Striker
● Improved the appearance (customization) of Striker as follows:
- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles
Main Weapon, Succession
● Increase Grip - Added the skill.
- Hell Break - Removed the "Increased Grapple Success Rate" effect.
Skill Name | Description |
Increase Grip |
● Made changes to the following skills:.
Skill Name | Before | After |
Flow: Savage Fang |
- Air Smash |
- |
Bloody Fang |
- Automatically activates when using Crimson Fang |
- Automatically activates when using Martial Spirit consuming skills |
Wolf's Fang |
- Charging available |
- Removed charging |
Rising Wolf Fang |
- Twisted Collision Hit damage 1213% x5 applied to all upstrike damage |
- Attack 1 damage 1320% x4, attack 2 damage 1320% x5 |
Wolf's Explosive Fangs |
- 16 sec cooldown |
- Cooldown 8 sec |
Explosive Jolt |
- |
- Increased attack 2's attack range |
Massive Suppression |
- 7 sec cooldown |
- 15 sec cooldown |
Taeback Kick |
- Damage -38/-38/-20% in PvP |
- Damage -30% in PvP |
Sweeping Kick |
- |
- Can be used separately for attacks 1 and 2 |
Stalking Wolf |
- |
- Increased activation speed of attack 1 |
Flow: Nimbus Strike, Flow: Landslide |
- |
- Super Armor maintained until end of attack |
Crouching Wolf |
- Attack Speed +20% for 10 sec when consuming 30 Martial Spirit Shards |
- Attack Speed +20% for 20 sec when consuming 30 Martial Spirit Shards |
|
- All DP +10 |
- All DP +20, |
Flow: Rock Smash |
- Bound on hits |
- Bound on hits (PvE only) |
|
- Reduce the number of Discharge Energy hits by 2 in PvP |
- Reduce the number of Discharge Energy hits by 3 in PvP |
|
- Reduce the number of Discharge Energy hits by 2 in PvP |
- Reduce the number of Discharge Energy hits by 3 in PvP |
|
- Reduce the number of Discharge Energy hits by 1 in PvP |
- Reduce the number of Discharge Energy hits by 2 in PvP |
Succession: Flow: Bombardment |
- Reduce the number of Discharge Energy hits by 1 in PvP |
- Reduce the number of Discharge Energy hits by 2 in PvP |
Succession: Combo: Final Blow |
- Reduce the number of Discharge Energy hits by 1 in PvP |
- Reduce the number of Discharge Energy hits by 2 in PvP |
|
- Stun on 1st hit |
- Stun on Attack 1 (PvE only) |
|
- Number of hits decreased by 2 in PvP |
- Damage -48% in PvP |
|
- "Attack range increases during Energy Explosion" |
- Largest attack area applied in all situations |
|
|
- Discharge Energy number of hits is 6 |
|
- II: Hit damage 1047% x4, |
- II: attack damage 1154% x4, |
|
- IV: Hit damage 1311% x3, Discharge Energy damage 1311% x2 |
- IV: attack damage 1415% x3, discharge energy damage 1415% x2 |
|
- Hit damage 821% x7 |
- Attack damage 1105% x7 |
|
- |
- All AP +8/12/20 for 10 sec |
|
- All DP -15 for 10 sec |
- All DP -20 for 10 sec |
Prime: Hidden Claw |
|
- Increased duration of Invincible by 0.3 sec |
Prime: Roaring Tiger |
- Reduce the number of Discharge Energy hits by 2 in PvP |
- Reduce the number of discharge energy hits by 3 in PvP |
● Crouching Wolf, Massive Suppression, Hell Break, Wolf's Hunger, Prime: Wolf's Hunger - Decreased the Stamina consumed during the backward evasion motion that can be activated during the skills.
● Wolf's Explosive Fangs - Improved to activate Prime: Wolf's Fang instantly after using the skill.
● Succession: Flash Step - Changed to consume Stamina only twice when activating the skill consecutively.
● Twisted Collision - Changed to display the falling motion when used in an area of higher elevation than before.
● Flash Step, Silent Step - Changed to not display the falling motion at the start of the skill.
