Adventurers,
A new update is on its way, bringing Guardian pre-creation, succession for 4 more classes and Rabam skills for both Hashashin and Shai! Check out the details below to find out more.
Guardian Pre-Creation
The bearer of the holy flame, Guardian, makes her way to Black Desert. In this update, you will be able to pre-customize your Guardian before she is able to be played in the next update! The Guardian wields a Battle Axe and Shield for combat, and is often seen slaying enemies across the battlefield. Look forward to Guardian being playable in the next update. Find out more about the Guardian in the GM Note here: LINK
With the release of Guardian, the maximum amount of Character slots has been increased to 20.
Succession
Succession for Musa, Witch, Wizard and Dark Knight have been added.
Musa
In order to begin your succession story, you will have to start the ‘[Musa Succession] Understanding Haeam’ quest line. As you complete the story line, you will learn the skill, ‘Musa’s Resolve’ which enables you to become even more powerful with a Blade and Hornbow. Remember, that if you follow the path to succession, you will lay down your Crescent Blade. Once the ‘Musa’s Resolve’ skill is learned, you will be unable to use Awakening skills.
Witch
In order to begin your succession story, you will have to start the ‘[Witch Succession] The Sole Witness’ quest line. As you complete the story line, you will learn the skill, ‘Elemental Revelation’ which enables you to become even more powerful with a Staff and Dagger. Remember, that if you follow the path to succession, you will abandon your Aad Sphera. Once the ‘Elemental Revelation’ skill is learned, you will be unable to use Awakening skills.
Wizard
In order to begin your succession story, you will have to start the ‘[Wizard Succession] Infinite Intelligence’ quest line. As you complete the story line, you will learn the skill, ‘Elemental Revelation’ which enables you to become even more powerful with a Staff and Dagger. Remember, that if you follow the path to succession, you will leave your Godr Sphera behind. Once the ‘Elemental Revelation’ skill is learned, you will be unable to use Awakening skills.
Dark Knight
In order to begin your succession story, you will have to start the ‘[Dark Knight Succession] The Conviction’ quest line. As you complete the story line, you will learn the skill, ‘Wrath of Vedir’ which enables you to become even more powerful with a Kriegmesser and Ornamental Knot. Remember, that if you follow the path to succession, you will no longer be able to use your Vediant. Once the ‘Wrath of Vedir’ skill is learned, you will be unable to use Awakening skills.
Note:
●To switch from Awakening to Succession, you will need to reset your skills in order to learn the Succession requirement skill, and to switch from Succession to Awakening you will need to reset your skills in order to unlearn the Succession requirement skill.
●Trial Characters will be able to learn the Succession requirement skill, and you can try out Succession with Trial Characters.
●You cannot use skills on the Succession tab to learn Absolute skills.
●You can use skills in your Main tab and Succession tab in conjunction with each other, you will not be able to use Awakening and Succession skills at the same time.
New Rabam Skills
Shai and Hashashin will now be able to unlock and use their Rabam skills. The first of the Rabam skills can be learned at level 56, and the second skill can be learned at level 57, assuming the prerequisite skills have been learned. This update will also bring 10%, 25% and 50% Black Spirit rage skills to Hashashin.
Hashashin
The following Rabam skills have been added to the Hashashin.
Level 56 Rabam Skill |
|
Combined Skills |
Rabam Skill |
Rupture III + Aal’s Dominion IV |
Dominion Slash |
Hit Damage 952% x6 Explosion Hit Damage 1296% x6 Critical Hit Rate +50% |
Level 56 Rabam Skill |
|
Combined Skills |
Rabam Skill |
Rupture III + Chosen Blade V |
Prophesy Blade |
Hit Damage 804% x13 |
Level 57 Rabam Skill |
|
Combined Skills |
Rabam Skill |
Mirage + Descent V |
Mirage Assault |
Hit Damage 1032% x10 |
Level 57 Rabam Skill |
|
Combined Skills |
Rabam Skill |
Mirage + Aal’s Protection |
Dominion Slash |
Basic attack damage x2 applied to counter damage |
Black Spirit Rage skills can be activated by pressing RB/R1 in tandem with the normal skill press of the following skills:
Crown Kick, Dune Slash, Collapse
When using Black Spirit Rage with these skills, there will be more effects such as additional hits and increased range.
