage 7546% x4
Last attack damage 7546% x2 Damage -70% in PvP only |
Divine Slam |
Attack damage 2175% x2
Damage -42.3% in PvP only |
Attack damage 5220% x2
Damage -65% in PvP only |
Divine Judgment of Light |
Attack 1 damage 4520% x2
Last attack damage 4520% x2 Damage -56% in PvP only |
Attack 1 damage 5424% x2
Last attack damage 5424% x2 Damage -63.3% in PvP only |
- Changed the visual effects.
- Changed the cooldown: 10 sec → 7 sec
- Removed All DP decrease debuff. Added the All Evasion Rate Decrease debuff from Prime: Flash Slash. (Nullified during cooldown.)
- Changed to increase attack area on Ninjutsu Release.
- Removed all Speed Decrease on Hits debuffs.
- Fixed the issue where attack 2's area was reduced for Ninjutsu Release during cooldown.
- Changed the damage for Ninjutsu Release as follows.
Skill Name | Before | After |
Prime: Wheel of Wrath |
Ninjutsu Release attack 1 damage 2861% x2
Ninjutsu Release attack 2 damage 11444% x2 Damage -77.2% in PvP only |
Ninjutsu Release attack 1 damage 3862% x2
Ninjutsu Release attack 2 damage 12016% x2 Damage -78.2% in PvP only |
- Removed Shadow Cloak. Replaced with Penumbral Blade. Changed so you will remain wielding your sah chakram when using Concealment with your sah chakram.
- Removed the LS↑+□, LS↑+X key command.
- Changed the attack to always activate. Adjusted the skill motions to now be affected by Attack Speed instead of Movement Speed effects.
- Changed to apply attacks even while dashing.
- Removed the "Spin the target on hits (PvE only)" effect.
- Increased the attack area.
- Changed so the character faces the direction the camera is aimed until the attack.
- Changed the Black Spirit version of the skill, accordingly.
- Improved to combo smoothly into Danse Macabre.
- Increased the activation speed.
- increased the attack area.
- Improved to combo smoothly into Sah Spree of Sonan.
- Changed to now travel a fixed distance regardless of your distance to the target.
- Increased the traveled distance.
- Changed the cooldown: 9 sec → 6 sec
- Changed the cooldown: 12 sec → 8 sec
- Changed the cooldown: 9 sec → 8 sec
- Moved the Down Attack damage increase buff to Delighted Blast.
- Changed the Critical Hit Rate Increase buff to apply for both PvE and PvP.
- Changed the PvP damage reduction rate: 83% → 80.2%
- Changed the motion for switching left to your shortsword from your sah chakram.
- Changed the lunar attack damage as follows.
Skill Name | Before | After |
Delighted Blast (I to III) |
Lunar attack damage 1257% / 1336% / 1415% x1
Damage -34.4% / 34.4% / 34.4% in PvP only Lunar explosion attack damage 1257% / 1336% / 1415% x5 |
Lunar attack damage 2514% / 3006% / 3538% x1
Damage -47.5% / 47.5% / 47.5% in PvP only Lunar explosion attack damage 2514% / 3006% / 3538% x2 |
- Changed to be comboable with R1/RB after Shadow Stomp and Smokescreen.
- Changed the cooldown: 20 sec → 9 sec
- Changed the resource cost: WP → Stamina
- Changed the defensive effect: Forward Guard during the skill → Invincible at the start of the skill
- Changed the Floating debuff to now also be applied for PvP.
- Changed the skill motion for attack 1.
- Changed attack 2 to now travel a fixed distance regardless of your distance to the target.
- Floor Sweeping - Moved the Down Attack Increase buff to Prime: Blade Spin.
- Removed Shadow Cloak. Replaced with Flow: Murderous Sever. Changed so you will not switch weapons when using Concealment with your sura katana.
- Added Movement Speed -20% for 5 sec to enemies within the activating area.
- Changed the skill motion. Adjusted the damage and visual effects accordingly.
- Removed the Down Attack damage increase buff. Added Air Attack damage +5% for 5 sec to Serpent Ascension.
- Serpent Ascension's All Evasion decrease on hits debuff was moved to Drastic Measure.
- Changed the PvP damage reduction rate: 76.7% → 76%
- Changed the motion for switching left to your shortsword from your sura katana.
- Shadow Slash - Fixed the issue where performing the skill too quickly wouldn't apply the Floating debuff.
- Drastic Measure - Fixed the issue where the visual effects wouldn't display when holding the charged state.
- Flow: Mach Explosion - Fixed the description to match the actual effect.
- Adjusted the following skill damage.