● Prime: Skull Crusher - Fixed the issue where attacks would be activated in the air when used in an area of high elevation.
● Prime: Skull Crusher - Changed to display the falling motion when used in an area of higher elevation than before.
● Prime: Adamantine - Improved Flow: Deathstrike to not be activated when pressing LS←/→.
● Wolf's Explosive Fangs - Improved to combo more naturally into Rampaging Predator and Prime: Rampaging Predator.
● Taeback Kick - Changed to apply the effect where damage increases by consuming Martial Spirits even when activated with Dash Kick.
● Taeback Kick - Improved to combo into Martial Deva, Flow: Explosive Blow, and Skull Crusher.
● Flow: Stalking Wolf - Made the following changes:
- Changed to activate from attack 2 when comboing with Hidden Claw.
- Improved to combo into Flow: Savage Fang and Roaring Tiger.
- Improved to combo more smoothly into another skill.
- Improved to combo with Taeback Kick.
● Flow: Deathstrike, Combo: Final Blow - Improved to combo more smoothly into enhanced skills.
● Silent Step - Improved to combo more smoothly into Flow: Mass Destruction.
● Silent Step - Improved to combo into Rampaging Predator with your main weapon.
● Rising Wolf Fang - Improved to combo more smoothly into Prime: Skull Crusher.
● Iron Fist Fury - Improved to combo more smoothly into Crimson Fang, Adamantine, Twisted Collision, Rampaging Predator, and Prime: Rampaging Predator.
● Perfect Blow - Improved to combo more smoothly into Rage Hammer, Autumn Blaze, Prime: Skull Crusher, and Skull Crusher.
● Adamantine - Improved to combo into Flow: Deathstrike when holding RT/R2.
● Martial Deva - Improved to combo into Flow: Bombardment when holding RT/R2.
● Improved to now combo into Flow: Nimbus Strike after 1st hit of Flow: Landslide and Flow: Fatal Smash.
● Flow: Tornado Kick - Improved to combo more smoothly into Flow: Stalking Wolf and Hidden Claw.
● Wolf's Fang, Prime: Wolf's Fang - Improved to combo into Wolf's Explosive Fangs when holding RB/R1.
● Flash Step, Silent Step - Improved to combo more smoothly into Prime: Rampaging Predator.
● Prime: Somersault - Improved to combo more smoothly into another skill.
● Prime: Somersault - Improved to combo into Combo: Hurricane when pressing B/O.
● Prime: Hidden Claw - Improved to combo more smoothly into Flash Step.
● Flow: Mass Destruction - Improved to now combo into Succession: Ankle Hook.
● Flow: Mass Destruction - Improved to combo into Flow: Explosive Blow when pressing RB/R1.
● Flow: Mass Destruction - Improved to combo more smoothly into Prime: Somersault and Prime: Rage Hammer.
● Prime: Wolf's Hunger - Changed to move during attacks when activating Prime: Rage Hammer.
● Prime: Wolf's Hunger - Improved to now combo into Flow: Explosive Blow and Taeback Kick. ● Prime: Skull Crusher - Improved to combo more smoothly into Somersault, Wolf's Hunger, Knee Hammer, and Hidden Claw.
● Iron Fist Fury, Perfect Blow - Alleviated the issue where your character would become slow when hitting your enemies.
● Wolf's Hunger - Fixed the issue where Stamina wouldn't be consumed on backward evasion.
● Prime: Wolf's Fang - Fixed the issue where Forward Guard would be applied even on cooldown when activated instantly.
● Prime: Rampaging Predator - Improved on the issue where your character would get stuck in certain locations when changing the way of approaching enemies.
Awakening
● Added a visual effect that lets you know that Martial Spirit Shards are consumed when activating the following skills by consuming Martial Spirit Shards in Awakening.
● Changed skill from Land Buster to Battle Cry.
Before | After | |
Skill Name |
Land Buster |
Battle Cry |
Description |
Preview- Changed the motion. - Added Super Armor effect. - Changed to 7 sec cooldown. - Added Recover 50 HP effect on hits - Added Stun effect against monsters. |
● Changed skill from Flow: Skull Hammer to Savage Somersault.
