Announcements

Updates [Update] [Updated] 9/29 Patch Notes
Black Desert 2021-09-29 07:40

 

Adventurers, 
A new update is here, and although it brings an end to the Summer Season, there is still a lot to be excited for! With Manos Lifeskill gear, new ways to obtain Ornette's and Ordore's Spirit Essence, and a whole host of quality of life updates, there is plenty to discover! Take a look at the Patch Notes below for more details regarding the September 29th Update.  

 

Updated October 6th 2021


Quest Changes

● A new story quest has been added to Kamasylvia, that deals with the curiosity of Lumen.
* To start this quest line, you must have completed the Kamasylvia main quest line, then head to Old Wisdom Tree and talk to Lumen, the Storage Keeper.
* This quest can be completed once per character.
- Curious Lumen
- A Barely Sealed Letter
- A Discreet Meeting
- From Curiosity to Suspicion
- Her Secretive Request
- One Last Time
- The Secret Acher Inspector
- A Broken Promise
- A Secretive Letter
- A Poorly Concealed Mistake
- The Southern Wind
※ The content of the quest will be based on your choice after talking to the Black Spirit, once the ‘Barely Sealed Letter’ quest has been completed.
 

Content Changes

● Added a new Shai outfit that can be crafted in a Lv.1 Costume Mill.
- [Shai] Descendant of Sherekhan Outfit
 
- The item ’Design: Descendant of Shrekhan Outfit – Shai' is required to craft a ’[Shai] Descendant of Sherekhan Outfit.’
* The item ‘Design: Descendant of Sherekhan Outfit – Shai' can be obtained as a reward by completing the following questline from ‘Tammy’ in Duvencrune.

Questline Quests

- The Duvencrune Chief’s Smile
- Like Flying Above the Clouds
- Relaxed Body, Relaxed Mind
- Durgeff’s Hot Springs Schedule
- When Dawn Sleeps
- Beloved by All

* These quests can be completed once per family. They can be accepted and completed by any class character that is Lv. 40 or higher.
* After completing this questline, you can purchase more of the design from the Amity Shop of ‘Siemo’ in Duvencrune.
* Added the new title, ‘Tammy’s Friend’ that can be obtained by completing the questline and crafting the outfit.

 


Updated October 5th 2021

Item Changes

● Using Simple Alchemy on the Blessed Spirit Essence will now let you reobtain the single ingredient used.

Spirit Essence

Processing Method

1 Type of Ingredient Used

Ancient Blessed Spirit Essence

Simple Alchemy

Ancient Sherekhan's Panacea
Ancient Ron's Titinnabulum
Ancient Ash Halfmoon Kagtunak

Blessed Spirit Essence

Simple Alchemy

Sherekhan's Panacea
Ron's Titinnabulum
Ash Halfmoon Kagtunak




Summer Season Closes

● The Summer Season comes to an end through the 09/28 Maintenance. All Summer Season Characters that have not yet graduated will be converted into normal characters.
- Please refer to the [2021 Summer Season Closes] notice listed on the website.
※ Adventurers who aren't able to complete the graduation quest will find Fughar's Letter of Encouragement and Gift Box Full of Memories in their Mail.

 

Manos Gear

● Manos equipment has been added to the game, giving access to the highest Lifeskill gear.
- For more information, please check out the Manos Gear Patch note - here

 

Content Changes

● Added a function that allows you to repair durability of your cooking utensils and alchemy tools. You can repair the following tools.

Item Name

Advanced Cooking Utensil
Supreme Cooking Utensil
Advanced Alchemy Tool
Supreme Alchemy Tool

- You can repair the durability of cooking utensils/alchemy tools installed in your residence by selecting the repair function from the interaction ring.

- You must have the appropriate repair tools in your inventory to repair the durability of cooking utensils and alchemy tools. The entire durability can be repaired using one tool.

 

● Added four types of repair tools appropriate for each installment that you can set up within your residence.

- You can hand over one cooking utensil or alchemy tool with max durability to an NPC in major towns and Velia, and exchange the tool for one repair kit.

※ These items can be stacked, placed into Storage and moved with Storage maids/butlers.

 

 

 

 

Tools

Repair Tools

How to Obtain

Advanced Cooking Utensil

Baermalo Hona’s Advanced Cooking Repair Tool

Velia - Islin Bartali
Heidel - Constante
Calpheon – Fredelles Herba
Altinova – Edman
Valencia – Nerasabi Alom
Grana - Luansei
Drieghan - Maopan

Supreme Cooking Utensil

Baermalo Hona’s Supreme Cooking Repair Tool

Velia - Islin Bartali
Heidel - Constante
Calpheon – Fredelles Herba
Altinova – Edman
Valencia – Nerasabi Alom
Grana - Luansei
Drieghan - Maopan

Advanced Alchemy Tool

Lomerun’s Advanced Alchemy Repair Tool

Dalishain, located in major towns, and Velia Village.

Supreme Alchemy Tool

Lomerun’s Supreme Alchemy Repair Tool

Dalishain, located in major towns, and Velia Village.

Previously, the residence was crowded with a variety of cooking utensils and alchemy tools, but with the addition of the ability to repair cooking utensil/alchemy tools, you can now install just one tool rather than setting up multiple tools. We hope this opens up options for Adventurers who enjoy cooking/alchemy and decorating their residences.

● Added a filter on the Barter Information window that distinguishes trade information by level.
- By setting the filter to ‘All Barters’, you can filter items in order by level as was the default prior to the update.
The filter that distinguishes the trade information by level are as follows:
- Normal -> Lv. 1
- Lv. 1 -> Lv. 2
- Lv. 2 -> Lv. 3
- Lv. 3 -> Lv. 4
- Lv. 4 -> Lv. 5
- Normal Barter
- Crow Coin
- All Barters

 

● A filter function has been added to the Barter Information window that allows you to sort the list according to the number of Barter goods that can be obtained through Bartering.
- This filter only applies to the following Barter offers
- Lv. 1 -> Lv. 2
- Lv. 2 -> Lv. 3
These filters allow you to distinguish barter offers base on the obtainable amount in the following ways.
- More than 1
- 2 or more
- 3 or more
This filter can only be used if the trade information level is set to the following:
- Lv. 1 -> Lv. 2
- Lv. 2 -> Lv. 3
- All Barters

 

● Added a button that sorts trade routes based by distance closest to your current location on the Barter Information window.
- This function can be used together with the level/quantity filter, allowing the lists to be based on what is closest to you.

 

●Added a function which allows you to instantly sell trade goods and items through any warehouse.
- The items that can instantly be sold through a storage are as follows:
* Items that can be sold for Silver
* Items that are not Pearl Items
* Gear that is not Enhanced.
※ Please note that items sold in this will will not show up in the repurchase window.