Shai
Shai’s Rabam skills have been added.
Level 56 Rabam Skill |
|
Combined Skills |
Rabam Skill |
Get Well + Come Out, Come Out |
Over There! |
Hit Damage 422% x1 every 3 sec to nearby enemies. |
Level 56 Rabam Skill |
|
Combined Skills |
Rabam Sklill |
Get Well + Cheer Up!! |
Sharing is Caring |
Recovers allies’ HP by 350 every 7 sec. |
Level 57 Rabam Skill |
|
Combined Skills |
Rabam Sklill |
Kwik-Two + One-Two-Three |
Tumble Wumble |
Hit Damage 1013% x4 Bound on hit (PvE only) |
Level 57 Rabam Skill |
|
Combined Skills |
Rabam Sklill |
Kwik-Two + Eat This! |
Twirl-Boom! |
Hit Damage 1532% x7 |
Main Menu Restructure
The Start menu is getting an overhaul with this update, with items being categorized and a favorites section being added to the menu.
Favorites: You can customize the top row of the new Start menu by pressing LB/L1 and selecting which menus you want to easily access at the top of the start menu. Once you have finished editing the top row, press Y/△.
The L2/LT button will move the start menu from the left to the right. In order for this change to be activated, exit and re-enter the start menu.
When looking through the recents menu, you can press the RT/R2 buttons to pin the menus to your favorite list.
You can search the start menu by pressing X.
Daylight Savings Time
For the European servers, we will be adjusting the times of bosses to account for Daylight savings time which occurs on Sunday, October 25th. This will cause all current time-based modes to be one hour earlier than advertised until your clocks jump back on October 25th, after which they will be at their currently advertised times.
For website notices, Social Media posts and other things which contains time, we will be switching to UTC+0 instead of UTC+1.
Content Changes
As part of our continued refinement and quality of life updates, we have now isolated the PvP restrictions that occur when World bosses spawn. Previously the world bosses would cause PvP across the world to halt, however we have now changed it so that PvP will only be disabled inside the region of the World Boss.
Continuing on the World Boss changes, the area that Nouver spawns in has been thoroughly mapped out, and we have Manmehan Nesser to thank. He has identified several interesting landmarks around Nouver, meaning that adventurers will now be able to easily tell that they are in Nouver’s radius, and the new area has been called Tyrants Hill.
The Pit of Undying has received another quality of life addition in that you can now instantly transport yourself to the Pit of Undying from Calpheon, Heidel, Valencia, Altinova, Grana and Duvencrune. With this change, we have now disabled the use of maids/butlers (Storage/Marketplace) from the pit of undying. To help adventurers with their potions, the Night Crow Randy will now sell them inside the Pit of Undying.
There will now be a tax reduction based for selling horses based on your Training level. The higher your Training life skill, the more money you will receive for selling horses. This change will apply to all horses sold, and horses sold before the change will also be affected if the silver has not yet been collected. The tax reduction is as follows.
