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Announcements

Updates [Update] 1/10 Character Reboot Patch Notes Part 4
Black Desert 2022-01-10 00:51

Striker

● Improved the appearance (customization) of Striker as follows:

- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles


Main Weapon, Succession

 

● Increase Grip - Added the skill.

- Hell Break - Removed the "Increased Grapple Success Rate" effect.

Skill Name Description

Increase Grip

 

● Made changes to the following skills:.

Skill Name Before After

 Flow: Savage Fang

- Air Smash

-

Bloody Fang

- Automatically activates when using Crimson Fang
- Critical Hit Rate +5% for 10 sec


- Automatically activates when using Martial Spirit consuming skills
- Critical Hit Rate +30% for 10 sec when using Martial Spirit consuming skills that increase damage

 Wolf's Fang

- Charging available

- Removed charging
- Increased activation speed

Rising Wolf Fang

- Twisted Collision Hit damage 1213% x5 applied to all upstrike damage
- Critical Hit Rate +100% (PvE only)
- Damage -48.2% in PvP



- Attack 1 damage 1320% x4, attack 2 damage 1320% x5
- Critical Hit Rate +50%
- Damage -50% in PvP
- Increased attack 1 activation speed

Wolf's Explosive Fangs

- 16 sec cooldown
- 1st and 2nd Hit damage 782% x6
- Damage -60.1% in PvP



- Cooldown 8 sec
- Attacks 1 and 2 damage 1082% x6
- Damage -69% in PvP
- Increased attack range
- Increased activation speed
- Hidden Claw or backward evasion unavailable after attack 1

 Explosive Jolt

-

- Increased attack 2's attack range
- Changed camera effect

 Massive Suppression

- 7 sec cooldown


- 15 sec cooldown
- LS↓ for backward evasion after failing grapple

 Taeback Kick

- Damage -38/-38/-20% in PvP
- Absolute: 3rd hit damage -30% in PvP

- Damage -30% in PvP
- Removed attacks 1 and 2
* Adjusted damage
- Changed visual effects
- Stiffness on hits
- Down Smash

 Sweeping Kick

-

- Can be used separately for attacks 1 and 2

 Stalking Wolf

-

- Increased activation speed of attack 1
- Changed to gradually increase damage when casting consecutively
* Adjusted damage
- Air Attack


Flow: Nimbus Strike, Flow: Landslide

-

- Super Armor maintained until end of attack


Crouching Wolf

- Attack Speed +20% for 10 sec when consuming 30 Martial Spirit Shards

- Attack Speed +20% for 20 sec when consuming 30 Martial Spirit Shards


Mountain Aura

- All DP +10


- All DP +20,
- Critical Hit Rate +20%

 Flow: Rock Smash

- Bound on hits

- Bound on hits (PvE only)


Succession: Ankle Hook

- Reduce the number of Discharge Energy hits by 2 in PvP

- Reduce the number of Discharge Energy hits by 3 in PvP
- Forward Guard during skill use


Succession: Martial Deva

- Reduce the number of Discharge Energy hits by 2 in PvP
- Bound on hits

- Reduce the number of Discharge Energy hits by 3 in PvP
- Bound on hits (PvE only)
- Forward Guard during skill use


Succession: Flow: Savage Fang

- Reduce the number of Discharge Energy hits by 1 in PvP
- Air Smash

- Reduce the number of Discharge Energy hits by 2 in PvP

Succession: Flow: Bombardment

- Reduce the number of Discharge Energy hits by 1 in PvP

- Reduce the number of Discharge Energy hits by 2 in PvP

Succession: Combo: Final Blow

- Reduce the number of Discharge Energy hits by 1 in PvP

- Reduce the number of Discharge Energy hits by 2 in PvP


Prime: Wolf's Hunger

- Stun on 1st hit

- Stun on Attack 1 (PvE only)
- Increased distance traveled for attacks 2 and 3
- Super Armor during attacks


Prime: Rampaging Predator

- Number of hits decreased by 2 in PvP
- Damage -13.5% in PvP

- Damage -48% in PvP


Prime: Wolf's Fang

- "Attack range increases during Energy Explosion"
- "Reduced number of hits when used instead of Discharge Energy."

- Largest attack area applied in all situations
- Increased attack range
- Increased attack range after charging
- Increased activation speed
- Stun always applied even without Flow: Prey Hunt or completing charging


Prime: Rage Hammer


- Discharge Energy 4 hits
- Bound on hits (PvE only)
- Attack range differs for every hit
- Number of hit increased during Energy Explosion
- Damage -28% in PvP

- Discharge Energy number of hits is 6
- Bound on hits
- Largest attack area applied for all attacks
- Attack range increased during Energy Explosion
- Damage -41% in PvP
- Prime: Discharge Energy's effects applied
* Prime: Wolf's Fang can be activated instantly after Discharge Energy
- Movement Speed -20% for 10 sec on hits


Prime: Somersault

- II: Hit damage 1047% x4,
Discharge Energy damage 1047% x1, Max 2 hits
- III: Hit damage 1266% x4,
Discharge Energy damage 1266% x1, Max2 hits

- II: attack damage 1154% x4,
Discharge Energy damage 1154% x1, max 2 hits
- III: attack damage 1400% x4,
Discharge Energy damage 1400% x1, max 2 hits
* Damage adjusted in PvP


Prime: Crimson Fang

- IV: Hit damage 1311% x3, Discharge Energy damage 1311% x2
- Damage -40.7% in PvP