Skill Name | Before | After |
Ghost Slash |
Attack damage 1860% x2
Damage -11.8% in PvP only |
Attack damage 2790% x2
Damage -31% in PvP only |
Sudden Decapitation (I to IV) |
Waki & Nito stance attack 1 damage 2645% / 3206% / 3770% / 4330% x1
Waki & Nito stance attack 2 damage 2645% / 3206% / 3770% / 4330% x2 Waki & Nito stance attack 3 damage 2645% / 3206% / 3770% / 4330% x2 Jodan stance upward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Jodan stance downward strike attack damage 1929% / 2338% / 2749% / 3157% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only |
Waki & Nito stance attack 1 damage 3364% / 4078% / 4795% / 5508% x1
Waki & Nito stance attack 2 damage 3364% / 4078% / 4795% / 5508% x2 Waki & Nito stance attack 3 damage 3364% / 4078% / 4795% / 5508% x2 Jodan stance upward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Jodan stance downward strike attack damage 2454% / 2974% / 3497% / 4016% x2 Damage -70.8% / 70.8% / 70.8% / 70.8% in PvP only |
Flow: Execution |
Attack damage 2896% x2
Damage -48.5% in PvP only |
Attack damage 4025% x2
Damage -60% in PvP only |
Ninjutsu: Decapitation |
Attack damage 3577% x3
Damage -76.25% in PvP only Extra attack damage 3577% x3 Damage -68.35% in PvP only |
Attack damage 4221% x2
Damage -71.4% in PvP only Extra attack damage 4221% x3 Damage -71.4% in PvP only |
Drastic Measure (I to III) |
Attack damage 4288% / 5213% / 6645% x2
Charged attack damage 6860% / 8340% / 10632% x2 Damage -64.7% / 64.7% / 64.7% in PvP only |
Attack damage 4888% / 5943% / 7575% x2
Charged attack damage 8163% / 9925% / 12652% x2 Damage -68.3% / 68.3% / 68.3% in PvP only |
Flow: Mach Explosion |
Blade attack damage 1952% x4
Damage -75.6% in PvP only Explosion attack damage 7525% x2 Damage -66.6% in PvP only |
Attack 1 damage 2225% x4
Damage -76% in PvP only Attack 2 damage 8052% x2 Damage -66.5% in PvP only |
- Added 2 new Prime: Voltaic Discharge skills.
- Added motions to activate the skill faster via Prime: Elemental Flow's effect.
- Added Magic DP -15 for 10 sec per hit.
- Changed the skills displayed in the skill guide.
- Changed the following skills so you cannot combo the same elemental skills with R2/RT even after learning Prime: Elemental Flow.
- Prime: Earthquake: Destruction, Prime: Earthquake: Evade, Prime: Blizzard: Domain, Prime: Blizzard: Storm, Prime: Meteor Shower: Focus, Prime: Meteor Shower: Areal, Prime: Voltaic Discharge: Focus, Prime: Voltaic Discharge: Diffuse.
- Fixed the issue where holding R2/RT after using Prime: Blizzard: Domain and Prime: Blizzard: Storm did not combo into lower tier elemental skills.
- Changed the skill effect as follows. Improved the descriptions accordingly, especially regarding the new "Quickened Spell" effect.
Before | After |
When a designated skill of a given element is on cooldown, quickly activating a skill with the same element reduces the skill's cooldown by 1.5 sec. | If a designated skill of a given element is on cooldown, activating a skill with the same element, depending on its tier and element, reduces the skill's cooldown by 1 to 6 sec according to its type. |
- The tiers and skills affected by Prime: Elemental Flow's Quickened Spell effect is as follows.
Element | Tier 1 | Cooldown Reduction | Tier 2 | Cooldown Reduction | Tier 3 |
Earth |
Prime: Earth Arrow
Prime: Earth's Response: Flow/Destruction |
3 sec | Prime: Equilibrium Break | 1 sec | Prime: Earthquake: Evade/Destruction |
Lightning | Prime: Lightning |
6 sec
|
Prime: Lightning Storm: Strike/High Voltage
Prime: Residual Lightning: Combo/High Voltage Prime: Voltaic Pulse |
2 sec
|
Prime: Voltaic Discharge: Focus/Diffuse |
Ice | Prime: Freeze |
4 sec
|
Prime: Frigid Fog: Disrupt/Control
Prime: Aqua Jail Explosion |
2 sec
|
Prime: Blizzard: Domain/Storm |
Fire | Prime: Fireball |
4 sec
|
Prime: Fireball Explosion: Areal/Spread
Prime: Bolide of Destruction Rain of Fire (Abyssal Legacy) |
2 sec
|
Prime: Meteor Shower: Focus/Areal |
- Changed so holding O/B after instantly activating the skill will no longer activate Rain of Fire.
- Holding O/B after instantly activating the skill will now activate subsequent lightning element skills.
- Twisted Collision - Fixed the issue where Martial Spirit Shards were recovered while using the skill mid-air in Succession.