Training Level |
Additional Money received (%) |
Training Level |
Additional Money received (%) |
Training Level |
Additional Money received (%) |
Training Level |
Additional Money received (%) |
Guru 20 |
30 |
Master 25 |
24.8 |
Artisan 10 |
15 |
Skilled 5 |
2.4 |
Guru 19 |
30 |
Master 24 |
24.6 |
Artisan 9 |
14 |
Skilled 4 |
2.3 |
Guru 18 |
30 |
Master 23 |
24.4 |
Artisan 8 |
13.5 |
Skilled 3 |
2.2 |
Guru 17 |
30 |
Master 22 |
24.2 |
Artisan 7 |
13 |
Skilled 2 |
2.1 |
Guru 16 |
30 |
Master 21 |
24 |
Artisan 6 |
12.5 |
Skilled 1 |
2 |
Guru 15 |
30 |
Master 20 |
23.8 |
Artisan 5 |
12 |
Apprentice 10 |
1.9 |
Guru 14 |
30 |
Master 19 |
23.6 |
Artisan 4 |
11.5 |
Apprentice 9 |
1.8 |
Guru 13 |
30 |
Master 18 |
23.4 |
Artisan 3 |
11 |
Apprentice 8 |
1.7 |
Guru 12 |
30 |
Master 17 |
23.2 |
Artisan 2 |
10.5 |
Apprentice 7 |
1.6 |
Guru 11 |
30 |
Master 16 |
23 |
Artisan 1 |
10 |
Apprentice 6 |
1.5 |
Guru 10 |
30 |
Master 15 |
22.8 |
Professional 10 |
7.7 |
Apprentice 5 |
1.4 |
Guru 9 |
30 |
Master 14 |
22.6 |
Professional 9 |
7.4 |
Apprentice 4 |
1.3 |
Guru 8 |
30 |
Master 13 |
22.4 |
Professional 8 |
7.1 |
Apprentice 3 |
1.2 |
Guru 7 |
30 |
Master 12 |
22.2 |
Professional 7 |
6.8 |
Apprentice 2 |
1.1 |
Guru 6 |
30 |
Master 11 |
22 |
Professional 6 |
6.5 |
Apprentice 1 |
1 |
Guru 5 |
30 |
Master 10 |
21.8 |
Professional 5 |
6.2 |
Beginner 10 |
0 |
Guru 4 |
30 |
Master 9 |
21.6 |
Professional 4 |
5.9 |
Beginner 9 |
0 |
Guru 3 |
30 |
Master 8 |
21.4 |
Professional 3 |
5.6 |
Beginner 8 |
0 |
Guru 2 |
30 |
Master 7 |
21.2 |
Professional 2 |
5.3 |
Beginner 7 |
0 |
Guru 1 |
30 |
Master 6 |
21 |
Professional 1 |
5 |
Beginner 6 |
0 |
Master 30 |
26 |
Master 5 |
20.8 |
Skilled 10 |
2.9 |
Beginner 5 |
0 |
Master 29 |
25.6 |
Master 4 |
20.6 |
Skilled 9 |
2.8 |
Beginner 4 |
0 |
Master 28 |
25.4 |
Master 3 |
20.4 |
Skilled 8 |
2.7 |
Beginner 3 |
0 |
Master 27 |
25.2 |
Master 2 |
20.2 |
Skilled 7 |
2.6 |
Beginner 2 |
0 |
Master 26 |
25 |
Master 1 |
20 |
Skilled 6 |
2.5 |
Beginner 1 |
0 |
The Xian Merchant Guild of Calpheon and the Bartali Family of Velia have partnered up to allow adventurers the chance to own more residences. Complete a set of quests from the following NPCs to unlock the ability to own more residences.
- Islin Bartali of the Lunar Halo Inn in Velia: [Support] An Adventurer on an Endless Journey
- Constante of the Golden Toad Inn in Heidel: [Support] Home is where the passion be.
Each quest can only be completed once per Family, and you can extend your residences to a maximum of 7.
Guild skill cooldowns will now appear inside the Guild skill menu, and no longer appear on Guild members skill cooldown list.
The processing option, ‘Drying’, will now complete faster in the desert.
We have repositioned the starting areas and entrances of Red Battlefield bases so that both sides will start with the same conditions.
A return function has been added that can be used after the end of a Node/Conquest War. If you participated in a Node/Conquest war, you can return to your original location before the ‘Assemble!’ function was used. This function can be found in your Start Menu.
UI
● When talking to the Wharf Manager in Crow’s Nest, you can now check the status of mounts in other regions.
● Opening the Mail menu will now automatically open the Black Spirit’s Safe too, allowing you to get your items immediately.
● Fixed an issue where the Group buttons on the Awakening tab in the skill menu would show incorrectly.
Class Changes
● Fixed an issue where durability for gear would decrease quickly when using certain skills.
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Turn Back Slash III |
Hit Damage 789%x2 |
Hit Damage 1065% x2 |
Soul Harvest |
Hit Damage 402% x2 |
Hit Damage 1008% x2 |
Blade of Darkness III |
Hit Damage 360% x6 |
Hit Damage 360% x6 |
Absolute: Bloody Calamity |
Hit Damage 1074% x6 |
Hit Damage 1396% x6 |
Absolute: Bloody Calamity |
Hit Damage 1074% x5 |
Hit Damage 1396% x5 |
● Dead Hunt IV – Increased the number of hits on the 1st and 2nd hit by 1 (PvE Only).
