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Announcements

Updates [Update] November 14th Update Notice
Black Desert 2024-11-14 08:55
Hello Adventurers, This is the Black Desert Console Service Team.
We're informing you of the latest update applied after the scheduled maintenance on Nov 14 (Thu).

We hope these help you embark on better adventures in game, Adventurers!

NEW AND IMPROVEMENTS
ALL CLASSES
Common
  • Improved so mounting up in Safe Zones won't draw your weapon.

Improved the conditions for changing Skill Presets.
  • Improved the conditions for changing Skill Presets as shown below.
    • Decreased the cooldown for changing Skill Presets: 10 min → 1 min
    • Improved to allow Skill Preset changes even outside Safe Zones.
      • As before, Skill Presets cannot be changed with skills on cooldown.
      • As before, if the Secret Book of Old Moon effects are not applied, Skill Presets can only be changed via Skill Instructors.
※ To prevent abuse during combat, changing skill presets now have a set casting time.
- If you are attacked or start moving before the cast is complete, you will cancel changing your skill preset.

 

BERSERKER
Awakening
Giant Leap
  • Fixed the issue where the skill would continue activating after landing from certain heights when performed continuously forward.
 
MUSA, MAEHWA
Common
  • Fixed the issue where the skill would be interrupted when Stub Arrow was comboed from Evasion when holding at least 2 arrows.
 
VALKYRIE
Succession
Black Spirit: Prime: Shining Dash
  • Fixed the issue where the Max HP buff wasn't applied when using the skill.
 
LAHN
Awakening
Tailspin
  • Matched the skill demo in the Skill window to display the actual debuff effects.
 
DOSA
Succession
Prime: Unsa's Heir
  • Changed the skill's Critical Hit Rate and AP Increase effects to no longer stack with similar buffs granted by allies.
    • Shai's Do it Better! buff effects still stack.


Class Changes
[Warrior] Flow: Ankle Break - Improved the issue where attack 2 sometimes failed to activate.
[Ranger] Prime: Evasive Explosion Shot - Fixed the issue where debuffs were applied on attack 2 hits instead of just attack 1 hits.
[Ranger] Flow: Air Explosion Shot - Improved the issue where your character would momentarily slow down on hits.
[Ranger] Regeneration, Spirit's Haven - Fixed the issue where your main weapon would go invisible during the skill demo in the Skill window.
[Dark Knight] Unveiled Fate - Fixed the issue where the Attack Speed Increase buff occasionally did not apply on hits.
[Kunoichi] Prime: Wheel of Wrath - Improved the issue where your character would momentarily slow down on hits.
[Kunoichi] Prime: Ankle Cutter - Fixed the issue where the Ninjutsu: Spirit buff occasionally did not apply when comboed from Prime: Wheel of Wrath.
[Kunoichi] Ninjutsu: Sinew Cut - Fixed the issue where the invincibility effect did not apply at the start of the skill.
[Kunoichi] Ninjutsu: Oni Shadow, Ninjutsu: Sinew Cut - Improved the descriptions to match actual effects.
[Ninja] Shuriken: Moon Dive - Fixed the issue where the skill would buff enemies with the Melee AP Increase effect on hits.
[Scholar] Hammer Rush, Hammer Spin - Fixed the incorrect key commands displayed in the skill guide.

 


  

CONTENTS

  • Changed to prevent moving to the Guild Manor when under harmful effects that decrease Max HP.
 
Season Pass - Enhancement Mission Completion
While upgrading your Season Character's Naru gear and then converting to PRI (I) Tuvala gear, many adventurers found it cumbersome to chat with the Black Spirit again to fulfill the Season Pass requirement of equipping after enhancement. This especially affected new adventurers who didn't know they could skip this by talking to the Black Spirit again. To make things smoother, now you just need to reach the right enhancement level during your upgrade to meet the Season Pass quest requirement.
  • Improved the objectives for gear-enhancing missions in the Season Pass.
    • Now you only need to enhance a required piece of gear to complete certain Season Pass missions.
    • However, for the Season Pass mission where you exchanged PEN (V) Naru gear for PRI (I) Tuvala gear, then equip the PRI (I) Tuvala gear, it will remain the same as before to ensure understanding of equipping higher-grade gear.