- Elbow Edge, Scissor Kick, Prime: Scissor Kick, Spiral Torpedo, Sea Burial, Prime: Sea Burial, Rapid Stream - Fixed the issue where you would return to your original position and a system message displayed when using the skills in the airborne direction.
- This skills will now display the falling animation when used while your character is airborne.
- Changed so that the character's facing does not follow the camera direction after attack 2.
- Improved to smoothly combo into Blood Moon Twist.
- Increased the attack area.
- Changed the All DP Decrease debuff: -20 → -25
- Changed the All DP Decrease debuff: -20 → -25
- Changed the All AP Increase buff: +10/12/14/16 → +12/14/16/20
Added to allow combo into Flow: Mangler by holding R2/RT.
- Increased the activation speed.
- Increased the activation speed.
- Changed the extra attack damage to be the same as the normal attack damage when holding the skill.
- Changed the Damage Reduction in PvP only: -72% → 74.6% for all levels.
- Fixed the issue where one less hit was applied during the extra attack when holding the skill.
- Adjusted the following skill damage.
Skill Name | Before | After |
Taunting Death (I to IV) |
Attack damage 1274% / 1547% / 1822% / 2094% x6, max 2 hits
Damage -63.8% in PvP only |
Attack damage 1529% / 1856% / 2186% / 2513% x6, max 2 hits
Damage -66.8% in PvP only |
Furor (I to IV) |
Attack damage 2044% / 2362% / 2748% / 3360% x2, max 3 hits
Damage -69% in PvP only |
Attack damage 2289% / 2645% / 3078% / 3763% x2, max 3 hits
Damage -72% in PvP only |
- Shortened the skill animation.
- Changed to be unavailable during cooldown.
- Changed the cooldown as follows:
- Before: 8 sec / 7 sec / 6 sec / 6 sec
- After: 6 sec / 5 sec / 4 sec / 4 sec
- Changed the Skill Add-on tier to 1 due to cooldown adjustments.
- Changed the Down Smash debuff to occur on the last attack hits.
- Changed the Recover HP amount on hits as follows due to skill animation change:
- Before: Recover 15 / 20 / 25 / 30 HP on hits
- After: Recover 90 / 100 / 110 / 125 HP on hits
- Improved the last attack's attack area to match the Flow: Dune Strike's attack area.
- Improved to smoothly combo from Piercing Fang in certain situations.
- Improved the Super Armor to last until just before he attacks in certain situations.
- Improved to smoothly combo into Piercing Fang.
- Added the Recover 100 HP per hit. (Not applied to Flow: Voracity.)
- Changed the cooldown: 8 sec → 5 sec.
- Changed the Skill Add-on tier to 1 due to cooldown adjustments.
- Moved the Recover HP per hit to Serpent's Coil.
- Added the Attack Speed +10% for 10 sec.
- Decreased the Stamina consumption: 250 → 200.
- Decreased the Stamina consumed when using the Way of Aal: 400 → 300.
- Adjusted the following skill damage.
Skill Name | Before | After |
Inquisition (I to IV) |
Attack damage 1011% / 1206% / 1369% / 1551% x2, max 4 hits
Damage -50% in PvP only |
Attack damage 4044% / 4824% / 5476% / 6204% x1, max 2 hits Damage -60% in PvP only |
Sin Splitter (I to IV) |
Attack damage 2331% / 2651% / 3066% / 3449% x1, max 3 hits
Damage -53.3% in PvP only |
Attack damage 2788% / 3281% / 3861% / 4543% x1, max 3 hits
Damage -64% in PvP only |
Collapse (I to III) |
Attack 1 damage 2031% / 2420% / 3377% x2
Attack 2 damage 3385% / 4033% / 5628% x2 Damage -62.7% in PvP only |
Attack 1 damage 2275% / 2710% / 3782% x2
Attack 2 damage 3791% / 4517% / 6303% x2 Damage -66.7% in PvP only |
Black Spirit: Collapse |
Attack 1 damage 3377% x2
Attack 2 damage 7879% x2 Damage -62.7% in PvP only |
Attack 1 damage 4633% x2
Attack 2 damage 8860% x2 Damage -73.7% in PvP only |
Black Spirit: Dune Slash |
Attack 1 damage 5539% x1
Attack 2 damage 5539% x2 Damage -67.5% in PvP only |
Attack 1 damage 6092% x1
Attack 2 damage 6092% x2 Damage -69.75% in PvP only |
Ensnaring Sands (I to IV) |
Attack 1 damage 1978% / 2228% / 2538% / 2900% x2
Attack 2 damage 1978% / 2228% / 2538% / 2900% x6 Last attack damage 2588% / 2973% / 3555% / 5025% x6 Damage -55.3% in PvP only |
Attack 1 damage 2077% / 2339% / 2665% / 3045% x2
Attack 2 damage 2077% / 2339% / 2665% / 3045% x6 Last attack damage 3761% / 4425% / 5206% / 5325% x2 Damage -57.5% in PvP only |
Piercing Fang |
Attack damage 2295% x2
|
Attack damage 3125% x2
|
- Increased the activation speed.
