Content
● Life Skill Mastery system was added.
- Separate from the existing Life Skill levels, Life Skill Mastery is a different value measuring the degree of your individual Life Skills.
- Adventurers with higher Life Skill Mastery will be able to obtain greater rewards from Life activities.
- As your basic Gathering Mastery is affected by Gathering level, the chance to not consume Energy upon gathering was lowered to 0-30%.
- Gathering Mastery is in effect for all adventurers that invested their time and energy to level up Gathering. This means everyone will be able to get the added items and receive the benefits of Gathering Mastery. However, the effects of +60% chance of not consuming energy while gathering at Gathering level Master 1 was deemed to be too profitable so this effect was limited to +30%.
- This results in less time spent gathering but increased the amount of materials gathered. This in turn increases the overall profitability of gathering.
● Life Skill Mastery increases according to your Life Skill level.
※ Mastery is applied to all Life Skills.
- Life Skill Mastery is affected by the existing Life Skill levels, and is also affected by items such as Loggia clothes and accessory items.
Life Skill Level |
Mastery |
Life Skill Level |
Mastery |
Life Skill Level |
Mastery |
Life Skill Level |
Mastery |
Beginner 1 |
0 |
Artisan 1 |
205 |
Guru 1 |
405 |
Guru 41 |
710 |
Beginner 2 |
10 |
Artisan 2 |
210 |
Guru 2 |
410 |
Guru 42 |
720 |
Beginner 3 |
15 |
Artisan 3 |
215 |
Guru 3 |
415 |
Guru 43 |
730 |
Beginner 4 |
20 |
Artisan 4 |
220 |
Guru 4 |
420 |
Guru 44 |
740 |
Beginner 5 |
25 |
Artisan 5 |
225 |
Guru 5 |
425 |
Guru 45 |
750 |
Beginner 6 |
30 |
Artisan 6 |
230 |
Guru 6 |
430 |
Guru 46 |
760 |
Beginner 7 |
35 |
Artisan 7 |
235 |
Guru 7 |
435 |
Guru 47 |
770 |
Beginner 8 |
40 |
Artisan 8 |
240 |
Guru 8 |
440 |
Guru 48 |
780 |
Beginner 9 |
45 |
Artisan 9 |
245 |
Guru 9 |
445 |
Guru 49 |
790 |
Beginner 10 |
50 |
Artisan 10 |
250 |
Guru 10 |
450 |
Guru 50 |
800 |
Apprentice 1 |
55 |
Master 1 |
255 |
Guru 11 |
455 |
|
|
Apprentice 2 |
60 |
Master 2 |
260 |
Guru 12 |
460 |
|
|
Apprentice 3 |
65 |
Master 3 |
265 |
Guru 13 |
465 |
|
|
Apprentice 4 |
70 |
Master 4 |
270 |
Guru 14 |
470 |
|
|
Apprentice 5 |
75 |
Master 5 |
275 |
Guru 15 |
475 |
|
|
Apprentice 6 |
80 |
Master 6 |
280 |
Guru 16 |
480 |
|
|
Apprentice 7 |
85 |
Master 7 |
285 |
Guru 17 |
485 |
|
|
Apprentice 8 |
90 |
Master 8 |
290 |
Guru 18 |
490 |
|
|
Apprentice 9 |
95 |
Master 9 |
295 |
Guru 19 |
495 |
|
|
Apprentice 10 |
100 |
Master 10 |
300 |
Guru 20 |
500 |
|
|
Skilled1 |
105 |
Master 11 |
305 |
Guru 21 |
510 |
|
|
Skilled 2 |
110 |
Master 12 |
310 |
Guru 22 |
520 |
|
|
Skilled 3 |
115 |
Master 13 |
315 |
Guru 23 |
530 |
|
|
Skilled 4 |
120 |
Master 14 |
320 |
Guru 24 |
540 |
|
|
Skilled 5 |
125 |
Master 15 |
325 |
Guru 25 |
550 |
|
|
Skilled 6 |
130 |
Master 16 |
330 |
Guru 26 |
560 |
|
|
Skilled 7 |
135 |
Master 17 |
335 |
Guru 27 |
570 |
|
|
Skilled 8 |
140 |
Master 18 |
340 |
Guru 28 |
580 |
|
|
Skilled 9 |
145 |
Master 19 |
345 |
Guru 29 |
590 |
|
|
Skilled 10 |
150 |
Master 20 |
350 |
Guru 30 |
600 |
|
|
Professional 1 |
155 |
Master 21 |
355 |
Guru 31 |
610 |
|
|
Professional 2 |
160 |
Master 22 |
360 |
Guru 32 |
620 |
|
|
Professional 3 |
165 |
Master 23 |
365 |
Guru 33 |
630 |
|
|
Professional 4 |
170 |
Master 24 |
370 |
Guru 34 |
640 |
|
|
Professional 5 |
175 |
Master 25 |
375 |
Guru 35 |
650 |
|
|
Professional 6 |
180 |
Master 26 |
380 |
Guru 36 |
660 |
|
|
Professional 7 |
185 |
Master 27 |
385 |
Guru 37 |
670 |
|
|
Professional 8 |
190 |
Master 28 |
390 |
Guru 38 |
680 |
|
|
Professional 9 |
195 |
Master 29 |
395 |
Guru 39 |
690 |
|
|
Professional 10 |
200 |
Master 30 |
400 |
Guru 40 |
700 |
|
|
● Processing Mastery system was added.
- You can mass process more items with higher Processing Mastery. Its effects are as below.
Processing Mastery |
Mass processed amount |
Processing Mastery |
Mass processed amount |
Processing Mastery |
Mass processed amount |
2 |
10 |
440 |
32 |
930 |
76 |
20 |
11 |
460 |
33 |
960 |
80 |
40 |
12 |
480 |
34 |
990 |
85 |
60 |
13 |
500 |
35 |
1,020 |
90 |
80 |
14 |
520 |
36 |
1,060 |
96 |
100 |
15 |
540 |
37 |
1,100 |
112 |
120 |
16 |
560 |
38 |
1,140 |
118 |
140 |
17 |
580 |
39 |
1,180 |
124 |
160 |
18 |
600 |
40 |
1,220 |
130 |
180 |
19 |
620 |
41 |
1,260 |
137 |
200 |
20 |
640 |
42 |
1,300 |
144 |
220 |
21 |
660 |
43 |
1,350 |
154 |
240 |
22 |
680 |
45 |
1,400 |
162 |
260 |
23 |
700 |
47 |
1,450 |
170 |
280 |
24 |
720 |
49 |
1,500 |
178 |
300 |
25 |
740 |
51 |
1,550 |
186 |
320 |
26 |
760 |
53 |
1,600 |
194 |
340 |
27 |
780 |
57 |
1,650 |
203 |
360 |
28 |
810 |
60 |
1,700 |
212 |
380 |
29 |
840 |
64 |
1,800 |
222 |
400 |
30 |
870 |
68 |
1,900 |
235 |
420 |
31 |
900 |
72 |
2,000 |
250 |
※ To Mass Process, you must have a Processing Stone equipped and press the Mass Process button
※ The Mass Process button will not be displayed when a Processing Stone is not equipped.
- For example, an adventurer with Processing Mastery 2 will be able to do 10 Chopping with one Mass Process, while an adventurer with Processing Mastery 400 will be able to do 30 Chopping with one Mass Process, resulting in more items within the same time. Items consumed for 1 Mass Process equals (Items consumed for 1 General Processing) x (No. of Processing done for Mass Processing according to Processing Mastery).
● Gathering Mastery system was added.
