Hello Adventurers, This is the Black Desert Console Service Team..
We're informing you of the latest update applied after the scheduled maintenance on Mar 6 (Thu).
Today's update brings Shim Cheong's Miraculous Fish Tank, class balance tweaks, and more.
We hope these help you embark on better adventures in game, Adventurers!
New and Improvements


- Changed the skill damage as follows.
- Highest skill level damage displayed.
Before | After |
4936% x 2
7794% x 2
Damage -68.4% in PvP only
|
5380% x 2
8495% x 2
Damage -71% in PvP only
|

- Reduced damage by 44.1% when used during cooldown.


- Changed to no longer activate with LS↓ + O/B while moving backwards.

- Removed the Down Smash debuff.
- Improved to combo smoothly into other skills.

- Changed the cooldown: 9 seconds → 8 seconds.

- Improved so you can press O/B to combo into Binding Arrow.
- Improved to combo smoothly into other skills.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Ultimate: Blasting Gust
|
3150% x6
Damage -71.2% in PvP only 3240% x2 Damage -40.9% in PvP only |
3626% x6
Damage -75% in PvP only 3830% x2 Damage -50% in PvP only |
![]() Prime: Nature's Tremble
|
6044% x2
Damage -52.1% in PvP only |
6893% x2
Damage -58% in PvP only |
![]() Prime: Regeneration
|
7250% x2
Damage -47.5% in PvP only |
8275% x2
Damage -54% in PvP only |
![]() Squall Shot
|
5682% x2, max 2 hits
Damage -60% in PvP only |
7331% x2, max 2 hits
Damage -69% in PvP only |

- Changed to deal less damage when used during cooldown.
- Changed the Ranged DP -20 for 10 sec on hits debuff to not be applied when used during cooldown.
- Fixed the Recover MP on hit tooltip to match the actual effect in the description.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Elven Rage IV
|
4262% x1, max 3 hits
Damage -62.5% in PvP only |
4903% x1, max 3 hits
Damage -67.4% in PvP only |
![]() Black Spirit: Elven Rage
|
4972% x1, max 3 hits
Damage -62.5% in PvP only |
5719% x1, max 3 hits
Damage -67.4% in PvP only |
![]() Flow: Disillusion
|
8536% x2
Damage -71.4% in PvP only |
9844% x2
Damage -75.2% in PvP only |


- Changed the skill damage as follows.
Before | After |
7509% x2
7509% x1, max 2 hits, when used instantly 7509% x 2 Damage -78.3% in PvP only |
9011% x2
9011% x1, max 2 hits, when used instantly 9011% x 2 Damage -81.9% in PvP only |

- Reduced damage by 37.4% when used during cooldown.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Dead Hunt IV
|
2561% x2
1827% x2 3414% x1 2561% x2 Damage -40.2% |
2561% x2
2561% x2 2561% x1 2561% x2 Damage -40.2% |
Changed to deal reduced damage when used during cooldown.
|
||
![]() Grim Reaper's Judgment IV
|
7098% x2
8347% x3 Damage -69.5% in PvP only |
7666% x2
9015% x3 Damage -71.7% in PvP only |
![]() Black Spirit: Grim Reaper's Judgment
|
9687% x3
Damage -68.8% in PvP only |
10951% x3
Damage -72.4% in PvP only |


- Changed the cooldown: 45 seconds → 15 seconds.

- Changed the cooldown: 20 seconds → 10 seconds.

- Changed the cooldown: 18 seconds → 12 seconds.

- Changed the cooldown: 24 seconds → 8 seconds.
- Fixed the issue where the Air Attack on hits debuff was being applied.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Predatory Hunt
|
2612% x2, max 3 hits
4571% x2 Damage -35% in PvP only |
3396% x2, max 3 hits
6034% x2 Damage -50% in PvP only |
![]() Prime: Raging Thunder III
|
2674% x1, max 29 hits
2630% x2 Damage -59.1% in PvP only |
2948% x1, max 29 hits
2900% x2 Damage -62.9% in PvP only |
![]() Prime: Ancient Wave
|
7091% x2
Damage -60.7% in PvP only |
8793% x 2
Damage -68.3% in PvP only
|
![]() Time to Rock
|
Damage -62% in PvP only
Damage -62% in PvP only
|
8511% x 2
Damage -69.8% in PvP only
|
![]() Feral Rage
|
2699% x2 per 1 spin
Damage -84.3% in PvP only
|
2883% x2 per 1 spin
Damage -85.3% in PvP only
|
![]() Axe of Destruction
|
2508% x2, max 2 hits
Damage -60% in PvP only
|
6270% x2, max 2 hits
Damage -75% in PvP only
|
![]() Wailing Beast
|
767% x4
Damage -36.9% in PvP only 2790% x2 Damage -31% in PvP only |
4019% x4
Damage -79% in PvP only 6975% x2 Damage -77% in PvP only |
![]() Frenzied Winds
|
2766% x2, max 2 hits
2766% x2 Damage -59.6% in PvP only |
3347% x2, max 2 hits
3347% x2 Damage -66.6% in PvP only |
![]() Frenzied Tyrant
|
852% x2, max 3 hits
2598% x2 Damage -76% in PvP only |
4260% x2, max 3 hits
7794% x2 Damage -79% in PvP only |

- Changed so Critical Hit Rate buff does not apply when used during cooldown.