- Improved to smoothly combo into Entangling Icy Thorns, Command: Stamma's Mate, Command: Frozen Earth, or Command: Frozen Darkness.
- Changed the cooldown: 8 sec → 7 sec.
- Changed the cooldown: 8 sec → 7 sec.
- Changed the cooldown: 12/11/10 sec → 11/10/9 sec.
- Changed the level required to learn the skill from Lv. 35 to Lv. 6.
- Changed the Recover HP amount on hits: 71 → 80.
- Improved to smoothly combo into the following skills after attack 2.
- Command: Frozen Earth, Absolute: Command: Blooming Icy Thorns, Prime: Entangling Icy Thorns, Bitter Reign, Chain Strike
- Improved to smoothly combo into Queen's Gambit or Command: Rime Ice.
- Adjusted attack 2's attack area to match the skill animation.
- Adjusted the following skill damage.
Skill Name | Before | After |
Prime: Bitter Reign (I to IV) |
Attack 1 damage 2430% / 2610% / 2841% / 3026% x2
Attack 2 damage 3645% / 3915% / 4262% / 4538% x2 Chain attack damage 451% / 483% / 527% / 560% x1, max 3 hits Damage -43% in PvP only |
Attack 1 damage 2916% / 3132% / 3409% / 3631% x2
Attack 2 damage 4374% / 4698% / 5114% / 5466% x2 Chain attack damage 541% / 580% / 632% / 672% x1, max 3 hits Damage -47.2% in PvP only |
Succession: Affliction |
Attack damage 1487% x2, max 3 hits
Damage -35% in PvP only |
Attack damage 1784% x2, max 3 hits
Damage -40% in PvP only |
Prime: Icy Thorns (I to IV) |
Attack 1 damage 3780% / 4092% / 4764% / 5523% x1, max 2 hits
Last attack damage 1890% / 2046% / 2382% / 2762% x2 Damage -50.4% in PvP only |
Attack 1 damage 4536% / 4910% / 5717% / 6628% x1, max 2 hits
Last attack damage 2363% / 2558% / 2978% / 3453% x2 Damage -55% in PvP only |
Prime: Quoratum's Ascension (I to III) |
Attack 1 damage 1402% / 1582% / 1930% x2
Attack 2 damage 1402% / 1582% / 1930% x2 Damage -30% in PvP only |
Attack 1 damage 1682% / 1898% / 2316% x2
Attack 2 damage 1682% / 1898% / 2316% x2 Damage -35% in PvP only |
Prime: Frozen Earth |
Attack damage 3718% x5
Damage -62% in PvP only |
Attack damage 5019% x5
Damage -69% in PvP only |
Prime: Fianchetto (I to III) |
Chain attack damage 1422% / 1503% / 1926% x1, max 2 hits
Damage -45.5% / 45.5% / 45.5% in PvP only Last attack damage 3555% / 3759% / 4815% x2 Damage -75.7% in PvP only |
Chain attack damage 1820% / 1924% / 2465% x1, max 2 hits
Damage -55% / 55% / 55% in PvP only Last attack damage 4657% / 4924% / 6308% x2 Damage -79.5% in PvP only |
Prime: Frozen Darkness |
Attack damage 5796% x2
Damage -76% in PvP only Chain attack damage 1332% x1, max 2 hits Damage -47.8% in PvP only |
Attack damage 7535% x2
Damage -79.6% in PvP only Chain attack damage 1732% x1, max 2 hits Damage -55.8% in PvP only |
Prime: Stamma's Mate (I to IV) |
Attack damage 3617% / 3831% / 4181% / 5082% x1, max 3 hits
Damage -61.4% in PvP only |
Attack damage 4774% / 5057% / 5519% / 6708% x1, max 3 hits
Damage -67.7% in PvP only |
Prime: Entangling Icy Thorns (I to III) |
Attack 1 damage 2451% / 2750% / 3672% x1, max 2 hits
Last attack damage 4085% / 4583% / 6120% x2 Damage -64.4% in PvP only |
Attack 1 damage 2892% / 3245% / 4333% x1, max 2 hits
Last attack damage 4820% / 5408% / 7222% x2 Damage -66.6% in PvP only |
Prime: Storming Star |
Spin attack damage 1260% x1, max 6 hits
Last attack damage 8453% x2 Damage -73% in PvP only |
Spin attack damage 1638% x1, max 6 hits
Last attack damage 10144% x2 Damage -75.2% in PvP only |
Prime: Swooping Ring |
Attack damage 5088% x2
Damage -55% in PvP only |
Attack damage 6258% x2
Damage -59.7% in PvP only |
Queen's Gambit |
Attack damage 5244% x1, max 4 hits
Last attack damage 4589% x2 Damage -60% in PvP only |
Attack damage 6120% x1, max 4 hits
Last attack damage 5277% x2 Damage -62.2% in PvP only |
Black Spirit: Prime: Icy Prison |
Attack 1 damage 3188% x1
(when Thornwood Guards are present 2480% x 9) Attack 1 damage -82.7% in PvP only Attack 2 damage 3743% x1, max 3 hits (when Thornwood Guards are present 2941% x6) Attack 2 damage -60% in PvP only |