- Separate from the existing Gathering level, Gathering Mastery is a different value measuring the degree of your Gathering skill.
- You receive higher gathering chance and number of items gathered with higher Gathering Mastery. Its effects are as below.
Basic Resources |
Special Resources |
Rare Resources |
|||
Gathering Mastery |
Increase in No. of items (%) |
Increase in Gathering Chance (%) |
Increase in No. of items (%) |
Increase in Gathering Chance (%) |
Increase in No. of items (%) |
2,000 |
400.00 |
200.00 |
100.00 |
250.00 |
85.00 |
1,950 |
385.0 |
192.5 |
96.2 |
240.6 |
80.2 |
1,900 |
370.6 |
185.3 |
92.6 |
231.6 |
77.2 |
1,850 |
356.3 |
178.1 |
89.0 |
222.7 |
74.2 |
1,800 |
342.2 |
171.1 |
85.5 |
213.9 |
71.3 |
1,750 |
328.4 |
164.2 |
82.1 |
205.2 |
68.4 |
1,700 |
314.7 |
157.3 |
78.6 |
196.7 |
65.5 |
1,650 |
301.3 |
150.6 |
75.3 |
188.3 |
62.7 |
1,600 |
288.0 |
144.0 |
72.0 |
180.0 |
60.0 |
1,550 |
275.1 |
137.5 |
68.7 |
171.9 |
57.3 |
1,500 |
262.3 |
131.1 |
65.5 |
163.9 |
54.6 |
1,450 |
249.8 |
124.9 |
62.4 |
156.1 |
52.0 |
1,400 |
237.5 |
118.7 |
59.3 |
148.4 |
49.4 |
1,350 |
225.5 |
112.7 |
56.3 |
140.9 |
46.9 |
1,300 |
213.7 |
106.8 |
53.4 |
133.5 |
44.5 |
1,250 |
202.2 |
101.1 |
50.5 |
126.3 |
42.1 |
1,200 |
190.9 |
95.4 |
47.7 |
119.3 |
39.7 |
1,150 |
179.9 |
89.9 |
44.9 |
112.4 |
37.4 |
1,100 |
169.2 |
84.6 |
42.3 |
105.7 |
35.2 |
1,050 |
158.7 |
79.3 |
39.6 |
99.2 |
33.0 |
1,000 |
148.6 |
74.3 |
37.1 |
92.8 |
30.9 |
950 |
138.7 |
69.3 |
34.6 |
86.7 |
28.9 |
900 |
129.1 |
64.5 |
32.2 |
80.7 |
26.9 |
850 |
119.8 |
59.9 |
29.9 |
74.1 |
24.9 |
800 |
110.8 |
55.4 |
27.7 |
69.2 |
23.0 |
750 |
102.1 |
51.0 |
25.5 |
63.8 |
21.2 |
700 |
93.8 |
46.9 |
23.4 |
58.6 |
19.5 |
650 |
85.7 |
42.8 |
21.4 |
53.6 |
17.8 |
600 |
78.0 |
39.0 |
19.5 |
48.7 |
16.2 |
550 |
70.6 |
35.3 |
17.6 |
44.1 |
14.7 |
500 |
63.5 |
31.7 |
15.8 |
39.7 |
13.2 |
450 |
56.8 |
28.4 |
14.2 |
35.5 |
11.8 |
400 |
50.4 |
25.2 |
12.6 |
31.5 |
10.5 |
350 |
44.4 |
22.2 |
11.1 |
27.7 |
9.2 |
300 |
38.8 |
19.4 |
9.7 |
24.2 |
8.0 |
250 |
33.4 |
16.7 |
8.3 |
20.9 |
6.9 |
200 |
28.5 |
14.2 |
7.1 |
17.8 |
5.9 |
150 |
23.9 |
11.9 |
5.9 |
14.9 |
4.9 |
100 |
19.80 |
9.90 |
4.9 |
12.3 |
4.1 |
50 |
16.00 |
8.00 |
4.00 |
10.00 |
3.3 |
0 |
0.00 |
0.00 |
0.00 |
0.00 |
0.00 |
※ Basic gathering items are those you gather with basic tools, such as wood, ore, and sap.
※ Rare gathering items are rare items such as Black Crystal Shard and Caphras Stone used for enhancement.
※ Special gathering items are items other than Basic and Rare items you can get at a very low chance. This includes such items like Intact Insect Amber, Old Tree Bark, Laila's Petal, Deep Blue Hoof Root, etc.
● As your basic Gathering Mastery is affected by Gathering level, the chance to not consume Energy upon gathering was lowered to 0-30%.
● Sailing Mastery system was added.
- Separate from the existing Sailing level, Sailing Mastery is a different value measuring the degree of your Sailing skill.
- Status increase for ships is only applied when you have the Sailing Mastery item equipped and then board your own Epheria Sailboat/Frigate.
Sailing Mastery |
Acceleration Increase (%) |
Speed Increase (%) |
Turn Increase (%) |
Brake Increase (%) |
2,000 |
20 |
20 |
20 |
20 |
1,950 |
19.5 |
19.5 |
19.5 |
19.5 |
1,900 |
19 |
19 |
19 |
19 |
1,850 |
18.5 |
18.5 |
18.5 |
18.5 |
1,800 |
18 |
18 |
18 |
18 |
1,750 |
17.5 |
17.5 |
17.5 |
17.5 |
1,700 |
17 |
17 |
17 |
17 |
1,650 |
16.5 |
16.5 |
16.5 |
16.5 |
1,600 |
16 |
16 |
16 |
16 |
1,550 |
15.5 |
15.5 |
15.5 |
15.5 |
1,500 |
15 |
15 |
15 |
15 |
1,450 |
14.5 |
14.5 |
14.5 |
14.5 |
1,400 |
14 |
14 |
14 |
14 |
1,350 |
13.5 |
13.5 |
13.5 |
13.5 |
1,300 |
13 |
13 |
13 |
13 |
1,250 |
12.5 |
12.5 |
12.5 |
12.5 |
1,200 |
12 |
12 |
12 |
12 |
1,150 |
11.5 |
11.5 |
11.5 |
11.5 |
1,100 |
11 |
11 |
11 |
11 |
1,050 |
10.5 |
10.5 |
10.5 |
10.5 |
1,000 |
10 |
10 |
10 |
10 |
950 |
9.5 |
9.5 |
9.5 |
9.5 |
900 |
9 |
9 |
9 |
9 |
850 |
8.5 |
8.5 |
8.5 |
8.5 |
800 |
8 |
8 |
8 |
8 |
750 |
7.5 |
7.5 |
7.5 |
7.5 |
700 |
7 |
7 |
7 |
7 |
650 |
6.5 |
6.5 |
6.5 |
6.5 |
600 |
6 |
6 |
6 |
6 |
550 |
5.5 |
5.5 |
5.5 |
5.5 |
500 |
5 |
5 |
5 |
5 |
450 |
4.5 |
4.5 |
4.5 |
4.5 |
400 |
4 |
4 |
4 |
4 |
350 |
3.5 |
3.5 |
3.5 |
3.5 |
300 |
3 |
3 |
3 |
3 |
250 |
2.5 |
2.5 |
2.5 |
2.5 |
200 |
2 |
2 |
2 |
2 |
150 |
1.5 |
1.5 |
1.5 |
1.5 |
100 |
1 |
1 |
1 |
1 |
50 |
0.5 |
0.5 |
0.5 |
0.5 |
0 |
0 |
0 |
0 |
0 |
● Fishing Mastery system was added.
- Added Orange grade fish.