 

A function that allows you to instantly sell junk items stacked in your warehouse without having to go to a shop was added. Previously, you had to go to a Shop NPC after loading your items on your mount or moving them to your inventory. Now, it will be more convenient since you won't have to go through this whole process. Not only can you use this function to sell your junk items, but you can also instantly sell your sea trade goods. The best function for our Adventurers who enjoy bartering may actually be one where you can instantly sell your trade goods on a ship. However, this function may take a while to develop. It may not be the best, but I hope this newly added function will be at least a little meaningful to those of you who enjoy bartering

● Improved resurrecting in Red Battlefield to automatically resurrect the character in the resurrection area of Red Battlefield if they try to exit the battlefield while they are dead.

● Added different alerts in the 1:1 chat with friends.

- You can use this feature to set individual messenger alerts for each friend in your friend list.

● Added a quest to exchange the accessory obtained from the ‘Old Moon Guild’s Trade Offer’ quest for a different accessory.
- Once you've completed the "[EXC] A New Choice I" quest, you can accept the following "[EXC] A New Choice II" quests from Jetina:

Quest Name

Quest Objective

Quest Reward

[EXC] A New Choice II

Hand over TET (IV) grade accessory from NPC Jetina's Old Moon Guild's Trade Offer content

Choose 1 TET (IV) grade

Narc Ear Accessory/Tungrad Earring/Ring of Crescent Guardian)

[EXC] A New Choice II

Hand over PEN (V) grade accessory from NPC Jetina's Old Moon Guild's Trade Offer content

Choose 1 PEN (V) grade

Narc Ear Accessory/Tungrad Earring/Ring of Crescent Guardian

* You must have the relevant accessory enhanced to TET (IV) or PEN (V) grade in your inventory (unequipped) to proceed with and complete the quests.

* If you've used a reform stone on the relevant accessory, you will need to extract the stone before you can proceed with and complete either of the quests.

* You can complete either the TET (IV) or PEN (V) grade accessory quest once per family.

● Changed the name of the following quest due to the addition of the aforementioned exchange quests involving the accessories obtained from the "Old Moon Guild's Trade Offer" content.

Before

After

[EXC] A New Choice

[EXC] A New Choice I

● Changed portions of the quest dialogue for "[EXC] A New Choice I" due to the addition of the "[EXC] A New Choice II" quests.

● Improved the quest "[Valencia] Clean Revenge" to no longer require ancient coins that have been removed as quest rewards.

 

Node War and Conquest War

● Simplified all the annex-related items that are used in Node and Conquest Wars into one item.

- You can build all annexes, including Hwacha’s and Flame Towers, with an ‘Annex Construction Tool’.

- When you use this item, a new window opens where you can select an annex and choose what you want to build from the window.

- An annex suitable for your current level (Node Tier etc) will automatically be displayed on the new UI.

- You can purchase an ‘Annex Construction Tool’ from the Guild Military Supply Shop with 1,000,000 silver used from Guild funds. Due to this, all annex-related items in different tiers that were sold at the Guild Military Supply Shop have been removed.

- When you construct your desired annex, the used Annex Construction Tool disappears. This item does not stack in your inventory.




●The maximum durability of the Castle Gate in Calpheon has increased as follows:

Outer Gate

Inner Gate

+130%

+165%

● Improved issues where movement and actions could appear unnatural in Node Wars and Conquest Wars.

● Fixed an issue where removing a Conquest War Wooden Fence also removed other Wooden Fences nearby.

● Changed the message displayed when building Conquest War forts during special circumstances as follows:

 

Before

After

You can start building your Conquest War Fort/Command Post the day after you have successfully occupied a Tier 3 or 4 node.

You can start building your Conquest War Fort/Command Post the day after you have successfully occupied a Tier 1 or higher node.

● Reduced the DP of Conquest War Flimsy Wooden Fence by 40%.
- Increased the damage dealt by a character to the Flimsy Wooden Fence.

●Changed the appearance of your maid/butler to be invisible in the following circumstances for a better Node/Conquest War play.

- When using (summoning) a maid/butler in the server where a Node/Conquest War is in progress.

- When a loading screen is displayed when using a guild skill such as resurrecting at a Node/Conquest War or Command to Gather in the server where a Node/Conquest War is in progress.

※ You can still use the maid/butler function normally, although your maid/butler will be invisible.

 

Character Changes

● Changed to display ‘Unknown Adventurer’ above the character’s head when the camouflage effect is applied from the Treant Camouflage and Desert Camouflage outfits.

 

 

● Treant and Desert Camouflage outfits that were purchased before this update can be exchanged for Cron Stones via Tranan Underfoe in Velia. The number of Cron Stones you can exchange for each outfit piece is listed in the table below.
- However, you cannot exchange Treant/Desert Camouflage outfits that are purchased after the September 29th Maintenance for Cron Stones.

-Treant Camouflage Outfit Set can be exchanged for the following amount of Cron Stones.

Outfit

Number Exchanged

Treant Camouflage Helmet

48

Treant Camouflage Armor

180

Treant Camouflage Main Weapon

66

Treant Camouflage Sub-weapon

42

Treant Camouflage Awakening Weapon

84

Total

420

-Desert Camouflage Outfit Set can be exchanged for the following amount of Cron Stones.

Outift

Number Exchanged

Desert Camouflage Armor

228

Desert Camouflage Main Weapon

66

Desert Camouflage Sub-weapon

42

Desert Camouflage Awakening Weapon

42

Total

420

● The Treant Camouflage 4 piece effect, and the Desert Camouflage 3 piece effect, will now show the ‘Unknown Adventurer’ tag as Red if it is possible for that character to be attacked/attack other adventurers.

- The ‘Unknown Adventurer’ tag will show in gray when the effect is normally applied.

Before Change

After Change

When applying the Camouflage effect, the ‘Unknown Adventurer’ tag would change color depending on the Karma of the wearer. When applying the Camouflage effect, the name will appear Red if the character is possible to attack or be attacked.

Normally, the ‘Unknown Adventurer’ tag shows gray.

● Fixed the issue where the character did not naturally transition when using Emergency Escape, interacting to gather, or other actions when suddenly changing weapons while moving. This fix was applied to the following classes:

Classes Fixed

Warrior, Sorceress, Valkyrie, Ninja, Dark Knight, Striker, Mystic, Lahn, Archer, Shai, Guardian, Nova, Sage, Corsair

● Fixed the issue where the character could not use Emergency Escape, Interact to gather, or perform other actions suddenly when sprinting in non-combat stance. This fix was applied to the following classes:

Classes Fixed

Berserker, Corsair

● Fixed the issue where the character could not use Emergency Escape while moving forward in non-combat stance. This fix was applied to the following classes.

Classes Fixed

Musa, Witch, Wizard, Nova, Corsair

● Storming Beast – Fixed the issue where the sound effect of the skill would sound different when the skill is used in a combo during another skill.