Attack 1 damage 3316% x1
(when Thornwood Guards are present 2579% x 9) Attack 1 damage -83% in PvP only Attack 2 damage 4679% x1, max 3 hits (when Thornwood Guards are present 4176% x6) Attack 2 damage -66.3% in PvP only |
Prime: Passed Pawn (I to III) |
Guard damage 2876%
Damage -77.2% in PvP only |
Guard damage 1294%
Damage -59% in PvP only |
Prime: King of the Dead |
Axian damage 3222%
Damage -78% in PvP only |
Axian damage 1450%
Damage -60.5% in PvP only |
Passed Pawn (I to Absolute) |
Guard damage 408% / 622% / 816% / 1022% / 1408% / 1884% / 2210%
Damage -72% in PvP only for all skill levels |
Guard damage 184% / 280% / 367% / 460% / 634% / 848% / 995%
Damage -50% in PvP only for all skill levels |
Icy Kiss (I to Absolute) |
Attack damage 429% / 531% / 842% x2
Damage -30% in PvP only |
Attack damage 680% / 1304% / 1972% x2
Damage -30% in PvP only |
- Improved to combo into Brimbolt Wave with R1/RB or R2/RT, regardless of whether L2/LT is being held.
- Improved to smoothly combo into Prime: Omnislash.
- Increased the ions stockpiled on hits: 3 → 6.
- Increased the ions stockpiled on hits: 6 → 9.
- Increased the attack area.
- Added "Stockpile 3 ions in your shard on hits" after learning Prime: Bloodthirst.
- Adjusted the following skill damage.
Skill Name | Before | After |
Brimbolt Strike (I to IV) |
Normal attack damage 2878% / 3415% / 4433% / 5813% x2
Attack damage 5988% / 7108% / 9228% / 12100% x2 at max ion output Damage -71% in PvP only |
Normal attack damage 3926% / 4619% / 5435% / 6394% x2
Attack damage 8174% / 9616% / 11313% / 13310% x2 at max ion output Damage -73.5% in PvP only |
Prime: Eviscerate (I to IV) |
Dash attack damage 1675% / 1893% / 2065% / 2283% x1, max 2 hits
Stab attack damage 1675% / 1893% / 2065% / 2283% x2 Charge attack damage 2513% / 2650% / 2890% / 3195% x1 at max ion output, max 2 hits Stab attack damage 2513% / 2650% / 2890% / 3195% x2 at max ion output Damage -40% in PvP only |
Dash attack damage 1599% / 1881% / 2213% / 2603% x1, max 2 hits
Stab attack damage 1599% / 1881% / 2213% / 2603% x2 Charge attack damage 2237% / 2632% / 3096% / 3643% x1 at max ion output, max 2 hits Stab attack damage 2237% / 2632% / 3096% / 3643% x2 at max ion output Damage -47.5% in PvP only |
Prime: Markthanan's Flourish (I to IV) |
Attack 1 damage 940% / 1137% / 1261% / 1503% x2
Attack 2 damage 2820% / 3411% / 3783% / 4509% x2 Attack 1 damage 2538% / 3072% / 3406% / 4058% x2 at max ion output Attack 2 damage 3807% / 4608% / 5109% / 6087% x2 at max ion output Damage -55% in PvP only |
Attack 1 damage 1008% / 1186% / 1395% / 1642% x2
Attack 2 damage 3025% / 3558% / 4187% / 4926% x2 Attack 1 damage 2959% / 3481% / 4096% / 4818% x2 at max ion output Attack 2 damage 4084% / 4805% / 5653% / 6650% x2 at max ion output Damage -59.5% in PvP only |
Prime: Brimbolt Raze |
Attack damage 3593% / 4198% / 4578% x2
Damage -51.3% in PvP only |
Attack damage 3770% / 4436% / 5218% / x2
Damage -59% in PvP only |
Prime: Omnislash (I to III) |
Attack 1 damage 1341% / 2015% / 2301% x2
Attack 2 damage 1788% / 2686% / 3068% x1 Attack 3 damage 1788% / 2686% / 3068% x2 Damage -40.7% in PvP only |
Attack 1 damage 1475% / 2217% / 2531% x2
Attack 2 damage 1967% / 2955% / 3375% x1 Attack 3 damage 1967% / 2955% / 3375% x2 Damage -46.1% in PvP only |
Prime: Blazing Strike (I to III) |
Normal attack damage 3248% / 4000% / 4900% x2
Attack damage 6756% / 8324% / 10188% x2 at max ion output Damage -63% in PvP only |
Normal attack damage 3686% / 4540% / 5562% x2
Attack damage7668% / 9448% / 11563% x2 at max ion output Damage -67.4% in PvP only |
Prime: Embers |
Attack 1 damage 3876% x1
Attack 2 damage 3876% x1 Damage -55.9% in PvP only |
Attack 1 damage 4380% x1
Attack 2 damage 4380% x1 Damage -61% in PvP only |
Prime: Markthanan's Dominion |
Inner attack damage 5899% x3