You have a higher chance of fishing the newly added Orange grade fishes or Ancient Relic Crystal Shards with higher Fishing Mastery.
- Orange grade fish can be caught at freshwater, ocean, and certain spots, and can be sold to Traders at a high price (Imperial Delivery not available).
Chance to catch Orange grade fish is the same in all territories and it varies by the points you have.
- Fishing chance by Fishing Mastery are as follows.
Fishing Mastery |
Chance to catch Orange fish with normal fishing (per attempt) |
Fishing Mastery |
Chance to catch Orange fish with normal fishing |
2,000 |
5% |
1,000 |
2.5% |
1,950 |
4.9% |
950 |
2.4% |
1,900 |
4.8% |
900 |
2.3% |
1,850 |
4.6% |
850 |
2.1% |
1,800 |
4.5% |
800 |
2% |
1,750 |
4.4% |
750 |
1.9% |
1,700 |
4.3% |
700 |
1.8% |
1,650 |
4.1% |
650 |
1.6% |
1,600 |
4% |
600 |
1.5% |
1,550 |
3.9% |
550 |
1.4% |
1,500 |
3.8% |
500 |
1.3% |
1,450 |
3.6% |
450 |
1.1% |
1,400 |
3.5% |
400 |
1% |
1,350 |
3.4% |
350 |
0.9% |
1,300 |
3.3% |
300 |
0.8% |
1,250 |
3.1% |
250 |
0.6% |
1,200 |
3% |
200 |
0.5% |
1,150 |
2.9% |
150 |
0.4% |
1,100 |
2.8% |
100 |
0.3% |
1,050 |
2.6% |
50 |
0.1% |
|
|
0 |
0% |
※ The above is only for normal fishing and not harpooning.
Fishing Mastery |
Fishing Mastery effect on Harpooning ※ The below is only for harpooning and not normal fishing. |
0~199 |
No Orange grade fish can be caught. |
200~699 |
Prize Catch Harpoon Level +1 |
700~1,199 |
Prize Catch Harpoon Level +2 |
1,200 and above |
Prize Catch Harpoon Level +3 |
● Added the following Orange grade fish. You can check them in the Fish Guide.
- Yellow Corvina
- Blue Bat Star
- Golden Sea Bass
- White Grouper
- Albino Coelacanth
- Black Eye Crab
- Golden Albacore
- Footballfish
- Pirarucu
- Black Spotted Dolphin
- Giant Black Squid
- Requiem Shark
- Ghost Whale
● Added Crio's Fishing Chair. Now you can sit while fishing.
- Crio's Fishing Chair can be crafted at the Carpentry Workshop level 3 of each of the territories.
- Crafting Material: Standardized Timber Square x15, Ash Plywood x5, Steel x5, Monk's Branch x5, Trace of Origin x20, Plywood Hardener x5
- Crio's Fishing Chair has a base durability of 100, and consumes 1 durability per fishing attempt.
- Crio's Fishing Chair can be equipped to the character and gives Fishing Mastery +100.
- Now you can trade in Fish Bones and Tattered Boots for Crio's Fishing Chair with Fish Merchant Crio at Velia.
● Hunting Mastery system was added.
- Separate from the existing Hunting level, Hunting Mastery is a different value measuring the degree of your Hunting skill.
- You can acquire more basic items from butchering hunted monsters and obtain new material items with higher Hunting Mastery, with which you can craft new furniture or trade items for more income.
- You can also use the existing stuffed items as materials to craft new versions of them that give buffs almost on par with boss loot crafted furniture.
- Materials received with Hunting Mastery can be used to craft expensive trade items. These can not only be stacked, but also have no expiration date.
● Snipe system was also added with Hunting Mastery.
- The new snipe system uses the newly added Sniper Rifle to hunt monsters from a great distance and target their weak spots.
● Sensitive Giant Elk was added to the Fleme Hills of Balenos for hunting with sniper rifles.
- Sensitive Giant Elks run away and hide when you get too close to them, so you must snipe them from a long distance.
- New sniper exclusive monsters will continue to be added.
- You will receive different results depending on the equipment power, Hunting Mastery, and your skill playing the minigame to load and aim the sniper rifle.
● Added [Hunting] Practice Sniper Rifle and [Hunting] Sniper Rifle
- You can use sniper rifles just like existing hunting matchlocks by using RT/R2 while sitting.
- [Hunting] Practice Sniper Rifle cannot be enhanced, while [Hunting] Sniper Rifle can be enhanced using Black Stones (Weapon).
- [Hunting] Sniper Rifle can be crafted through Manufacture.
Item Name |
Required Crafting Materials |
[Hunting] Sniper Rifle |
Steel x20, Log x1, Pure Iron Crystal x3, Fine Hard Hide x1 |
- You can equip [Hunting] Practice Sniper Rifle and [Hunting] Sniper Rifle depending on your Hunting skill level or Mastery. You can use the new snipe system by equipping a sniper rifle.
- Sniped monsters have a higher chance to give enhancement materials when butchered.
※ Basic items are meat, blood, hide, and others you acquire from monsters depending on their type.
- The table below shows the increase in the number of received items with Hunting Mastery.
※ Blue Whale, Khalk, Humpback Whale, and Freshwater Crocodile are not affected by the below item increase.
(Chance increase effects from Magic and Lucky gathering tools are not applied to butchering.)
Hunting Mastery |
Increase in No. of Items (%) |
Hunting Mastery |
Increase in No. of Items (%) |
2,000 |
300 |
950 |
111.2 |
1,950 |
289.7 |
900 |
104.0 |
1,900 |
279.4 |
850 |
97.0 |
1,850 |
269.3 |
800 |
90.2 |
1,800 |
259.3 |
750 |
83.7 |
1,750 |
249.4 |
700 |
77.3 |
1,700 |
239.6 |
650 |
71.2 |
1,650 |
230.0 |
600 |
65.3 |
1,600 |
220.5 |
550 |
59.6 |
1,550 |
211.1 |
500 |
54.1 |
1,500 |
201.9 |
450 |
48.9 |
1,450 |
192.8 |
400 |
43.9 |
1,400 |
183.9 |
350 |
39.1 |
1,350 |
175.2 |
300 |
34.6 |
1,300 |
166.6 |
250 |
30.3 |
1,250 |
158.1 |
200 |
26.4 |
1,200 |
149.8 |
150 |
22.6 |
1,150 |
141.7 |
100 |
19.1 |
1,100 |
133.8 |
50 |
15 |
1,050 |
126.1 |
0 |
0 |
1,000 |
118.5 |
|
|
● Added new butchering rewards received with Hunting Mastery.
- You can check the newly added rewards below.