- IV: attack damage 1415% x3, discharge energy damage 1415% x2
- Damage -45% in PvP


Prime: Skull Crusher

- Hit damage 821% x7
- Critical Hit Rate +100% (PvE only)
- Critical Hit Rate +50% (PvP only)
- Damage -31.9% in PvP

- Attack damage 1105% x7
* Adjusted damage reduction rate in PvP
- Critical Hit Rate +100%
- Damage -49% in PvP


Prime: Knee Hammer

-

- All AP +8/12/20 for 10 sec


Prime: Somersault III, Prime: Hidden Claw III

- All DP -15 for 10 sec

- All DP -20 for 10 sec

 Prime: Hidden Claw


- Damage -54.7% in PvP

- Increased duration of Invincible by 0.3 sec
- Damage -65% in PvP

Prime: Roaring Tiger

- Reduce the number of Discharge Energy hits by 2 in PvP

- Reduce the number of discharge energy hits by 3 in PvP

 

● Crouching Wolf, Massive Suppression, Hell Break, Wolf's Hunger, Prime: Wolf's Hunger - Decreased the Stamina consumed during the backward evasion motion that can be activated during the skills.
● Wolf's Explosive Fangs - Improved to activate Prime: Wolf's Fang instantly after using the skill.
● Succession: Flash Step - Changed to consume Stamina only twice when activating the skill consecutively.
● Twisted Collision - Changed to display the falling motion when used in an area of higher elevation than before.

● Flash Step, Silent Step - Changed to not display the falling motion at the start of the skill.

● Prime: Skull Crusher - Fixed the issue where attacks would be activated in the air when used in an area of high elevation.

● Prime: Skull Crusher - Changed to display the falling motion when used in an area of higher elevation than before.
● Prime: Adamantine - Improved Flow: Deathstrike to not be activated when pressing LS←/→.

● Wolf's Explosive Fangs - Improved to combo more naturally into Rampaging Predator and Prime: Rampaging Predator.

● Taeback Kick - Changed to apply the effect where damage increases by consuming Martial Spirits even when activated with Dash Kick.

● Taeback Kick - Improved to combo into Martial Deva, Flow: Explosive Blow, and Skull Crusher.

● Flow: Stalking Wolf - Made the following changes:

- Changed to activate from attack 2 when comboing with Hidden Claw.

- Improved to combo into Flow: Savage Fang and Roaring Tiger.

- Improved to combo more smoothly into another skill.

- Improved to combo with Taeback Kick.
● Flow: Deathstrike, Combo: Final Blow - Improved to combo more smoothly into enhanced skills.

● Silent Step - Improved to combo more smoothly into Flow: Mass Destruction.

● Silent Step - Improved to combo into Rampaging Predator with your main weapon.

● Rising Wolf Fang - Improved to combo more smoothly into Prime: Skull Crusher.

● Iron Fist Fury - Improved to combo more smoothly into Crimson Fang, Adamantine, Twisted Collision, Rampaging Predator, and Prime: Rampaging Predator.

● Perfect Blow - Improved to combo more smoothly into Rage Hammer, Autumn Blaze, Prime: Skull Crusher, and Skull Crusher.

● Adamantine - Improved to combo into Flow: Deathstrike when holding RT/R2.
● Martial Deva - Improved to combo into Flow: Bombardment when holding RT/R2.

● Improved to now combo into Flow: Nimbus Strike after 1st hit of Flow: Landslide and Flow: Fatal Smash.

● Flow: Tornado Kick - Improved to combo more smoothly into Flow: Stalking Wolf and Hidden Claw.

● Wolf's Fang, Prime: Wolf's Fang - Improved to combo into Wolf's Explosive Fangs when holding RB/R1.

● Flash Step, Silent Step - Improved to combo more smoothly into Prime: Rampaging Predator.

● Prime: Somersault - Improved to combo more smoothly into another skill.

● Prime: Somersault - Improved to combo into Combo: Hurricane when pressing B/O.

● Prime: Hidden Claw - Improved to combo more smoothly into Flash Step.

● Flow: Mass Destruction - Improved to now combo into Succession: Ankle Hook.

● Flow: Mass Destruction - Improved to combo into Flow: Explosive Blow when pressing RB/R1.

● Flow: Mass Destruction - Improved to combo more smoothly into Prime: Somersault and Prime: Rage Hammer.

● Prime: Wolf's Hunger - Changed to move during attacks when activating Prime: Rage Hammer.

● Prime: Wolf's Hunger - Improved to now combo into Flow: Explosive Blow and Taeback Kick. ● Prime: Skull Crusher - Improved to combo more smoothly into Somersault, Wolf's Hunger, Knee Hammer, and Hidden Claw.

● Iron Fist Fury, Perfect Blow - Alleviated the issue where your character would become slow when hitting your enemies.

● Wolf's Hunger - Fixed the issue where Stamina wouldn't be consumed on backward evasion.

● Prime: Wolf's Fang - Fixed the issue where Forward Guard would be applied even on cooldown when activated instantly.

● Prime: Rampaging Predator - Improved on the issue where your character would get stuck in certain locations when changing the way of approaching enemies.

 

Awakening

● Added a visual effect that lets you know that Martial Spirit Shards are consumed when activating the following skills by consuming Martial Spirit Shards in Awakening.

● Changed skill from Land Buster to Battle Cry.