● Grim Reaper’s Judgment IV – Increased the number of hits on the regular and charged hit by 1 (PvE Only).
● Absolute: Shadow Eruption – Increased the number of hits by 1 (PvE Only). - As these skills all increased their PvE hit damage by one, a description in the skill texts now says that it has fewer hits in PvP.
● The following skills will flow together better: - Activating Blade of Darkness after using Turn-back Slash and Soul Harvest.- Activating Dead Hunter after using Soul Harvest. - Activating Violation after Shadow Leap, Soul Harvest, and the left and right attacks for Scythe Training.- Activating other skills after using Grim Reaper’s Judgement.
● Cartian’s Nightmare – Attack Range Increased, hits will now be more concentrated within each area it strikes.
● Cartian’s Nightmare – Casting Speed increased
● Cartian’s Nightmare IV – Cooldown decreased from 45sec. to 25 sec. - When using Grim Reaper’s Judgement, you can now immediately consume Shards of Darkness to charge up the skill more.
● Nightmare - Fixed the issue where the Character would not spin sometimes after pressing RT/R2 while using the skill.
● Input for forward nightcrow has been changed so that you must press LT/L2 twice to activate the skill (↑+LT/L2 LT/L2).
● Fixed an issue where the number of hits for Violation’s chopping hit would be applied differently depending on the direction of the attack.
● Fixed the issue where you would not consume Fragment of Darkness when using Shadow Leap while using Violation even when you had 10 or more Fragment of Darkness Available.
Main Weapon
● Knee Kick – Changed the skill to now activate immediately when using Storming Beast after Ultimate: Headbutt.
● Absolute: Undertaker – Fixed the issue where using the skill to the right would display irregular movements.
Awakening
● Flame Buster I – III – The skills’ charged damage and normal damage are now the same in PvP.
● Flame Buster – Improved to activate instantly when used after Blasting’s 1st hit and Buster Training’s standing 2nd hit.
● Flow: Ancient Power – Changed the skill to maintain Forward Guard upon completing a charge, yet reduced the duration of time maintaining a finished charge.
● Flow: Ancient Power – Increased the skill’s charging speed.
Succession
● Prime: Final Strike – Increased the number of hits for the skill when used after the following skills
- Prime: Predatory Hunt – Increased the skill’s Final Strike hits by 2.
- Prime: Fearsome Tyrant – Increased the skill’s Final Strike hit by 1.
- Prime: Beastly Wind Slash – Increased the skill’s Final Strike hit by 1.
● Undertaker - now activates faster for Succession.
● Prime: Raging Thunder – Increased the All DP reduction applied by the skill’s last hit from 5 to 15.
● Prime: Fierce Strike – Changed Claw Scar’s applied range to match the attack range of the skill.
● Prime: Beast Form – Moved the skill’s details about [Prime: Predatory Hunt] feral attacks to [Prime: Predatory Hunt]’s command input section.
● Wrath of Beast and Ire of Beast’s sound effects have been modified.
● Corrected the flow between Buster Training and Shake off.
● The descriptions of Prime: Final Strike’s input has been added to the succession skills that can use this skill.
Main Weapon
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Absolute: Bolt Wave |
Hit Damage 604% x2 |
Hit Damage 725% x2 |
Absolute: Flash |
Hit Damage 941% x4 |
Hit Damage 1129% x4 |
● Increased the PvE Damage of the following skills, and increased the number of hits by 2 for both PvE and PvP
Skill Name |
Before |
After |
Absolute: Flash Stance Shift |
Hit Damage 736% x2 |
Hit Damage 1030% x4 |
Absolute: Flash Pole Thrust |
Hit Damage 1248% x2 |
Hit Damage 1248% x4 |
Awakening
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Garuda III |
Hit Damage 931% x2 |
Hit Damage 1397% x2 |
Flow: Full Moon |
Hit Damage 863% x3 |
Hit Damage 1036% x5 |
Legendary Beast Dance IV |
Hit Damage 921% x7 |
Hit Damage 1165% x7 |
As there is an increase in the number of hits in PvE for the Flow: Full Moon skill, the text has been modified to show there are less hits in PvP.