Monster |
Hunting Mastery |
Additional reward based on Mastery |
Hunting Mastery |
Additional reward based on Mastery |
Hunting Mastery |
Additional reward based on Mastery |
Giant Boar |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Giant Elk |
250~550 |
Cracked Horn, Damaged Hide |
551~900 |
Intact Horn, Usable Hide |
901 and above |
Sharp Horn, Supreme Hide |
Giant Brown Bear |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Giant Wolf |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Wolf |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Giant Mountain Goat |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Giant Lioness |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Giant Lion |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Raccoon, Mischievous Raccoon |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Weasel |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Seagull |
250~550 |
Cracked Beak, Damaged Hide |
551~900 |
Usable Beak, Usable Hide |
901 and above |
Large Beak, Supreme Hide |
King Brown Bear |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
White Wolf |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Drieghan Male Goat |
250~550 |
Cracked Horn, Damaged Hide |
551~900 |
Intact Horn, Usable Hide |
901 and above |
Sharp Horn, Supreme Hide |
Drieghan Female Goat |
250~550 |
Cracked Horn, Damaged Hide |
551~900 |
Intact Horn, Usable Hide |
901 and above |
Sharp Horn, Supreme Hide |
Yak |
250~550 |
Cracked Horn, Damaged Hide |
551~900 |
Intact Horn, Usable Hide |
901 and above |
Sharp Horn, Supreme Hide |
Llama |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Belladona Elephant |
250~550 |
Cracked Elephant Ivory, Damaged Hide |
551~900 |
Usable Elephant Ivory, Usable Hide |
901 and above |
Large Elephant Ivory, Supreme Hide |
Baby Belladona Elephant |
250~550 |
Cracked Elephant Ivory, Damaged Hide |
551~900 |
Usable Elephant Ivory, Usable Hide |
901 and above |
Large Elephant Ivory, Supreme Hide |
Gazelle |
250~550 |
Cracked Horn, Damaged Hide |
551~900 |
Intact Horn, Usable Hide |
901 and above |
Sharp Horn, Supreme Hide |
Black Leopard |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
Feather Wolf |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Phnyl |
250~550 |
Cracked Tooth, Damaged Hide |
551~900 |
Intact Tooth, Usable Hide |
901 and above |
Sharp Tooth, Supreme Hide |
Ferrica |
250~550 |
Ragged Five-Color Ferri Feather, Damaged Hide |
551~900 |
Intact Five-Color Ferri Feather, Usable Hide |
901 and above |
Full Five-Color Ferri Feather, Supreme Hide |
Ferrina |
250~550 |
Ragged Five-Color Ferri Feather, Damaged Hide |
551~900 |
Intact Five-Color Ferri Feather, Usable Hide |
901 and above |
Full Five-Color Ferri Feather, Supreme Hide |
King Griffon |
250~550 |
Cracked Beak, Damaged Hide |
551~900 |
Usable Beak, Usable Hide |
901 and above |
Large Beak, Supreme Hide |
Kamasylvia Weasel |
250~550 |
Damaged Whole Leather, Damaged Hide |
551~900 |
Blemished Whole Leather, Usable Hide |
901 and above |
Supreme Whole Leather, Supreme Hide |
● Added 21 new trade items to craft with items received through Hunting.
- Materials required to craft these new trade items can be acquired with certain levels of Hunting Mastery.
- These new trade items can be stacked.
- These have a higher price compared to those purchasable from Traders and have no expiration date.
- These new trade items can be crafted at Handcraft Workshop level 1.
- The crafted territory becomes the item's origin.
Item Name |
Materials |
||
Shabby Horn Decoration |
Damaged Hide x50 |
Cracked Horn x1 |
Black Stone Powder x10 |
Horn Decoration |
Usable Hide x50 |
Intact Horn x1 |
Black Stone Powder x10 |
Exquisite Horn Decoration |
Supreme Hide x50 |
Sharp Horn x1 |
Black Stone Powder x10 |
Cracked Tooth Bracelet |
Damaged Hide x50 |
Cracked Tooth x 1 |
Black Stone Powder x10 |
Dented Bracelet |
Usable Hide x50 |
Intact Tooth x1 |
Black Stone Powder x10 |
Flawless Tooth Bracelet |
Supreme Hide x50 |
Sharp Tooth x1 |
Black Stone Powder x10 |
Tattered Leather Bag |
Damaged Hide x50 |
Damaged Whole Leather x1 |
Fire Horn x2 |
Usable Leather Bag |
Usable Hide x50 |
Blemished Whole Leather x1 |
Fire Horn x2 |
Soft Leather Bag |
Supreme Hide x50 |
Supreme Whole Leather x1 |
Fire Horn x2 |
Shabby Bird Beak Mask |
Damaged Hide x50 |
Cracked Beak x 1 |
Black Stone Powder x10 |
Bird Beak Mask |
Usable Hide x50 |
Usable Beak x1 |
Black Stone Powder x10 |
Stylish Bird Beak Mask |
Supreme Hide x50 |
Large Beak x1 |
Black Stone Powder x10 |
Strange Sounding Ivory Flute |
Damaged Hide x50 |
Cracked Elephant Ivory x1 |
Black Stone Powder x10 |
Ivory Flute |
Usable Hide x50 |
Usable Elephant Ivory x1 |
Black Stone Powder x10 |
Shining Ivory Flute |
Supreme Hide x50 |
Large Elephant Ivory x1 |
Black Stone Powder x10 |
Sparse Ferri Feather Duster |
Damaged Hide x50 |
Ragged Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Ferri Feather Duster |
Usable Hide x50 |
Full Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Full Ferri Feather Duster |
Supreme Hide x50 |
Full Five-Color Ferri Feather x1 |
Black Stone Powder x10 |
Tattered Muffler |
Damaged Hide x50 |
Damaged Whole Leather x1 |
Black Stone Powder x10 |
Warm Muffler |
Usable Hide x50 |
Blemished Whole Leather x1 |
Black Stone Powder x10 |
Cozy Muffler |
Supreme Hide x50 |
Supreme Whole Leather x1 |
Black Stone Powder x10 |
● Added 50 new furniture to craft with items received through Hunting.
- These new furniture can be manufactured with existing furniture and newly added materials.
Item Name |
Buffs available when installed |
Recipe |
Artisan's Stuffed Bear Head |
Max HP +40 for 1 hr |
Stuffed Bear Head (x1) + Damaged Hide (x20) + Fire Horn (x1) |
Artisan's Bear Hide Carpet |
Max HP +40 for 1 hr |
Bear Hide Carpet (x1) + Damaged Hide (x20) + Fire Horn (x1) |
Artisan's Stuffed Fox Head |
Critical Hit +2 for 1 hr |
Stuffed Fox Head (x1) + Damaged Hide (x25) + Fire Horn (x1) |
Artisan's Stuffed Weasel |
Critical Hit +2 for 1 hr |
Stuffed Weasel (x1) + Damaged Hide (x25) + Fire Horn (x1) |
Artisan's Stuffed Gray Wolf Head |
Max HP +30 for 1 hr |
Stuffed Gray Wolf Head (x1) + Damaged Hide (x25) + Fire Horn (x1) |
Artisan's Stuffed Wolf Head |
Max HP +20 for 1 hr |
Stuffed Wolf Head (x1) + Damaged Hide (x20) + Fire Horn (x1) |
Artisan's Stuffed Giant Boar Head |
All Damage Reduction +2 for 1 hr |
Stuffed Giant Boar Head (x1) + Damaged Hide (x20) + Fire Horn (x1) |
Artisan's Stuffed Elk Head |
All Damage Reduction +2 for 1 hr |
Stuffed Elk Head (x1) + Damaged Hide (x20) + Fire Horn (x1) |
Artisan's Stuffed Valencia Mountain Goat Head |
All Damage Reduction +2 for 1 hr |
Stuffed Valencia Mountain Goat Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Giant Lion Head |
Additional Damage to Humans +6 for 1 hr |