  Before After
Skill Name

Land Buster

Battle Cry

Description


Preview

- Changed the motion.

- Added Super Armor effect.

- Changed to 7 sec cooldown.

- Added Recover 50 HP effect on hits

- Added Stun effect against monsters.

 

● Changed skill from Flow: Skull Hammer to Savage Somersault.

  Before After
Skill Name

Flow: Skull Hammer

Savage Somersault

Description


Preview

- Changed the motion.

- Separated as individual skill and changed control keys. Adjusted damage with this change.

- Added the "Increases damage by consuming Martial Spirit Shards" effect.

- Changed the debuff applied in PvE from Knockdown to Floating.

- Changed special attack from Down Attack to Air Attack.

 

● Made changes to the following skills:

Skill Before After

Fallout

- Hit damage 1183% x6
- Critical Hit Rate +50% (PvE only)
- Decreases number of hits by 3 in PvP
- Damage -29.8% in PvP

- Attack damage 1542% x6
- Number of hits not decreased in PvP
- Damage -45% in PvP
- Increased attack range
- Increase damage by consuming Martial Spirit Shards

 Endless Fight

- Stun on hit.
- 1st Hit damage 1066% x3
- 2nd Hit damage 959% x3
-1st Hit damage -37.1% in PvP
- 2nd Hit damage -47.5% in PvP

- Stiffness on hits.
- Attack damage 1066% x4
- Down Smash
- Damage -40% in PvP

 Spiral Cannon

- All DP -15 for 10 sec on successful hits for III skills.


 

- III: All DP -20 for 10 sec on successful hits.
- Extra attacks activated when holding RB/R1
- Increased duration of Super Armor for Core: Spiral Cannon

Echo Spirit

- Hit damage 617% x16


- Attack damage 1228% x16
- Changed skill's visual effect


Hell Break

- 10 sec cooldown

- 25 sec cooldown

 Endless Explosion

- 1, 2, 3 Hit damage 868/967/1041% x3
- 4th Hit damage 868/967/1041% 4
- Critical Hit Rate +30/50/70%(PvE only)
- Air Attack on last hit
- Floating on last hit
- HP Recovery +20/25/30 per hit

- Attacks 1, 2. and 3 damage 916/1032/1201% x3
- Attack 4 damage 916/1032/1201% x4
* Decreased damage applied on cooldown
- Critical Hit Rate +10/15/20%
- Air Attack
- Floating on attack 1
- Recover 30 HP per hit

Infernal Destruction

- Down Smash
- IV: 1st Hit damage 1248% x6
- IV: Last Hit damage 1248% x2


- Down Smash on last attack
- IV: attack 1 damage 1355% x6, max 2 hits
- IV: last attack damage 1355% x2
* Adjusted damage in PvP

Skull Crusher

- III, IV: hit damage 877/1282% x7
- III, IV: Extra hit damage 877/1282% x5
- Damage -44.5/44.5/44.6/53% in PvP

- III, IV: attack damage 990/1372% x7
- III, IV: extra attack damage 990/1372% x5
- Damage -50/50/58.5/65.9% in PvP

Ultimate Crush

- Consumes 200/150/100/100 Stamina
- WP Recovery +10/12/15/15 on hits
- All DP -10/12/15/15 for 10 sec on 1st hit
- (II to IV) 1st, 2nd Hit damage 799/955/1111% x3
- (II to IV) 3rd Hit damage 799/955/1111% x1, Max4 hits
- II to IV: Damage -59.7/60.6/61.3% in PvP

- Consumes 150/100/50/50 Stamina
- Recover WP +15 on hits
- All DP -10/12/15/20 for 10 sec on hits
- II to IV: attacks 1 and 2 damage 821/1032/1321% x3
- I to IV: attack 3 damage 821/1032/1321% x1, max 4 hits
- II to IV: Damage -60.8/63.6/67.4% in PvP
- Recover 2 times the Martial Spirit Shards on hits

 Double Flash

- Active skill
- Cooldown
- Consumes Stamina

- Passive skill
- Consume Stamina only twice when activating Flash Step consecutively
* Activate Flash Step after Silent Step in Awakening

 Rampaging Predator

- Attack range differs for every hit
- Number of hits decreased by 2 in PvP

- Largest attack area applied for all attacks
- Number of hits not decreased in PvP

 Silent Step

-

- Invincible/Super Armor +0.2 sec in Awakening

Flow: Prey Hunt

- Echo Spirit uses Stiffness when consuming shards with your gauntlet


- Echo Spirit uses Stiffness when consuming shards with your gauntlet
(PvE only)

Flow: Bite Off

- Rampaging Predator damage applied in PvP
- Damage -72.1% in PvP

- Added damage applied when Striker attacks
* Changed Echo Spirit damage to Echo Spirit effect
- Changed skill's motions
- Can be activated when Rampaging Predator is on cooldown
- Damage -55% in PvP

Ferocious Assault

-

- Can recover Stamina when Super Armor is no longer in effect

 Ferocious Assault, Flow: Crosswind, Endless Fight

- Increase damage by consuming 10 Martial Spirit Shards when you have 30

- Increase damage by consuming 10 Martial Spirit Shards when you have 20 or more


Flow: Crosswind

- Damage -14.2% in PvP when consuming Martial Spirit

- Damage -30% in PvP when consuming Martial Spirit

Echo Spirit damage for skills excluding Rampaging Predator, Flow: Bite Off, Echo Spirit

- Hit damage 501%


- Attack damage 932%
* Damage decreased in PvP

 

● Added Enhanced: Mass Destruction.