- Reduced damage by 40% when used during cooldown.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Devastation IV
|
3770% x2, max 3 hits
Damage -56.7% in PvP only |
4222% x2, max 3 hits
Damage -61.4% in PvP only |
![]() Titan Blow IV
|
Attacks 1 and 2 damage 3860% x2
Last attack damage 4825% x2 Damage -52.7% in PvP only |
Attacks 1 and 2 damage 4169% x2
Last attack damage 5211% x2 Damage -56.2% in PvP only |
![]() Flow: Ancient Wave
|
7512% x3
Damage -66.5% in PvP only |
9390% x3
Damage -73.2% in PvP only |
![]() Seismic Blast III
|
6626% x2
Damage -75.8% in PvP only |
7686% x2
Damage -79% in PvP only |
![]() Flow: Slugfest
|
2043% x9
2759% x2 Damage -50.7% in PvP only |
2166% x9
2925% x2 Damage -53.5% in PvP only |
![]() Flow: Scatter Shot
|
Explosion attack damage 6451% x2
Shrapnel attack damage 3672% x1, max 3 hits Damage -73.3% in PvP only |
Explosion attack damage 7741% x2
Shrapnel attack damage 3672% x1, max 3 hits Damage -75.9% in PvP only |
![]() Black Spirit: Devastation
|
3770% x2, max 4 hits
Damage -56.7% in PvP only |
4109% x2, max 4 hits
Damage -60.2% in PvP only |
![]() Black Spirit: Titan Blow
|
7720% x2
Damage -52.7% in PvP only |
8415% x2
Damage -56.6% in PvP only |
![]() Black Spirit: Flow: Slugfest
|
1839% x2
2043% x9 2759% x2 Damage -50.7% in PvP only |
2005% x2
2227% x9 3007% x2 Damage -54.7% in PvP only |

- Reduced damage by 50% when used during cooldown.

- Reduced damage by 31% when used during cooldown.

- Reduced damage by 44% when used during cooldown.


- Changed the skill damage as follows.
Before | After |
4515% x1, max 4 hits
Damage -63% in PvP only |
5012% x1, max 4 hits
Damage -66.6% in PvP only |

- Reduced damage by 58.3% when used during cooldown.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Allround Spinner IV
|
3874% x4
3874% x2 Damage -79.2% in PvP only |
4184% x 4
4184% x 2
Damage -80.7% in PvP only
|
![]() Legendary Beast Dance IV
|
Vermillion Bird attack damage 3863% x4
Azure Dragon and White Tiger attack damage 3434% x4 Black Turtle attack damage 6010% x2 Damage -60.8% in PvP only |
Vermillion Bird attack damage 4172% x4
Azure Dragon and White Tiger attack damage 4172% x4 Black Turtle attack damage 7513% x2 Damage -63.7% in PvP only |
![]() Flow: Soaring Strike
|
9368% x2
Damage -72.7% in PvP only |
10024% x2
Damage -74.5% in PvP only |
![]() Legendary Beast Dance: Echo
|
Vermillion Bird attack damage 3266% x4
Azure Dragon, White Tiger, and Black Turtle attack damage 6531% x2 Damage -66.7% in PvP only |
Vermillion Bird attack damage 3756% x4
Azure Dragon, White Tiger, and Black Turtle attack damage 7511% x2 Damage -71% in PvP only |

- Changed so holding R2/RT to continue the skill will have the Azure Dragon attack up to the 2nd motion, then combo with the White Tiger's attack.
- Changed to deal reduced damage when used during cooldown.

- Changed to deal reduced damage when used during cooldown.
- Changed so the following effects are not applied when used during cooldown.
- Recover MP on hits, Magic DP Decrease on hits, Critical Hit Rate Increase (PvE only)

- Reduced the damage by 23.3% when used during cooldown.


- Reduced the damage by 41.3% when used during cooldown.


- Changed the skill damage as follows.
Before | After |
7590% x 2
Damage -70.4% in PvP only
|
8045% x 2
Damage -72% in PvP only
|

- Reduced the damage by 37.9% when used during cooldown.
- Changed so the Critical Hit Rate buff does not apply when used during cooldown.


- Improved to combo smoothly into other skills.

- Improved the landing motion after using the skill to appear smoother.
- Changed the cooldown: 22 seconds → 15 seconds.

- Improved the landing motion after using the skill to appear smoother.
- Changed the cooldown: 22 sec → 15 sec

- Improved to combo smoothly into other skills.
- Changed the cooldown: 17 seconds → 9 seconds.

- Improved to combo smoothly into other skills.
- Changed the cooldown: 17 seconds → 9 seconds.
- Adjusted the Attack Speed Increase on hits effect.
- Before: Attack Speed +15% for 10 sec on hits
- After: Attack Speed +5% for 10 sec on hits
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Chaos: Crimson Gust
|
2499% x3
Damage -65% in PvP only |
4373% x 3
Damage -80% in PvP only |
![]() Decapitating Cyclone
|
2136% x 2
1846% x 2 Damage -48% in PvP only |
3702% x 2
3200% x 2 Damage -70% in PvP only |
![]() Decapitating Dragon
|
2904% x 1
2904% x 2 Damage -55.2% in PvP only |
5004% x 1
6244% x 2 Damage -77.5% in PvP only |
![]() Blooming Stride
|
2119% x 3
Damage -48.1% in PvP only |
3814% x 3
Damage -71.2% in PvP only |
![]() Blooming Step
|
1424% x 3
Damage -52.0% in PvP only |
3695% x 3
Damage -81.5% in PvP only |
![]() Razorblade Corolla
|
2231% x 6 4461% x 2 Damage -64% in PvP only |
2510% x 6 Damage -68% in PvP only |

- Fixed the issue where the last attack did not combo into other skills when using the skill to the left while not activating the Ultimate version of the skill.

- Fixed the issue where the extra attack did not activate when used with insufficient Stamina.

- Changed to deal reduced damage when used during cooldown.

- Added a 6 sec cooldown.
- Using the skill during cooldown deals reduced damage.
- Changed to apply Carver's extra attack damage.

- Changed to deal reduced damage in PvP only upon learning Prime: Red Moon.