Outer attack damage 1652% x2 Damage -55.9% in PvP only |
Inner attack damage 6488% x3
Outer attack damage 1817% x2 Damage -58% in PvP only |
Prime: Abyssal Fang |
Attack damage 2340% x2
Damage -69.3% in PvP only |
Attack damage 3393% x2
Damage -80% in PvP only |
Prime: Sundering Claw |
Normal attack damage 5160% x2
Attack damage 9751% x2 at max ion output Damage -64% in PvP only |
Normal attack damage 5676% x2
Attack damage 10726% x2 at max ion output Damage -67% in PvP only |
Prime: Ascent |
Normal attack damage 4416% x2
Attack damage 6870% x1, max 2 hits at max ion output Damage -49.4% in PvP only |
Normal attack damage 4902% x2
Attack damage 7626% x1, max 2 hits at max ion output Damage -54.4% in PvP only |
Brimbolt Annihilation |
Attack 1 damage 3768% x2
Attack 2 damage 3768% x2 Damage -62% in PvP only |
Attack 1 damage 4332% x2
Attack 2 damage 4332% x2 Damage -67% in PvP only |
- Hexeblood: Sundering Roar - Fixed the issue where learning the Core version of the skill would prevent activation of attack 2 on hits.
- Dragonblood: Spiteful Soul - Fixed the issue where you would perform the skill from attack 2 when comboed from Dragonblood: Tectonic Slam.
- Changed the All DP Increase effect: +20 for 10 sec → +30 for 10 sec.
- Deleted the Movement Speed Decrease effect and changed the Attack/Casting Speed reduction effect to -20% for 5 sec.
- Increased the activation speed of the following skills:
- Mark of the Moon, Sahee's Descent, Moonlit Blast, Black Spirit: Moonlit Blast, and Soul Cleanse (when activated sideways).
- Mark of the Moon, Sahee's Descent, Moonlit Blast, Black Spirit: Moonlit Blast, and Soul Cleanse (when activated sideways).
- Increased the Damage Reduction effect while in Super Armor during awakening skills: 10% → 15%.
- Flow: Gold Continuum - Fixed the issue where Anti-gravity's effects weren't applied during skill use.
- Improved to smoothly move and combo into other skills.
- Adjusted the following skill damage.
Skill Name Before After Prime: Flow: Rising Slash (I to III) 4574% / 5718% / 7147% x1
Damage -72% in PvP only4117% / 5146% / 6432% x1
Damage -68.9% in PvP only
* Changed the damage of Chain: Ricochet accordingly.Prime: Flow: Twin Slash (I to III) Attack 1 damage 3211% / 4014% / 5017% x1
Attack 2 damage 3211% / 4014% / 5017% x2
Damage -62.7%Attack 1 damage 2922% / 3653% / 4565% x1
Attack 2 damage 2922% / 3653% / 4565% x2
Damage -59.1%
* Changed the damage of Chain: Final Slash accordingly.Prime: Winter Squall (I to IV) Attack 1 damage 1462% / 1828% / 2285% / 2856% x1, max 4 hits
Attack 1 damage -67% in PvP only
Attack 2 damage 5199% / 6117% / 7197% / 8467% x2
Attack 2 damage -70% in PvP onlyAttack 1 damage 1316% / 1645% / 2057% / 2570% x1, max 4 hits
Attack 1 damage -63.4% in PvP only
Attack 2 damage 4679% / 5505% / 6477% / 7620% x2
Attack 2 damage -66.7% in PvP onlyPrime: Autumnal Blitz Attack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 9792% x2
Attack 2 damage -63.8% in PvP onlyAttack 1 damage 1898% x1, max 7 hits
Attack 1 damage -70% in PvP only
Attack 2 damage 8617% x2
Attack 2 damage -58.9% in PvP onlyPrime: Taeguk (I to IV) Attack 1 damage 2482% / 2920% / 3435% / 4041% x1 , max 3 hits
Attack 1 damage -66.2% in PvP only
Attack 2 damage 6613% / 7780% / 9153% / 10768% x2
Attack 2 damage -65.5% in PvP onlyAttack 1 damage 2234% / 2628% / 3092% / 3637% x1 , max 3 hits
Attack 1 damage -62.5% in PvP only
Attack 2 damage 5952% / 7002% / 8238% / 9691% x2
Attack 2 damage -61.7% in PvP onlyPrime: Four Seasons Attack 1 damage 2622% x1, max 5 hits
Attack 1 damage -66% in PvP only
Attack 2 damage 10167% x2
Attack 2 damage -70% in PvP onlyAttack 1 damage 2360% x1, max 5 hits
Attack 1 damage -62.3% in PvP only
Attack 2 damage 9150% x2
Attack 2 damage -66.7% in PvP only
- Flow: Rising Slash - Fixed the issue where the Fog effect's levels wouldn't increase when comboed from Prime: Cloudveil's last attack.