- The skill will be activated with your gardbrace when using Flow: Mass Destruction with your gardbrace after learning the skill

Skill Name Description Preview

Enhanced: Mass Destruction

Preview

 

● Echo Spirit - Reduced the damage reduction rate from 60% to 78.5% in PvP for all that appear in the following Awakening skills.

- Ultimate Crush, Infernal Destruction, Endless Explosion, and Skull Crusher

● Land Buster - Changed the effects of the skill to apply as a standard effect after learning the skills Infernal Destruction III, IV.

● Flow: Skull Hammer - Changed the effects of the skill to apply to the skills Skull Crusher III, IV as extra attacks.

- Therefore. The attack area of Flow: Skull Hammer was made the same as the attack area of Skull Crusher.

● Changed to move backward with Super Armor applied in case of guard break when moving backward while Descent of Fury is in effect.
● Flow: Mass Destruction - Improved to now combo into Crimson Fang in Awakening.
● Taeback Kick - Changed to not be activated when holding LT/L2 with your gardbrace.
● Flash Step, Silent Step - Changed to activate Skull Crusher before Taeback Kick when pressing command keys for Skull Crusher.
● Hell Break - Improved to activate the backward evasion motion activated when pressing LS↓ to activate more quickly when Grapple fails.
● Flow: Crosswind - Changed to activate the falling motion at an area of higher elevation.
● Ferocious Assault - Improved to now combo into Endless Fight when holding RB/R1.
● Flow: Crosswind - Improved to combo more smoothly into Skull Crusher.
● Ultimate Crush - Improved to combo more smoothly into another skill.
● Endless Explosion - Improved to combo more smoothly into another skill.
● Ferocious Assault - Improved to combo more smoothly into another skill.
● Improved to combo into other skills and movements after the backward evasion motion in Awakening.
● Silent Step - Improved to combo more smoothly into another skill when consuming Martial
Spirit Shards in Awakening.
● Flash Step, Silent Step - Improved to combo more smoothly into Rampaging Predator in Awakening.
● Silent Step - Improved to combo more smoothly into Flash Step, Flow: Mass Destruction, Echo Spirit, Rampaging Predator in Awakening.
● Endless Fight - Improved to combo more smoothly into Autumn Blaze, Tornado Kick, Ultimate Crush, Endless Explosion, and Fallout.
● Ferocious Assault - Changed the motion where your character falls from a place of high elevation to be more natural when used consecutively or comboed with Spiral Cannon.
● Fixed the issue where comboing with Spiral Cannon - Ferocious Assault at a high elevation would activate the falling motion instantly.
● Spiral Cannon - Fixed the issue where Fist of True Strength would be activated first while sprinting even when pressing the command keys for Spiral Cannon.
● Skull Crusher, Core: Skull Crusher, Black Spirit: Skull Crusher - Improved on the issue where the attack would activate in midair.
● Skull Crusher - Fixed the issue where your character would display its falling animation when used from a certain height.
● Rampaging Predator - Improved on the issue where he would get stuck in certain locations by changing the way he approaches enemies.

 

 

Mystic

● Improved the appearance (customization) of Mystic as follows:

- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles.


Main Weapon, Succession

● Changed to Martial Spirits consumed on the description of skills that uses Martial Spirit Shards consumption.

* 10 Martial Spirit Shards make up 1 Martial Spirit.

● Added the skill Increase Grip.

Skill Name Description

Increase Grip

 

● Made changes to the following skills:

Skill Name Before After

 Roaring Tiger

- Critical Hit Rate +25% (PvE only)
- 7 sec cooldown
- Air Smash

- Critical Hit Rate +50% (PvE only)
- 5 sec cooldown
- Increased attack range

Flow: Prey Hunt

- Stiffness on hits (PvE only)

- Stiffness on hits

 Rage Hammer

- Critical Hit Rate +50% (PvE only)

- Critical Hit Rate +100% (PvE only)
- Increased attack range

 Thunder Pound

-

- Increased attack range
- Prime Skill Critical Hit Rate +10/15/20/25% (PvE only)

Adamantine

- Stiffness on hits

- Stiffness on hits (PvE only)

Twisted Collision

-

- Forward Guard during skill use

Elbow Edge

-

- Attack range increased for attack 2

Binding

- 7 sec cooldown

- 15 sec cooldown

Scissor Kick

- Super Armor

- Super Armor during skill
- Recover Stamina at the end of the skill motion.

Mountain Aura

- All DP +10

- All DP +20
- Critical Hit Rate +20%

Prime: Tornado Kick

- III Hit damage 1156% x6
- Reduced evasion rate when used on cooldown

- III: attack damage 1288% x6
- No reduced Evasion Rate when used on cooldown

Prime: Soul Basher III

- Hit damage 880% x3
- Consecutive Hit damage 880% x6
- Last Hit damage 880% x6
- Damage -58.3% in PvP

-  Attack damage 1010% x3
- Continued attack damage 1010% x6
- Last attack damage 1010% x6
- Damage -63.7% in PvP

Prime: Scissor Kick

- Floating on 1st hit with Prime skills

- Increased distance traveled
- Floating on last hit with Prime skills

Prime: Hidden Claw

- III, IV Hit damage 516/632% x3
- III, IV Consecutive Hit damage 516/632% x4, Max 2 hits
- III, IV Last Hit damage 516/632% x3
- Damage -29.9% in PvP