Before | After | |
Skill Name |
Flow: Skull Hammer |
Savage Somersault |
Description |
Preview- Changed the motion. - Separated as individual skill and changed control keys. Adjusted damage with this change. - Added the "Increases damage by consuming Martial Spirit Shards" effect. - Changed the debuff applied in PvE from Knockdown to Floating. - Changed special attack from Down Attack to Air Attack. |
● Made changes to the following skills:
Skill | Before | After |
Fallout |
- Hit damage 1183% x6 |
- Attack damage 1542% x6 |
Endless Fight |
- Stun on hit. |
- Stiffness on hits. |
Spiral Cannon |
- All DP -15 for 10 sec on successful hits for III skills.
|
- III: All DP -20 for 10 sec on successful hits. |
Echo Spirit |
- Hit damage 617% x16 |
- Attack damage 1228% x16 |
|
- 10 sec cooldown |
- 25 sec cooldown |
Endless Explosion |
- 1, 2, 3 Hit damage 868/967/1041% x3 |
- Attacks 1, 2. and 3 damage 916/1032/1201% x3 |
Infernal Destruction |
- Down Smash |
- Down Smash on last attack |
Skull Crusher |
- III, IV: hit damage 877/1282% x7 |
- III, IV: attack damage 990/1372% x7 |
Ultimate Crush |
- Consumes 200/150/100/100 Stamina |
- Consumes 150/100/50/50 Stamina |
Double Flash |
- Active skill |
- Passive skill |
Rampaging Predator |
- Attack range differs for every hit |
- Largest attack area applied for all attacks |
Silent Step |
- |
- Invincible/Super Armor +0.2 sec in Awakening |
Flow: Prey Hunt |
- Echo Spirit uses Stiffness when consuming shards with your gauntlet |
- Echo Spirit uses Stiffness when consuming shards with your gauntlet |
Flow: Bite Off |
- Rampaging Predator damage applied in PvP |
- Added damage applied when Striker attacks |
Ferocious Assault |
- |
- Can recover Stamina when Super Armor is no longer in effect |
Ferocious Assault, Flow: Crosswind, Endless Fight |
- Increase damage by consuming 10 Martial Spirit Shards when you have 30 |
- Increase damage by consuming 10 Martial Spirit Shards when you have 20 or more |
|
- Damage -14.2% in PvP when consuming Martial Spirit |
- Damage -30% in PvP when consuming Martial Spirit |
Echo Spirit damage for skills excluding Rampaging Predator, Flow: Bite Off, Echo Spirit |
- Hit damage 501% |
- Attack damage 932% |
● Added Enhanced: Mass Destruction.
- The skill will be activated with your gardbrace when using Flow: Mass Destruction with your gardbrace after learning the skill
Skill Name | Description | Preview |
Enhanced: Mass Destruction |
Preview |
● Echo Spirit - Reduced the damage reduction rate from 60% to 78.5% in PvP for all that appear in the following Awakening skills.
- Ultimate Crush, Infernal Destruction, Endless Explosion, and Skull Crusher
● Land Buster - Changed the effects of the skill to apply as a standard effect after learning the skills Infernal Destruction III, IV.
● Flow: Skull Hammer - Changed the effects of the skill to apply to the skills Skull Crusher III, IV as extra attacks.
- Therefore. The attack area of Flow: Skull Hammer was made the same as the attack area of Skull Crusher.
● Changed to move backward with Super Armor applied in case of guard break when moving backward while Descent of Fury is in effect.
● Flow: Mass Destruction - Improved to now combo into Crimson Fang in Awakening.
● Taeback Kick - Changed to not be activated when holding LT/L2 with your gardbrace.
● Flash Step, Silent Step - Changed to activate Skull Crusher before Taeback Kick when pressing command keys for Skull Crusher.
● Hell Break - Improved to activate the backward evasion motion activated when pressing LS↓ to activate more quickly when Grapple fails.
● Flow: Crosswind - Changed to activate the falling motion at an area of higher elevation.