Stuffed Giant Lion Head (x1) + Damaged Hide (x35) + Fire Horn (x1) |
Artisan's Stuffed Valencian Lioness Head |
Max MP +50 for 1 hr |
Stuffed Valencian Lioness Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Drieghan Male Goat Head |
Max HP +40 for 1 hr |
Stuffed Drieghan Male Goat Head (x1) + Damaged Hide (x35) + Fire Horn (x1) |
Artisan's Stuffed Drieghan Female Goat Head |
Max HP +50 for 1 hr |
Stuffed Drieghan Female Goat Head (x1) + Damaged Hide (x35) + Fire Horn (x1) |
Artisan's Stuffed Yak Head |
All Damage Reduction +2 for 1 hr |
Stuffed Yak Head (x1) + Damaged Hide (x40) + Fire Horn (x1) |
Artisan's Stuffed Llama |
All AP +6 for 1 hr |
Stuffed Llama (x1) + Damaged Hide (x50) + Fire Horn (x1) |
Master's Stuffed Bear Head |
Max HP +50 for 1 hr |
Artisan's Stuffed Bear Head (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Bear Hide Carpet |
Max HP +50 for 1 hr |
Artisan's Bear Hide Carpet (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Stuffed Fox Head |
Critical Hit +3 for 1 hr |
Artisan's Stuffed Fox Head (x1) + Usable Hide (x20) + Fire Horn (x1) |
Master's Stuffed Weasel |
Critical Hit +3 for 1 hr |
Artisan's Stuffed Weasel (x1) + Usable Hide (x20) + Fire Horn (x1) |
Master's Stuffed Gray Wolf Head |
Max HP +40 for 1 hr |
Artisan's Stuffed Gray Wolf Head (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Stuffed Wolf Head |
Max HP +30 for 1 hr |
Artisan's Stuffed Wolf Head (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Stuffed Giant Boar Head |
All Damage Reduction +4 for 1 hr |
Artisan's Stuffed Giant Boar Head (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Stuffed Elk Head |
All Damage Reduction +4 for 1 hr |
Artisan's Stuffed Elk Head (x1) + Usable Hide (x15) + Fire Horn (x1) |
Master's Stuffed Valencia Mountain Goat Head |
All Damage Reduction +4 for 1 hr |
Artisan's Stuffed Valencia Mountain Goat Head (x1) + Usable Hide (x25) + Fire Horn (x1) |
Master's Stuffed Giant Lion Head |
Additional Damage to Humans +9 for 1 hr |
Artisan's Stuffed Giant Lion Head (x1) + Usable Hide (x30) + Fire Horn (x1) |
Master's Stuffed Valencian Lioness Head |
Max MP +60 for 1 hr |
Artisan's Stuffed Valencian Lioness Head (x1) + Usable Hide (x25) + Fire Horn (x1) |
Master's Stuffed Drieghan Male Goat Head |
Max HP +50 for 1 hr |
Artisan's Stuffed Drieghan Male Goat Head (x1) + Usable Hide (x20) + Fire Horn (x1) |
Master's Stuffed Drieghan Female Goat Head |
Max HP +60 for 1 hr |
Artisan's Stuffed Drieghan Female Goat Head (x1) + Usable Hide (x20) + Fire Horn (x1) |
Master's Stuffed Yak Head |
HP Recovery +4 for 1 hr |
Artisan's Stuffed Yak Head (x1) + Usable Hide (x30) + Fire Horn (x1) |
Master's Stuffed Llama |
All AP +9 for 1 hr |
Artisan's Stuffed Llama (x1) + Usable Hide (x40) + Fire Horn (x1) |
Artisan's Stuffed Belladonna Elephant Head |
All DP +4 for 1 hr |
Stuffed Belladonna Elephant Head (x1) + Damaged Hide (x70) + Fire Horn (x1) |
Artisan's Stuffed Baby Belladonna Elephant Head
|
All Evasion +8 for 1 hr |
Stuffed Baby Belladonna Elephant Head (x1) + Damaged Hide (x60) + Fire Horn (x1) |
Artisan's Stuffed Gazelle Head |
Max MP +50 for 1 hr |
Stuffed Gazelle Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Black Leopard Head |
All AP +6 for 1 hr |
Stuffed Black Leopard Head (x1) + Damaged Hide (x55) + Fire Horn (x1) |
Artisan's Stuffed Feather Wolf Head |
Additional Damage to Humans +6 for 1 hr |
Stuffed Feather Wolf Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Phnyl Head |
All Accuracy +12 for 1 hr |
Stuffed Phnyl Head (x1) + Damaged Hide (x60) + Fire Horn (x1) |
Artisan's Stuffed Ferrica Head |
All DP +4 for 1 hr |
Stuffed Ferrica Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Ferrina Head |
All Evasion +8 for 1 hr |
Stuffed Ferrina Head (x1) + Damaged Hide (x30) + Fire Horn (x1) |
Artisan's Stuffed Kamasylvia Weasel |
All AP +6 for 1 hr |
Stuffed Kamasylvia Weasel (x1) + Damaged Hide (x60) + Fire Horn (x1) |
Master's Stuffed Belladonna Elephant Head |
All DP +6 for 1 hr |
Artisan's Stuffed Belladonna Elephant Head + Usable Hide (x70) + Fire Horn (x1) |
Master's Stuffed Baby Belladonna Elephant Head |
All Evasion +12 for 1 hr |
Artisan's Stuffed Baby Belladonna Elephant Head (x1) + Usable Hide (x60) + Fire Horn (x1) |
Master's Stuffed Gazelle Head |
Max MP +60 for 1 hr |
Artisan's Stuffed Gazelle Head (x1) + Usable Hide (x30) + Fire Horn (x1) |
Master's Stuffed Black Leopard Head |
All AP +9 for 1 hr |
Artisan's Stuffed Black Leopard Head (x1) + Usable Hide (x60) + Fire Horn (x1) |
Master's Stuffed Feather Wolf Head |
Additional Damage to Humans +9 for 1 hr |
Artisan's Stuffed Feather Wolf Head (x1) + Usable Hide (x30) + Fire Horn (x1) |
Master's Stuffed Phnyl Head |
All Accuracy +16 for 1 hr |
Artisan's Stuffed Phnyl Head (x1) + Usable Hide (x50) + Fire Horn (x1) |
Master's Stuffed Ferrica Head |
All DP +6 for 1 hr |
Artisan's Stuffed Ferrica Head (x1) + Usable Hide (x40) + Fire Horn (x1) |
Master's Stuffed Ferrina Head |
All Evasion +12 for 1 hr |
Artisan's Stuffed Ferrina Head (x1) + Usable Hide (x40) + Fire Horn (x1) |
Master's Stuffed Kamasylvia Weasel |
All AP +9 for 1 hr |
Artisan's Stuffed Kamasylvia Weasel (x1) + Usable Hide (x100) + Fire Horn (x1) |
● Alchemy Mastery system was added.
- When Alchemy level increases, the Alchemy Mastery also increases. The Alchemy Mastery is also affected by items such as Mastery equipment or accessories.
- If the Alchemy level or Alchemy Mastery is high when performing Alchemy, the chance to obtain the maximum amount of resulting items can be increased by up to 50%. Therefore you can obtain more resulting items than before, when consuming the same amount of materials as before.
- In addition to the existing resulting items, you can now obtain regular/special/rare results. The higher the Alchemy level or Alchemy Mastery, the higher the chance will be to obtain the resulting items. Since you can obtain material items which are helpful for Alchemy or can be used to gain profit through selling, you can expect to be able to make more profit now.
※ Obtainable Items:
Melted Gold Shard, Ancient Spirit Dust, Clear Liquid Reagent, Pure Powder Reagent, Metal Solvent, Gem Polisher, Broken Alchemy Stone Shard,
Oil of Regeneration, Oil of Storms, Oil of Fortitude, Oil of Corruption, Oil of Tranquility, Gold Bar 1G, Black Stone (Weapon), Black Stone (Armor),
Destruction Spirit Stone, Guardian Spirit Stone, Life Spirit Stone, Wheat Flour, Deep Frying Oil, Sharp Black Crystal Shard, Cron Stone, Gold Bar 10G,
Tenacious Origin of Life, Rough Opulent Crystal, Memory Fragment, Gold Ingot, Caphras Stone, Sturdy Alchemy Stone of Destruction, Sturdy Alchemy Stone of Protection,
Sturdy Alchemy Stone of Life, Gold Bar 1,000G, Golden Backpack, Yona's Fragment, Reagent of Harmonious Spirits.