 

 


 

MONSTER

  • Decreased the AP of monsters summoned during combat with Karanda in the main questline "Jordine Saga" by approximately 10% - 15%.
    • Harpy, Small Harpy, Harpy Warrior, Harpy Mage, Black Harpy Elite
  • Changed to display the attack area of the right-hand charging attack during the Muraka battle in the Calpheon Siege of the main questline "Jordine Saga".
    • Fixed the issue where some Muraka's attack area indicators appeared abnormal.
  • Fixed the issue in the Bloody Monastery of the main questline "Jordine Saga" where Muskan's clone appeared when using series of punch attacks.
  • Changed the Cultist Stone Statue in the Bloody Monastery of the main questline "Jordine Saga" to not attack adventurers above certain level.
    • Does not apply if already in combat.
  • Improved to show the attack area of Kzarka at the Kzarka Shrine during the "Jordine Saga" Main questline and decreased its HP by 50%.
  • The scattered monsters near the Bashim Base, Cadry Ruins, Roud Sulfur Mine, and Pila Ku Jail nodes joined into larger groups to prepare for adventurers' ambushes.
 


 

QUEST & KNOWLEDGE

 
  • Improved the acquisition of Ocean Hermit Crab knowledge to be guaranteed when obtaining the Ocean Hermit Crab item.
  • Improved the "Wild Ginseng Seed" knowledge to be obtainable at a lower probability when successfully completing the mini-game during Gathering and obtaining Millennial Wild Ginseng.
 
  • Removed the following unavailable knowledge from being shown in the Knowledge list:
    • Artisan's Special Stuffed Boar Head
    • Master's Special Stuffed Boar Head
 
  • Changed to prevent summoning your mount to the island where the character is located upon completing the [Witch Awakening] Commune quest.
  • Changed so that the Black Spirit is not summoned immediately after defeating the bosses Red Nose and Giath during the Main questline in the Balenos region.
  • Changed the outfit box rewarded for completing each region's Main questline in Balenos, Serendia, and Calpheon.
Before After
Complete the Main questlines of Balenos, Serendia, and Calpheon to choose one from the following three for each completion
- [Balenos] Shiel's Outfit Box
- [Serendia] Cleia's Outfit Box
- [Calpheon] Elle's Outfit Box
Complete the Main questlines of Balenos, Serendia, and Calpheon to receive the following per region
- Balenos: [Balenos] Shiel's Outfit Box
- Serendia: [Serendia] Cleia's Outfit Box
- Calpheon: [Calpheon] Elle's Outfit Box
  • Added the quest "[Guild] For a Full Adventure" where Lara in Heidel will guide you on joining or creating a guild.
    • This quest will take you through the ropes of joining or creating a guild.
      • This quest can be completed once per Family. Upon completion, you will be rewarded with 20 million Silver.


 

NODE/CONQUEST WAR

Indomitable Flag & Indomitable Flag Factory
  • Changed to allow immediate collection of the Indomitable Flag once the Indomitable Flag Factory installed in Node War is completed.
  • Increased the time needed for the Indomitable Flag Factory installed in Node War to be completed by approx. 67%.
    • The production time to collect the Indomitable Flag at the completed Indomitable Flag Factory remains at approx. 3 min, same as before.
  • Increased the Max Durability of the Indomitable Flag Factory and Indomitable Flag by 30%.


Number of Node War Participants by Day Changes

With this update, the maximum number of participants for each territory in Node Wars has been adjusted based on the day of the week.

We've reviewed the participation data from adventurers across all regions since the Node War revamp and it turns out that most lack around 5 to 10 participants, and even guilds that can gather the maximum number of participants tend to miss the limit around 3 times per week.

Based on this, we've adjusted the system to allow the most number of adventurers to participate in Node Wars by day of the week.
We hope more guilds will take an interest and join in, and we'll continue to make adjustments through ongoing data analysis.
  • Changed the number of participants in each territory by day of the week as below.
Sunday, Tuesday, Thursday
Calpheon (Gear Score Limit 550) Max 30 Participants
Balenos (Gear Score Limit 685) Max 50 Participants
Valencia (No Gear Score Limit) Max 75 Participants
Monday, Wednesday, Friday
Calpheon (Gear Score Limit 550) Max 25 Participants
Balenos (Gear Score Limit 685) Max 40 Participants
Valencia (No Gear Score Limit) Max 55 Participants
  • Fixed the issue where the Hwacha and Flame Tower installed in the Balenos Node War Territory could not be upgraded.


Conquest War, Node War

  • Changed Safe Zones to be removed so that all areas, except for the following major cities and towns, become combat zones during Node/Conquest Wars.
    • Forts and annexes cannot be installed in Safe Zones temporarily deemed Combat Zones during Node/Conquest War.
    • Safe Zones during Node/Conquest Wars are as follows.
Safe Zones in each Node War Territories
Balenos
Velia
Olvia
Western Guard Camp
Ossuary
Valencia
Valencia City
Sand Grain Bazaar
Shakatu
Ancado Inner Harbor
Arehaza
Muiquun
Calpheon
Calpheon City
Keplan
Florin
Port Epheria
Behr
Trent
  • Changed Forts and annex buildings to not be affected by harmful effects like DP Decrease during Node/Conquest Wars.
  • Changed the debuff effect of Flame Cannonball during Node/Conquest Wars as below.
Before After

HP -100 every 3 sec for 45 sec

HP -300 every 3 sec for 15 sec
  • Changed the debuff effect of [Guild] Flame Cannonball during Node/Conquest Wars as below.
Before After

HP -15 every 3 sec for 45 sec when a character is in the flame area

HP -45 every 3 sec for 15 sec when hit by a Flame Cannonball
  • Changed to no longer create a flame effect at the impact point when firing Flame Cannonball and [Guild] Flame Cannonball during Node/Conquest Wars.