- Changed the cooldown: 15 seconds → 7 seconds.
- Reduced the damage by 29.5% when used during cooldown.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Carver IV
|
2255% x 2
4509% x 2
Damage -61.9% in PvP only
|
2819% x 2
5636% x 2
Damage -69.5% in PvP only
|
![]() Prime: Red Moon III
|
2517% x 2 2517% x 2 2517% x 4 2517% x 2 Damage -67% in PvP only |
2681% x 2 2681% x 2 2681% x 4 2681% x 2 Damage -69% in PvP only |
Also increases Ultimate: Whirlwind Cut's damage when learning this skill. | ||
![]() Red: Red Moon III
|
3596% x 4 5394% x 2 Damage -67% in PvP only |
3830% x 4 5745% x 2 Damage -69% in PvP only |
![]() Prime: Blind Slash
|
3570% x 2 Damage -38.7% in PvP only |
5534% x 2 Damage -60.4% in PvP only |
![]() Prime: Blooming III
|
5010% x 1
5304% x 2
Damage -55.7% in PvP only
|
5842% x 1
6184% x 2
Damage -62% in PvP only
|
![]() Prime: Blooming III
|
10725% x 2
Damage -65.0% in PvP only
|
12513% x 2
Damage -70% in PvP only
|

- Reduced the damage by 67.9% when used during cooldown.
- The above change also affects Red: Carver.

- Changed to deal reduced damage when used during cooldown.

- Reduced the damage by 39% when used during cooldown.


- Added a 4 sec cooldown.
- Using the skill during cooldown deals reduced damage and does not apply Bound debuff on attack 3 hits.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Sword of Judgment (attack 4)
|
8096% x 2
Damage -69% in PvP only
|
9715% x 2
Damage -74.1% in PvP only
|
![]() Prime: Judgment of Light I
|
9041% x 2
Damage -70% in PvP only
|
10126% x 2
Damage -73.2% in PvP only
|
![]() Prime: Judgment of Light II
|
7119% x 3
Damage -70% in PvP only
|
7268% x 3
Damage -70.6% in PvP only
|
![]() Prime: Judgment of Light III
|
7546% x 2
7546% x 2
Damage -70% in PvP only
|
8753% x 2
8753% x 2
Damage -74.1% in PvP only
|
![]() Prime: Divine Power IV
|
3528% x 2
Damage -48.8% in PvP only
|
3895% x 2
Damage -53.6% in PvP only
|
![]() Prime: Divine Power IV (upon learning Ultimate: Divine Power)
|
8820% x 4
Damage -81.6% in PvP only
|
9720% x 4
Damage -83.3% in PvP only
|
![]() Gladius Gloriae
|
5840% x 3
Damage -63.5% in PvP only
|
7201% x 3
Damage -70.4% in PvP only
|
![]() Celestial Smite
|
2028% x 2
Damage -16% in PvP only
|
3285% x 2
Damage -48.1% in PvP only
|
![]() Divine Slam
|
5220% x 2
Damage -65% in PvP only
|
6786% x 2
Damage -73.1% in PvP only
|

- Removed All Evasion Rate Reduction on hits. Added Melee AP +20 for 10 sec when using the skill.

- Added All Evasion Rate -3% for 10 sec on hits.

- Fixed the issue where the Down Smash debuff was being applied for all hits.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Purificatione III
|
3068% x1
Energy explosion attack damage 3068% x2 Damage -50% in PvP only |
4295% x1
Energy explosion attack damage 4295% x2 Damage -63.9% in PvP only |
![]() Sacrum Ferit IV
|
3488% x 1
3488% x 1
3488% x 2
Damage -58.3% in PvP only
|
5267% x 1
5267% x 1
5267% x 2
Damage -72.3% in PvP only
|
![]() ![]() Flow: Lucem Fluxum (Sacrum Ferit IV)
|
4650% x 2
Damage -58.3% in PvP only
|
6998% x 2
Damage -72.3% in PvP only
|
![]() Verdict: Lancia Iustitiae IV
|
4262% x 6
Damage -81.8% in PvP only
7269% x2 Damage -70% in PvP only |
5882% x 6
Damage -86% in PvP only
10031% x2 Damage -79% in PvP only |
![]() Sanctitas de Enslar III
|
2080% x 1
5200% x 2
Damage -74.8% in PvP only
|
3120% x 1
7800% x 2
Damage -83% in PvP only
|
![]() Blitz Stab
|
5037% x 2
Damage -70.6% in PvP only
|
6296% x 2
Damage -76.4% in PvP only
|
![]() Ultimate: Blitz Stab
|
5037% x 2
Damage -70.6% in PvP only
|
6296% x 2
Damage -76.4% in PvP only
|
![]() Divina Inpulsa
|
1547% x 1
3094% x 2
3094% x 2
Damage -52.7% in PvP only
|
1934% x 1
3868% x 2
3868% x 2
Damage -62.1% in PvP only
|
![]() Terra Sancta
|
7632% x 2
Damage -46.5% in PvP only
|
12593% x 2
Damage -67.6% in PvP only
|
![]() Black Spirit: Verdict: Lancia Iustitiae
|
6393% x 4
Damage -84.5% in PvP only
9692% x2 Damage -72% in PvP only |
8119% x 4
Damage -87.8% in PvP only
12600% x2 Damage -78.4% in PvP only |
![]() Black Spirit: Terra Sancta
|
11448% x 2
Damage -46.5% in PvP only
|
13852% x 2
Damage -55.8% in PvP only
|

- Reduced the damage by 15.9% when used during cooldown.

- Reduced the damage by 23.3% when used during cooldown.

- Fixed the issue where Critical Hit Rate was not applied when using the following skills against monsters.
- Boss Slaughter (I to Absolute), Shuriken: Malice (I to Absolute), Prime: Shuriken Malice, Prime: Evasive Shuriken Malice.

- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Voltaic Discharge: Focus
|
3051% x1, max 4 hits
6493% x 2
Damage -70% in PvP only
|
3356% x1, max 4 hits
7142% x2 Damage -72.7% in PvP only |
![]() Prime: Voltaic Discharge: Diffuse
|
4508% x1, max 5 hits
Damage -65% in PvP only |
5013% x1, max 5 hits
Damage -68.5% in PvP only |

- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Voltaic Discharge: Focus
|
3051% x1, max 4 hits
6493% x 2
Damage -70% in PvP only
|
3356% x1, max 4 hits
7142% x2 Damage -72.7% in PvP only |
![]() Prime: Voltaic Discharge: Diffuse
|
4508% x1, max 5 hits
Damage -65% in PvP only |
5013% x1, max 5 hits
Damage -68.5% in PvP only |

- Changed to deal reduced damage when used during cooldown.


- Changed the cooldown: 10/9/8 sec → 8/8/7 sec
- IV - The cooldown remains same as before (6 sec).
- Changed to not be usable during cooldown.

- Changed the cooldown: 12 seconds → 10 seconds.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Skull Crusher IV
|
7048% x 2
5112% x 2
Damage -69% in PvP only
|
5779% x 2
7494% x 2
Damage -71.6% in PvP only
|
![]() Black Spirit: Skull Crusher
|
10472% x 2
5712% x 2
Damage -72.6% in PvP only
|
7330% x 2
10282% x 2
Damage -74.4% in PvP only
|
Fixed the issue where the extra attack damage was applying the normal attack damage. | ||
![]() Rampaging Predator III
|
5023% x 2
Damage -58% in PvP only
|
5756% x 2
Damage -63.4% in PvP only
|
![]() Flow: Bite Off
|
6354% x 2
Damage -64.4% in PvP only
|
7047% x 2
Damage -67.9% in PvP only
|

- Reduced the damage by 24.2% when used during cooldown.


- Fixed the issue where the skill was unaffected by Attack Speed effects.
- Changed the time it takes for the character to rotate according to the camera's direction.

- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Deadly Dance III
|
3772% x1, max 4 hits
Damage -66.1% in PvP only |
4074% x1, max 4 hits
Damage -68.6% in PvP only |
![]() Tailspin III
|
4538% x 1
4538% x 3
Damage -63.2% in PvP only
|
5309% x 1
5309% x 3
Damage -68.5% in PvP only
|

- Reduced the damage by 30.4% when used during cooldown.

- Reduced the damage by 20.9% when used during cooldown.


- Changed the duration of the Critical Hit Rate buff when using the skill: 5 sec → 10 sec

- Changed the duration of the Critical Hit Rate buff when using the skill: 5 sec → 10 sec

- Changed the All DP debuff: -15 → -20 for 10 sec on hits
- Increased attack 2's attack area to match its visual effect.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Absolute: Command: Rime Ice
(Succession: Rime Ice) |
2110% x 4
Damage -40% in PvP only
|
2807% x 2
Damage -54.9% in PvP only
|
![]() Absolute: Face the Darkness
|
1972% x 2
Damage -30% in PvP only
|
3555% x2
Damage -61.1% in PvP only |
![]() Prime: Bitter Reign IV
|
3631% x 2
5466% x 2
672% x 3
Damage -47.2% in PvP only
|
4367% x2
6574% x2 808% x3 Damage -56.1% in PvP only |
![]() Prime: Icy Thorns IV
|
6628% x 2
3453% x 2
Damage -55% in PvP only
|
7457% x 2
3885% x 2
Damage -60% in PvP only
|
![]() Prime: Quoratum's Ascension III
|
2316% x 2
2316% x 2
Damage -35% in PvP only
|
2737% x 2
2737% x 2
Damage -45% in PvP only
|
![]() Prime: Frozen Earth
|
5019% x 5
Damage -69% in PvP only
|
5557% x 5
Damage -72% in PvP only
|
![]() Prime: Stamma's Mate IV
|
6708% x 3
Damage -67.7% in PvP only
|
7472% x 3
Damage -71% in PvP only
|
![]() Prime: Entangling Icy Thorns III
|
4333% x 2
7222% x 2
Damage -66.6% in PvP only
|
4990% x 2
8318% x 2
Damage -71% in PvP only
|
![]() Prime: Swooping Ring
|
6258% x 2
Damage -59.7% in PvP only
|
7205% x 2
Damage -65% in PvP only
|
![]() Frozen Chain
|
1643% x 2
3285% x 2
Damage -40% in PvP only
|
2054% x 2
4106% x 2
Damage -52% in PvP only
|
![]() Bitter Star
|
3003% x 2
2503% x 2
1001% x 2
Damage -40% in PvP only
|
3604% x 2
3004% x 2
1201% x 2
Damage -50% in PvP only
|
![]() Quoratum's Earth
|
5960% x 2
Damage -63.4% in PvP only
|
7271% x 2
Damage -70% in PvP only
|
- Fixed the issue where you couldn't use Emergency Escape while sprinting when out of combat.


- Fixed the issue where only Magic AP +1 instead of Magic AP +2 was being applied.


- Fixed the issue where the Super Armor effect disappeared during the last attack.