 

● Chase – Fixed the issue where the skill ‘Carver’ would activate first when inputting the command L2+R2+R1/ LT+RT+RB.

 

Meteor Shower (I to III, Absolute), Prime: Metor Shower: Areal/Focus - Changed the skills to activate automatically after a set time when used on a mount.

 

● Aad Sphera Training – Fixed the issue where the skill would not activate when R2/RT was pressed in certain situation.

 

● Fixed an issue where certain parts of the [Lahn] Desert Camouflage/Treant Camouflage main weapon and sub-weapons could not be dyed.

 

● Fixed the issue where she would stop moving for a moment when using Backward Evasion due to not having enough stamina to perform certain skills.

● Prime: Roaring Tiger – Fixed an issue where she would stop moving for a moment using the skill to consume 30 Martial Spirit Shards, then comboing into another Martial Spirit Shard consuming skill.

 

● Fixed an issue where the minions summoned from the following skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Tower and Hwacha.

- Guards summoned with the skill Passed Pawn

- Axian summoned with the skill Prime: King of the Dead.

 

● Fixed an issue where the minions summoned from the following skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Tower and Hwacha

- Realm of Anguish

- Arkanon summoned with the skill Radiant Annihilation

- Arkanon summoned with the skill Enlightening Bolt

- Arkanon summoned with the skill Flow: Aftershock

 

● Labao on Deck! - Changed the Damage Reduction Rate effect applied to Corsair when she is in danger when Labao appears to the following:

- The effect that was applied with the ‘Bodily Rejection’ effect was changed to the ‘First Into the Fray!’ Effect, changed the duration to 10 min.

* Therefore, the effect of the skill Labao on Deck! Was changed to be now stackable with the effects of Protected Area and Elion’s Blessing.

● Labao on Deck! - Changed the skill so that the Damage Reduction and HP recovery of the skill apply quicker.

● Fixed the issue with where the scallywags summoned from the following skills could not deal damage to annexes in Node/Conquest Wars other than the Flame Tower and Hwacha.

- Actin' Cap'n, Scallywag Trio, and Cannoneer Duo summoned with the skill Code of the Scallywags.

● Fixed the issue with where the additional damage from the Cannoneer Duo were not applied to annexes in Node/Conquest Wars.

● Improved the Actin’ Cap’n and Scallywag Trio to be able to call up to 5 scallywags.

● Prime: Ocean's Allure - Changed the last slash motion of the skill to appear more natural.

 

UI

● Improved the Skill window by enabling the search function to find the following skills in the ‘Grab’ category.

Skill Name

[Berserker] Smack Down, Undertaker, Rock Smash, Corpse Storm
[Tamer] Soaring Kick
[Valkyrie] Punishment
[Wizard] Flame Knot
[Guardian] Chokeslam, Neck Impaler
[Hashashin] Constriction
[Nova] Punishing Trap

● Changed the 'Steal’ interaction option with NPC’s to show a notification if the character does not have enough energy.

● Added a category where you can check the list of items in the registration queue on the Central Market.

- The ‘In Registration Queue’ will show items that are currently on the 15 minute cooldown upon registration. You will also be able see the time (based on UTC+0) and value of the items listed in this category, and pressing the item in the list will take you to the page where you can bid for a new item.

- The items displayed in the category are either items worth 20 billion Silver OR specific items listed below. These items have a 15-minute cooldown upon registration before you can purchase them.

 

PEN(V) Enhanced Gear

Giath’s Helmet
Red Nose’s Armor
Bheg’s Gloves
Dim Tree Spirit’s Armor
Griffon’s Helmet
Leebur’s Gloves
Urugon’s Shoes
Ogre Ring
Tungrad Necklace
Laytenn’s Power Stone
Tungrad Earring
Narc Ear Accessory
Vaha’s Dawn
Ring of Crescent Guardian
Eye of the Ruins Ring
Tungrad Ring
Centaurus Belt
Basilisk’s Belt
Valtarra Eclipsed Belt
Tungrad Belt
Orkinrad’s Belt
Manos Golden Coral Belt
Manos Hoe
Manos Lumbering Axe
Manos Fluid Collector
Manos Tanning Knife
Manos Butcher Knife
Manos Pickaxe

Manos Trainer’s Clothes
Manos Hunter’s Clothes
Manos Sailor’s Clothes
Manos Cook’s Clothes
Manos Alchemist’s Clothes
Manos Fisher’s Clothes
Manos Necklace
Manos Earring
Manos Ring
Manos Belt
Manos Gatherer’s Clothes
Manos Craftsman’s Clothes
Blackstar Battle Axe
Blackstar Shamshir
Blackstar Longsword
Blackstar Longbow
Blackstar Amulet
Blackstar Axe
Blackstar Shortsword
Blackstar Blade
Blackstar Staff
Blackstar Kriegsmesser
Blackstar Gauntlet
Blackstar Crescent Pendulum
Blackstar Crossbow
Blackstar Florang
Blackstar Morning Star
Blackstar Kyve
Blackstar Serenaca

TET (IV), PEN (V) Enhanced Accessories

Black Distortion Earring

Ethereal Earring

● Changed the error message to be more apparent when an error occurs in certain situations with items that were registered on the Central Market with the 15-min wait time.

● Changed the following UI elements to display the amount collected when selling horses at the Horse Market:

- Confirmation message window upon collection.

- System message in the chat window after collection.

 

● A message will now display when a boat has been completed.

● Fixed an issue where in the enhancment UI window, the cursor position would occasionally be located on a different window.
● The banner that opens on the side of your inventory has been changed.

● Descriptions for the Horse Riding Crop and Dine have been added to the Automatic Sprint function.

● Fixed an issue where when enhancing without having Valk’s Cry in your inventory, a guide message would show misleading information in certain situations.

 

Item Changes

Characters in Black Desert all used different resources. From the fighting spirit of Warriors, to the divine powers of Valkyrie, each character had their own unique characteristics and resources required for skills. With this in mind, potion items that restore these resources were seperated accordingly.

Although natural in concept, new adventurers struggled to intuitively grasp the concept due to variety. With this in mind, and to make things more accessible, all MP/SP/WP recovery items have been reorganized and rolled into one item. When rolling the items together, we used the highest current cooldown and useage effect, and due to this, we have also made improvements to the Odore’s Spirit Essence as well.

Meanwhile, to improve the progression of the Infinite HP potion, Ornette’s Spirit Essence has been improved, allowing lower grade potions to be crafted when you only have one or two of the required components. These lower grade potions have lower effects, so if you wish to get the most out of your healing item, you will need to get the rest of the materials required.

However, we did not apply the step change for Odore’s Spirit essence because the effects of smaller potions can be highly impactful for certain classes that do not require as many resources to perform.  