Alchemy Mastery |
Chance to obtain Regular Results (%) |
Chance to obtain Special Results (%) |
Chance to obtain Rare Results (%) |
2,000 |
3.57 |
1.92 |
0.23 |
1,950 |
3.47 |
1.83 |
0.22 |
1,900 |
3.36 |
1.73 |
0.21 |
1,850 |
3.25 |
1.64 |
0.2 |
1,800 |
3.14 |
1.55 |
0.19 |
1,750 |
3.03 |
1.46 |
0.18 |
1,700 |
2.93 |
1.38 |
0.17 |
1,650 |
2.82 |
1.30 |
0.16 |
1,600 |
2.72 |
1.22 |
0.15 |
1,550 |
2.62 |
1.15 |
0.14 |
1,500 |
2.51 |
1.08 |
0.13 |
1,450 |
2.41 |
1.01 |
0.12 |
1,400 |
2.31 |
0.94 |
0.11 |
1,350 |
2.21 |
0.88 |
0.11 |
1,300 |
2.11 |
0.82 |
0.10 |
1,250 |
2.02 |
0.77 |
0.09 |
1,200 |
1.92 |
0.71 |
0.09 |
1,150 |
1.83 |
0.66 |
0.08 |
1,100 |
1.74 |
0.61 |
0.08 |
1,050 |
1.65 |
0.56 |
0.07 |
1,000 |
1.56 |
0.52 |
0.06 |
950 |
1.47 |
0.48 |
0.06 |
900 |
1.39 |
0.44 |
0.05 |
850 |
1.30 |
0.40 |
0.05 |
800 |
1.22 |
0.37 |
0.05 |
750 |
1.14 |
0.33 |
0.04 |
700 |
1.07 |
0.30 |
0.04 |
650 |
0.99 |
0.27 |
0.03 |
600 |
0.92 |
0.24 |
0.03 |
550 |
0.85 |
0.22 |
0.03 |
500 |
0.78 |
0.19 |
0.02 |
450 |
0.71 |
0.17 |
0.02 |
400 |
0.65 |
0.15 |
0.02 |
350 |
0.59 |
0.13 |
0.02 |
300 |
0.53 |
0.12 |
0.02 |
250 |
0.47 |
0.10 |
0.01 |
200 |
0.42 |
0.09 |
0.01 |
150 |
0.37 |
0.07 |
0.01 |
100 |
0.32 |
0.06 |
0.01 |
50 |
0.28 |
0.05 |
0.01 |
0 |
0.25 |
0.04 |
0.01 |
- When you turn in an Alchemy Box, you can gain up to 46% more profit if your Alchemy level or Alchemy Mastery is high. In addition, the original price of the Alchemy Box was increased, therefore you can expect to receive more profit than before when turning in the Alchemy Box even when your current Alchemy level or Alchemy Mastery is low.
● The following new Spirit Stones were added.
- The newly added Spirit Stones have a low durability of 20 and you cannot perform Recharge, Polishing, or Growth, but they have the same effects as the existing Spirit Stones and are cheaper. You can create them and use them for yourself, or you can also make some additional profit by selling them at the Central Market.
- You can obtain the "Alchemy Stone Shard" by Grinding the newly added Spirit Stones.
- The Alchemy Stone Shard is used as a material to create Vell's Heart or Black Stone (Armor).
- You can create the new Spirit Stones by using the Alchemy Tool installed at a house.
- If you want to create the new Spirit Stones, you need a special material called "Reagent of Harmonious Spirits".
- You can create the "Reagent of Harmonious Spirits" through a repeatable quest obtained from Alchemist Alustin at Velia once you have reached Alchemy Master level 10 or once you have reached Alchemy Mastery 800.
- Higher Alchemy level or Alchemy Mastery means a higher chance of obtaining a higher grade Spirit Stone.
- The new Spirit Stones can be created starting from Alchemy Mastery 500.
New Spirit Stone |
Effect |
Sharp Spirit Stone of Destruction (Green) |
All AP +8 / All Accuracy +10 |
Sharp Spirit Stone of Destruction (Blue) |
All AP +8 / All Accuracy +10 / Ignore All Resistance +5% |
Sharp Spirit Stone of Destruction (Yellow) |
All AP +8 / All Accuracy +10 / Ignore All Resistance +5% / Attack Speed +5% / Casting Speed +5% |
Resplendent Spirit Stone of Destruction |
All AP +10 / All Accuracy +12 / Ignore All Resistance +6% / Attack Speed +6% / Casting Speed +6% |
Splendid Spirit Stone of Destruction |
All AP +13 / All Accuracy +14 / Ignore All Resistance +8% / Attack Speed +8% / Casting Speed +8% |
Shining Spirit Stone of Destruction |
All AP +16 / All Accuracy +16 / Ignore All Resistance +10% / Attack Speed +10% / Casting Speed +10% |
Sharp Spirit Stone of Protection (Green) |
All Damage Reduction +8 / All Evasion +10 |
Sharp Spirit Stone of Protection (Blue) |
All Damage Reduction +8 / All Evasion +10 / Max HP +140 |
Sharp Spirit Stone of Protection (Yellow) |
All Damage Reduction +8 / All Evasion +10 / Max HP +140 / All Resistance +5% |
Resplendent Spirit Stone of Protection |
All Damage Reduction +10 / All Evasion +12 / Max HP +170 / All Resistance +6% |
Splendid Spirit Stone of Protection |
All Damage Reduction +13 / All Evasion +14 / Max HP +210 / All Resistance +7% |
Shining Spirit Stone of Protection |
All Damage Reduction +16 / All Evasion +16 / Max HP +250 / All Resistance +8% |
● The following new Alchemy Formulas were added.
Name |
Crafting Material |
Tenacious Origin of Life |
Sunrise Herb x50 |
Silver Azalea x50 |
|
Fire Flake Flower x50 |
|
Dry Mane Grass x50 |
|
Silk Honey Grass x50 |
|
Rough Opulent Crystal |
Translucent Crystal x50 |
Mud Crystal x50 |
|
Black Crystal x50 |
|
Blue Crystal x50 |
|
Violet Crystal x50 |
|
Flawless Spirit Stone |
Rough Opulent Crystal x4 |
Tenacious Origin of Life x4 |
|
Oil of Tranquility x10 |
|
Sharp Spirit Stone of Destruction (Green) Sharp Spirit Stone of Destruction (Blue) Sharp Spirit Stone of Destruction (Yellow) Resplendent Spirit Stone of Destruction Splendid Spirit Stone of Destruction Shining Spirit Stone of Destruction
|
Flawless Spirit Stone x5 |
Mystical Spirit Powder x50 |
|
Metal Solvent x50 |
|
Cron Stone x5 |
|
Reagent of Harmonious Spirits x1 |
|
Sharp Spirit Stone of Protection (Green) Sharp Spirit Stone of Protection (Blue) Sharp Spirit Stone of Protection (Yellow) Resplendent Spirit Stone of Protection Splendid Spirit Stone of Protection Shining Spirit Stone of Protection
|
Flawless Spirit Stone x5 |
Mystical Spirit Powder x50 |
|
Gem Polisher x50 |
|
Cron Stone x5 |
|
Reagent of Harmonious Spirits x1 |
- The Green grade Mastery gear can increase the Alchemy Mastery depending on the enhancement level, and once the enhancement level surpasses a certain point, additional effects such as reducing the time needed for Alchemy can be added.