● Ferocious Assault - Improved to now combo into Endless Fight when holding RB/R1.
● Flow: Crosswind - Improved to combo more smoothly into Skull Crusher.
● Ultimate Crush - Improved to combo more smoothly into another skill.
● Endless Explosion - Improved to combo more smoothly into another skill.
● Ferocious Assault - Improved to combo more smoothly into another skill.
● Improved to combo into other skills and movements after the backward evasion motion in Awakening.
● Silent Step - Improved to combo more smoothly into another skill when consuming Martial
Spirit Shards in Awakening.
● Flash Step, Silent Step - Improved to combo more smoothly into Rampaging Predator in Awakening.
● Silent Step - Improved to combo more smoothly into Flash Step, Flow: Mass Destruction, Echo Spirit, Rampaging Predator in Awakening.
● Endless Fight - Improved to combo more smoothly into Autumn Blaze, Tornado Kick, Ultimate Crush, Endless Explosion, and Fallout.
● Ferocious Assault - Changed the motion where your character falls from a place of high elevation to be more natural when used consecutively or comboed with Spiral Cannon.
● Fixed the issue where comboing with Spiral Cannon - Ferocious Assault at a high elevation would activate the falling motion instantly.
● Spiral Cannon - Fixed the issue where Fist of True Strength would be activated first while sprinting even when pressing the command keys for Spiral Cannon.
● Skull Crusher, Core: Skull Crusher, Black Spirit: Skull Crusher - Improved on the issue where the attack would activate in midair.
● Skull Crusher - Fixed the issue where your character would display its falling animation when used from a certain height.
● Rampaging Predator - Improved on the issue where he would get stuck in certain locations by changing the way he approaches enemies.
Mystic
● Improved the appearance (customization) of Mystic as follows:
- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles.
Main Weapon, Succession
● Changed to Martial Spirits consumed on the description of skills that uses Martial Spirit Shards consumption.
* 10 Martial Spirit Shards make up 1 Martial Spirit.
● Added the skill Increase Grip.
Skill Name | Description |
Increase Grip |
● Made changes to the following skills:
Skill Name | Before | After |
Roaring Tiger |
- Critical Hit Rate +25% (PvE only) |
- Critical Hit Rate +50% (PvE only) |
Flow: Prey Hunt |
- Stiffness on hits (PvE only) |
- Stiffness on hits |
Rage Hammer |
- Critical Hit Rate +50% (PvE only) |
- Critical Hit Rate +100% (PvE only) |
Thunder Pound |
- |
- Increased attack range |
Adamantine |
- Stiffness on hits |
- Stiffness on hits (PvE only) |
Twisted Collision |
- |
- Forward Guard during skill use |
Elbow Edge |
- |
- Attack range increased for attack 2 |
Binding |
- 7 sec cooldown |
- 15 sec cooldown |
Scissor Kick |
- Super Armor |
- Super Armor during skill |
Mountain Aura |
- All DP +10 |
- All DP +20 |
Prime: Tornado Kick |
- III Hit damage 1156% x6 |
- III: attack damage 1288% x6 |
Prime: Soul Basher III |
- Hit damage 880% x3 |
- Attack damage 1010% x3 |
Prime: Scissor Kick |
- Floating on 1st hit with Prime skills |
- Increased distance traveled |
Prime: Hidden Claw |
- III, IV Hit damage 516/632% x3 |
- III, IV: attack damage 682/868% x3 |
Prime: Fist Fury |
- |
- Critical Hit Rate +10% (PvE only) |
Prime: Sea Burial |
- Press ↑ + RMB to use Flow: Strikethrough after using the skill |
- Cannot activate Flow: Strikethrough by pressing ↑ + RMB after using the skill |
Prime: Wave Orb |
- Hit damage 968% x7 |
- Attack damage 1602% x7 |
Prime: Sweeping Kick |
- 1st Hit damage 413/620/930% x4 |
- Attack 1 damage 623/935/1203% x4 |
● Silent Step - Increased the duration of the defensive effect on the skill by 0.2 sec.