In addition, with the difficulty in obtaining the two items, we are adding Name Engraving to the potions, as well as the tag ‘Ancient’ being added to the pre-existing Infinite Pots that are in the game. For those who have spent a long time already trying to collect and create them, but are yet to collect the final pieces, there is still chance to obtain the special title, name engraving and the ‘Ancient’ tag if you complete the Ornette’s Spirit Essence and/or the Odore’s Spirit Essence before October 27th. Please note that this will only count for those who finish the infinite pots the old way, without the use of the new Items.

● Changed the recovery of Odore's Spirit Essence from 325 MP/SP/WP Recovery to 375 MP/SP/WP Recovery and the cooldown from 6 seconds to 5 seconds, which is the same for the Instant MP Potion (Extra Large).

BeforeAfter

 

● Combined MP, WP, SP Recovery potions into a single item.

- You will no longer be able to purchase WP and SP Recovery potions from Vendors or obtain via Exchange due to the combination of the MP, WP, SP Recovery potions. You can still use the existing WP, SP Recovery potions that you own.

- Changed to recover the proper MP, WP, SP for each class when using one of the MP, WP, SP Recovery potions.

 

● Changed a text in the item description for Magic Crystal of Infinity - MP Recovery from recover MP to recover MP/WP/SP.

● Changed the cooldown for an herbal juice from 6 seconds to 5 seconds, and changed the Refined Herbal Juice to now recover MP/WP/SP +375 instead of the previous +325.

● Changed the cooldown for WP, SP Recovery potions and Instant MP Recovery potions from 6 seconds to 5 seconds and recovery of Extra Large potions from 325 to 375.

- Changed the sale price of the WP, SP potions listed on the Shop so that they can be sold at the same price that they were purchased at.

BeforeAfter

● Added new items you can obtain when defeating monsters in each region

Area

Item Name

Forest Ronaros

Tranquil Tinniolum

Blood Wolf Settlement


Blood Wolf’s Oath

Sherekhan Necropolis


Dragon’s Fang

Tshira Ruins


Katzvariak’s Venom

Manshaum Forest


Narc’s Solace

※ When defeating Afuarus that appear in the aforementioned areas, you can obtain the respective loot of that area according to a certain probability.

● Added loot that you can obtain from tanning after defeating some monsters in the following area:

Area

Item Name

Navarn Steppe


Valtarra’s Memory

※ You can obtain this item at a certain probability when defeating Afuarus that appear in Navarn Steppe.

 

● Merindora of Grana will give you the following items that can only be used by a Great Adventurer in possession of 100 items obtained in monster zones.

- You only need to show Merindora the 100 items, they will not be consumed or disappear during this process.

Items to Show

Items obtained


Tranquil tinniolum x100


Forest’s Whisper x1


Blood Wolf’s Oath x100


Crimson Breath of Resentment


Dragon’s Fang x100


Dragon’s Roar x1


Katzvariak’s Venom x100


Markthanan’s Greed x1


Valtarra’s Memory x100


Valtarra’s Nail x1


Narc’s Solace x100


Narc’s Tear x1

● Added Processing – Simple Alchemy to the following items

Ingredient

Result


Tranquil Tinniolum x100

Forest’s Whisper x1


Rons Tinitinnabulum


Blood Wolf’s Oath x100

Crimson Breath of Resentment x1


Ash Halfmoon Kagtunak


Dragon’s Fang x100

Dragon’s Roar x1


Sherekhan’s Panacea


Katzvariak’s Venom x100

Markthanan’s Greed x1


Markthanan’s Gland


Valtarra’s Memory x100

Valtarra’s Nail x1


Valtarra’s Clairvoyance


Narc’s Solace x100

Marc’s Tear x1


Narc’s Crimson Tear

※ You can obtain Ornette’s Spirit Essence using the items listed above via the following method.

 

※ You can obtain Ornette’s Spirit Essence using the aforementioned items via the following method.

 

※ You can obtain Ornette’s Spirit Essence using the aforementioned items via the following method.

 

 

● Merindora of Grána has begun to give out Everlasting Water to Adventurers who only have some of the items needed to craft Ornette's Spirit Essence, which include Sherekhan's Panacea, Ron's Tintinnabulum, and Ash Halfmoon Kagtunak.

- You can craft a Blessed Spirit Essence by adding Everlasting Water to Sherekhan's Panacea, Ron's Tintinnabulum, OR Ash Halfmoon Kagtunak.

※ A Spirit Essence with the "Ancient" tag is one crafted with materials obtained from defeating monsters.

Combined Items

Result

 
Sherekhan’s Panacea, Ron’s Titinnabulum OR Ash Halfmoon Kagtunak

Everlasting Water

Arrange into the shape of a [-] in your inventory


Blessed Spirit Essence

 



- You can craft a Greater Blessed Spirit Essence by combining one of the two crafting materials that remain after crafting Ornette’s Spirit Essence with a Blessed Spirit Essence.

Combined Items

Result


Blessed Spirit Essence

One of the two remaining pieces from Sherekhan‘s Panacea, Ron‘s Tintinnabulum, or Ash Halfmoon Kagtunak after crafting a Blessed Spirit Essence

Arrange into the shape of [-] in your inventory


Greater Blessed Spirit Essence




- You can accept the same quest from which you can craft an Ornette’s Spirit Essence by going to Merindora with a Greater Blessed Spirit Essence and the final, remaining material

Required Item

Reward


Greater Blessed Spirit Essence

One of the Sherekhan’s Panacea, Ron’s Tintinnabulum or Ash Halfmoon Kagtunak depending on which materials were used to create the Blessed Spirit Essence and the Greater Blessed Spirit Essence.


Ornette’s Spirit Essence

 

● Added "Ornette's Spirit Essence," a quest that you can accept from Merindora when you have one of the crafting materials for Greater Blessed Spirit Essence or materials left after crafting Ornette's Spirit Essence in your inventory.

- You can accept the existing quest when you have all of the three types of items: Sherekhan's Panacea, Ron's Tintinnabulum, and Ash Halfmoon Kagtunak.

- If you are doing or have completed one of the two types of quests, you cannot accept a different quest and the rewards will be the same.

 

 ● Using Simple Alchemy on the Blessed Spirit Essence will now let you reobtain the single ingredient used.

Spirit Essence

Processing Method

1 Type of Ingredient Used

Ancient Blessed Spirit Essence

Simple Alchemy

Ancient Sherekhan's Panacea
Ancient Ron's Titinnabulum
Ancient Ash Halfmoon Kagtunak

Blessed Spirit Essence

Simple Alchemy

Sherekhan's Panacea
Ron's Titinnabulum
Ash Halfmoon Kagtunak



● Changed the names of the following items that you can obtain from defeating monsters.