- Prime: Taeguk (III to IV) - Fixed the issue where attack 1 hits would recover less HP than intended.
- Downpour - Fixed the issue where the Down Attack debuff was being applied.
- Fixed the issue where the Fog effect was applied for certain main weapon skills even without having learned the skill.
ITEM
- Improved the "Bottle with a Note," which could be obtained through fishing, to stack in one inventory slot.
- Improved the readability of the item lists for the following items:
- [Event] Shakatu's Shiny Box (Combat)
- [Event] Shakatu's Shiny Box (Life)
- [Event] Shakatu's Mystery Box
- [Event] Shakatu's Dream Box
- Removed the J's Hammer of Precision.
MONSTER
- Improved the issue where monsters in the [Elvia] Quint Hill monster zone could not be attacked.
- Improved the system to display a message when guild bosses disappear after a certain amount of time during combat.
- Changed the event Afuaru to appear near the Adventurer who obtained the Item.
MOUNT
- Added the feature to attach/detach mount gear and change appearances at the stable/wharf.
- You can also use this feature for horses harnessed to a wagon.
- Made the mount gear window automatically be opened by default at the stable/wharf.
- Improved the stable/wharf to now display a selection indicator on the chosen mount.
QUEST & KNOWLEDGE
- Improved the questline where you register your first Fairy.
- The following quests no longer require items handed in, only dialog actions, for completion.
Quest Name | Improvements | |
Sweet Honey, a Source of Power | Give Cooking Honey to Theiah → Talk to Theiah | |
Into the Sweet Honey Jar | Place a Special Honey Jar at the unstable rift → Examine the unstable rift by the honey jar | |
Laila's Scattered Petals | Give Laila's Petal to Theiah → Talk to Theiah | |
You'll be able to register a Fairy through the subsequent "Mysterious Companion" quest. ※ You can find these quests under the "[ADV Support] [Lv. 53] Fairy, Mysterious Companion" category in the Suggested tab of the Quests window. |
- Added details to the "Retired Treasure Hunter's Memory" quest description.
- Reduced the number of monsters appearing during the "[Serendia II] Kzarka, the Evil God" quest, making it easier to complete.
- Improved on the Guaranteed PEN (V) Boss Gear quests available from Old Moon Manager Jetina.
- The quest order has been changed.
- Now the Boss Defense Gear quests will be displayed above the Boss Weapon quests.
- Improved the text for handing over Oquilla Pieces of the Old Moon to better identify which quests are in progress.
- "Hand over Oquilla Piece of the Old Moon" -> "[Defense Gear] Obtain Oquilla Earth Crystal" / "[Weapon] Obtain Oquilla Sky Crystal"
- Changed so if a Guaranteed PEN (V) Boss Weapon/Defense Gear quest is in progress, the other boss gear type quests are not shown.
- Relevant details have been added to respective quest descriptions.
- The quest order has been changed.
- Changed so if a Guaranteed PEN (V) Boss Weapon/Defense Gear quest is in progress, the other boss gear type quests are not shown.
- Changed the quest-giving NPC of the "[The Great Expedition] Vigorous Velia" quest from the Black Spirit to Igor Bartali.
- Fixed the issue where (old) Main quests from before the renewal were displayed in the quest list.
- Improved the "[Kamasylvia] Polly's Forest without Polly" quest to allow completion through chat without gathering Yellow Flower x5.
- Reduced the energy consumed for talking to Tulid in the "[Kamasylvia] The Friendship between the Sun and Moon" quest from 10 to 1.
- Changed the category name of the "[Serendia II]" quest to [Witch Story].
- Added navigation to the "[Kamasylvia] Spirits and History" quest.
- Reduced the number of crops needed for the "[O'dyllita] Worst Manual Labor Ever" quest from 30 to 10.
- Improved the position of the NPC St. Pejon in the Northern Wheat Plantation to facilitate smoother character interactions with nearby NPCs.