● Increased the duration of the Block effect by 0.2 sec during the Backward Evasion motion after using certain skills.
● Improved the increased amount of Martial Spirit is applied when you combo into Absolute skills in Succession state.
● Changed the Prime: Wave Orb to automatically activate after evading backward when you combo into Prime: Hidden Claw while charging Prime: Wave Orb.
● Double Flash - Improved the skill to be available with the main weapon. However, she will change to her awakening weapon when the skill is used.
● Crouching Wolf, Flow: Prey Hunt, Wolf's Frenzy - Reduced the Stamina consumed when pressing LS↓ after the skills to evade backward.
● Flash Step - Improved her movements to appear less awkward when comboing into Elbow Edge.
● Elbow Edge - Changed to now move the same distance when used in place as when comboing into Flash Step.
● Improved to immediately land when performing a jump attack from a high place.
● Flash Step - Improved to combo more smoothly into Crouching Wolf after using the skill.
● Tornado Kick - Improved to be activated after Prime: Scissor Kick when holding ↑ + B/O.
Prime: Hidden Claw - Improved to combo more naturally into Flash Step and Silent Step.
● Prime: Wave Orb - Improved to combo more smoothly into Prime: Wave Orb after the 1st hit of Prime: Sweeping Kick and Prime: Tornado Kick.
● Prime: Tornado Kick - Improved to combo more smoothly into Roaring Tiger after using the skill.
● Succession: Crouching Wolf - Removed the description regarding that and unified it to match the normal Crouching Wolf.
● Flow: Prey Hunt will automatically activate when you have 30 Martial Spirit Shards, and similar to when using Cestus it does not use any Martial Spirit when it's activated.
● Flow: Prey Hunt - Fixed the issue where using Flash Step with your main weapon then comboing into the skill consumed Martial Spirit.
● Flash Step - Fixed the issue where skills like Prime: Sea Burial, Prime: Wave Orb did not activate when the skill was used after Flow: Prey Hunt with your main weapon.
Awakening
● Added the skills Raging Wind and Earth Splitter.
Skill Name | Description | Preview |
Raging Wind |
Preview |
|
Earth Splitter |
Preview |
● Changed the skill Dragon Shatter to Dragon Strike.
Before | After | |
Skill |
Dragon Shatter |
Dragon Strike |
Description |
Preview- Changed the motion to perform a single powerful strike. - Changed the cooldown from 3 seconds to 6 seconds. - Adjusted damage of skill. - Decreased attack 1 damage -54.1% and decreased the last attack damage from -47.4% to 50% in PvP.. |
● Wolf's Frenzy - Changed effect of the skill due to removal of Enhance: Wolf's Frenzy.
- Wolf's Frenzy can be used in Awakening
- Increased number of attacks by 1
- Maximum of 10 hits
- Accuracy Rate +12%
- Invincible during skill
- Applies stiffness on hits (PvE only)
- Stun on last attack hits (PvE only)
- Changed reduced damage from -13.6% to -75.1% in PvP.
Skill Name | Before | After |
Wolf's Frenzy |
● Removed the following skill and added its base effect to certain skills.
Removed | Skill with the Added Effect |
Enhance: Wolf's Frenzy | Wolf's Frenzy |
Flow: Wave Orb |
Wave Orb * Changed Dragonize attack damage to Wave Orb damage |
● Made changes to the following skills:
Skill | Before | After |
|
- Movement speed by -30% |
- Removed "Movement Speed by -30%" |
Rising Dragon IV |
- Critical Hit Rate +50% (PvE only) |
- Critical Hit Rate +50% |
Double Flash |
- Active skill |
- Passive skill |
Tidal Burst, Rapid Stream |
- Reduced damage when used on cooldown |
- No reduced damage when used on cooldown |
Rapid Stream |
- All DP -20 for 20 seconds on 1st and last hit |
- All DP -20 for 20 seconds on attack 1 and last attack hits |
Wave Orb |
- Cooldown: 15/14/13 sec |
- 13/12/11 sec cooldown |
Flow: Sea Burial |
- Required Stamina 200 |
- Does not require Stamina |
● Tidal Burst - Improved the last attack to combo faster into Wave Orb.