Fixed the issue where Flow: Intimdation’s sound effects were not playing correctly.
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Absolute: Multiple Magic Arrows |
Hit Damage 1140% x7 |
Hit Damage 1368% x7 |
Absolute: Residual Lightning |
Hit Damage 945% x5 |
Hit Damage 1325% x5 |
Absolute: Fireball Explosion |
Hit Damage 954% x5 |
Hit Damage 1192% x5 |
Equilibrium Break IV |
Hit Damage 853% x9 |
Hit Damage 1030% x9 |
Fissure Wave IV |
Hit Damage 958% x10 |
Hit Damage 1226% x10 |
Thunder Storm III |
Hit Damage 1018% x6 |
Hit Damage 1222% x6 |
Yoke of Ordeal III |
Hit Damage 946% x12 |
Hit Damage 1116% x12 |
Voltaic Pulse IV |
Hit Damage 1167% x7 |
Hit Damage 1400% x7 |
Equilibrium Break – Unified the attack range of the skill that used to differ for each hit to the largest value.
● Thunder Storm – Decreased the skill’s activation time.
● Voltaic Pulse – Improved the skill to combo more smoothly into Thunder Storm after use.
● Flow: Magical Evasion – Fixed the issue where the skill’s casting movement wasn’t being displayed.
● Black Spirit: Thunder Storm
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Absolute: Multiple Magic Arrows |
Hit Damage 1140% x7 |
Hit Damage 1368% x7 |
Absolute: Residual Lightning |
Hit Damage 945% x5 |
Hit Damage 1325% x5 |
Absolute: Fireball Explosion |
Hit Damage 954% x5 |
Hit Damage 1192% x5 |
Aqua Jail Explosion IV |
Hit Damage 650% x13 |
Hit Damage 748% x13 |
Flow: Aqua Bomb |
Hit Damage 1049% x5 |
Hit Damage 1206% x5 |
Bolide of Destruction III |
Hit Damage 1217% x6 |
Hit Damage 1339% x6 |
Chilling Wave III |
Hit Damage 946% x12 |
Hit Damage 1022% x12 |
Hellfire IV |
Hit Damage 905% x11 |
Hit Damage 996% x11 |
Increased the PvP damage of the following skills
Skill Name |
Increase Rate |
Aqua Jail Explosion IV |
13% |
Hellfire IV |
13% |
Cataclysm III |
7% |
Bolide of Destruction III |
7% |
Hellfire – Unified the attack range of the skill that used to differ for each hit to the largest value.
● Hellfire – Improved the skill to combo more smoothly into Bolide of Destruction after use.
● Flow: Magical Evasion – Fixed the issue where the skill’s casting movement wasn’t being displayed.
● Hastiludium – Increased the skill’s last hit damage.
Skill Name |
Before |
After |
Hastiludium I |
490% x3 |
535% x3 |
Hastiludium II |
595% x3 |
793% x3 |
Hastiludium III |
701% x3 |
1191% x3 |
- Sancrum Ferit IV – Increased the skill’s PvE Damage.
Skill Name |
Before |
Now |
Sacrum Ferit IV |
Hit Damage 1098% x3 |
Hit Damage 1435% x3 |
Sacrum Ferit -Increased the number of hits of the skill when using it once to 3 hits.
● Sacrum Ferit – Removed the PvE only Push effect that used to be applied on good hits.
● Sacrum Ferit – Added Critical Hit Rate for PvE.
● Shield Throw I,II, Absolute – Increased the skill’s attack range.
● Divine Power – Decreased the skill’s activation time.
● Divine Power – Improved the skill to activate Ultimate: Divine Power when holding A/X
● Ultimate: Divine Power – Decreased the activation time of Shield Throw after using Ultimate: Divine Power.
● Ultimate: Sword of Judgement – Improved the skill to activate Ultimate: Divine Power while holding A/X or RT/R2 after use.
● Ultimate: Blitz Stab – Changed the skill’s casting movement to combo more smoothly into Blitz Stab
● Changed the location of the following skills in the skill window
- Just Counter
- Flow: Sharp Counter
- Skyward Strike
● Increased the PvP damage of the following skills.