- Added the "Skip Tutorial" function, allowing players to select the starting zone right away during the Illezra tutorial.
- Changed the final condition of the "[Calpheon] An Eventful Day" quest to require direct movement to the lodging.
- Improved the movement of Kamasylvia Main quests where travel distance was excessively long.
NPC, BACKGROUND, SOUND
- Oquilla's Eye now features Trade Manager Kario, who has started assisting traders passing through Oquilla's Eye with the purchase of their trade items.
[Trade Manager] Kario | NPC Location |
- Changed some of the terrain in Marni's 2nd Lab.
- Snow has started to fall in the Black Desert World.
UI
Particularly, some ship skills, like "FocusFire" on large ships or "Unbeaten" on the Panokseon, were difficult to control. With this update, we've made ship controls smoother, so you can sail with ease.
- Improved skill controls for large ships.
Skill | Before | After |
Ram | [B] while sailing | [RT] while sailing |
Broadside | [RB] to fire from portside [RT] to fire from starboard |
[X] to fire from portside [B] to fire from starboard |
FocusFire | [LB] or [X] while sailing | [LB] or [RB] while sailing |
※ Changed to fire cannons with the same gamepad controls as Broadside while in gamepad mode. | ||
Cabin (Carrack) | [LT] + [X] while sailing or on standby | [A] while sailing or on standby |
Unbeaten (Panokseon) | [LT] +[LB] + [RB] + [RT] or LS (↓) + [LT] +[LB] + [RB] + [RT] |
[LT] + [RT] or LS (↓) + [LT] + [RT] |
- Changed to display a relevant message when there are no available fairy appearances while using the Change Fairy's Appearance function.
- Replaced the skill point info displayed on fixed and non-fixed HP bars with displayed AP and DP.
- Only one type of AP (main or awakening weapon) will be displayed for characters in Succession or Awakening.
- For Shai equipped with their sol, their Talent stat be displayed.
- For Ascension characters, their awakening weapon AP will be displayed.
- Only one type of AP (main or awakening weapon) will be displayed for characters in Succession or Awakening.
- Changed the skill points displayed in the aforementioned UI to the top of the Skills window.
SYSTEM
- Changed the loading screen image.
- Carried out optimization related to world boss health synchronization.
- Improved optimization for active buff effects applied to characters upon disconnects.
CHANGES & FIXES
- Fixed the issue where Caphras Enhancement wasn't working.
- Fixed the issue where you couldn't enter the Guild Manor while Harmony Draught and other buff effects were active.
- Fixed the issue where character movement was abnormal at a certain location in Costa Farm.
- Fixed the issue where the interaction target for the "[Event] [Daily] Those Gathered to Honor Your Adventures" was different.
- Fixed the issue where Amity decreased when purchasing normal items instead of Amity items from Arms Dealer Tonga at Wind Nol's Perch.
- Changed so your outfit's idle animation won't play while interacting with NPCs.
- Improved the interaction range of the quest NPC for the "[Valencia] Heart of the Ancient" quest, allowing for better quest progression.
- Fixed the issue where interaction was possible even after the quest NPC disappeared following the completion of the "[Valencia] Heart of the Ancient" quest.
- Improved the NPC's appearance to be more natural in the cutscenes of the following quests.
- [Serendia] An Old Friend
- [Geuseunsae] To the Sky Altar
- Fixed the issue where the icon for the Calpheon Stable Keeper Gabril was sometimes not visible on the World Map.
- Fixed the issue where the investigation command's reduction function did not work properly for some quest targets during the "[Star's End] Eternal Loop" quest.
- Fixed the issue where the price was occasionally unnatural when the selling price of trade items was high.
- Fixed the issue where items that became unavailable for Equip/Use after Remove Copy remained in the Inventory in certain situations until reconnection.
- Fixed the issue where the tab movement in the Conquest Status UI was unnatural.
- Fixed the issue where the controls in the Event tab of the Manage Currency UI were unnatural in certain situations.
- Fixed the issue where the Mythical Arduanatt exclusive horse gear appearance could not be equipped when left at the stable.
- Fixed the issue where dying in combat during a cut scene due to connection issues would cause character controls to be unavailable.
- Fixed the issue where navigation to the target location sometimes did not proceed when carrying an object during a quest that involved interacting with a specific object.
- Fixed the issue where the adventurer's character was not displayed in the correct location during the "[Balenos] Secret of Cron Castle" quest.
- Fixed the issue where the Goblin's pickaxe was not visible during the "[Balenos] Warm Up" quest.
- Fixed the navigation for the following quests.
- [O'dyllita] A Human Woman's Whereabouts
- [Trading Leap Artisan 4] Kusha Town Festival
- Fixed the issue where the Guardian Spirit Sherekhan monster would sometimes not appear after using Energy by interacting with the Sherekhan Tombs in the Sherekhan Necropolis (Night).