Before

After

Sherekhan’s Panacea

Ancient Sherekhan’s Panacea

Valtarra’s Clairvoyance

Ancient Valtarra’s Clairvoyance

Narc’s Crimson Tear

Ancient Narc’s Crimson Tear

Ron’s Tintinnabulum

Ancient Ron’s Tintinnabulum

Ash Halfmoon Kagtunak

Ancient Ash Halfmoon Kagtunak

Markthanan’s Gland

Ancient Markthanan’s Gland

※ The items you obtain from defeating monsters will have the "Ancient" tag.

※ Materials or Spirit Essences with the "Ancient" tag can only be crafted via items with the "Ancient" tag, and in this case, you can obtain a Spirit Essence with the "Ancient" tag.

For instance, when crafting an Ancient Blessed Spirit Essence by combining an Ancient Sherekhan's Panacea with Everlasting Water, you can use an Ancient Ron's Tintinnabulum to craft it. However, you cannot use a Ron's Tintinnabulum without the "Ancient" tag to craft an Ancient Blessed Spirit Essence.

You can only craft a Spirit Essence without the ‘Ancient’ tag with a material or Spirit Essence without the ‘Ancient’ tag

However, if you want to craft the Spirit Essence mentioned above by combining items both with and without the  ‘Ancient’ Tag, you can exchange your item for an ‘Ancient’ item by going to Merindora of Grana. Since you would not have an Ornette’s Spirit Essence crafted from an Ancient Item, you cannot obtain a ‘Dawnwish Petal’ or a ‘Duskwish Petal’

For example, when you want to craft an Ornette's Spirit Essence with a Ron's Tintinnabulum without the "Ancient" tag while having an Ancient Ash Halfmoon Kagtunak and an Ancient Sherekhan's Panacea in your inventory, you can go to the NPC Merindora by Exchanging them for one without the "Ancient" tag.

● You can exchange an ‘Ancient’ item for one without the tag by going to Merindora of Grana.

Required Item

Exchanged Item

Ancient Sherekhan’s Panacea

Sherekhan’s Panacea

Ancient Valtarra’s Clairvoyance

Valtarra’s Clairvoyance

Ancient Narc’s Crimson Tear

Narc’s Crimson Tear

Ancient Ron’s Tintinnabulum

Ron’s Tintinnabulum

Ancient Ash Halfmoon Kagtunak

Ash Halfmoon Kagtunak

Ancient Markthanan’s Gland

Markthanan’s Gland

Ancient Blessed Spirit Essence

Blessed Spirit Essence

 

● Added the quests, ‘Dawnwish Petal’ and ‘Duskwish Petal’ that can be picked up once per family from the NPC, Merindora of Grana.

 

Acceptance Requirement

Completion Reward


An Adventurer who has an Ornette’s Spirit Essence crafted from an ’Ancient’ crafting material before the October 27th Maintenance


Dawnwish Petal


An Adventurer who has an Odore’s Spirit Essence crafted from an ’Ancient’ crafting material before the October 17 th Maintenance


Duskwish Petal

- The petal items can be used with processing, to brand your family name onto Ornette’s Spirit Essence and Odore’s Spirit Essence, in addition to changing their names.

- The following function will be added depending on each of the processing methods including Heating and Simple Alchemy when Processing each Petal and Spirit Essence.

※ However, the Petal that you use for Processing will disappear, which means you can only use one of the following: Heating OR Simple Alchemy

Materials

Processing Method

Result


Ornette’s Spirit Essence


Dawnwish Petal


Use Heating with Powder of Flame x1


Ornette’s Spirit Essence
※ The crafter's family name is branded onto the item.


Use Simple Alchemy with Powder of Time x1


Ancient Ornette’s Spirit Essence
※ The crafter's family name is branded onto the item.


Odore’s Spirit Essence


Duskwish Petal


Use Heating with Powder of Flame x1


Odore’s Spirit Essence
※ The crafter's family name is branded onto the item.


Use Simple Alchemy with Powder of Time x1


Ancient Odore’s Spirit Essence
※ The crafter's family name is branded onto the item.





● Added a title you can obtain when you have an Ornette's Spirit Essence or Odore's Spirit Essence in your inventory. The quest for this title can be accepted from Merindora if the aforementioned items are in your inventory.

- You can obtain a blue title via the quest, "Herald of Dawn I," that you can accept from the NPC, Merindora, when you have an Ornette's Spirit Essence or an Ornette's Spirit Essence processed with a Dawnwish Petal.

- You can accept and complete the quest, "Herald of Dusk I" from the NPC, Merindora, to obtain a blue title, when you have an Odore's Spirit Essence or an Odore's Spirit Essence processed with a Duskwish Petal.

- You can accept and complete the quest, "Herald of Dawn II," from Merindora to obtain an additional yellow title, when you have an Ornette's Spirit Essence processed with a Dawnwish Petal.

- You can accept and complete the quest, "Herald of Dusk II," from Merindora to obtain an additional yellow title, when you have an Odore's Spirit Essence processed with a Duskwish Petal.

- You can still accept the quest, "Ornette's Spirit Essence," when you either have all of the three items: Sherekhan's Panacea, Ron's Tintinnabulum, and Ash Halfmoon Kagtunak, or when you have an Ancient Greater Blessed Spirit Essence and the remaining Ancient material in your inventory.

 

* You can only proceed with and complete one of the two potion questlines, and not both "Ancient" and non-"Ancient" questlines.

● Items obtained in Balenos, Serendia, Calpheon and Mediah have been adjusted.

- The adjusted regions of each territory are as follows

 

Balenos and Serendia

Biraghi Den

Calpheon

Abandoned Monastery
Calpheon Shrine
Keplan Mine
Treant Forest
Saunil Camp
Gehaku Plain
Marni’s Lab
Glutoni Cave
Quint HIll

Mask Owl’s Forest
Bree Tree Ruins
Refugee Camp
Northern Wheat Plantation & Waragon Cave
Old Dandelion
Karanda Ridge, Mansha Forest
Rhutum Outstation
Hexe Sanctuary
Lake Kaia

Mediah

Abandoned Iron Mine
Wandering Rogue Den
Manes HIdeout
Sausan Garrison (Excluding Shultz Guard)
Helms Post

Ancient Ruins Excavation Site
Elric Shrine
Soldier’s Grave
Marni’s 2nd Lab
Hasrah Ancient Ruins (excluding Kratuga Ancient Ruins)

- Removed the following items from the loot tables of the above monster zones:

Item Type

Item Name

Gear

Loure’s Lost Helmet, Loure’s Lost Armor, Loure’s Lost Gloves, Loure’s Lost Shoes

Trade

Ancient Iron Coin, Ancient Bronze Coin, Ancient Silver Coin, Ancient Gold Coin, Giant Tribe Statue Fragment, Pure Sulfur Stone, Mane Fang Necklace, Broken Golem’s Core, Intact Golem’s Core, Cultists Magic Sack, Soldier’s Keepsake etc.