Skill Name |
Increase Rate |
Moonrise IV |
17% |
Petal Drill III |
17% |
Frost Pillars III |
17% |
Petal Bloom III |
17% |
Increased the damage of the following skills
Skill Name |
Before |
After |
Flow: Tip of an Iceberg |
1105% x5 |
1503% x5 |
Flow: Cloud Stab |
718% x6 |
960% x6 |
● Increased the PvE damage of the following skills.
Skill Name |
Before |
After |
Spinner IV |
1st,2nd,3rd Hit Damage 758% x2 |
1st,2nd,3rd Hit Damage 1061% x2 |
Twister |
Hit Damage 1000% x4 |
Hit Damage 1320% x5 |
Flow: Foul Play |
Hit Damage 1087% x7 |
Hit Damage 1522% x7 |
Flow: Dash Slash |
Hit Damage 672% x4 |
Hit Damage 840% x4 |
Crust Crusher IV – Increased the number of hits in PvE by 2.
Given that there are now extra hits in PvE, a new line to the skill description has been added saying the skill has less number of hits in PvP.
● Flow: Backflow, One Step Back, Below the Belt, Counter Assassination – Changed the skills to activate Spinner with different actions after use.
● Flow: Extra Credit – Cooldown reduced from 22 seconds to 12 seconds.
● Projection, Flow: Extra Credit – Increased the attack range of the Echo Spirit which is summoned when using the skills.
● Flow: Dash Slash – You can now combo the skill faster with Twister.
● Increased the PvE Damage of the following skills
Skill Name |
Before |
After |
Seamless |
Hit Damage 835% x3, Max 3 Hits |
Hit Damage 1294% x3 Max 3 Hits |
Damage will be the same if used during cooldown.
Skill Name |
Before |
After |
Sudden Decapitation I |
1st, 2nd Hit Damage 422% x3 |
1st, 2nd Hit Damage 717% x3 |
Sudden Decapitation II |
1st, 2nd Hit Damage 511% x3 |
1st, 2nd Hit Damage 869% x3 |
Sudden Decapitation III |
1st, 2nd Hit Damage 601% x3 |
1st, 2nd Hit Damage 1022% x3 |
Sudden Decapitation IV |
1st, 2nd Hit Damage 690% x3 |
1st, 2nd Hit Damage 1173% x3 |
Damage will be the same if used during cooldown.
Skill Name |
Before |
After |
Bloodthirst: Karana Shower III |
Slash Damage 1049% x1 |
Slash Damage 1416% x1 |
Bloodthirst: Katana Shower IV |
Slash Damage 1100% x1 |
Slash Damage 1485% x1 |
Skill Name |
Before |
After |
Sura ChaoSpree |
Hit Damage 754% x12 |
Hit Damage 1055% x12 |
● Bloodthirst: Katana Shower – Added Critical Hit Rate +100% to the skill in PvE.
● Sura ChaoSpree – Changed the Critical Hit Rate effect of the skill as follows.
Skill Name |
Before |
After |
Sura ChaoSpree |
Critical Hit Rate 40% |
Critical Hit Rate 40% (PvP Only) |
● Increased the animation speed before the actual attack of the following skills
-Flow: Execution
-Sura ChaoSpree
● Sudden Decapitation – Increased the attack speed of the skill when used during Transition Stance.
● Serpent Ascension – Increased the attack speed of the skill.
● Increased the combo speed of Serpent Ascension to Flow: Execution.
● Increased the combo speed of Drastic Measure to other skills.
● Drastic Measure – Changed the text about the Forward Guard effect while charging in the skill description to reflect the actual effect of the skill.
- Forward Guard while charging → Super Armor while charging.
● Added Sura of ‘Shadow Arena’ as the 9th voice option.
● Fixed the issue where the awakening weapon would be displayed when going from awakening to Main Weapon while moving with a cape equipped.