- III, IV: attack damage 682/868% x3
- III, IV: continued attack damage 682/868% x4, max 2 hits
- III, IV: last attack damage 682/868% x3
- Damage -43.1% in PvP

Prime: Fist Fury

-

- Critical Hit Rate +10% (PvE only)

Prime: Sea Burial

- Press ↑ + RMB to use Flow: Strikethrough after using the skill

- Cannot activate Flow: Strikethrough by pressing ↑ + RMB after using the skill
- Press RMB to use Flow: Fatal Smash after using the skill
- Increase activation speed
- Increase distance traveled

Prime: Wave Orb

- Hit damage 968% x7
- Hit damage 1439% x9 when using Martial Spirit
- Normal Hit damage -30% in PvP
- Hit damage -36% in PvP when using Martial Spirit

- Attack damage 1602% x7
- Attack damage 1602% x10 when using Martial Spirit
- Normal attack damage -56% in PvP
- Attack damage -46% in PvP when using Martial Spirit
- Recovers 200 HP when it activates while using Martial Spirit

 Prime: Sweeping Kick

- 1st Hit damage 413/620/930% x4
- 2nd Hit damage 413/620/930% x5
- Damage -46% in PvP

- Attack 1 damage 623/935/1203% x4
- Attack 2 damage 623/935/1203% x5
- Damage -55.1% in PvP
- All AP +8/12/20 for 10 sec when using Prime skills

 

● Silent Step - Increased the duration of the defensive effect on the skill by 0.2 sec.
● Increased the duration of the Block effect by 0.2 sec during the Backward Evasion motion after using certain skills.
● Improved the increased amount of Martial Spirit is applied when you combo into Absolute skills in Succession state.
● Changed the Prime: Wave Orb to automatically activate after evading backward when you combo into Prime: Hidden Claw while charging Prime: Wave Orb.
● Double Flash - Improved the skill to be available with the main weapon. However, she will change to her awakening weapon when the skill is used.
● Crouching Wolf, Flow: Prey Hunt, Wolf's Frenzy - Reduced the Stamina consumed when pressing LS↓ after the skills to evade backward.
● Flash Step - Improved her movements to appear less awkward when comboing into Elbow Edge.
● Elbow Edge - Changed to now move the same distance when used in place as when comboing into Flash Step.
● Improved to immediately land when performing a jump attack from a high place.
● Flash Step - Improved to combo more smoothly into Crouching Wolf after using the skill.

● Tornado Kick - Improved to be activated after Prime: Scissor Kick when holding ↑ + B/O.
Prime: Hidden Claw - Improved to combo more naturally into Flash Step and Silent Step.

● Prime: Wave Orb - Improved to combo more smoothly into Prime: Wave Orb after the 1st hit of Prime: Sweeping Kick and Prime: Tornado Kick.

● Prime: Tornado Kick - Improved to combo more smoothly into Roaring Tiger after using the skill.

● Succession: Crouching Wolf - Removed the description regarding that and unified it to match the normal Crouching Wolf.

● Flow: Prey Hunt will automatically activate when you have 30 Martial Spirit Shards, and similar to when using Cestus it does not use any Martial Spirit when it's activated.

● Flow: Prey Hunt - Fixed the issue where using Flash Step with your main weapon then comboing into the skill consumed Martial Spirit.

● Flash Step - Fixed the issue where skills like Prime: Sea Burial, Prime: Wave Orb did not activate when the skill was used after Flow: Prey Hunt with your main weapon.

 

Awakening

● Added the skills Raging Wind and Earth Splitter.

Skill Name Description Preview
Raging Wind

Preview

Earth Splitter

Preview

 

● Changed the skill Dragon Shatter to Dragon Strike.

  Before After
Skill

Dragon Shatter

Dragon Strike

Description


Preview

- Changed the motion to perform a single powerful strike.

- Changed the cooldown from 3 seconds to 6 seconds.

- Adjusted damage of skill.

- Decreased attack 1 damage -54.1% and decreased the last attack damage from -47.4% to 50% in PvP..

 

● Wolf's Frenzy - Changed effect of the skill due to removal of Enhance: Wolf's Frenzy.

- Wolf's Frenzy can be used in Awakening
- Increased number of attacks by 1
- Maximum of 10 hits
- Accuracy Rate +12%
- Invincible during skill
- Applies stiffness on hits (PvE only)
- Stun on last attack hits (PvE only)
- Changed reduced damage from -13.6% to -75.1% in PvP.

Skill Name Before After

Wolf's Frenzy

 

● Removed the following skill and added its base effect to certain skills.

Removed Skill with the Added Effect
Enhance: Wolf's Frenzy Wolf's Frenzy
Flow: Wave Orb

Wave Orb

* Changed Dragonize attack damage to Wave Orb damage

 

● Made changes to the following skills:

Skill Before After


Dragon's Rip

- Movement speed by -30%

- Removed "Movement Speed by -30%"


Rising Dragon IV

- Critical Hit Rate +50% (PvE only)
- Critical Hit Rate +25% (PvP only)
- I to IV: Damage -55/55/55/27.1% in PvP
- I to IV: Damage -40.1% in PvP

- Critical Hit Rate +50%
- Damage -55% in PvP


Double Flash

- Active skill
- Consumes Stamina


- Passive skill
- Consumes Stamina only 2 times if Flash Step activates consecutively
* Flash Step activates after Silent Step in Awakened