Other

Melted Iron Shard, Melted Copper Shard, Melted Platinum Shard, Ancient Magic Crystal of Abundance, etc.

Replaced some of the items obtainable from the aforementioned monster zones with the following item boxes:
-The same type of boxes will stack in 1 inventory slot

Before

After

Bares, Yuria, Krea, Seleth, and Kalis main weapons of all classes, total of 85 item types


Bares Main Weapon Box, Yuria Main Weapon Box, Krea Main Weapon Box, Seleth Main Weapon Box, Kalis Main Weapon Box

Offensive, Accuracy, Defensive, and Krea sub-weapons of all classes, total of 75 item types


Offensive Sub-weapon Box, Accuracy Sub-weapon Box, defensive Sub-weapon Box, Krea Sub-Weapon box

Agerian, Zereth, Talis, Taritas, Grunil, Hercules’ Might, Heve’s Strength, Fortuna’s Luck defense gear of all armor slots, a total of 32 item types


Agerian Defense Gear Box, Zereth Defense Gear Box, Talis Defense Gear Box, Taritas Defense Gear Box, Grunil Defense Box, Hercules’ Might Defense Box, Heve’s Strength Defense Box, Fortuna’s Luck Defense Gear Box

Yuria, Bares, Hesus, Elisha, Kalis, Talis accessories of all accessory slots, total of 24 item types


Reliable Adventurer’s Necklace Box, Reliable Adventurer’s Earring Box, Reliable Adventurer’s Ring Box, Reliable Adventurer’s Belt Box

Magical Crystals of Infinity, total 46 item types


Faintly Magical Crystal Box

※ You can obtain one of the following crystals when you open a Faintly Magical Crystal Box.

* Magical Crystal of Infinity – Armor, vigor, swiftness, adamantine, assault, valor, durability, MP recovery, Back Attack, Down Attack, Air Attack, Critical Hit, Speed Attack, Counter Attack, Siege, Melee Attack, Magic Attack, Ignore Knockback Resistance, Ignore Knockdown Resistance, Ignore Grapple Resistance, Ignore Stun Resistance
- You can obtain one of the item types of all classes according to a certain probability upon opening the Weapon/Sub-weapon boxes. Also, you can only obtain gear and accessories that are not enhanced.
- Added the following Black Stone bundles that are obtainable by defeating monsters in the aforementioned regions.

 

Item Name

Item Description


Black Stone (Weapon) Bundle

Open to obtain Black Stone (Weapon) x25 ~ 50 according to a set probability.


Black Stone (Armor) Bundle

Open to obtain Black Stone (Armor) x25~50 according to a set probability.

● Changed the obtainable trade items from destroying objects to a gold bar.

Before

After

Trade Items
(when destroying Altar Imp Prison, Bandit Treasure Wagon, Troll Protection Tower, Sausan Golden Wagon, Sausan Supply Chest)


Gold Bar 1G

We felt that there were too many lootable item types from the Calpheon and Mediah Territories. These items, which were also not always immediately necessary when you obntained them, would only serve as an inconvenience as they took up precious inventory space. To address this matter, we went about organizing the types of loot that dropped in these regions.

Monster Zones

Vendor Item

Before

After

Desert Naga Temple

Desert Naga’s Webfoot

1,750

12,700

Titium Valley

Desert fogan’s Helmet Shard

1,820

14,500

Bashim Base

Bashim Mane

1,925

14,800

Crescent Shrine

Token of Crescent

1,890

10,600

Cadry Ruins

Cadry’s Token

2,100

15,700

Gahaz Bandit’s Lair

Gahaz Seal

2,400

16,100

Waragon Nest

Stone Waragon Hide

3,150

10,000

Basilisk Den

Basilisk Scale

3,000

8,300

Taphtar Plain
(Centaurus Herd)

Centaurus Mane

3,240

21,900

Roud Sulfur Mine

Sulfur Fragment

3,000

18,600

Pila Ku Jail

Warder’s Token Piece

3,600

16,400

* The amount of vendor items dropped from using Item Collection Increase Scrolls and/or Agris Fever are as follows:

- Item Collection Increase Scroll = x1

- Item Collection Increase Scroll (Advanced) = x2

- Agris Fever = x2

- Item Collection Increase Scroll + Agris Fever (Book of Margahan Chapter 5 Completed) = x3

- Item Collection Increase Scroll (Advanced) + Agris Fever (Book of Margahan Chapter 5 Completed) = x3

 

● Changed the drop rate for certain vendor items from Waragon Next and Basilisk Den.
- Decreased the drop rates of Scroll Written in Ancient Language and Caphras Stones when defeating normal monsters.

- Increased the drop rates of Scroll Written in Ancient Language and Caphras Stones when defeating rare monsters. (those denoted with a star on the minimap).

We've improved the vendor items that drop from Valencia monsters by introducing new versions of these items.


When setting forth on their seasonal adventure, Valencia has been a testing ground for many adventurers to witness their growth with their Tuvala gear equipped, and yet, the types of vendor items that drop from these regions were rather unbalanced. Thus, we adjusted the value of vendor items that drop from defeating monsters in the above regions. For the sake of New Adventurers who may not have "Item Collection Increase Scrolls" readily available, we made sure that the basic vendor items items have a 100% guaranteed drop rate.

● Due to the value change of Cadry Tokens, the recipe for [Guild] Restoration of Cadry’s Forbidden Book has been modified.

Guild Crafting

Cadry Token x30 + [Guild] Parchment x1 + Sheep blood x10 + Powder of Darkness x10

※ You will still need 100 ‘Cadry Token’ when Crafting the ‘[Guild] Restoration of Cadry’s Forbidden Book’ with the old ‘Cadry Token’ item.
* You will only be able to craft the ‘[Guild] Restoration of Cadry’s Forbidden Book’ using old Cadry Tokens before the October 27th Update

The description of the ‘[Guild] Restoration of Cadry’s Forbidden Book’ has been changed from stating 100 tokens to 30.

 

● Removed the text that explained that additional effects will be applied once Life Mastery is unlocked from the item description of Seafood Cron Meal and Ancient Cron Spice.

● The description for the Wooden Fence Gate has been modified to make it more natural.
● Added the following text to description of the Perfume of Courage, Perfume of Swiftness, Khalk’s Elixir, and the Elixir of Deep Sea: Only the effects of the last draught used will be applied.
● Ancient Ruins Core can now be purchased from NPC stores.

● The phrase ‘Uncheck the Auto Arrange box’ description in items that require combining, has been improved to make it more noticeable.

● Fixed an issue where name engraving on certain PEN(V) items would not show while the item was in the inventory.

● Fixed an issue where name engraved items that are PEN(V) would display incorrectly on the mount information page.