- Changed the cooldown: 15 seconds → 12 seconds
- Changed its Skill Add-on tier to Tier 2.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() ![]() Prime: Brimbolt Strike IV (normal)
(Flow: Brimbolt Wave) |
6394% x 2
Damage -73.5% in PvP only
|
7060% x 2
Damage -76% in PvP only
|
![]() ![]() Prime: Brimbolt Strike IV (max ion output)
(Flow: Brimbolt Wave) |
13310% x 2
Damage -73.5% in PvP only
|
14696% x 2
Damage -76% in PvP only
|
![]() Prime: Blazing Strike (normal)
|
5562% x 2
Damage -67.4% in PvP only
|
6126% x 2
Damage -70.4% in PvP only
|
![]() Prime: Blazing Strike (max ion output)
|
11563% x 2
Damage -67.4% in PvP only
|
12735% x 2
Damage -70.4% in PvP only
|
![]() Prime: Markthanan's Flourish IV (normal)
|
1642% x 2
4926% x 2
Damage -59.5% in PvP only
|
1822% x 2
5466% x 2
Damage -63.5% in PvP only
|
![]() Prime: Markthanan's Flourish IV (max ion output)
|
4818% x 2
6650% x 2
Damage -59.5% in PvP only
|
5346% x 2
7379% x 2
Damage -63.5% in PvP only
|
![]() Prime: Eviscerate IV (normal)
|
2603% x 2
2603% x 2
Damage -47.5% in PvP only
|
3384% x 2
3384% x 2
Damage -59.6% in PvP only
|
![]() Prime: Eviscerate IV (max ion output)
|
3643% x 2
3643% x 2
Damage -47.5% in PvP only
|
4734% x 2
4734% x 2
Damage -59.6% in PvP only
|
![]() Prime: Sundering Claw (normal)
|
5676% x 2
Damage -67% in PvP only
|
6244% x 2
Damage -70% in PvP only
|
![]() Prime: Sundering Claw (max ion output)
|
10726% x 2
Damage -67% in PvP only
|
11799% x 2
Damage -70% in PvP only
|
![]() Prime: Sundering Claw (max ion output)
|
4902% x 2
Damage -54.4% in PvP only
|
5588% x 2
Damage -60% in PvP only
|
![]() Prime: Ascent (extra attack damage at max ion output)
|
7626% x1, max 2 hits
Damage -54.4% in PvP only |
8694% x1, max 2 hits
Damage -60% in PvP only |
![]() Prime: Omnislash III
|
2531% x 2
3375% x 1
3375% x 2
Damage -46.1% in PvP only
|
3032% x 2
4043% x 1
4043% x 2
Damage -55% in PvP only
|
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Hexeblood: Tip of the Scale IV
|
2370% x 2
2370% x 2
2370% x 2
3555% x 2
3555% x 2
Damage -33.9% in PvP only
|
2734% x 2
2734% x 2
2734% x 2
4101% x 2
4101% x 2
Damage -42.7% in PvP only
|
![]() Hexeblood: Savage Decree III
|
2075% x 2
2075% x 2
3458% x 2
Damage -36% in PvP only
|
2492% x 2
2492% x 2
4152% x 2
Damage -46.7% in PvP only
|
![]() Extinction III
|
4521% x 2
Damage -49.2% in PvP only
|
6327% x 2
Damage -63.7% in PvP only
|
![]() Flow: Obliterate
|
6115% x 2
Damage -38.6% in PvP only
|
7585% x 2
Damage -50.5% in PvP only
|
![]() Dragonblood: Savage Decree III
|
1445% x 2
4316% x 2
Damage -59% in PvP only
|
1693% x 2
5056% x 2
Damage -65% in PvP only
|
![]() Dragonblood: Spiteful Soul IV
|
2049% x 2
3757% x 2
3757% x 2
Damage -66.7% in PvP only
|
2267% x 2
4156% x 2
4156% x 2
Damage -69.9% in PvP only
|
![]() Dragonblood: Sundering Roar IV
|
7539% x1, max 5 hits
Damage -69.5% in PvP only |
8392% x1, max 5 hits
Damage -72.6% in PvP only |
![]() Aerial Burst
|
2530% x 2
Damage -53% in PvP only
|
3800% x 2
Damage -68.7% in PvP only
|
![]() Doombringer
|
3376% x 3
3376% x 3
Damage -80% in PvP only
|
3731% x 3
3731% x 3
Damage -81.9% in PvP only
|

- Added the Critical Hit Rate +40% buff to all damage under this effect.
Sari Flower Effect Skills | |||
![]() Bloom Deluge
|
![]() Soul Cleanse
|
![]() Mark of the Moon III
|
![]() Bloomburst
|
![]() Flow: Bloom
|
![]() Life Lure
|
![]() Flow: Seocheon Field
|
- |

- Removed the Critical Hit Rate +50% for 5 sec buff.

- Added the Critical Hit Rate +50% for 5 sec buff.

- Slightly increased the duration of Invincibility and traveled distance when used with your soul tome.

- Changed the cooldown: 16/15/14/13 sec → 16/14/12/10 sec
- Changed its Skill Add-on tier to Tier 2.

- Changed the cooldown: 12/10/8 seconds → 12/11/10 seconds.

- Added the All DP -20 for 10 sec on hits.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Soul Shower
|
3488% x8
Damage -68.6% in PvP only |
4569% x 8
Damage -76% in PvP only
|
![]() Flow: Soul Shock (Soul Shower)
|
6104% x 2
Damage -68.6% in PvP only
|
7996% x 2
Damage -76% in PvP only
|
![]() Sahee's Descent
|
4290% x1, max 1 hit
4290% x1, max 3 hits 4290% x2 Damage -66% in PvP only |
4721% x1, max 1 hit
4721% x1, max 3 hits 4721% x2 Damage -69.1% in PvP only |
![]() Mark of the Moon
|
2848% x1, max 2 hits
2136% x1, max 6 hits 2848% x1, max 2 hits Damage -70% in PvP only |
3286% x1, max 2 hits
2465% x1, max 6 hits 3286% x1, max 2 hits Damage -74% in PvP only |
![]() Flow: Death's Proclamation (Mark of the Moon)
|
4984% x 2
Damage -70% in PvP only
|
5751% x 2
Damage -74% in PvP only
|
![]() Moonlit Blast
|
3029% x1, max 2 hits
3029% x1, max 3 hits 3786% x2 Damage -62% in PvP only |
3489% x1, max 2 hits
3489% x1, max 3 hits 4361% x2 Damage -67% in PvP only |
![]() Black Spirit: Moonlit Blast
|
3029% x1, max 2 hits
3029% x1, max 3 hits 4417% x2 Damage -62% in PvP only |
3489% x1, max 2 hits
3489% x1, max 3 hits 5086% x2 Damage -67% in PvP only |
![]() Black Spirit: Soul Shower
|
7293% x 3
Damage -68.6% in PvP only
|
9542% x3
Damage -76% in PvP only |

- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Prime: Heavenward Dance
|
2830% x1, max 5 hits
4245% x2 Damage -57.1% in PvP only |
3113% x1, max 5 hits
4670% x2 Damage -61% in PvP only |
![]() Prime: Bristling Sparks
|
4239% x1
4239% x1, max 4 hits 3533% x2 Damage -62% in PvP only |
4882% x1
4882% x1, max 4 hits 4069% x2 Damage -67% in PvP only |
![]() Prime: Foxflare
|
5508% x 2
Damage -40.3% in PvP only
|
6276% x 2
Damage -47.6% in PvP only
|
![]() Prime: Petal Play
|
6846% x 2
Damage -52.3% in PvP only
|
7542% x 2
Damage -56.7% in PvP only
|
![]() Prime: Spirit Swirl
|
4869% x1, max 6 hits
3984% x2 Damage -62% in PvP only |
5288% x1, max 6 hits
4327% x2 Damage -65% in PvP only |

- Fixed the issue where only Magic AP +1 instead of Magic AP +2 was being applied.
- Changed the following skills' damage.
- Highest skill level damage displayed for skills with multiple levels (unless specified).
Skill Name | Before | After |
![]() Emberclaw Torrent
|
3806% x 2
3806% x 2 6525% x 2 Damage -66.8% in PvP only |
4212% x 2
4212% x 2 7221% x 2 Damage -70% in PvP only |
![]() Emberclaw Slash
|
4088% x 3
Damage -71% in PvP only
|
4560% x 3
Damage -74% in PvP only
|
![]() Flow: Emberclaw Sweep
|
7794% x 2
Damage -67.8% in PvP only
|
8365% x 2
Damage -70% in PvP only
|
![]() Emberclaw Crush
|
2059% x 2
6177% x 2
Damage -69% in PvP only
|
2455% x 2
7365% x 2
Damage -74% in PvP only
|
![]() Emberclaw Finale
|
7645% x 3
Damage -66% in PvP only
|
8385% x 3
Damage -69% in PvP only
|
![]() Black Spirit: Emberclaw Crush
|
6177% x 3
Damage -69% in PvP only
|
7365% x 3
Damage -74% in PvP only
|


- Fixed the clunky animation that used to occur when you combo into the skill after Dual Slash.

- Reduced the damage by 46% when used during cooldown.

With this update, we've enhanced the skill to better serve as a last resort for survival. However, please note that the movement speed during Emergency Escape has been reduced compared to before to discourage its use for offensive purposes. We hope you enjoy the thrill of split-second combat with the improved Emergency Escape.

- Changed the skill as follows.
- The Invincibility buff will be applied even when your character reappears after the skill's effect ends.
- Movement speed during the skill has been reduced accordingly.
- Movement speed during the skill has been reduced accordingly.
- Improved so you can jump to higher terrain during the skill.
- If you fall while moving to higher terrain, you may die from fall damage.
- If you fall while moving to higher terrain, you may die from fall damage.
- Any active debuffs such as bleeding and pain damage will continue to damage your character during the skill.
- Reduced Stamina recovery speed during the skill.
- Changed so your character will recover Stamina even during motions after reappearing.
- The Invincibility buff will be applied even when your character reappears after the skill's effect ends.
- Fixed the issue where you could combo into other skills once the skill ended while airborne.

Unfortunately, this feature has sometimes been used in ways that deviate from its original intent, causing misunderstandings among adventurers in certain monster zones or being used in violation of operational policy. To ensure the Combat Assistance feature is used as intended, we've added a usage restriction based on the total level of characters within a Family.
Additionally, we've made changes to certain skills that could be used during cooldown when combined with the Combat Assistance feature, which might have contributed to the aforementioned issues. When these skills are repeatedly used during cooldown, damage may be reduced, or skill effects may not apply.
Conversely, in the typical PvE style of chaining multiple skills, you should notice an increase in power, as we've generally adjusted the damage of other skills upward.
These changes are not only a response to temporary issues but are also deemed necessary from a long-term perspective. We'll continue to closely monitor the classes affected by this update to see if further improvements are needed.
- Adjusted the function as follows.
- Regardless of whether the function is set, Combat Assistance can only be used if the total Family level does not exceed 200.
- Added a notification related to the total Family level to appear when setting up Combat Assistance.
- Regardless of whether the function is set, Combat Assistance can only be used if the total Family level does not exceed 200.
Contents
- There is news that the workers hired by the Kalis Parliament are removing the reefs in the following regions.
- Iliya Island
- Eberdeen Island
- Delinghart Island
- Tulu Island
- Pujara Island
- Louruve Island
- Almai Island
Iliya Island |
![]() "Captains visiting Iliya Island can now worry less about accidents, pu!" - Iliya Island's Barterer Priko
|
Delinghart Island |
![]() "You can now come further in to anchor, queek! Just passing by? That's disappointing, queek!" - Delinghart Island's Barterer Serrio
|
Eberdeen Island |
![]() "No more hidden rocks, queek! Now our days are happier, queek!" - Eberdeen Island's Barterer Merio
|
Tulu Island |
![]() "This way, now you may anchor more bravely, queek! Queek queek!" - Tulu Island's Barterer Metakio
|
Pujara Island |
![]() "Though it never actually happened, there were captains worried about collisions, pu!" - Pujara Island's Barterer Riamishu
|
Louruve Island |
![]() "Ships moving slowly used to get caught here, queek!" - Louruve Island's Barterer Julio
|
Almai Island |
![]() "Captains who used to worry about getting stuck on rocks needn't worry anymore, pa!" - Almai Island's Barterer Arutiha
|
Blue Grade Carrack Equipment on the Central Market