● Along with the addition of the Training Mastery, the Training content was revamped.
- The higher the Training level or Mastery, the higher the chance will be to obtain a better horse through breeding or through growth of your mounts.
- Even if the Training level is low, you can increase the efficiency of Training by equipping gear which increases Mastery.
- If you equip Mastery gear while your Training level is high, then your Training efficiency will be even better.
- You can receive the following effects by increasing your Training level or Training Mastery. This means that you can nurture your mount more efficiently and quickly than before, and as a result can expect to gain a greater profit through Imperial Delivery or through selling at the Horse Market.
> Increased chance of successfully capturing wild horses.
> Increased amount of EXP obtained for mounts.
> Increased chance of obtaining a higher tier horse when breeding or exchanging. (This is affected by the Mastery at the point at which you breed, not at the point at which you receive the foal.)
> Increased chance of mount obtaining a skill when the mount levels up.
- The Training section within the Life tab in My Info was changed due to the introduction of the Training Mastery.
● The new tool, "Riding Crop" was added.
- The Riding Crop has effects such as increasing Training Mastery, and also increasing the automatic movement speed and maximum speed of horses.
Item Name |
Item Effect |
Loggia’s Riding Crop |
Auto-run maximum speed +15%/maximum Speed +5%/Sprinting speed during auto-run +10% |
※ The Riding Crop's increased speed effect works only when the durability is 100 or higher.
Also, the effects are only applicable to horses. These effects do not apply to horses attached to wagons.
- The effects do not apply to the horse's skills.
- When you enhance the Riding Crop item, the Training Mastery increases.
- The riding crop can be used by equipping it to the tool slot in your equipment window.
Loggia's Riding Crop can be purchased from Loggia and Zaaira.
● Cooking Mastery system was added.
- Cooking Mastery is proportionate to Cooking level, therefore increases together by a certain amount, and can also increase by equipping Mastery gear.
- Even if the Cooking level is low, you can increase the efficiency of Cooking by equipping gear which increases Mastery.
- If you equip Mastery gear while your Cooking level is high, then your Cooking efficiency will be even better.
- Added a feature which allows Mass Cooking when Cooking level or Mastery is high.
※ What is Mass Cooking?
- It's a feature which activates at a certain chance depending on the Mastery when cooking with 10 or more ingredients being prepared on the Cooking Utensil. When this occurs, you can obtain 10 of the results for cooking 10 times at once.
- Mass Cooking is not activated when you cook with a quantity that is less than 10.
- When Mass Cooking is activated, the durability of the Cooking Utensil decreases by 1.
- You can obtain the following additional effects when Cooking Mastery is increased.
- You can sell the Cooking Box at a higher price when delivering it through Imperial Delivery.
- The chances of obtaining better food (with better effects) will increase.
- The chances of obtaining basic food and more effective food with higher stats will increase.
▶ For example, if you were to cook a meal 1 time which is set to produce a 1–4 meals randomly depending on the Cooking level, then you will be guaranteed to get 4 depending on the chances which increase according to the Mastery value. Therefore, this will allow you to get more.
- The details of the effects which apply as Cooing Mastery increases is like the following.
- Up to 100% increased chance of activating Mass Cooking.
- Up to 61.1% increased chance of obtaining the maximum value of basic food.
- Up to 19.3% increased chance of obtaining more effective food.
- Up to 61.1% increased chance of obtaining the maximum value for more effective food.
- Up to 144.9% increased bonus when carrying out Imperial Delivery for Cooking Box.
● Added new Cooking Bonus Quests, which you have a certain chance to accept depending on your Cooking level.
- Cooking Bonus Quests are quests in which you cook certain food and deliver it to an NPC. Once completed, you can obtain a certain amount of Cooking Ingredients.
- Once your Cooking level reaches a certain level, then you will have a certain chance to obtain a quest when cooking food.
Food Name |
Level |
Food Name |
Level |
Hunter's Salad |
Skilled 1 |
Fruit Wine |
Professional 9 |
Essence of Liquor |
Skilled 1 |
Pickled Vegetables |
Professional 9 |
High-Quality Carrot Juice |
Skilled 1 |
Teff Bread |
Professional 9 |
Special Carrot Juice |
Skilled 5 |
Fried Bird |
Professional 9 |
Good Feed |
Skilled 9 |
Freekeh Snake Stew |
Artisan 1 |
Fried Fish |
Professional 1 |
Fig Pie |
Artisan 1 |
Exotic Herbal Wine |
Professional 1 |
Knight Combat Rations |
Artisan 1 |
Beer |
Professional 1 |
Cheese Gratin |
Artisan 3 |
Grain Soup |
Professional 1 |
Meat Sandwich |
Artisan 3 |
Steamed Whale Meat |
Professional 1 |
Honeycomb Cookie |
Artisan 3 |
Whale Meat Salad |
Professional 1 |
Meat Croquette |
Artisan 3 |
Meat Stew |
Professional 1 |
Assorted Side Dishes |
Artisan 3 |
Grilled Bird Meat |
Professional 1 |
Fruit Pie |
Artisan 3 |
Organic Feed |
Professional 3 |
Cheese Pie |
Artisan 3 |
Boiled Bird Eggs |
Professional 5 |
Lean Meat Salad |
Artisan 3 |
Aloe Yogurt |
Professional 5 |
Pistachio Fried Rice |
Artisan 6 |
Aloe Cookie |
Professional 5 |
Date Palm Wine |
Artisan 6 |
Stir-Fried Vegetables |
Professional 5 |
Sute Tea |
Artisan 7 |
Fried Vegetables |
Professional 5 |
Milk Tea |
Artisan 7 |
Fruit Juice |
Professional 5 |
Dark Pudding |
Artisan 7 |
Fruit Pudding |
Professional 5 |
Ham Sandwich |
Artisan 7 |
Soft Bread |
Professional 5 |
Balenos Meal |
Master 1 |
Lizard Kebab |
Professional 5 |
Steamed Prawn |
Master 1 |
Steamed Fish |
Professional 5 |
Pan-Fried Oyster |
Master 1 |
Seafood Mushroom Salad |
Professional 5 |
Butter-Roasted Lobster |
Master 1 |
Stir-Fried Seafood |
Professional 5 |
Serendia Meal |
Master 1 |
Seafood Grilled with Butter |
Professional 5 |
Calpheon Meal |
Master 1 |
Meat Soup |
Professional 5 |
Prawn Salad |
Master 1 |
Five-Grain Chicken Porridge |
Professional 5 |
Rainbow Button Mushroom Cheese Melt |
Master 1 |
Grilled Sausage |
Professional 5 |
Hard-Boiled Shellfish |
Master 1 |
Pickled Fish |
Professional 9 |
Rainbow Button Mushroom Sandwich |
Master 1 |
Oatmeal |
Professional 9 |
Mediah Meal |
Master 1 |
Steak |
Professional 9 |
Grilled Scorpion |
Master 1 |
Meat Pie |
Professional 9 |
Couscous |
Master 6 |
Steamed Seafood |
Professional 9 |
Stir-Fried Bracken |
Master 11 |
Fish Fillet Salad |
Professional 9 |
Ghormeh Sabzi |
Master 11 |
Stir-Fried Meat |
Professional 9 |
Roast Marmot |
Master 11 |
Steamed Bird |
Professional 9 |
Skewered Llama Cheese Melt |
Master 11 |
Meat Pasta |
Professional 9 |
Special Arehaza Meal |
Master 11 |
Omelet |
Professional 9 |
Margoria Seafood Meal |
Master 11 |
Seafood Pasta |
Professional 9 |
Teff Sandwich |
Master 11 |
Smoked Fish Steak |
Professional 9 |
Coconut Cocktail |
Master 11 |
Fish Soup |
Professional 9 |
Coconut Pasta |
Master 11 |
Tea With Fine Scent |
Professional 9 |
Coconut Fried Fish |
Master 11 |
Fruit and Vegetable Salad |
Professional 9 |
Khalk's Fermented Wine |
Master 11 |
Borscht |
Professional 9 |
King of Jungle Hamburg |
Master 11 |
Desert Dumpling |
Professional 9 |
Kamasylvia Meal |
Master 16 |
Fish Fillet Chips |
Professional 9 |
Valencia Meal |
Master 16 |
Honey Wine |
Professional 9 |
Special Drieghanese Meal |
Master 21 |
Savory Steak |
Professional 1 or Cooking Mastery 350 |
- You cannot accept the quest if you already accepted the maximum amount of quests you can accept.