● Modified the following skills
Skill Name |
Before |
After |
Lethal Spin Spree I |
Hit Damage 583% x12 |
Hit Damage 729% x12 |
Lethal Spin Spree II |
Hit Damage 603% x12 |
Hit Damage 754% x12 |
Lethal Spin Spree III |
Hit Damage 622% x12 |
Hit Damage 778% x12 |
Lethal Spin Spree IV |
Hit Damage 751% x12 |
Hit Damage 939% x12 |
Skill Name |
Before |
After |
Wheel of Wrath I |
Hit Damage 592% x5, Max 2 Hits |
Hit Damage 770% x5, Max 2 Hits |
Wheel of Wrath II |
Hit Damage 752% x5, Max 2 Hits |
Hit Damage 978% x5, Max 2 Hits |
Wheel of Wrath III |
Hit Damage 912% x5, Max 2 Hits |
Hit Damage 1186% x5, Max 2 Hits |
Skill Name |
Before |
After |
Flow: Wrath |
Hit Damage 1038% x6 |
Hit Damage 1297% x6 |
Flow Chakram Rise |
Hit Damage 936% x4 |
Hit Damage 1245% x4 |
Chain Crash: Sah Chakram |
Hit Damage 965% x9 |
Hit Damage 1254% x9 |
Flow: Indignation |
Hit Damage 924% x4 |
Hit Damage 1062% x4 |
Danse Macabre |
Hit Damage 924% x4 |
Hit Damage 1062% x4 |
● Increased the PvP damage of the following skills
Skill Name |
Increase Rate |
Flow: Chakram Rise |
20% |
Flow: Indignation |
20% |
Flow: Wrath |
20% |
Wheel of Wrath III |
7% |
Half Moon Slash IV |
7% |
● Lunatic Discus – Number of hits changed.
Skill Name |
Before |
After |
Lunatic Discuss |
Hit Damage 1382% x1, Max 11 Hits |
Push Hit Damage 1382% x1, Max 3 Hits |
● Increased the animation speed of Flow: Wrath before the actual attack.
● Increased the Attack Speed of Lunar Dash.
● Increased the combo speed of Lethal Spin Spree to Flow: Wrath.
● Increased the combo speed of Lunar Dash to Flow: Chakram Rise.
● Fixed the issue where the animation of Lunatic Discuss was unnatural.
Main Weapon
● Flash Step, Knee Hammer, Hidden Claw – Improved the skills when used after moving backwards to combo smoother into Twisted Collision.
● Flow: Rock Smash – Fixed the issue with the unnatural camera view when comboing into Flow: Tornado Kick after using the skill.
Awakening
● Changed how Tornado Kick activates in Awakening in the following ways
- Skull Crusher – Tornado Kick no longer activates after using the skill.
- Gardbrace Training, Ultimate Crush, Endless Explosion – Tornado Kick combos even faster after using the skills.
- Fixed the issue where the Floating debuff would still be applied even after Tornado Kick’s cooldown was reset when it was used in Awakening.
● Skull Crusher IV – Increased the skill’s PvP damage by 7%.
Awakening
● Increased PvE damage of the following skills
Skill Name |
Before |
After |
Tidal Burst IV |
Hit Damage 806% x3, Max 3 Hits |
Hit Damage x3, Max 3 Hits |
Rapid Stream IV |
Hit Damage 619% x3, Max 3 Hits |
Hit Damage 743% x3, Max 3 Hits |
Rising Dragon IV |
Hit Damage 1013% x6 |
Hit Damage 1216% x6 |
Flow: Wave Orb |
Sea Dragon Hit Damage 576% x5 |
Sea Dragon Hit Damage 864% x5 |
Sea Burial III |
Hit Damage 823% x6 |
Hit Damage 1004% x6 |
Spiral Torpedo III |
Hit Damage 701% x1, Max 10 Hits |
Hit Damage 841% x1, Max 10 Hits |
Dragon Shatter |
Hit Damage 589% x8 |
Hit Damage 804% x8 |
● Increased PvE damage of the following skills
Skill Name |
Before |
After |
Spirit Hunt I |
Hit Damage 746% x4 |
Hit Damage 932% x4 |
Spirit Hunt II |
Hit Damage 838% x4 |
Hit Damage 1047% x4 |
Spirit Hunt III |
Hit Damage 931% x4 |
Hit Damage 1163% x4 |
Skill Name |
Before |
After |
Twilight Dash |
Hit Damage 880% x6 |
Hit Damage 1173% x6 |
Flow: Spirit Blade |
Hit Damage 723% x7 |
Hit Damage 1205% x7 |
Flow: Root of Catastrophe |
Hit Damage 1081% x5 |
Hit Damage 1297% x5 |
Flow: Spirit Blaze can now be used in a Ring Menu even when using the Kriegsmesser.