NPC, BACKGROUND, SOUND

  • Improved the visibility of the surroundings in the background when the cutscene plays at the church in the Glish Ruins during a Main quest.
  • Changed the buff effects "First Enlightenment" and "Power of the First Enlightenment" to be received from NPC Piarre in the same town instead of NPC Freharau.
  • Seodo and Taegong have appeared in Nampo's Moodle Village to assist with Imperial Crafting and Fishing Deliveries.
    "Imperial Crafting Delivery" Seodo "Imperial Fishing Delivery" Taegong

     

  • Added Liana, "Valentine's Apprentice," to help with daily quests including Imperial Delivery-related ones from Nampo's Moodle Village in Land of the Morning Light.
    • You can find Liana opposite Doodol the storage keeper and/or through the Find NPC function.
 

SYSTEM

  • Adjusted the camera distance to the character when you log in.
  • You can now turn on or off the camera effect that displays your character's face upon logging in via Settings.
    • Go to Settings > Other > Character View Mode on Login
  • Improved the Character Selection UI as follows:
    • The "Enter" button is always displayed for the selected character.
    • Creation buttons for normal and seasonal characters have been removed from the bottom of the character list and replaced with an "Enter" button to connect to the game.



CHANGES & FIXES

  • Fixed the issue where the game would close during a quest in certain situations.
  • [Dosa] Fixed parts of the Kibelius Enlightened Blade to look more natural.
  • [Ranger, Shai] Fixed the issue where the Gloamwalker Outfit was unnatural.
  • Fixed the issue where the Shiny Golden Seal - [Work Supervisor] item could be exchanged for some Fighting Spirit Horse Gear.
  • Fixed the issue where crystals in a Crystal Preset weren't visible.
  • [Dark Knight] Fixed the issue where the Gloamwalker Armor was unnatural during Awakening combat stance.
  • [Sage] Fixed the issue where the shoulder ornament was not visible when wearing the Gloamwalker Armor.
  • Fixed the issue where the camera rotated abruptly after closing the Login Reward window following the character's first login.
  • Fixed the issue where login rewards could not be claimed in certain situations.
    • For adventurers who could not receive login rewards due to this issue, the rewards will be provided during the Nov 28 (Thu) maintenance.
  • Fixed the issue where Alchemy results could not be obtained when a Bonus Quest was accepted when crafting [Halloween] Corrupt Oil of Immortality with an Alchemy Tool.
  • [Woosa] Fixed the issue where parts of the Gloamwalker Armor clipped through the jacket when the cape was toggled on.
  • Fixed the issue where you couldn't assign a worker to a production node or residence in certain situations.
  • Fixed the issue where navigation was guiding to the wrong location during some story scenes.
  • Fixed the issue where Alchemy EXP was not gained when crafting Black Gem Fragment through Simple Alchemy.
  • Changed so that a notification is displayed if your guild application form is empty when applying to join a guild.
  • Fixed the issue where the fortress gate levers could be activated abnormally during Conquest Wars.
  • Fixed the quest description for the "[Sangoon] A Burning Heart" quest.
  • Changed the navigation location of the "[Mediah] The Child Wrapped in Darkness" quest to a more accurate location.
  • Fixed the quest navigation to correctly guide players to meet Patrigio during the "[Apex Changui] Booze 'n' Books" quest.
  • Updated the description of the below quests to read more natural.
    • [Fishing] You Like Mudskippers? Queek!, [Kamasylvia] Dangerous Snowflake, [Balenos] Food Comes First
  • Fixed the issue where exchanging Hunter's Token via NPC Lejenti would display the same dialog option multiple times.
  • Changed the icon for the "[Gathering] A Necklace for My Doe" quest to match the required item for the quest.
  • Fixed the issue where characters could not escape if they fell into a specific location in O'dyllita Castle.
  • Corrected the unnatural display of price graphs for items not traded on the Central Market for a day.
  • Fixed the issue where the Guild Galley's Mount Information was displayed as the Epheria Carrack's info when taking out the Guild Galley while the Epheria Carrack was already out.
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