Tidal Burst, Rapid Stream

- Reduced damage when used on cooldown

- No reduced damage when used on cooldown

 Rapid Stream

- All DP -20 for 20 seconds on 1st and last hit
* Nullified when used on cooldown

- All DP -20 for 20 seconds on attack 1 and last attack hits


Wave Orb

- Cooldown: 15/14/13 sec
- II, III: Hit damage 1103/1202% x7
- Damage -46.9% in PvP

- 13/12/11 sec cooldown
- II, III: attack damage 1213/1422% x7
- Damage -73% in PvP

Flow: Sea Burial

- Required Stamina 200
- Hold RMB after Sea Burial

- Does not require Stamina
- Auto-activated after Sea Burial

● Tidal Burst - Improved the last attack to combo faster into Wave Orb.
● Dragonize - Changed so if your guard is broken while moving backward in this state, you will now gain Super Armor.
● Flow: Sea Burial - Changed to now auto-activate when using Sea Burial.

- Changed the reduced damage value from 35/35/55.4% to 62.6/67.9/74.7% in PvP.
- Changed the Dragonize effect and reduced damage value from 29.9/30/29.9% to 62.2/67.9/74.7% in PvP

● Hurricane Sweep - Improved to combo more smoothly from attacks 2 and 3.
● Gushing Waters - Alleviated the issue where you would slow down when the skill hits.

 
 

Lahn

● Improved the appearance (customization) of Lahn as follows:

- Added a new face type and hair style.

- Changed the default outfit and portrait on the character creation window.

- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI.

* You can continue to select the existing face types and hair styles.



Main Weapon, Succession

● Made changes to the following skills:

 

Skill Name Before After

Stately Dignity

- No WP required
- Cannot be used while on cooldown
- Recovers WP +100/150/200 when used

- Requires 150 WP
- Can be used on cooldown
- Recovers 150/200/250 HP on use
- Only applies the "draws the attention of surrounding foes" effect when used on cooldown


Nimbus Stride

- Collides with characters and monsters

- No collision when using the skill


Flow: Nimbus Stride

- 35 sec cooldown

- 30 sec cooldown


Flow: Sacred Dance

- Knockdown on upward strike, upward slash hit

- Knockdown on upward strike and upward slash attack hits (PvE only)


Zephyr

- Increase Attack Speed +3.5%
- Increase Movement Speed +2.5%
* Nirvana Step

- Increase Attack Speed +10%
- Increase All Accuracy Rate 5%,
* Removed Nirvana Step


Prime: Bleeding Hearts

- 12 sec cooldown
- Damage -40% in PvP

- 10 sec cooldown
- Damage -51.8% in PvP


Prime: Cymbidium

-

- Able to combo into Prime: Phantom Dance after attack 1
- Able to combo into Prime: Phantom Dance, Prime: Furious Chase, Prime: Salp'uri Purge smoothly


Prime: Primrose Sprint

-

- Able to combo with Prime: Salp'uri Purge


Prime: Spring Breeze

- Able to use Prime: Primrose Sprint while gliding

- Able to use Prime: Primrose Sprint, Succession: Nimbus Stride, Succession: Flow: Nimbus Stride while gliding
- Able to combo into Prime: Salp'uri Purge while gliding
- Able to keep gliding during Nimbus Stride after learning Lv. III


Prime: Pendulum Kick

-

- Able to combo into Prime: Phantom Dance, Prime: Primrose Sprint, Prime: Furious Chase smoothly
- Increase activation speed
- Increased attack range
- Improved to hit the same area
- Critical Hit Rate + 25%


Prime: Blooming Nether Flower IV

- Hit Damage 1124% x1, Max 31 Hit
- IV: Damage -62% in PvP

- Attack damage 1236% x1, max 31 hits
- IV: damage -65.5% in PvP


Prime: Crescent Barrage

-

- Reduced the jump height of attack 4


Prime: Salp'uri Purge

-

- Super Armor during skill
- Able to combo into Prime: Furious Chase, Prime: Blooming Nether Flower smoothly


Prime: Phantom Dance

-

- Able to combo into Prime: Furious Chase smoothly


Prime: Blade Dance

-

- Added +10% damage against enemies on Guard to attack 1

 

● Prime: Pendulum Kick - Improved to be able to combo into Prime: Cymbidium after the attack 1 of the skill.

● Prime: Salp'uri Purge - Changed the commands for the skill.

Before After

LT/L2 + LB/L1 during Succession: Nimbus Stride, or while flying during Spring Breeze to perform Forward Attack

LB/L1 during Succession: Nimbus Stride, or while flying during Spring Breeze to perform forward attack

● Succession: Nimbus Stride, flying during Spring Breeze - Changed to not be able to combo into Prime: Salp'uri Purge when used in too high of a location.

● Blade of Souls - Fixed the issue where Stiffen did not apply when used on cooldown.

● Stately Dignity - Improved the visual effects.