● Dragonize - Changed so if your guard is broken while moving backward in this state, you will now gain Super Armor.
● Flow: Sea Burial - Changed to now auto-activate when using Sea Burial.
- Changed the reduced damage value from 35/35/55.4% to 62.6/67.9/74.7% in PvP.
- Changed the Dragonize effect and reduced damage value from 29.9/30/29.9% to 62.2/67.9/74.7% in PvP
● Hurricane Sweep - Improved to combo more smoothly from attacks 2 and 3.
● Gushing Waters - Alleviated the issue where you would slow down when the skill hits.
Lahn
● Improved the appearance (customization) of Lahn as follows:
- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album (F4) UI.
* You can continue to select the existing face types and hair styles.
Main Weapon, Succession
● Made changes to the following skills:
Skill Name | Before | After |
Stately Dignity |
- No WP required |
- Requires 150 WP |
Nimbus Stride |
- Collides with characters and monsters |
- No collision when using the skill |
Flow: Nimbus Stride |
- 35 sec cooldown |
- 30 sec cooldown |
Flow: Sacred Dance |
- Knockdown on upward strike, upward slash hit |
- Knockdown on upward strike and upward slash attack hits (PvE only) |
Zephyr |
- Increase Attack Speed +3.5% |
- Increase Attack Speed +10% |
Prime: Bleeding Hearts |
- 12 sec cooldown |
- 10 sec cooldown |
Prime: Cymbidium |
- |
- Able to combo into Prime: Phantom Dance after attack 1 |
Prime: Primrose Sprint |
- |
- Able to combo with Prime: Salp'uri Purge |
Prime: Spring Breeze |
- Able to use Prime: Primrose Sprint while gliding |
- Able to use Prime: Primrose Sprint, Succession: Nimbus Stride, Succession: Flow: Nimbus Stride while gliding |
Prime: Pendulum Kick |
- |
- Able to combo into Prime: Phantom Dance, Prime: Primrose Sprint, Prime: Furious Chase smoothly |
Prime: Blooming Nether Flower IV |
- Hit Damage 1124% x1, Max 31 Hit |
- Attack damage 1236% x1, max 31 hits |
Prime: Crescent Barrage |
- |
- Reduced the jump height of attack 4 |
Prime: Salp'uri Purge |
- |
- Super Armor during skill |
Prime: Phantom Dance |
- |
- Able to combo into Prime: Furious Chase smoothly |
Prime: Blade Dance |
- |
- Added +10% damage against enemies on Guard to attack 1 |
● Prime: Pendulum Kick - Improved to be able to combo into Prime: Cymbidium after the attack 1 of the skill.
● Prime: Salp'uri Purge - Changed the commands for the skill.
Before | After |
LT/L2 + LB/L1 during Succession: Nimbus Stride, or while flying during Spring Breeze to perform Forward Attack |
LB/L1 during Succession: Nimbus Stride, or while flying during Spring Breeze to perform forward attack |
● Succession: Nimbus Stride, flying during Spring Breeze - Changed to not be able to combo into Prime: Salp'uri Purge when used in too high of a location.
● Blade of Souls - Fixed the issue where Stiffen did not apply when used on cooldown.
● Stately Dignity - Improved the visual effects.
Awakening
● Made changes to the following skills:
Skill Name | Before | After |
Deadly Dance |
- |
- Improved to move in the direction the camera is facing |
Flow: Mangler |
- Hit damage 1279% x10 |
- Attack damage 1151% x10 |
Soul Raid |
- 11 sec cooldown |
- 17 sec cooldown |
Bleeding Hearts |
- 12 sec cooldown |
- 7 sec cooldown |
Tailspin |
- 10/9.5/9 sec cooldown |
- 9/8/7 sec cooldown |
Furor |
- |
- Adjusted attack range of attack 1 and 2 |
Flow: Dancing with Death |
- All damage applies Furor damage x6 |
- All damage applies Furor damage x8 |
Taunting Death |
- Required Stamina: 400 |
- Required Stamina: 200 |
Earthly Pain |
- Able to learn levels I to IV |
- Changed to have only 1 level |
Bridled Despair |
- Only 1 level |
- Changed to be able to learn levels I to IV (damage is the same as before) |
Flailing Blades |
- Able to learn levels I to IV |
- Changed to have only 1 level |
● Eradication - Made the following changes:.