 

● Separated the shoes from the [Witch] Labreve Clothes.

- Added [Witch] Labreve Shoes to the outfit boxes where [Witch] Labreve Clothes can be obtained.

- Because of this, we have sent the [Witch] Labreve Shoes to the Heidel Storage to Adventurers that own the [Witch] Labreve Clothes.

● Separated the shoes and gloves from the item [Maehwa] Labreve Clothes.

- Added [Maehwa] Labreve Shoes and [Maehwa] Labreve Gloves to the outfit boxes where [Maehwa] Labreve Clothes can be obtained.

- Because of this, we have sent the [Maehwa] Labreve Shoes and [Maehwa] Labreve Gloves to the Heidel Storage to Adventurers that own the [Maehwa] Labreve Clothes.

● Separated the shoes worn upon equipping the [Hashashin] Domtur Armor.

- [Hashashin] Domtur Shoes were sent to the Heidel Storage of an Adventurer with the [Hashashin] Domtur Armor.
- [Hashashin] Domtur Shoes were added to the [Hashashin] Domtur Outfit Set.

● In the Naphart Campsite description, the text has been changed to remove references to potions that are no longer in the game (WP/SP potions).
● [Ranger] Treant Camouflage Outfit Set has had typos rectified.
● [Da-Dum-Da-Dum] Merv’s Tailoring Tool and [Venia] Merv’s Tailoring Tool has had its description extended to mention interactions with Dyes.

 


Monster Changes

● Changed the location of one of the ‘Shadow of Gahaz’ so that it no longer interferes with extracting the Essence of Garzar, which is required to proceed with the quest ‘[Valencia] Enervated Black Dragon’.

● Adjusted the AP and HP levels of the [Violent] Shadow of Gahaz that appears at Gahaz Bandit's Lair to be suitable for the recommended AP level.


Quest and Knowledge Changes

● Added the quest, "[Pet] Lauren's Fluffy," from which you can obtain a pet that can share your joys and sorrows throughout the long adventure.
- You can complete this quest once per family and must complete all of the quests in the Serendia main questline.
- Upon completion of this quest, you can obtain a Tier 1 pet, "Lauren's Fluffy."
- You can conveniently check this by opening Quest (O) and going to [ADV Support] Pets, Loyal Companions from the Suggested tab.
* You can proceed with the quest upon completion of the following Serendia crossroads main quests.
- [Crossroad] The Lamenting Head of the League of Merchants: The Eyewitness
- [Crossroad] Silence, We're Done Here!: Restless Days
- [Crossroad] Each of Their Reasons: The Securing of Safe Passage
- Beginning of a Journey: Edan's Party

 
▲ Lauren’s Fluffy, the Pet available from this quest.

● Editted the Knowledge of ‘Seafood Cron Meal’ so that it no longer states that the additional effects will be applied when Life Skill Mastery is applied.

● Changed the spacing in ‘Fughar's Letter of Encouragement’ to make it easier to read.

● Changed the quest text for accepting "Watch Your Step While on Patrol" in Calpheon to read more naturally.

● Karashu, the alchemist in Sand Grain Bazaar, buried an alchemy device somewhere deep in Hystria Ruins. When the Ancient Teleporter connects to the Hystria Ruins, the light that seeps out from the alchemy device will reveal where it is connected.

- It is said that Adventurers who help Karashu can see the light the device emits from the ancient teleporter.

- Make sure that you have your quest settings to show combat quests, which can be done through the quest window.

Quest Name

Starting NPC

Objectives

Completion NPC

Forgotten Core Part

Karashu

Hand over the Alchemy Device’s Core Part to Vygun

Vygun

Light of Hystria Ruins

Vygun

Drink the potion in your invetory that Vygun gave you

Vygun

- To accept these quests, your character must be level 57 or higher, and have completed one of the quests below:

* Mediah Main Quest ‘[Co-op] Awakened Black Spirit’ before the rework

* Mediah Main Quest ‘Apocalyptic Prophecy’ after the rework

* '[Special Growth] Fughar’s Memorandum – Chapter 9’


Aakman/Hystria Ruins teleporter before completing the quest


Hystria Ruins releporter after completing the quest


The teleporter found in the desert frequently led players to undesirable monster zones, because it was difficult to predict where it would take them. In this update, we’ve added an effect to the teleporter device that leads to Hystria Ruins. The teleporter devices can now be distinguished after completing a simple quest.
      ● Changed selectable quest rewards that offered SP & WP potions to now offer MP potions.

● Bartali Gold Bar, Lauren Family's Gold Bar, and Gold Bar from the Citizen Bank obtainable as quest rewards have all been changed to Gold Bar 10G (equal in value). All Ancient Coin types awarded from the main questline have also been changed to Gold Bar 10G rewards.

● Added energy potions as quest rewards throughout the Balenos to Mediah main questlines in order to ensure adventurers have enough energy to explore and learn knowledge in the vast world of Black Desert.

● Adjusted the amount of Beginner Black Stones that are obtainable from the simplified main questline to be comparable to the amount obtainable from the regular main questline.

Item Name

Before

After

Beginner Black Stone (Weapon)

Complete Fughar’s Memorandum – Chapter 7 (Reach Lv. 55) and get 610 stones

Complete Fughar’s Memorandum – Chapter 7 (Reach Lv. 55) and get 1580 stones.

Beginner Black Stone (Armor)

Complete Fughar’s Memorandum – Chapter 7

Complete Fughar's Memorandum - Chapter 7 (Reach Lv. 55) and get 2,220 stones

Removed Beginner Black Stones as quest rewards from the following simplified main quests.

Quest

[Special Growth] Fughar’s Memorandum – Chapter 8 (Reach Lv. 56)
[Special Growth] Fughar’s Memorandum – Chapter 9 (Reach Lv. 57)
[Special Growth] Fughar’s Memorandum – Chapter 10 (Reach Lv. 58)

●Simplified the type of food items rewarded from the Balenos to Valencia main questlines to those that give Health EXP, such as Fluffy Milk Bread, Seasame Simit, and Simple Cron Meal.
● Improved the route for the ‘[Combat Promotion] Uncomfortable Sea Otter’ quest, and changed its objectives as follows:

Before

After

Defeat the Helms
Defeat monsters at Abandoned Iron Mine
Defeat monsters at Elric Shrine

Meet with Narava Rakum in Sarma Outpost
Meet with Adam Berney in Kusha
Defeat monsters at Elric Shrine

● Added ‘Porio’s Combat Promotion’ quests to be suggested by the Black Spirit only for characters who have already completed the Mediah main questline but haven’t reached Lv. 56 yet.
- If you proceed with the ‘Porio’s Combat Promotion’ questline, you’ll be able to obtain a large amount of Combat EXP to help your character reach Lv. 56.