This update aims to provide long-term benefits to adventurers who consistently enjoy the Great Ocean, while also making it more accessible to a broader audience of adventurers.
However, despite recognizing the significant effort required to craft Carrack equipment, it seems we have not adequately considered those who have already put in the effort. Therefore, similar to the previous Odore's Spirit Essence, we plan to award a special title to those who already possess blue grade equipment.
If you own at least one piece of the blue grade equipment, you will receive the [Ocean Pioneer] title. If you own four or more, you will be awarded the permanent Yellow title, [Captain], which is the most recognized title for adventurers who enjoy Sailing.
(For adventurers who are currently crafting or partially own the equipment, titles will be awarded based on the update applied on Mar 20.)
We understand this may not fully compensate those who have worked hard to crafted their equipment, but we kindly ask for your understanding. We will strive to ensure that Captains can enjoy the Great Ocean even more.
- After the Mar 20 (Thu) maintenance, you'll be able to list blue grade Epheria Carrack gear on the Central Market.
- Additionally, during the same maintenance, the following titles will be awarded based on the number of items owned within the Family:
Own 1 or more from the list |
[Ocean Pioneer]
(Yellow Permanent Title)
|
Own 4 or more from the list |
[Captain]
(Yellow Permanent Title)
|
- Improved the descriptions of the following items to include usage and acquisition details:
Young Sea Monster's Spirit Pouch
Young Candidum's Shell Young Black Rust Jawbone Young Nineshark's Horn Fragment Wrecked Phantom Ship's Debris Cox Pirates' Broken Cannon Cox Pirates Extermination Seal Usable Pirate Ship's Remains Blueprint: Epheria Frigate Blueprint: Epheria Sailboat Ship Upgrade Permit: Epheria Caravel Ship Upgrade Permit: Epheria Galleass Ship Building Permit: Epheria Cog |
Blueprint: Chiro's Cannon
Blueprint: Chiro's Sail Blueprint: Chiro's Figurehead Blueprint: Chiro's Black Plating Blueprint: Byukgye's Enhanced Cannon Blueprint: Byukgye's Enhanced Sail Blueprint: Byukgye's Enhanced Figurehead Blueprint: Byukgye's Enhanced Plating Blue Whale Meat Blue Whale Oil Blue Whale Molar Blue Whale Tendon Golden Pearl |
Prairie Green Coral
Golden Sun Coral Breezy White Coral Glue Coral Crystal Margoria Dark Iron Black Gold Ingot Jade Coral Ingot Elixir of Regeneration Mandragora Essence Raisin Bread Ship Upgrade Permit: Epheria Sailboat Ship Upgrade Permit: Epheria Frigate |
[Guild] Breezy Crystal
Breezy Crystal [Guild] Origin of Wind Origin of Wind [Guild] Steel Candidum Shell [Guild] Amethyst Hekaru Spike [Guild] Black Rust Tongue [Guild] Nineshark's Fin [Guild] Ocean Stalker Whisker [Guild] Sea Monster's Spirit Pouch [Guild] Goldmont Pirate Golden Goblet [Guild] Goldmont Pirate Golden Coin |
- Changed some trade routes in the material barter.
- Location: Shipwrecked Ancient Relic Cargo Ship
- Required Item: Tier 5 Trade Goods x1
- Obtained Item: Gilded Coral x1 → x2
- Location: Shipwrecked Ancient Relic Cargo Ship
Item

- The devour EXP for the following devour-type items, available on the Central Market, has been increased.
- Accordingly, the enhancement chance (stacks) gained when using each item for devour are as follows.
Devour-type Items |
Faint Origin of Dark Hunger
|
![]() Faint Origin of Dark Hunger
|
|||
Before | After | ||
Current Enhancement Chance | Increase Amount | Current Enhancement Chance | Increase Amount |
100 ~ 104 | 8 | 100 ~ 104 | 13 |
105 ~ 114 | 7 | 105 ~ 109 | 12 |
115 ~ 125 | 6 | 110 ~ 117 | 11 |
126 ~ 139 | 5 | 118 ~ 124 | 10 |
140 ~ 167 | 4 | 125 ~ 134 | 9 |
168 ~ 199 | 3 | 135 ~ 146 | 8 |
200 ~ 249 | 2 | 147 ~ 163 | 7 |
250 ~ 299 | 1 | 164 ~ 179 | 6 |
- | - | 180 ~ 205 | 5 |
- | - | 206 ~ 228 | 4 |
- | - | 229 ~ 267 | 3 |
- | - | 268 ~ 298 | 2 |
- | - | 299 | 1 |
[Usage Example]
Example ①.
To increase the enhancement chance (stacks) from +100 to over +300 through the Faint Origin of Dark Hunger, a total of 98 → 49 are required. Example ②.
To increase the enhancement chance (stacks) from +100 to over +150 through the Faint Origin of Dark Hunger, a total of 9 → 5 are required. |
- Removed the durability of Ebenruth's Nol, so that no repair costs are incurred due to durability reduction while sailing.
- Added a quest to obtain Shim Cheong's Miraculous Fish Tank.
- You can start it through the "Imperial Fishing Delivery" Taegong in Nampo's Moodle Village.


-
-
- Quest Title: [Miraculous Fish Tank] The Dragon Palace Cook
- This quest counts towards the completion of Rulupee's Travels.
-
- Added Shim Cheong's Miraculous Fish Tank information to the Black Spirit guide.
- The above guide is displayed to characters who have not completed the [Miraculous Fish Tank] The Dragon Palace Cook quest.
(Shim Cheong's Miraculous Fish Tank has 50 slots to store fish, and their price guarantee period is extended by 5 times.)
- The above guide is displayed to characters who have not completed the [Miraculous Fish Tank] The Dragon Palace Cook quest.
Mount
- Removed the 1-hour training time previously applied when using the Mount All Skill Training Coupon and Mount Skill Training Coupon
- Using the above items will now immediately train your mount's skill(s) to 100% mastery.
NPC, BACKGROUND, SOUND
- Improved the shape of some house roofs.
UI
- Changed to display the "In Possession" count of Target Item for Barter in the Barter UI.

