Adventurers,
A new update has been released which includes Kunoichi, New UI and the heavily requested Training Dummies feature! Check out all the changes coming with this latest update!
The Enchanting Shadow makes her way to Black Desert. Start your new adventure with Kunoichi today! Uncover the Kunoichi’s past in our GM Note: [Link]
A new UI is being rolled out for Xbox One. You may have seen some parts of this being added over time (Fairy UI, New Mailbox) but we have added a large portion of the new UI to dialogue windows, enhancement windows and more. Check out the screenshots below to see the new UI elements added to Black Desert.
Other UI changes applied during this update include the Patrigio’s Apparel Bag and Morco’s Gear Bag, confirmation windows and the number input window.
We have added training dummies to Black Desert. By purchasing a training manual from Jamie Drucker, you will be able to spend a varying amount of time honing your skills on non-moving targets. These training manuals cost silver to purchase, and are available in Velia, Heidel, Calpheon, Altinova and Valencia. Once you have the manual, head to the training dummies and press Y to begin the training.
When using the Training Manual, you will be able to gain Combat and Skill EXP and a significantly lower rate than fighting monsters, however the EXP you gain will still be subject to other Combat EXP buffs such as Golden Bells, Hot Time Events, Milk Tea, Scrolls.
Duration | Price |
1 Hour | 1,000,000 Silver |
3 Hours | 3,000,000 Silver |
5 Hours | 5,000,000 Silver |
10 Hours | 10,000,000 Silver |
This update will also improve the rewards one can get when hunting the monsters, ‘Blue Whale’ and ‘ Fugitive Kalk’. The following changes have been made:
Monster | Item Name | Improvements |
Blue Whale | Hunting Skill Experience | Hunting Skill EXP x3 |
Sharp Black Crystal Shard | Max. Number increased from 1→2 | |
Hard Black Crystal Shard | Max. Number increased from 1→2 | |
Black Stone (Weapon) | Max. Number increased from 1→3 | |
Black Stone (Armor) | Min. Number increased from 1→2 Max. Number Increased from 4→5 |
|
Gold Bar 10G | x2 increase in drop rate | |
Gold Bar 100G | x5.6 increase in drop rate | |
Blue Whale Oil |
Max. Number increased from 2→3 |
|
Blue Whale Tendon |
Min. Number increased from 1→2 |
|
Blue Whale Meat |
Min. Number increased from 1→2 |
|
Fugitive Kalk | Hunting Skill Experience | Hunting Skill EXP x3 |
Sharp Black Crystal Shard | Max. Number increased from 1→2 | |
Hard Black Crystal Shard | Max. Number increased from 1→2 | |
Black Stone (Weapon) | Max. Number increased from 1→3 | |
Black Stone (Armor) |
Min. Number increased from 1→2 |
|
Gold Bar 10G | x2 increase in drop rate | |
Gold Bar 100G | x5.6 increase in drop rate | |
Fugitive Khalk’s Skin |
Max. Number Increased from 1→3 |
|
Fugitive Khalk’s Horn |
Min. Number increased from 1→3 |
There will be extensive changes to items rewarded via quests, and new items added which will help new and old players alike power up their characters.
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Dev Note: We are overhauling rewards from missions and side quests to make the rewards more accessible for newer players. Beginner adventurers should be able to get items that will help them advance at a solid rate, and in the game right now, some of those key items that can really make a difference are locked in side quests that have requirements higher than the point where those items are relevant.
Due to this, we are restructuring quests to give these key items at the right time. We are also making changes to some of the items that can be obtained. We will be adding a new set of accessories that when enhanced, will not be consumed but instead their maximum durability will be decreased. This will give those newer players a reliable set of accessories that, although it will be weaker than the more powerful accessories, will act as a foundation for their accessories moving forward without the risks of completely losing them.
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We have removed certain items gained from the following side quests, and replaced them with items that will now be rewarded through the main quest.
Previous Region | Side Quest Item | New Region | New Main Quest Reward |
Mediah | Beia’s Black Magic Gloves | Valencia | Honorary Combatant’s Gloves |
Mediah | Derek’s Light Leather Shoes | Valencia | Valiant Katan’s Boots |
Mediah | Mediah Merchants Union Helm | Mediah | Rugged Valley Helmet |
Mediah | Black Abyssal Weapon | Mediah | Black Abyssal Weapon |
These items can be obtained in the following quests
Item | Region | Quest Item is Given |
Honorary Combatant’s Gloves | Valencia | Torenandu’s Declaration of War |
Valiant Katan’s Boots | Valencia | Bashims’ Answer |
Rugged Valley Helmet | Mediah |
Successful Metal Casting [Crossroad 1] |
Black Abyssal Weapon | Mediah | [Boss] The Overlord of Omar Lava Cave |
The following quests that show up in your recommended quest tab have been removed.
[Lv. 51 ADV Support] Mediah: Beia’s Black Magic Gloves
[Lv. 53 ADV Support] Mediah: Derek’s Light Leather Shoes
[Lv. 54 ADV Support] Mediah: Mediah Merchants Union Helm
[Lv. 55 ADV Support] Mediah: Black Abyssal Weapon
Because of these changes, we have had to modify the rewards of the previous subquests so that they no longer award the items that are given during the main quests.
Item Removed From Subquests | Items Added to the Subquests |
Beia’s Black Magic Gloves | Pure Magical Black Stone x2 |
Derek’s Light Leather Shoes | Pure Magical Black Stone x2 |
Mediah Merchants Union Helm | Pure Magical Black Stone x2 |
Black Abyssal Weapon | Gold Bar 10G x4 |
New accessories have been added to the Valencia and Kamasylvian Main Quest Line. The Red Sand Crystal Ring will be available from the Valencia quests, and the Forest’s Eye Earring will be available from Kamasylvia main quests.