● Changed the locations of Black Dragon Garzar and Weakened Black Dragons in Gahaz Bandit's Lair. Also, Gahaz Bandits have been relocated to a certain distance further away from the NPCs in the vicinity.
● Changed the quest acceptance requirement from Lv. 57 to Lv. 60 for “Invitation from I,” which is the preceding quest for the last stronghold of the Ancients, Atoraxxion main questline.
● Changed to move directly to the Kalis Parliament in Calpheon City from the Serendia Shrine upon completing a Calpheon main quest, “A Disaster Foretold.”

- You can continue the quest by talking to Herman Feresio at the Parliament.


● Changed the “[Horse Emblem] Seal of the Secret Guards,” a quest from which you can obtain a horse once per family while the main questline is in progress, to be unacceptable in Trent. Instead, you can proceed with “[Horse Emblem] Seal of the Secret Guards” when you’ve completed the Balenos main questline.

- You cannot accept "[Horse Emblem] Seal of the Secret Guards" if you have already completed it once.

- When the [Horse Emblem] Seal of the Secret Guards quest is already in progress in Trent, you can continue the quest.


● Fixed the Operation Plans in Biraghi Den so characters won't collide with them.
● Completed accepted quests that required the old loot items that were obtained in monster zones before the loot item changes.

● Improved Illezra's movement to appear more natural when she appears behind Tranan Underfoe during the quest ’Hammer that Wakes the Morning of Velia.’

● Improved the camera effect to appear more naturally when talking with Maudi Budar.

● Changed Jordine to disappear at a more natural point during the quest "Confronting Jordine."

● Improved the start and end of the reminiscence dialog between Martha and Rafi that you can see after accepting the quest "[Atoraxxion] Too Adventurous" to appear more natural so that it feels like a reminiscence.

● Improved Yaz's movement of reading Martha's Journal to appear more natural in the quest dialog for "[Atoraxxion] Talibre's Tear."

● Fixed the issue where the dialog for obtaining knowledge would appear for the NPC Aliba even after the Altinova Gateway node would be revealed on the map.

● Improved the presentation of the quest, "On the Top of the Spire."

● Fixed the issue where the button for playing the cut scene during the quest, "[Awakening] Bree Tree Cave," would be displayed in duplicates.

● Changed the navigation guide needed to complete the quest, "Calpheon Shrine," to be more natural.

● Improved to steal required items at a higher chance during the following quests: "[Valencia] Afuaru's Hobby," "[Valencia] Memories of Eliza," "[Valencia] Rabam's Storage Key," and "[Valencia] The Same Method."

● Added more treasure chests placed throughout the main questlines from Velia to Calpheon.

● Decreased the number of Harpies you have to kill for the quest objective of the following quest: "Reclaiming the Ridge."

● Changed the pigeons in Glish to fly away when you approach them.

● Added the knowledge for "Worn Orc Binding Test Records," which is obtainable from the Marni Farm Ruins.

● Improved the quest, "[Valencia] Memories of Eliza," so that the same item cannot be stolen when you have a "Lake Jail Key" during the quest.

● Changed Tatar's dialogue during the "[Valencia] Memories of Eliza" quest to read more naturally.

● Changed the dialogue options for Annolisa Rosie in Calpheon and Neruda Shen in Altinova to display the 'How to Use the Gold Key' button for Lv. 60 or lower characters that have a Golden Key item.

● Added Traveler's Map x1 to the quest rewards for 'Purified Ritual.'

● Changed the quest objective for 'The Kingdom of Mediah' to the following:

Before

After

Speak with Prince Bareeds III

Use the Traveler’s Map to speak with Prince Bareeds III

※ If you lost the Traveler's Map and made your way to Bareeds III, you can talk to Bareeds III to complete the quest.

● Added a guide about stealing in the quest summary of '[Valencia] Afuaru's Hobby' and made the quest objectives clearer.

● Fixed an issue where the Suggested Quests tab incorrectly stated the level required for the quest ‘I’s Invitation’.

● Changed the location of the Dark Portal when the Cyclops was summoned in the quest 'Retrieve the Sealing Stone.'

● Reduced the AP of Ronin by 25% in the quest '[Kamasylvia] Boss, Ronin' to make the fight easier.

● Changed lines in the quest ‘A Much-needed Drop’ to make it more natural.

● As Troll Blood can only be obtained through a Fluid Collection tool, the quest ‘[Gathering Lv38] Defense Base Support III has been improved to flow more naturally.

● Changed the Igor Bartali's Adventure Log - Vol. 10 entry's goal from "Sell a Broken Golem's Core" to "Hand over Golem Fragment x10 to Anna Marre of Shuri Farm.

 

Backgrounds, NPC, Effects and Cutscene Changes.

● Changed the box at Northern Heidel Quarry to drop Silver and various items when broken.

● The Relief Aid Priest Laderr has appeared at the Abandoned Monastery node. You can purchase various potions and Atanis Fireflies from Laderr.

● Changed Cheremio of Glish to move more naturally.

● Changed Freharau, chief of Glish village, so his facial skin tone is more visible at night, along with his permanent scar.

● Improved the dialogue of several Stonetail Horse Ranch villagers to flow more naturally.

 

Other Changes

● When Advanced and Supreme Cooking Utensils and Alchemy tools are installed in a residence, the location of the UI indicating the name and remaining durability has been moved to be displayed above each tool.

● Fixed the issue where you couldn’t properly exchange Marni’s Stone when the collected Marni’s Stones in the inventory were located behind those that were not collected.

● Fixed the issue where certain items would disappear when selling the same item on the Central Market while holding the Rich Merchant’s Ring.
● The Helmet and Armor have been renamed in Mystic’s Karlstein Outfit to Hat and Clothes respectively.
● Certain geographical features have been corrected.

● Fixed the issue where the awkward motion that appeared when previewing Premium Sets of Sage in the Pearl Store.

● Fixed an issue where in certain situations, the camera would not work after previewing certain costumes for the Witch in the Pearl Shop.

● Fixed an issue where the Mystic Class voice would play abnormally loud during the Black Spirit Training mode.

● Fixed an issue where a character could be moved to abnormal locations in specific situations in the Serendia region.

● Fixed an issue where you could go to the character selection window, even if your character was not in standby mode.

● Fixed an issue where the key guide would display incorrectly in certain residences when entering placement mode.

● Fixed an issue where [Lahn] Desert Camouflage Weapons and Offhand could not be dyed.

● Made changes to in-game mail UI so that it will use linebreaks when the item name is too long

● Fixed an issue where name-engraving would not show on items when placed within mount storage. .

● Fixed an issue where in certain circumstances, when an item successfully enhances to PEN (V), the icon would not display it was enhanced while in the enhancement window.

● Fixed an issue where certain windows that contain a checkbox would display and unchecked box when the UI was first opened.

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