Awakening

● Made changes to the following skills:

Skill Name Before After

Deadly Dance

-

- Improved to move in the direction the camera is facing


Flow: Mangler

- Hit damage 1279% x10



- Attack damage 1151% x10
- Adjusted attack range
- Able to combo into Bleeding Hearts


Soul Raid

- 11 sec cooldown

- 17 sec cooldown
- Super Armor on grab


Bleeding Hearts

- 12 sec cooldown
- Throw Hit Damage 1119% x1 Max 8 Hits
- Pull Hit Damage 1119% x1, Max 5 Hits

- 7 sec cooldown
- Throw attack damage 1008% x8
- Pull attack damage 1008% x1, max 5 hits
- Adjusted to attack the same area
- Able to combo into Taunting Death smoothly


Tailspin

- 10/9.5/9 sec cooldown
- Knockdown on 1st Hit hit
- 1st Hit Damage 885/1187/1418% x4
- 2nd Hit Damage 885/1187/1418% x4

- 9/8/7 sec cooldown
- Floating on attack 2 hits
- Attack 1 damage 885/1187/1418% x2
- Attack 2 damage 885/1187/1418% x6
- Activates attack 2 if used after Mangler, Eradication attack 1, Deadly Dance, Bloody Stride, Bridled Despair, Earthly Pain attack 1


Furor

-

- Adjusted attack range of attack 1 and 2
- Increased attack range of attack 1


Flow: Dancing with Death

- All damage applies Furor damage x6

- All damage applies Furor damage x8


Taunting Death

- Required Stamina: 400
- Stiffen on hit
- Hit Damage 703/854/1005/1156% x6

- Required Stamina: 200
- Stiffen on hits (PvE only)
- Attack damage 844/1024/1206/1387% x6
- Increased attack range
- Activation speed increased while attacking
- Super Armor
- Stiffen when Core: Taunting Death is learned
- Improved on the issue where the character stopped on hits


Earthly Pain

- Able to learn levels I to IV
- Able to learn Core: Earthly Pain

- Changed to have only 1 level
- Removed Core: Earthly Pain and replaced it with Core: Bridled Despair


Bridled Despair

- Only 1 level

- Changed to be able to learn levels I to IV (damage is the same as before)
- Adjusted attack range to hit farther away
- Holding RT/R2 will combo into Flow: Mangler after the skill
(Does not combo when holding LS↓ + RT/R2)
- Stun when Core: Bridled Despair is learned


Flailing Blades

- Able to learn levels I to IV
- Increase Attack Speed +15% for 10 sec

- Changed to have only 1 level
- Increase Attack Speed +15% for 15 sec
- Removed Core: Flailing Blades, Replaced with Core: Eradication

 

● Eradication - Made the following changes:.

Skil Name Before After

Eradication

 

● Added the skill Core: Eradication.

Skill Name Description Preview
Core: Eradication

Preview

 

● Blood Moon Twist - Made the following changes:.

Preview


Skill Name Before After

Blood Moon Twist

● Black Spirit: Bleeding Hearts - Fixed the issue where less targets were being hit than the number shown in the skill description.
● Flow: Dancing with Death - Fixed the issue where the Knockdown effect was being applied multiple times.
● Deadly Dance - Fixed the issue where the Floating effect was being applied multiple times on certain targets.
● Deadly Dance - Fixed the issue where the Air Smash effect was being applied multiple times on certain targets.
● Deadly Dance - Fixed the issue where the Air Smash effect was not being applied occasionally.

 

 

Archer

● Improved the appearance (customization) of Archer as follows:

- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles.

● Improved to apply Back Attack damage when hitting an enemy from the back.



Main Weapon

● Made changes to the following skills:

Skill Name Before After

Watcher

-

- Added All AP +20 for 30 sec
- Added All Accuracy Rate +12% for 30 sec


Storm of Light (I to Absolute)

- Movement Speed -10%/15%/20% for 10 sec
- Stiffen on 1st, 2nd Hit hit (PvE Only)
- Knockdown on Last Hit hit

- All DP -15 for 10 sec on hit
- Super Armor until attack motion
- 8 sec cooldown
- Increase motion speed of the motion before the attack and consecutive skill activation
- Able to combo into Glide during consecutive skill activation


Absolute: Storm of Light

- Hit Damage 997% x2, Max 8 Hits

- Attack damage 1260% x2, max 8 hits


Wrath of Nature

- Hit Damage 101/178/334/494/788/1047% x5
- Ranged AP +2/4/6/8/10/12 for 10 sec upon using the skill
- Down Smash
- Down Attack

- Added charge effect
- Slightly increased the motion speed before the attack
- Able to attack after Glide when charged
- Attack damage before charging
101/178/334/494/788/1047% x5
- Attack damage after charging
101/178/334/494/788/1047% x10
- Super Armor while charging


Earth Shatter

- Attack twice
- Hit Damage 88/167/314/569/712/942% x4/5/6/7/8/8, Max 2 Hit
- Push on hits (PvE Only)

- One attack
- Attack damage 88/167/314/569/712/1158% x12
- Increased motion speed before the attack to activate the skill faster
- Improved the range where max hits are being applied
- Pain damage 65 every 3 sec for 18 sec on hits


Grace of Sylvia

- Critical Hit Rate +12%
- Ranged AP +10

- Increase All Accuracy Rate +5%
- All AP +12 


Arrow Explosion (VI, Absolute)

-

- Adjusted attack range to hit enemies nearby


Absolute: Arrow Explosion

-

- Changed PvP number of hits to match PvE number of hits


Gaping Darkness

- Changed the motion to be shorter
- Slightly increased the traveled distance
- Increased combo speed with Flow: Shadow Hack


Volant Kick, Ascending Spirit

 -

 - Changed to be the Flow skills of Earth Kick


Mountain Breeze, Uproot

 -

- Able to be used with your crossbow


Earth's Judgment

- Hit damage 1031% x2, Max 5 Hits

- Attack damage 1031% x6
- Improved the range where max hits are being applied


Covering Fire (I to Absolute)