Skil Name | Before | After |
Eradication |
● Added the skill Core: Eradication.
Skill Name | Description | Preview |
Core: Eradication |
Preview
|
● Blood Moon Twist - Made the following changes:.
Preview
Skill Name | Before | After |
Blood Moon Twist |
● Black Spirit: Bleeding Hearts - Fixed the issue where less targets were being hit than the number shown in the skill description.
● Flow: Dancing with Death - Fixed the issue where the Knockdown effect was being applied multiple times.
● Deadly Dance - Fixed the issue where the Floating effect was being applied multiple times on certain targets.
● Deadly Dance - Fixed the issue where the Air Smash effect was being applied multiple times on certain targets.
● Deadly Dance - Fixed the issue where the Air Smash effect was not being applied occasionally.
Archer
● Improved the appearance (customization) of Archer as follows:
- Added a new face type and hair style.
- Changed the default outfit and portrait on the character creation window.
- The new customization features will be applied to the default appearance when creating a new character. For existing characters, you can apply the changed customization features via the Beauty Album UI.
* You can continue to select the existing face types and hair styles.
● Improved to apply Back Attack damage when hitting an enemy from the back.
Main Weapon
● Made changes to the following skills:
Skill Name | Before | After |
Watcher |
- |
- Added All AP +20 for 30 sec |
Storm of Light (I to Absolute) |
- Movement Speed -10%/15%/20% for 10 sec |
- All DP -15 for 10 sec on hit |
Absolute: Storm of Light |
- Hit Damage 997% x2, Max 8 Hits |
- Attack damage 1260% x2, max 8 hits |
Wrath of Nature |
- Hit Damage 101/178/334/494/788/1047% x5 |
- Added charge effect |
Earth Shatter |
- Attack twice |
- One attack |
Grace of Sylvia |
- Critical Hit Rate +12% |
- Increase All Accuracy Rate +5% |
Arrow Explosion (VI, Absolute) |
- |
- Adjusted attack range to hit enemies nearby |
Absolute: Arrow Explosion |
- |
- Changed PvP number of hits to match PvE number of hits |
Gaping Darkness |
- |
- Changed the motion to be shorter |
Volant Kick, Ascending Spirit |
- |
- Changed to be the Flow skills of Earth Kick |
Mountain Breeze, Uproot |
- |
- Able to be used with your crossbow |
Earth's Judgment |
- Hit damage 1031% x2, Max 5 Hits |
- Attack damage 1031% x6 |
Covering Fire (I to Absolute) |
- Hit Damage x84/132/257/382/522/758% x1, Max 4/5/6/7/8/8 Hits |
- Attack damage 84/132/389/573/842/1156% x2, max 4/5/6/7/8/8 hits |
● Changed the effects of Breath skills to the following:
Before | After | Skills Applied | Breath Effects |
Breath: Deceleration |
Breath: Decleration |
Meteor Dive |
Movement Speed -30% for 10 sec on Meteor Dive hits (Nullified during cooldown) |
Breath: Recover |
Breath: Recover |
Wrath of Nature | Recover 300 HP when Wrath of Nature charging is complete |
Breath: Stun |
Breath: Stigma |
Arrow Explosion | Activates Light's Mark effect for 3 sec on Arrow Explosion hits |
* Combined the additional effects applied to skills upon learning the previous Breath skills to Breath of the Spirit.
● Changed Ra'ghon's Spirit to Wind Razor.
Before | After | |
Skill | Re’ghon’s Spirit |
Wind Razor |
Skill Description |
Preview
|
● Breath: Recover - Fixed the issue where the additional damage was being applied less than the numbers in the Breath of the Spirit skill description.
Ascension
● Added the skill Flow: Grand Bloom.
- Changed the number of targets hit and attack range of Full Bloom III when Flow: Grand Bloom is learned.