● Increased the Attack Speed of the following skills.
- Flow: Bombardment
- Flow: Root of Catastrophe
● Increased the combo speed of the following skills.
- Flow: Bombardment to Spirit Hunt
- Flow: Bombardment to Twilight Dash
- Seed of Catastrophe to Flow: Root of Catastrophe
- Trap of Vedir to other skills.
● Increased the PvP damage of the following skills.
Skill Name |
Increase Rate |
Spirit Blaze IV |
20% |
Spirit Legacy III |
20% |
Spirit Hunt III |
20% |
Flow: Spirit Blaze |
20% |
Twilight Dash |
20% |
Cluster of Despair |
20% |
Seed of Catastrophe IV |
10% |
Flow: Root of Catastrophe |
10% |
Shattering Darkness III |
Phantom Blade Damage 6% |
Flow: Bombardment |
Phantom Blade Damage 6% |
● Increased the PvP damage of the following skills.
Skill Name |
Increase Rate |
Furor IV |
25% |
Deadly Dance III |
25% |
Flow: Mangler |
25% |
Bleeding Hearts |
25% |
Tailspin III |
20% |
Flow: Vice |
15% |
● Increased the PvE damage of the following skills.
Skill Name |
Before |
After |
Uproot III |
1203% |
1430% |
Luthraghon’s Call IV |
1320% |
1521% |
● Cheer Up!, Outta My Way!, Get Well, Black Spirit: Get Well – Changed the skill’s description as follows.
- Max 10 targets hit → Effect applied to max 10 allies.
● Changed Florin’s Leaf description to better reflect the actual conditions of use for the skill, ‘Outta My Way!’
● Fixed the issue where the wrong selected Skill category was displayed in the skill window.
Hashashin
● Changed the Pain damage description of Mirage to reflect the actual effect of the skill.
● Added description to Hourglass of Defiance I – III that Super Armor is not applied during the skill’s return animation.
● Increased the speed of the attack after sticking the Dual Glaives into the ground during Ensnaring Sands use.
● Fixed the issue where the knockdown effect of the last hit of the following skills was not applied from horseback.
- Black Spirit: Quicksand I-III
● Added the below to the description of Collapse I – III to reflect the skill’s actual effect.
- Spins the target before hit (PvE Only).
● Changed the last hit description of Retribution to reflect the actual effect of the skill.
Skill Name |
Before |
After |
Retribution |
Last Hit Damage 1201% x4 |
Last Hit Damage 1201% x1, Max 4 Hits |
● Way of Aal – Fixed an issue where you could add the skill to the Ring Menu.
● Serpent’s Coil – Fixed the skill description to better reflect the skill’s actual knockdown effect.
● Crown Kick, Dune Slash, Collapse – Expanded the skills to now have Black Spirit’s Rage versions.
- Black spirit rage versions have special effects such as extra hits and increased range.
Other Changes
● Fixed various graphical issues with certain costumes.
● Fixed an issue where Kagtums attacked by a Lahn would sometimes disappear and reappear from afar after using Nimbus Stride in the Blood Wolf Settlement.
● Pet Pick-up times have been modified to show the time up to the second decimal place.
● Fixed an issue where the Skill UI of the Archer would look abnormal.
● Certain in-game texts have been cleaned up and made easier to understand
● Fixed certain landscape issues.
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[Update] 11/04 Patch Notes Last modified: 2020-12-07 11:42 PM (PST) 04.11.2020
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[Update] Shining Medal of Honor Changes [Updated] Missing from the 10/07 patch notes 22.10.2020
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[Update] 10/13 Minor Patch 10/13 Minor Patch 13.10.2020
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[Update] [Updated] 10/07 Patch Notes Last modified: 2020-10-07 04:00 (PDT) 07.10.2020