- After completing the quest, you can immediately accept it again. Once a Cooking Bonus Quest is in progress, you cannot accept other Cooking Bonus Quests.
- The [Bonus] Cooking for Heidelian Soldiers I quests are 3 random quests which can be completed from Cruhorn Wyrmsbane. You can receive 500 of High-Quality Pepper or High-Quality Onion as rewards.
- The [Bonus] Cooking for the Calpheon Slums I quests are 3 random quests which can be completed from Giovan Grolin. You can receive 1,000 Eggs or Milk as rewards.
● New food were added.
- New food, which can increase all Life Skill Masteries for a certain period of time, have been added.
Item Name |
Ingredients |
Item Effect |
Conditions |
Savory Steak
|
Lion Meat x4, Fig x5, Cooking Wine x2, Pepper x3 |
All Life Skill Mastery +10 for 45 min |
Cooking Professional 1 or Cooking Mastery 250 or higher |
Item
● New Life Skill items which can be conveniently purchased through NPC shops were added.
- Loggia Fisher's Clothes
- Loggia Sailor's Clothes
- Loggia Hunter's Clothes
- Loggia Alchemist's Clothes
- Loggia Cook's Clothes
- Loggia's Hoe
- Loggia Trainer's Clothes
- Loggia's Gatherer's Clothes
- Loggia's Craftsman's Clothes
- Loggia's Lumbering Axe
- Loggia's Fluid Collector
- Loggia's Tanning Knife
- Loggia's Butcher Knife
- Loggia's Pickaxe
- Loggia's Processing Stone - Lake
- Loggia's Processing Stone - Vitality
- Loggia's Processing Stone - Energy
- Loggia's Processing Stone - Sun
- Loggia's Processing Stone - Wind
- Loggia's Processing Stone - Lava
- Loggia's Necklace
- Loggia's Earrings
- Loggia's Ring
- Loggia's Belt
- Loggia's Riding Crop
- Loggia’s life tools and Processing Stones can be purchased from Camellia Loggia in Loggia Farm for 1,000,000 silvers.
- Loggia's Accessories increase all Life Skill Masteries.
Loggia Outfit |
|||
Enhancement Level |
Mastery Increase |
Enhancement Level |
Mastery Increase |
0 |
3 |
11 |
39 |
1 |
6 |
12 |
45 |
2 |
9 |
13 |
51 |
3 |
12 |
14 |
57 |
4 |
15 |
15 |
63 |
5 |
18 |
PRI |
70 |
6 |
21 |
DUO |
90 |
7 |
24 |
TRI |
130 |
8 |
27 |
TET |
200 |
9 |
30 |
PEN |
280 |
10 |
33 |
|
|
Loggia |
Enhancement Level |
Mastery Increase |
Necklace, Belt |
Basic |
5 |
PRI |
10 |
|
DUO |
18 |
|
TRI |
28 |
|
TET |
40 |
|
PEN |
60 |
Loggia |
Enhancement Level |
Mastery Increase |
Earrings, Ring |
Basic |
4 |
PRI |
8 |
|
DUO |
16 |
|
TRI |
24 |
|
TET |
32 |
|
PEN |
50 |
● You can have the following buff when equipping more than 1 Loggia accessory.
- Every two Loggia accessories: Life EXP +2%
※ Type and amount of materials required to enhance Loggia Life Clothes:
Enhancement Level |
Material |
Enhancement Level |
Material |
+1 ~ +15 |
Black Gem x1 |
PRI (I) - PEN (V) |
Concentrated Magical Black Gem x1 |
※ Type and amount of materials required to enhance Loggia accessories:
Enhancement Level |
Material |
PRI (I) |
Black Gem x1 |
DUO (II) |
Black Gem x2 |
TRI (III) |
Black Gem x3 |
TET (IV) |
Black Gem x4 |
PEN (V) |
Black Gem x5 |
● Added items which can enhance Life Skill Mastery items.
- You can enhance Life Skill Mastery items up to PEN (V). The Mastery will increase as the enhancement level rises.
- Life Skill Mastery clothes can be enhanced up to +5 without failure.
- Green grade Mastery gear can be purchased from the NPCs. Also, you can easily enhance them by using the Black Gem and Concentrated Magical Black Gem.
- When enhancing with the Black Gem, the enhancement will not be affected by the enhancement chance increase and Valks' chance increase you already had before.
- When you fail an enhancement attempt while using the Black Gem, the enhancement chance increase value will not increase.
- When you succeed an enhancement attempt while using the Black Gem, the enhancement chance increase value will not reset.
- Enhancement attempts using the Black Gem have a higher success rate than the previous enhancement methods.
- You have a low chance to obtain Black Gems by butchering monsters you Hunt, or exchange through “Shiny Golden Seal - [Trade]”.
● You can obtain the Black Gem Fragment through the following Gathering activities.
- Mining, Barehanded Gathering (excluding Golem gathering), Hoe Gathering, Fluid/Blood Collecting, Tanning, Butchering, Lumbering.
- Perform Simple Alchemy with Powder of Darkness x250, Translucent Crystal x10, Fire Horn x1, Bloody Tree Knot x10, Deer Blood x100
- Perform Simple Alchemy with Powder of Flame x250, Mud Crystal x10, Fire Horn x1, Spirit's Leaf x10, Fox Blood x100
- Perform Simple Alchemy with Powder of Crevice x250, Red Crystal x10, Fire Horn x1, Monk's Branch x10, Pig Blood x100
- Perform Simple Alchemy with Powder of Earth x250, Green Crystal x10, Fire Horn x1, Old Tree Bark x10, Weasel Blood x100
- Perform Simple Alchemy with Powder of Time x250, Black Gem x10, Fire Horn x1, Polished Opal x10, Wolf Blood x100
- You can obtain 1 Black Gem by performing Simple Alchemy with Black Gem Fragment x1, Black Stone (Weapon) x1, and Black Stone (Armor) x1.
- You can obtain 10 Black Gems by performing Simple Alchemy with Black Gem Fragment x10, Black Stone (Weapon) x10, Black Stone (Armor) x10, and Black Stone Powder x1.
- You can obtain 1 Concentrated Magical Black Gem by performing Simple Alchemy with Black Gem x5, Sharp Black Crystal Shard x1, and Hard Black Crystal Shard x1.
UI
● Effects applied when the Life Skill level increases will be displayed in My Info > Life.
● Additional effects applied when the Processing Life Skill Mastery increases will be displayed in My Info > Life.