- Fixed the issue where the maximum number of non-stackable barter items that exceeds the character's Max Weight Limit during Load Cargo decreased by one.
- Improved the Worker's skill change effect.
- Changed so that selecing an item icon in the Barter Information window resets the View Only Required & Owned activation status.
- Fixed so that you can hire a worker regardless of the character's Weight Limit.
- Changed the text displayed when there are no workers in each list at the Worker Exchange.
Skill Change of Workers on Tasks
- Improved to allow skill changes even when a worker is on a task.
- Improved to not close the UI after changing worker skills.
Worker Exchange
- Improved to allow selection of the affiliated town when checking a worker registered on the Worker Exchange.
- Improved to allow the use of the filter function when checking a worker registered on the Worker Exchange.
- Registered, Grade, Level
- Fixed the worker hiring window to not close after hiring a worker.
Maid & Butler: Auto-move to Storage
- Added the ability to use the Auto-move to Storage function even when opening storage through a maid or butler.
- The conditions for moving items through a maid or butler remain the same as before. (Use maid or butler once per 100LT)
- The Preview Auto-move window displays a list of items scheduled to be moved within the limit of available maids.
- If the number of available maids is insufficient compared to the number or type of items to be moved, the move will start from the storage at the top of the list.
- The conditions for moving items through a maid or butler remain the same as before. (Use maid or butler once per 100LT)
- Changed so that you cannot open the Chat window while playing the Gathering minigame.
SYSTEM
Arsha: Anonymous
- Revamped the Arsha server to Arsha: Anonymous with new rules.
- After some time, it will switch back to the original Arsha server.
- All Adventurers in this server will only see "Hardened Adventurer" displayed for both Family & Character names in all relevant UI.
※ Your character's Journal and the End Game window will display "?" instead.
- Typing in chat will also reveal your actual name.
- Logging into this server will be displayed in the Guild Members tab of the Guild UI.
- You can't form parties here, and everyone is considered an enemy.
Platoons are unavailable on this server, and you will automatically leave a platoon upon switching to this server.
Fellow guild members will also be displayed as a white square (□) on the minimap like any other Adventurer.
Typing in chat will not display speech bubbles for your character.
Guild skills (both active and passive) will work in the same manner as before.
Kills/deaths inflicted between members of warring guilds on this server will count towards the total guild kills/deaths.
Adventurers of all levels can attack and be struck by other Adventurers (minus those in their own party) on the Arsha: Anonymous server.
CHANGES & FIXES
- Fixed the customization menu to not show parts that cannot be modified in the Customization window.
- Fixed the issue where it was difficult to move from the Town List on the left to the Worker List on the right.
- Fixed the issue where the Fast Forward function was not activated during certain cutscenes.
- Fixed the issue where some items that stack in one slot of the inventory did not move to the storage properly when using the Move All to Current function in the Load Cargo UI.
- Fixed the issue where items owned on the ship were not counted when moving away from the ship.
- Fixed the issue where the Barter UI closed along with the Central Market opened through the Barter Info UI.
- [Dosa] Fixed the issue where the appearance of the right hand's elemental orbs flickered when moving while in Awakening.
- [Maegu] Fixed the issue where certain parts of the character's body moved unnaturally during the unique animations of the Kibelius and Crimson Flame Outfits.
- Fixed the item acquisition location tooltip of Northern Heidel Gothic Fountain.
- Before: Exchange Dark Spirit's Greed x5 with Jemkas Wyrmsbane in Heidel after completing the [Manor] Northern Heidel Gothic Fountain quest.
- After: Obtain by consuming 30 Energy through Jemkas Wyrmsbane in Heidel after completing the [Manor] Northern Heidel Gothic Fountain quest.
- Fixed the issue where the description of the [Pet] Helter-Skelter Ceros product was incorrect.
- Fixed the issue where the Stable Keeper in the Land of the Morning Light was selling Amity items.
- Fixed the scroll position to reset when changing the grade tab in the Worker List.
- Added a note to the quest description of [Elvia] Stolen Hopes and Joy stating that it cannot be progressed while in Elvia Realm.
- Changed so that when loading cargo at the wharf, selecting a barter item now displays four buttons.
- [Male Classes] Fixed the issue where certain parts of the outfit were awkward when wearing the Seolbim Hat.
- [Witch, Kunoichi, Valkyrie] Fixed the issue where the default underwear was awkward when wearing the Crimson Flame Robe.
- [Guardian] Fixed the issue where the appearance was awkward when wearing only the Academia Armor.
- [Shai] Fixed the issue where the appearance was awkward when wearing the Wonderland Armor with Poetica Shoes.
- Fixed the issue where other barter goods were sometimes moved to your ship when trying to transfer non-stackable barter goods from the Barter UI.
- Fixed the issue where no alert showed when equipping a matchlock.
- Fixed the issue where the Inventory scroll was not reset to the top when putting items into or taking them out of the Guild Storage.
- Fixed the issue where items exceeding 100LT could not be moved when transferring multiple unstackable items via storage maids.
- Fixed the issue where weapons used in some cutscenes were displayed when skipping them.
- Fixed the issue where players would get stuck in the terrain when knocked down by a monster at a specific location in the Sherekhan Necropolis.
- Fixed the issue where interior wallpaper settings in the Blue Maned Lion's Manor were also applied externally.
- Fixed the issue where a rock at a specific location in the Areha Palm Forest appeared unnatural.
- Fixed the issue where images of unavailable regions appear on the World Map.