- Hit Damage x84/132/257/382/522/758% x1, Max 4/5/6/7/8/8 Hits

- Attack damage 84/132/389/573/842/1156% x2, max 4/5/6/7/8/8 hits

 

● Changed the effects of Breath skills to the following:

Before After Skills Applied Breath Effects

Breath: Deceleration

Breath: Decleration
Meteor Dive

Movement Speed -30% for 10 sec on Meteor Dive hits

(Nullified during cooldown)


Breath: Recover

Breath: Recover
Wrath of Nature Recover 300 HP when Wrath of Nature charging is complete

Breath: Stun

Breath: Stigma
Arrow Explosion Activates Light's Mark effect for 3 sec on Arrow Explosion hits

* Combined the additional effects applied to skills upon learning the previous Breath skills to Breath of the Spirit.



● Changed Ra'ghon's Spirit to Wind Razor.

  Before After
Skill
Re’ghon’s Spirit

Wind Razor

Skill Description


Preview

 

● Breath: Recover - Fixed the issue where the additional damage was being applied less than the numbers in the Breath of the Spirit skill description.


Ascension

● Added the skill Flow: Grand Bloom.

- Changed the number of targets hit and attack range of Full Bloom III when Flow: Grand Bloom is learned.

Skill Name Description

Flow: Grand Bloom

 

● Added the skill Marked Bloom.

- Marked Bloom applies the arrow attack damage of the skill Full Bloom (I to III). Added the following effects on top of the Full Bloom skill effects to apply on hits.

Skill Name Description Preview

Marked Bloom

Preview

 

● Made changes to the following skills:

Skill Before After

Light's Path

-

- Able to adjust the intensity of the skill visual effect by adjusting the Camera Effects in game settings


Piercing Light (I to III)

- Charges twice
- Stiffen upon charging once
- Knockdown upon charging twice

- Changed to charge once
- Knockdown on charged hits
- Hold X/□ to perform standing attack


Piercing Light (II to III)

- 25/23 sec cooldown

- 20/15 sec cooldown


Righteous Smite

- Hit damage 1756% x7
- Damage -25% in PvP

- Attack damage 1756% x10
- Damage -45% in PvP
- Super Armor during the skill


Glissade

- 1st hit damage 688% x2
- 2nd hit damage 688% x2
- 3rd hit damage 1032% x2

- Attack 1 damage 688% x2
- Attack 2 damage 1032% x2
- Attack 3 damage 1032% x4
- Ranged AP +12 for 10 sec


Tactical Strike

- 3 hit motions
- 1st Hit Damage 872% x2
- 2nd Hit Damage 872% x2
- 3rd Hit Damage 872% x3

- 1 attack motion
- Attack damage 872% x5


Radiant Explosion IV

- Hit Damage 1260% x6
- Damage reduced by -40% in PvP

- Attack damage 1430% x8
- Damage -55% in PvP


Ravenous Talon

- Extra Hit Damage 722% x4, Max 1 Hit

- Extra attack damage 722% x6
- Adjusted attack motion speed


Nature Shattering Arrow

- 24 sec cooldown

- 20 sec cooldown

 

● Full Bloom (I to III) - Changed the damage applied when using the skill on cooldown to match the skill description.

● Righteous Smite - Fixed the issue where you would change to main weapon stance when comboed with Glide, Ultimate: Zephyr Leap.
● Mountain Breeze - Changed the character motion to appear more natural when used while airborne.

● Full Bloom - Changed attacks 1 and 2 to be performed in the same direction.

 

 

 

Shai

● Increased the damage that the Shai class deals to the Ninja class by 34.09%.
● Added the skill Yippee!.

- You can use boost and jump by pressing B/O, A/X

Skill Name Description Preview

Yippee!

미리보기

 

● Added the skill Try This!.

Skill Name Description Preview

Try This

Preview

 

● Made changes to the following skills:

Skill Name Before After
All attack skills

-

- Damage +20%

All skills where you throw your Florang

-

- Increased attack range


Hop, Tuck-and-Roll

- Cannot be used during Come Out, Come Out

- Can be used during Come Out, Come Out


Hop

- Ring Menu available

- Cannot be used from the Ring Menu


Tuck-and-Roll

-

- Switches from Talent to Florang


Gather Around!

-

- Increase Gathering speed after using skill

 

● Increased the buff duration for self and allies of the following skills:

Increased Buff Duration on Self (60 sec) Increased Buff Duration on Allies (30 sec)

Sun, Moon, Stars

Shout to the Sky

Time to Shine!

Summer Rain

Outta My Way!

Rage Absorption (Innate)

Time to Shine!

Summer Rain

 

● Summer Rain, Time to Shine! - Improved to use the skills by pressing the following commands with your Tute in Talent.

Commands Plays

LS→ + B/O


Summer Rain

LS← + B/O


Time to Shine

● Added a forward evade motion.
● Evasion - Added commands LS↑+↑/LS→+→/LS←+←/LS↓+↓ to perform the skill (rolls).
● Go Away - Improved to be able to apply skill add-ons.
● Twirl-Three - Improved to be activated instead of One-Two-Three when pressing LT/L2 + RT/R2 during a certain skill with your florang.
● Hop - Improved to move more naturally when used consecutively while moving forward or backward.
● Fixed the issue where you wouldn't recover Stamina when your character stops moving.

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