Skill Name | Description |
Flow: Grand Bloom |
● Added the skill Marked Bloom.
- Marked Bloom applies the arrow attack damage of the skill Full Bloom (I to III). Added the following effects on top of the Full Bloom skill effects to apply on hits.
Skill Name | Description | Preview |
Marked Bloom |
Preview |
● Made changes to the following skills:
Skill | Before | After |
Light's Path |
- |
- Able to adjust the intensity of the skill visual effect by adjusting the Camera Effects in game settings |
Piercing Light (I to III) |
- Charges twice |
- Changed to charge once |
Piercing Light (II to III) |
- 25/23 sec cooldown |
- 20/15 sec cooldown |
Righteous Smite |
- Hit damage 1756% x7 |
- Attack damage 1756% x10 |
Glissade |
- 1st hit damage 688% x2 |
- Attack 1 damage 688% x2 |
Tactical Strike |
- 3 hit motions |
- 1 attack motion |
Radiant Explosion IV |
- Hit Damage 1260% x6 |
- Attack damage 1430% x8 |
Ravenous Talon |
- Extra Hit Damage 722% x4, Max 1 Hit |
- Extra attack damage 722% x6 |
Nature Shattering Arrow |
- 24 sec cooldown |
- 20 sec cooldown |
● Full Bloom (I to III) - Changed the damage applied when using the skill on cooldown to match the skill description.
● Righteous Smite - Fixed the issue where you would change to main weapon stance when comboed with Glide, Ultimate: Zephyr Leap.
● Mountain Breeze - Changed the character motion to appear more natural when used while airborne.
● Full Bloom - Changed attacks 1 and 2 to be performed in the same direction.
Shai
● Increased the damage that the Shai class deals to the Ninja class by 34.09%.
● Added the skill Yippee!.
- You can use boost and jump by pressing B/O, A/X
Skill Name | Description | Preview |
Yippee! |
미리보기
|
● Added the skill Try This!.
Skill Name | Description | Preview |
Try This |
Preview
|
● Made changes to the following skills:
Skill Name | Before | After |
All attack skills |
- |
- Damage +20% |
All skills where you throw your Florang |
- |
- Increased attack range |
Hop, Tuck-and-Roll |
- Cannot be used during Come Out, Come Out |
- Can be used during Come Out, Come Out |
Hop |
- Ring Menu available |
- Cannot be used from the Ring Menu |
Tuck-and-Roll |
- |
- Switches from Talent to Florang |
Gather Around! |
- |
- Increase Gathering speed after using skill |
● Increased the buff duration for self and allies of the following skills:
Increased Buff Duration on Self (60 sec) | Increased Buff Duration on Allies (30 sec) | |
Sun, Moon, Stars Shout to the Sky Time to Shine! |
Summer Rain Outta My Way! Rage Absorption (Innate) |
Time to Shine! Summer Rain |
● Summer Rain, Time to Shine! - Improved to use the skills by pressing the following commands with your Tute in Talent.
Commands | Plays |
LS→ + B/O |
Summer Rain |
LS← + B/O |
Time to Shine |
● Added a forward evade motion.
● Evasion - Added commands LS↑+↑/LS→+→/LS←+←/LS↓+↓ to perform the skill (rolls).
● Go Away - Improved to be able to apply skill add-ons.
● Twirl-Three - Improved to be activated instead of One-Two-Three when pressing LT/L2 + RT/R2 during a certain skill with your florang.
● Hop - Improved to move more naturally when used consecutively while moving forward or backward.
● Fixed the issue where you wouldn't recover Stamina when your character stops moving.
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[Update] 1/10 Character Reboot Patch Note 2 Tamer, Musa, Maehwa, Valkyrie 10.01.2022
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[Update] 1/10 Character Reboot Patch Note 3 Ninja, Kunoichi, Witch, Wizard, Dark Knight 10.01.2022
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[Update] 12/29 Client Patch 12/29 Client Patch 29.12.2021
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[Update] [PS] 12/25 Client Patch [PS] 12/25 Client Patch 25.12.2021