The Red Sand Crystal Ring replaces accessories currently given from Valencia quests. Rings previously earned through the quests will remain, however they will no longer be obtainable.
The Forest’s Eye Earring replaces the earrings currently given in the Kamasylvia quests. Earrings previously earned through the quests will remain, however they will no longer be obtainable.
The Red Sand Crystal ring and the Forest’s Eye Earring can be enhanced to Tri, and requires ‘Freed Magical Black Stones’ to enhance and ‘Freed Magical Shards’ to repair durability. Unlike other accessories, the Red Sand Ring and the Forest’s Eye Earring are not consumed during a failed enhancement, and will lose durability like weapons and armor. These items can be obtained throughout the Valencia and Kamasylvia main quests, and the Stones and Shards required can also be gained from the following Daily Subjugation Quests in those regions.
Valencia Subjugation Quests |
Area | Quest Name |
Bashim Base | [Daily] Hostile Tribe |
Taphtar Plain | [Daily] Redeeming Our Land |
Waragon Nest | [Daily] Moria’s Fervor for Research |
Basilisk Den | [Daily] Unsubdued Grudge |
Cadry Ruins | [Daily] You Wanna Tango? |
Gahaz Bandit’s Lair | [Daily] Subduing the Force |
Crescent Shrine | [Daily] Fuming Frenzy |
Desert Naga Temple | [Daily] Disruption |
Titium Valley | [Daily] Deep Grudge |
Kamasylvia Subjugation Quests |
Area | Quest Name |
Tooth Fairy Forest | [Repeat] Raging Guardian of the Forest |
Shady Tree Forest | [Repeat] Full-Scale War |
Manshaum Forest | [Repeat] Struggle for the Forest |
These accessories cannot use memory fragments, and requires the sole use of ‘Freed Magical Shards’ to restore durability. Using a ‘Freed Magical Shard’ will recover the Max Durability by 20, and when used in conjunction with Artisans Memory, will recover 80.
Region | Item Removed | Item Added |
Valencia | Sahazad’s Ring of Monarch | Red Sand Crystal Ring |
Barhan’s Ring of Conquest | ||
Manmehan’s Ring of Gold | ||
Saya’s Ring of Eternity |
You will be able to collect the ring from the following missions.
Item | Region | Main Quest |
Red Sand Crystal Ring | Valencia |
Don’t Need a Paper to Prove It! |
Sahazad’s Worth |
The Red Sand Crystal Ring can be enhanced to Tri, and has the following stats:
Enhancement | AP | Accuracy | Max HP Increase | Extra AP against Monsters |
0 | 7 | 4 | 25 | 0 |
I | 8 | 5 | 25 | 1 |
II | 9 | 6 | 25 | 1 |
III | 10 | 7 | 25 | 2 |
The following quests can no longer be accepted.
※ For those who have already completed the quest lines, you will receive 1 of each weapon/armor and accessory per family through your mail.
To help improve Node and Conquest wars, we have made the following changes to annexes and forts.
Castle Gate: DP increased by around 15%
Square Fort /Command Post/Field HQ: DP increased by around 30%
Barricade: DP increased by around 40%
Iron Barricade: DP Increased by around 20%
Wooden Fence/ Wooden Fence Gate/ Siege Defense Tower: DP increased by around 40%
We have made some small adjustments to both the Tamer and the Dark Knight.
- Cloud Stomping skill has been improved
- Increased the number of maximum hits for the skill ‘Cloud Stomping’
- Damage of Cloud stomping has been increased by around 10%.
- The Dark Knight will now gain +7.5% accuracy at level 60.
We are removing Green Armor from vendors across Black Desert. This is in an effort to stimulate the Central Markets prices for these items, and make earlier areas of the game a little more profitable. The following items have been removed from NPC’s.
Taritas Helmet |
Strength Helmet of Heve |
Taritas Gloves | Strength Gloves of Heve |
Taritas Armor | Strength Armor of Heve |
Taritas Shoes | Strength Shoes of heve |
Agerian Helmet | Luck Helmet of Fortuna |
Agerian Gloves | Luck Gloves of Fortuna |
Agerian Armor | Luck Armor of Fortuna |
Agerian Shoes | Luck Shoes of Fortuna |
Zereth Helmet | Talis Helmet |
Zereth Gloves | Talis Gloves |
Zereth Armor | Talis Armor |
Zereth Shoes | Talis Shoes |
Grunil Helmet | Rocaba Helmet |
Grunil Gloves | Rocaba Gloves |
Grunil Armor | Rocaba Armor |
Grunil Shoes | Rocaba Shoes |
Note: You can still purchase these items from vendors when you have the correct amount of amity. Amity is consumed when purchasing items this way.
We will also be raising the maximum prices of the following items on the Central Market. Items will not be set here, but will be able to reach new heights.
Armor |
Max Price Increase (%) |
Heve Helmet | 59% |
Fortuna Helmet | 59% |
Grunil Helmet | 56% |
Rocaba Helmet | 56% |
[Updated] The following changes were made to Dandelion Weapons:
Before |
After |
|
Item Effect |
Additional Damage to Humans |
Extra Damage to All Species |
Dandelion Enhancement Level |
Before |
After |
+6 ~ +9 |
1 |
5 |
+10 ~ +12 |
2 |
6 |
+13 ~ +15 |
3 |
7 |
PRI (I) |
4 |
8 |
DUO (II) ~ TRI (III) |
4 |
9 |
TET (IV) |
5 |
10 |
PEN (V) |
5 |
12 |